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DM Aron Marczylo's Kingmaker - Part 1: Stolen Land (Inactive)
Game Master overfiend_87



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Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 28/28; AC16,T14,FF13
Zorestar Lebeda wrote:

Round 3

Dear Nethys, help me to figure out this crazy contraption and let its bolt fly true! Without your help I will be the laughing stock of the party!

Zorestar reloads his crossbow and takes at shot at AI36.

Crossbow 1d20+2+2
Damage 1d8+2

Great, now he is going the think that he can shoot that thing.


Human Ranger 3 / Rogue 2
Stats:
HP 38/38; AC 18, touch 13, Flat Footed 15; CMD 19; Fort +3, Reflex +9 (Evasion), Will +4; Perception +11 (+1 v traps; +2 v Humans); Initiative +3

Round 3 Initiative 9:

HP: 21/21
AC: 17
CMD: 17
Saves: 2/8/2; Evasion
Speed: 30ft, Climb 20ft
Equipped:
Quiver: 10/10 Arrows, Cold Iron
10/10 Arrows, Silver Blanched
10/10 Arrows, Thistle
Conditions: none
Attack/Damage: BAB +2/-, DEX +3/-, STR -/+2, Ench +1/+1, Deadly Aim -1/+2, Point Blank Shot +1/+1, Inspire Courage +1/+1; Total +7/+7

"Just like target practice, eh kid?" Ganit comments to Zorestar as he plucks an arrow out of the floored quiver and targets the same entry point as the wizard's bolt.

Attack (AI36): 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 1d8 + 7 ⇒ (7) + 7 = 14


M Human Druid 4
DM Aron Marczylo wrote:

only just the one dog was remaining I'm afraid Telias.

That's why I summoned more...you did catch that right? I even noted the positions where they popped. Sorry I guess my post didn't make that part clear I'll try and structure things more easily since I know there's a lot to take in. Here's the relevant text.

Quote:
In a panic the dogs immediately attack the nearest undead. While Telias, still juicy from the fights, starts summoning another pack.


Male Human Bard 4

I'm waiting on the others to act since my movement will depend a lot on theirs.


Human Ranger 3 / Rogue 2
Stats:
HP 38/38; AC 18, touch 13, Flat Footed 15; CMD 19; Fort +3, Reflex +9 (Evasion), Will +4; Perception +11 (+1 v traps; +2 v Humans); Initiative +3

I can't imagine its going to matter very much, Bron. Chances are those zeds will be down before my turn comes up.


Male Human Bard 4

I'll be posting my action to speed things up. My target will be the zombie that's currently at AJ34. If it's dead by then, he will move and attack the one in AI36.

Round 3

The giant Bronwyn stomps his way to the undead, hoping for a quick slice separating its head from body.

Snicker snack! The undead menace is gone!

Free Action: Maintain inspire courage (3/11). Swift Action: Arcane Strike feat. Standard Action: Attack nearest zombie within range 1d20 + 5 ⇒ (16) + 5 = 21 for 2d8 + 6 ⇒ (3, 1) + 6 = 10 slashing damage.


Master of Procrastination and Grognardia

Telias drops a Wolverine in the middle of the group of undead as it lashes out, flanking with Akiros.

attack: 1d20 + 5 ⇒ (20) + 5 = 25

crit threat: 1d20 + 5 ⇒ (16) + 5 = 21

damage: 2d6 + 6 ⇒ (4, 2) + 6 = 12

The wolverine tears theundead ot peices.

what's Telias' action?

Zorestar's bolt hits the undead hard, but the hardy creature remains standing until Akiros charges and destroys it with his charge.

attack: 1d20 + 13 ⇒ (18) + 13 = 31

damage: 1d8 + 5 ⇒ (8) + 5 = 13

You all have a action to do with no undead about.

URL


M Human Druid 4

Telias will cast produce flame and finish his action.


Human Ranger 3 / Rogue 2
Stats:
HP 38/38; AC 18, touch 13, Flat Footed 15; CMD 19; Fort +3, Reflex +9 (Evasion), Will +4; Perception +11 (+1 v traps; +2 v Humans); Initiative +3

You can count my last attack as a readied action if that's ok. I'd only change it to "against closest target"

Ganit wrote:

Attack (AI36): 1d20 + 7 ⇒ (16) + 7 = 23

Damage: 1d8 + 7 ⇒ (7) + 7 = 14

Ganit slowly watches over the field where the others are standing. His bow drawn and ready to fire at the next enemy to show itself.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 28/28; AC16,T14,FF13

I quickly run down to where the combatants are to provide more support as necessary.

Keep moving around the fort, lets see how many more there are. Great job with the first few all.

I move to AH31. Should take 2 rounds with a double move, or 1 if I can run. Not sure how and when you can run.


Male Human Wizard 4 (hp: 33/33 AC: 13, FF: 12, T:12)

"Hehe. Look at that shot, Zombie with a bolt! Hehe!"

Zorestar starts making his way around the wall in search of more undead to shoot with his crossbow.


Male Human Bard 4

Ganit, do you see any others? My blade is still thirsty for dead men's blood.

Free Action: Maintain inspire courage (3/11). Swift Action: Arcane Strike feat. Move Action: Move to AH26. Move Action: Move to AH20.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 28/28; AC16,T14,FF13

Bron, keep track of the Enlarge Person, should last 3 minutes -- 30 rounds.


Male Half-Orc Cavalier (Gendarme)/5

Jameson will move with Bron, backing off 30 feet in order to charge any further threats that show up.


Human Ranger 3 / Rogue 2
Stats:
HP 38/38; AC 18, touch 13, Flat Footed 15; CMD 19; Fort +3, Reflex +9 (Evasion), Will +4; Perception +11 (+1 v traps; +2 v Humans); Initiative +3

"Nothing yet, Bron. I'll let you know if that changes though."

Perception: 1d20 + 8 ⇒ (17) + 8 = 25

Still holding onto that readied attack


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 28/28; AC16,T14,FF13

Wherever Bron heads, I will stay about 20 feet back and assume that James is also staying back about 30 feet to be in his charge range.


Master of Procrastination and Grognardia

Akiros moves up beside the wolverine, figuring to team up with it to take on any undead that emerge.

Just then, 6 more burst out from the ground, clawing their way up out of the ground. You can tell that some of these were ex-bandits whilst a few seem to have been merchants, one dressed like a holy man of sorts.

Round 4

Zombies
Telias Markan & Hyena
Zorestar Lebeda
Akiro Ismort
The Hermit Ganit D'Artain
Jameson Addercop IV
Carina Stigard
Sir Bronwyn Raslov

in case anyone is unsure, they spent their round crawling out of the ground and provoking attacks.

Akiros strikes down at one of the undead approching him and that have now cornered him here and causes a terrible wound on one, but the others are still coming.

attack: 1d20 + 11 ⇒ (18) + 11 = 29

damage: 1d8 + 5 ⇒ (6) + 5 = 11

The wolverine and dogs start their attacks on the undead creatures emerging from the ground.

Wolverine attack: 1d20 + 3 ⇒ (3) + 3 = 6

dog 1 attack: 1d20 + 2 ⇒ (16) + 2 = 18

damage: 1d4 + 1 ⇒ (3) + 1 = 4

dog 2 attack: 1d20 + 2 ⇒ (6) + 2 = 8

MAP


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 28/28; AC16,T14,FF13

I move to AF29 to get out of the way of SuperBron and James.

Cast MM at whichever zombie was hit by the wolverine.

Damage: 2d4 + 4 ⇒ (3, 3) + 4 = 10

Hey, we got more visitors. Time for them to re-die.


Male Human Wizard 4 (hp: 33/33 AC: 13, FF: 12, T:12)

Round 4

Zorestar moves to AF 27 and reloads his crossbow.

"Bron, how did you get so big? If I were to graph height as a function of time, I would say that you have found a relative maximum! Make some room for me and I can try to get a shot off one of those zombies."


Male Human Bard 4

Round 4

Bronwyn hears the sounds of battle nearby and suddenly notices Akiros isn't among the party. The giant curses, running towards the

Akiros, you fool! Carina, try creating an opening so Akiros can retreat! Ganit, take down the one on his right!

Free Action: Maintain inspire courage (5/11). Swift Action: Arcane Strike feat. Move Action: Move to AH32. Standard Action: Attack zombie at AI34 (using Power Attack for -1 atk/+3 dmg): 1d20 + 4 ⇒ (18) + 4 = 22 for 2d8 + 9 ⇒ (6, 1) + 9 = 16 slashing damage.


Human Ranger 3 / Rogue 2
Stats:
HP 38/38; AC 18, touch 13, Flat Footed 15; CMD 19; Fort +3, Reflex +9 (Evasion), Will +4; Perception +11 (+1 v traps; +2 v Humans); Initiative +3

Was my readied attack successful? (FYI: that action was in reference to this one)

Round 4 Initiative 9:

HP: 21/21
AC: 17
CMD: 17
Saves: 2/8/2; Evasion
Speed: 30ft, Climb 20ft
Equipped:
Quiver: 10/10 Arrows, Cold Iron
10/10 Arrows, Silver Blanched
10/10 Arrows, Thistle
Conditions: none
Attack/Damage: BAB +2/-, DEX +3/-, STR -/+2, Ench +1/+1, Deadly Aim -1/+2, Point Blank Shot +1/+1, Inspire Courage +1/+1; Total +7/+7

Ganit follows Bronwyn's orders, aiming his bow at the zombie closing in on Akiros from his right.

Attack (AJ35): 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d8 + 7 ⇒ (8) + 7 = 15


Male Half-Orc Cavalier (Gendarme)/5

Waiting for some results before I post, as that will affect my action.


M Human Druid 4

Just a note that all of Telias's summons are augmented so the attacks and damage are higher. Also deepest apologies I looked at my list again and realized that Telias cannot possible summon a wolverine until he gets third level spells nor can i spontaneously burn my domain spell (I dont think). All my griping about details and I cant be bothered to check that one, sorry. Let's just retcon it to a another dog from a 1st level summon yes?

Effects:
Summon Monster 2: 1 Round left.
Summon Monster 1: 2 Rounds Left.
Produce Flame: 2 minutes left after throw.

Cursing the crowd telias picks a target prays to old deadeye and hurls his flames.

Swift: Eagle domain power for +3 ranged attack.
Ranged Touch on AH37 from his point on the tower. Not sure about other penalties beyond the melee engagement one so add them as you will.[/ooc]
1d20 + 6 - 4 ⇒ (13) + 6 - 4 = 15 Attack
1d6 + 3 ⇒ (2) + 3 = 5 Fire damage

Meanwhile angry wolves and starving dogs rip apart rotting flesh.

Dogs work together to bring down AJ37. Otherwise they turn to next adjacent target.
Dog 1
1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11
1d4 + 3 ⇒ (3) + 3 = 6

Dog 2
1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
1d4 + 3 ⇒ (4) + 3 = 7

Dog 3 turns on AK36
1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
1d4 + 3 ⇒ (1) + 3 = 4


Master of Procrastination and Grognardia

it's okey, no one is infammable. Especially not me.

Telias' dogs tear into the undead and he hurls flame at one of them, horribly wounding it, but it remains standing and just staring with dead eyes with a look of general disinterest over everything.

As Zorestar moves and loads his crossbow Akiros smiles to Sir Bronwyn.
"Stupid? Perhaps, but brave? Certainly." he says as he then flashes out his blade at the zombie he hacked at earlier which he just cuts straight in half with a single swing of his sword, destroying it instantly.

attack: 1d20 + 11 ⇒ (20) + 11 = 31

crit threat: 1d20 + 11 ⇒ (6) + 11 = 17

damage: 2d8 + 10 ⇒ (1, 7) + 10 = 18

wasted crit, that one had only 1 hp left...For retcon will say both of Ganit's attacks hit the same undead.

Ganit having turned another zombie into his personal arrow holding assistant watches as this one falls to the ground. It seems these undead, though resistant to his arrows appear to be unable to resist enough.

updated Order:

Zombies
Telias Markan & Hyena
Zorestar Lebeda
Akiro Ismort
The Hermit Ganit D'Artain
Jameson Addercop IV
Carina Stigard (actions already declaired)
Sir Bronwyn Raslov (actions already declaired)

update map


Male Half-Orc Cavalier (Gendarme)/5

Round 4

Status:

HP = 36
AC = 20/11/19 (22/11/21 w/ Shield)
Weapon Equipped = Lance
Speed = 35'
Challenge = 1/1
Status Effects = Mounted
Donal HP = 21 AC = 22 (20 Charging)
Status Effects = Inspired

Jameson charges Donal straight ahead.

Charge to AG36 and attack AH37.

Ride: Fight w/ Combat Trained Mount DC 10: 1d20 + 7 ⇒ (20) + 7 = 27
Charging Mounted Lance Higher Ground: 1d20 + 12 ⇒ (13) + 12 = 253d8 + 10 ⇒ (2, 5, 4) + 10 = 21
Handle Animal DC 10: 1d20 + 6 ⇒ (14) + 6 = 20
Donal Charging Hoof: 1d20 + 7 ⇒ (5) + 7 = 121d6 + 4 ⇒ (2) + 4 = 6


Master of Procrastination and Grognardia

Jameson's heroic charge catchs the zombie full on with the lance and destroys the dark energy that powered this undead fiend. His elegant spearwork appears to be showing up a lot of people.

Carina destroys the undead wounded by one of the hounds, the missiles pounding it to peices before it falls to the ground dead again.

The Giant noble, marching forward crushes the next zombie with a simple swing and destroying it. Having such a large man to fight in combat with is clearly the best for this combat.

Round 5

Zombies
Telias Markan & Hyena
Zorestar Lebeda
Akiro Ismort
The Hermit Ganit D'Artain
Jameson Addercop IV
Carina Stigard
Sir Bronwyn Raslov

With only one zombie left on the field he attacks one of the dogs, however he flails and completely misses.

attack: 1d20 + 4 ⇒ (5) + 4 = 9

MAP

now what we need is a monk so that this line can be said: "I kick arse for the lord!" not seen braindead yet.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 28/28; AC16,T14,FF13
DM Aron Marczylo wrote:

The Giant noble, marching forward crushes the next zombie with a simple swing and destroying it. Having such a large man to fight in combat with is clearly the best for this combat.

In the USA we have perfected a way of casting Enlarge Person without magic.

Enlarge Person - the American Way

Also, I see two zombies left on the map. Don't want to let any of them escape the wrath of Bron by accidentally wandering off the map.


Male Human Wizard 4 (hp: 33/33 AC: 13, FF: 12, T:12)

Round 5

Zorestar moves to AF33 with his loaded crossbow and fires off a bolt at the zombie at AI35.

Crossbow 1d20 + 2 + 2 ⇒ (7) + 2 + 2 = 11
Damage 1d8 + 2 ⇒ (2) + 2 = 4

"Let's take these wretched undead down, Bron. We certainly do not want these creatures hanging about!"


Human Ranger 3 / Rogue 2
Stats:
HP 38/38; AC 18, touch 13, Flat Footed 15; CMD 19; Fort +3, Reflex +9 (Evasion), Will +4; Perception +11 (+1 v traps; +2 v Humans); Initiative +3
Carina Stigard wrote:

In the USA we have perfected a way of casting Enlarge Person without magic.

Enlarge Person - the American Way

God bless America...

Round 5 Initiative 6:

HP: 21/21
AC: 17
CMD: 17
Saves: 2/8/2; Evasion
Speed: 30ft, Climb 20ft
Equipped:
Quiver: 10/10 Arrows, Cold Iron
10/10 Arrows, Silver Blanched
10/10 Arrows, Thistle
Conditions: none

Attack/Damage: BAB +2/-, DEX +3/-, STR -/+2, Ench +1/+1, Deadly Aim -1/+2, Point Blank Shot +1/+1, Inspire Courage +1/+1; Total +7/+7

How many more of them do you think there are?" Ganit asks the druid standing beside him. "Cuz if this is a lost cause we should just get the hell out before these stupid corpses overrun the place." He pulls another arrow from the quiver at his feet and waits for a clear shot before letting it go.

Attack (whichever is left): 1d20 + 7 ⇒ (14) + 7 = 21
Damage: 1d8 + 7 ⇒ (1) + 7 = 8


Master of Procrastination and Grognardia
Carina Stigard wrote:
DM Aron Marczylo wrote:

The Giant noble, marching forward crushes the next zombie with a simple swing and destroying it. Having such a large man to fight in combat with is clearly the best for this combat.

In the USA we have perfected a way of casting Enlarge Person without magic.

Enlarge Person - the American Way

Also, I see two zombies left on the map. Don't want to let any of them escape the wrath of Bron by accidentally wandering off the map.

Think I didn't update the map but Bron killed that one nearest to him.


Male Human Bard 4

Round 5

Bronwyn moves quickly, his oversized blade cutting a wide arc in the direction of the zombie.

Free Action: Maintain inspire courage (6/11). Swift Action: Arcane Strike feat. Full-round Action: Charge the zombie at AJ37 (using Power Attack for -1 atk/+3 dmg): 1d20 + 6 ⇒ (7) + 6 = 13 for 2d8 + 9 ⇒ (1, 5) + 9 = 15 slashing damage.

AC is 11 for this round.


Male Half-Orc Cavalier (Gendarme)/5

Round 5

Status:

HP = 36
AC = 20/11/19 (22/11/21 w/ Shield)
Weapon Equipped = Lance
Speed = 35'
Challenge = 1/1
Status Effects = Mounted
Donal HP = 21 AC = 22 (20 Charging)
Status Effects = Inspired

Riding Donal to the side of the melee, Jameson will look for any reinforcements to this group.

Doesn't seem like much of a threat now, perhaps we overestimated the undead here?

Perception: 1d20 + 2 ⇒ (17) + 2 = 19

"Surely there must be more to it than this?"


M Human Druid 4

If everything is dead everyone will just hold their actions and the dogs will disappear.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 28/28; AC16,T14,FF13

No, keep the dogs moving around the fort. Until we know that we have drawn them all out, we need to keep going. So far we have minimal damage and a lot of dead zombies.

It is possible that these are the only 12, but there may be more of them on the south and west sides of the fort.


M Human Druid 4

You mean the dogs that literally disappear on my round? The badger will move about.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 28/28; AC16,T14,FF13

Details. Then we will have to use SuperBron to draw them out. I can keep him supersized for another 15 minutes or so if I keep casting Enlarge Person. Plus, everyone knows that monsters think Bron tastes better.


Master of Procrastination and Grognardia

was waiting for Telias for this round...

The dogs start their attacks the pair of them focusing on one and tearing it to peices

dog 1: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15

damage: 1d4 + 3 ⇒ (1) + 3 = 4

dog 2: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17

damage: 1d4 + 3 ⇒ (4) + 3 = 7

dog 3: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12

damage: 1d4 + 3 ⇒ (4) + 3 = 7

Zorestar's crossbow misses the undead remaining and Akiros gets his blade out and destroys the remaining undead.

attack: 1d20 + 12 ⇒ (9) + 12 = 21

damage: 1d8 + 5 ⇒ (1) + 5 = 6

again, things are quiet, but this time for 3 rounds instead, so everyone take note.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 28/28; AC16,T14,FF13

Well that seemed to finish them off, but the question is for how long?

Carina steps up next to Bron, but keeps a sharp (if you can consider one with poor perception and light sensitivity sharp) lookout.

Perception: 1d20 - 1 ⇒ (13) - 1 = 12


M Human Druid 4

Sorry for some reason I got the impression all the zombies were dead.

As the last of the dogs disappear Telias shrugs
"Jes wait and see. Then we get ta see whether er not this place is cursed."


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 28/28; AC16,T14,FF13

Heck, I think we can fight packs of 6 zombies all day, it will be like an experience point fountain.


Human Ranger 3 / Rogue 2
Stats:
HP 38/38; AC 18, touch 13, Flat Footed 15; CMD 19; Fort +3, Reflex +9 (Evasion), Will +4; Perception +11 (+1 v traps; +2 v Humans); Initiative +3

"I can think of many ways we could be making use of the time we've spent confirming corpses. We'd all be better off having Jhod or Cambyl come by with their magics to sactify this death trap," Ganit brusquely suggests as he laces another arrow and watches keenly for a zombie to put it in.

Perception: 1d20 + 8 ⇒ (2) + 8 = 10

Readied Attack on the first one I see: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d8 + 7 ⇒ (2) + 7 = 9


Master of Procrastination and Grognardia

Round 8

Zombies
The Hermit Ganit D'Artain (readied actions gone)
Telias Markan
Zorestar Lebeda
Akiro Ismort
Jameson Addercop IV
Carina Stigard
Sir Bronwyn Raslov

The First zombie to appear is clawing it's way up to Bronwyn from the ground, before getting a arrow stuck in it's head, though it keeps moving as it appears barely phased by the arrow at all.

They all burst out over the map, this selection looks like a bunch of holy men dressed in dark robes and possibly the oldest you've seen of all the zombies to come out of here.

MAP


M Human Druid 4

No AoO's?


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 28/28; AC16,T14,FF13

Er, Bron, I could use some help here.

I reach out and slash at the zombie standing before me with my claws.

Attack-claws: 1d20 + 1 ⇒ (17) + 1 = 18
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

And if I get an AoO:
Attack-claws: 1d20 + 1 ⇒ (16) + 1 = 17
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Great attacks, crappy damage.

Seeing the zombie begin to climb out of the ground behind her, Carina swings out with her hand raking her nails across the zombies face and leaving unnaturally deep, but apparently superficial, gouges in its cheeks.


Male Human Wizard 4 (hp: 33/33 AC: 13, FF: 12, T:12)

"Round 6

Zorestar reloads his crossbow.

"Look out Carina, the undead are creeping around and they are little too close for comfort!"

He aims and sends a bolt flying at the zombie at AH30.

Crossbow 1d20 + 4 ⇒ (8) + 4 = 12
Damage 1d8 + 2 ⇒ (8) + 2 = 10


Male Human Bard 4

Round 6

"Carina!"

With a shout of surprise, Bronwyn turns around, bringing his large sword with enormous force to the zombie's head.

Free Action: Maintain inspire courage (9/11). Swift Action: Arcane Strike feat. Standard Action: Attack the zombie at AG30 (using Power Attack for -1 atk/+3 dmg): 1d20 + 4 ⇒ (3) + 4 = 7 for 2d8 + 9 ⇒ (5, 4) + 9 = 18 slashing damage.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 28/28; AC16,T14,FF13

Carina ducks out of the way of Bron's wild swing.

Also, I forgot the +1 from Inspire Courage - my damage should have bee 1+1+1 = 3 for each attack.


Master of Procrastination and Grognardia

I believe the summons should've ended, my mistake, I forgot to remove them from the map.

Bron's AoO: 1d20 + 5 ⇒ (16) + 5 = 21

damage: 2d8 + 6 ⇒ (1, 5) + 6 = 12

Jameson AoO: 1d20 + 6 ⇒ (11) + 6 = 17

damage: 1d8 + 4 ⇒ (8) + 4 = 12

Akiros AoO: 1d20 + 11 ⇒ (3) + 11 = 14

damage: 1d8 + 5 ⇒ (5) + 5 = 10

Map after AoOs


Male Half-Orc Cavalier (Gendarme)/5

Round 6

Status:

HP = 36
AC = 22/11/21
Weapon Equipped = Lance
Speed = 35'
Challenge = 1/1
Status Effects = Mounted
Donal HP = 21 AC = 22 (20 Charging)
Status Effects = Inspired

"Hah, much better!"

Jameson attacks the newly risen dead in front of him.

Ride: Fight w/ Combat Trained Mount DC 10: 1d20 + 7 ⇒ (13) + 7 = 20
Mounted Lance Higher Ground Inspired: 1d20 + 8 ⇒ (12) + 8 = 201d8 + 4 ⇒ (2) + 4 = 6
Handle Animal DC 10: 1d20 + 6 ⇒ (12) + 6 = 18
Donal Hoof: 1d20 + 4 ⇒ (13) + 4 = 171d6 + 3 ⇒ (3) + 3 = 6
Donal Hoof: 1d20 + 4 ⇒ (1) + 4 = 51d6 + 3 ⇒ (1) + 3 = 4
Donal Bite: 1d20 + 4 ⇒ (11) + 4 = 151d4 + 3 ⇒ (1) + 3 = 4


Human Ranger 3 / Rogue 2
Stats:
HP 38/38; AC 18, touch 13, Flat Footed 15; CMD 19; Fort +3, Reflex +9 (Evasion), Will +4; Perception +11 (+1 v traps; +2 v Humans); Initiative +3

Round 6 Initiative 6:

HP: 21/21
AC: 17
CMD: 17
Saves: 2/8/2; Evasion
Speed: 30ft, Climb 20ft
Equipped:
Quiver: 10/10 Arrows, Cold Iron
10/10 Arrows, Silver Blanched
10/10 Arrows, Thistle
Conditions: none

Attack/Damage: BAB +2/-, DEX +3/-, STR -/+2, Ench +1/+1, Deadly Aim -1/+2, Point Blank Shot +1/+1, Inspire Courage +1/+1; Total +7/+7

Noticing the sorceress' inherit danger, Ganit draws his bow and lets out a clumsy shot which flies closer than he'd care to admit over Carina's shoulder.

Attack (AG30): 1d20 + 7 ⇒ (5) + 7 = 12
Damage: 1d8 + 7 ⇒ (8) + 7 = 15

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