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DM Aron Marczylo's Curse of the Crimson Throne Part 3 (Inactive)

Game Master overfiend_87

Vencarlo is found and the party now know where the Senachal is, but something still lurks in the shadows of the labyrinth, hunting them down relentlessly.


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Male Human Wizard (FC) 11 - Enchanter

BTW I picked up Mage's Private Sanctum and non-detection so we should be safe from being located for a while if we hide in Harse or Magnimar.

I would like to spend some time crafting if we can do it and stay hidden. I picked up the spells I need while in Magnimar. I also picked up permanency and went ahead and gave myself premanent darkvision, a handy spell to have.
If we can pull off a month I would be in good shape, but really I need 18 days and I can buy anything else needed worst case.


Half-Orc Fighter 10/Ranger (Urban) 1 HPs 109/109 AC 30 FF 26 T 17 CMD 32 Fort +17 Ref +12 Will +5 Init +4 Per +14

Add 1 level in Fighter.
+1 BAB, +1 Reflex, +1 Will.
+Weapons Training 2 (+2 Axes, +1 Hammers)
+ 1d10 + 4 ⇒ (3) + 4 = 7 Hit Points.
+3 skills points: Perception, Stealth, Survival.


Male Human Wizard (FC) 11 - Enchanter

Add a level in Wizard.
+4+2+1 (FC)= +7 HP
+7 skill points +2 for the headband
HB: Escape Artist/Fly

Knowledge Arcana, Dungeoneering, Engineering, Religion, Planes x2, Spellcraft.

Bonus Wizard Feat:
TBD....Maybe Heighten spell...


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

Working on my level up today.


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

HP: 1d8 ⇒ 4

Very little to report. 10th level is boring.


Female Aasimar Cleric 9/Rogue 2) (HP: 93/93; AC: 25; FF: 21; Touch: 14

Yup - so was cleric 8th for me.

Is DM Aron around? I have not seen many posts by him in a few days.


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

Chatting to him on Steam about the game right now so I expect so. We're waiting on markofbane for the loot really.

Don't you get a fancy domain ability at 8th? Most kick in at Cleric 8th.


Half-Orc Fighter 10/Ranger (Urban) 1 HPs 109/109 AC 30 FF 26 T 17 CMD 32 Fort +17 Ref +12 Will +5 Init +4 Per +14
Krenn Weststone wrote:

This is where we stood before the reefclaw and the last rashaka encounter.

Some items not counted in the total below:
-Amulet of Proof vs. Detection and Location (Vencarlo wanted it to go to the seneschal).
-Third Eye (ruined when taking it from Glorio).
-Wand of Cure Moderate Wounds and curative potions (already distributed and/or used by group).

The value of the other items is 299,517 gp. The sale value is then 149,758.5 gp, split four ways that is 37,439.625 each.

The only things I could see Krenn having an interest in are the Bag of Holding and Ring of Protection +3 (because, really, Krenn has to do something about his AC).

Aron, In that last encounter with the rashaka and his pet giant snakes, were we able to recover anything once the pit spell expired?

This is where we where we left off with loot.


Female Aasimar Cleric 9/Rogue 2) (HP: 93/93; AC: 25; FF: 21; Touch: 14

Yeh - trickery domain. I can disable stuff from a distance, which will be nice if we think something might go BOOM!!!!

I posted some stuff that I would be interested in if nobody wants them. Would love to have Jerin craft some stuff, but we seem a little short on time at this point.


Half-Orc Fighter 10/Ranger (Urban) 1 HPs 109/109 AC 30 FF 26 T 17 CMD 32 Fort +17 Ref +12 Will +5 Init +4 Per +14

So, assuming that nothing was recovered from the last encounter, that would put us at valuables with a sale value of 149,758.5 gp. To make it easy, that would be 37,500 gp each, with Krenn taking 37,258.5 gp.

Krenn would like to take the Ring of Protection +3 (9,000 gp sale value) and throw back in his current Ring of Protection +2 (4,000 gp sale value) and take the Bag of Holding (sale value 1,250 gp) leaving him with 31,008 gp and 5 sp to spend from this haul.

Does anyone have any opinion on the Gloves of Dueling? Are they worth it for a figher to get that bonus to weapons that they have the weapon training class feature for?


Female Aasimar Cleric 9/Rogue 2) (HP: 93/93; AC: 25; FF: 21; Touch: 14

I will try to get all my stuff organized later tonight.


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

Gloves of Duelling are pretty much compulsory. Get em'.

Is there a definitive list I can look at for the loot haul?


Half-Orc Fighter 10/Ranger (Urban) 1 HPs 109/109 AC 30 FF 26 T 17 CMD 32 Fort +17 Ref +12 Will +5 Init +4 Per +14

Chapter 3 Loot:

From Treasury:
4 ptns cure serious wounds
3 ptns lesser restoration
2 ptns remove disease
Wand invisibility (10 ch)
Wand cure moderate wounds (30 ch)

It was decided:
“One cure serious potion each, a lesser restoration for myself, Krenn and Llyra, a potion of remove disease for Llyra and Jerin, wand of invisibility to Jerin, wand of cure moderate to Llyra. Please add them to your sheets, we'll consider it group loot.”

From Mantis Assassins:
Mask of the Mantis, 3 ( 6,000 gp each)
Leather Armor +1, 3
Cloak of Resistance +1, 3

From Pilts and crew:
Rod of Wonder
+1 glamered chain shirt
masterwork war razor
masterwork light crossbow with 10 bolts
Headband of Alluring Charisma +2
+1 leather armor, small
+1 greataxe , small
belt of strength +2
amulet of natural armor +1

From Chokers:
44 gp
3 pp
a single silk glove inset with tiny pearls on the back of the hand worth 250 gp
a masterwork hand crossbow
a copper wand of slow (13 charges).
Salvatore Portrait (450 gp)
Salvatore Portrait (1100 gp)
Salvatore Portrait (2000 gp)

From Vencarlo’s box:
Bag of Holding type 1
Cloak of Elvenkind
Masterwork dagger, 12
Leather Armor, slick +2
Boots of Elvenkind
Amulet of proof vs. detection and location
Belt of incredible dexterity +2
Rapier, keen +2

Glorio:
Ring of Evasion
We didn’t ever find out what gear Glorio had on him; we just checked his whole body in the bag and moved on.

From Glorio’s Minions:
Three magic kukris
Bloodstone, 1000 gp
Bloodstone, 200 gp
Magical small elephant statue.

From Glorio’s Mansion:
Mahogany table covered with skins of great snakes.
Trophy room, from cases and exotic weapons, bloodstone, wax statue.

From Vudran guard statues:
Javelins, bloodstone heads.

From storage room:
Four hookahs and exotic cigars and tobacco.

From Library:
Six paintings
Two chandeliers
Books

Glorio’s Bedroom furnature, value 3000 gp.

From illusion room:
On top of it is a bloodstone that is glowing magical with moderate divination aura.
inside you find a huge pile of letters, and documentrs containing oaths of loyalty, debt, servitude that show you just how vast the Arkona's influence over Korvosa's crime scene actually is. With this is the Arkona's mansion was completely looted, they can call upon these favours and have everything returned with reletive ease.
Sifting through them you find a entire roster of the city's thieves' guild (known as the Cerulean Society) is in the Arkona's pocket. The most recent bit of the correstpondence between Glorio Arkona and Guildmaster Boule commands the Cerulean Society to "bottle up" during the quarantine, to let things unfold as they may, so that the citizens will be "properly desperate" when theAkrona's decide to make their move with "The fool seneschal" to usurp the queen and gain control over all of Korvosa. The letter closes with a promise from Glorio to gift all of Old Korvosa to the Cerulean Society to do with as they see fit. These papers can politicaly destroy the Arkina family if taken to the govoners, once Ileosa is handled with.
You also find a some papers on a magic ritual of some sort, but it would take some time to decipher as it's in code. Whatever it is, it looks somewhat complex.
Apart from the papers, there are some real treasures inside the chest. Three keader bags full of coins (4,000 sp, 2,000 gp, 500 pp), 5,500 gp worth of assorted gems and jewles and a lacquered cherrywood and ivory +1 holy light crossbow
2x scimitars
2x +1 chainmails
2x spiked +1 light shields
A 1-foot-long blue-coral gecko worth 300 gp, an exquisitely crafted firepelt cougar carved from redwood worth 200 gp, and a gold flame drake with tiny pearls for eyes worth 1,200 gp.
Inside are three large wodden chests with lids decorated in with carvings of cavorting tigers. All three chests are lined up against one wall with a message carved into each lid, in a language that appears similar to other texts you've seen in the books back in the library.
The opposite wall is carved, depicting hundreds of tigers marching in widening circles around a single green gem the size of a fist, set into the wall itself and carved to resemble a tiger's head. This gem is another bloodstone and gives off a magic aura similar to the other bloodstones you've collected that gave off this aura.
Three of the potions are of cure serious wounds and the other three are of lesser restoration.
You cut her down and gather up the two shining Javelins and a magic Kukri.

From Labyrinth:
a belt of might constitution +4 and the ring is a ring of protection +2
Her weapons are all masterworked. masterworked temple sword, masterwork kukri and masterwork spear.


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

So... we've had time to se what Glorio had on him now. Can we get that info and anything else identified before we work out loot values? DM? Lots of stuff unidentified but with take 10 Jerin can get it all.

I'd potentially like to claim the Ring of Evasion or the Belt of Con +4.


Female Aasimar Cleric 9/Rogue 2) (HP: 93/93; AC: 25; FF: 21; Touch: 14

Stuff I would like:

(4000) Ring +2
(9000) Keen Rapier +2
(2000) Belt of Dex +2
(2000) Headband of Cha +2 <-- will likely switch to +2 or +4 Wis or +2/+2 Wis/Cha
(1250) Boots of Elvenkind
________
To be purchased/done:
Enchant Mithral Heavy Shield to +2 (4000)

Cloak +2 (4000) <-- to replace Cloak of Elvenkind (probably keep both and switch when needing stealth.)

Headband of Inspired Wisdom +4 (20,000 or 10,000 if Jerin can craft) or upgrade the Headband of Cha +2 to Mental Prowess (Cha/Wis) +2 (6000 or 3000 if Jerin can craft)

Also waiting on what Glorio had as that might change things for all of us.

_____________
Also, the +1 Holy Crossbow is sweet - would like to keep that, but the cost is too much. Would be real nice to snipe from a distance.


Your Humble Narrator

Remember you can't enchant a +2 headband etc. to be a +2/+2. Not many people know that.


Female Aasimar Cleric 9/Rogue 2) (HP: 93/93; AC: 25; FF: 21; Touch: 14
DM Alexander Kilcoyne wrote:
Remember you can't enchant a +2 headband etc. to be a +2/+2. Not many people know that.

Why not? There is nothing in the description of the items themselves. I figured that this would be no different than adding a new ability to any other magic item which is allowed. Cost would just be +50%, thus 6000 for the second versus 4000 for the first +2, which ties out with the cost in the book, 4000 for a +2 headband and 10,000 for a +2/+2.


Your Humble Narrator

Its been covered before under FAQ's, I remember reading about it.


Master of Procrastination and Grognardia

Alex told me something about loot a while back but I swear I had posted everything, including all the stuff on Golario and so on.


Male Human Wizard (FC) 11 - Enchanter

You want me to just look it up in the AP?


DM Aron Marczylo wrote:

Glorio:

Ring of Evasion (25000gp, you not notice that there is a seporate aura that is eminating from the green bloodstone on the ring. A aura of divination, that Jerin believes is the same on all the other bloodstones you've been picking up and somehow linked to the unique divination aura on Bahor's arm.)
We didn’t ever find out what gear Glorio had on him; we just checked his whole body in the bag and moved on.
A wand of Illusory Script (22 charges) 1980 gp
wand of shield (34 charges) 510 gp
+2 Kukri 8308 gp
belt of might constitution +2 4000 gp
ring of protection +3 18000 gp
boots of speed 12000 gp

The aura of the arm takes a while to decipher, but with the help of the text jerin manages to understand he finds out it's a very rare, but useful magic item called a "Third Eye". It is connected to the stones and once removed from a host, is destroyed. Due to it's connection, he can view through the stones, making sure to have placed them all over the mansion to have eyes everywhere and even on the ring of evasion to watch you in combat.

As long as you don't have another weapon in the hand where the eye is, you gain all around vision, however if you are a Rashaka and can bend you fingers in the opposite direction, you can still weild a weapon or shield with that hand and gain all round vision.

Third Eye

Take note it says that ANY eye from a creature of the same size will do,...

Okay, I've been going back through the thread and found where Aron did brief us on Glorio's gear. It looks like a cut and paste error on my part when compiling. They are included in the total gp value of our haul, but not in the list of loot to pick from. I'll go back over it and post again with a list. I apologize for slowing this down for everyone.

Aron, did that last rashaka with the snakes have any gear that was salvageable after the pit spell ended?


Master of Procrastination and Grognardia

Yes. The standard gear all Rashakas havee as he was a standard one. +1 Kukri 2308 gp.


Half-Orc Fighter 10/Ranger (Urban) 1 HPs 109/109 AC 30 FF 26 T 17 CMD 32 Fort +17 Ref +12 Will +5 Init +4 Per +14

So, I reworked the numbers to include the previously missed Glorio gear and a couple other items and came up with this:
Total value of magic items: 303204 gp
Total value of coins: 7474 gp
Total value of gems: 10150 gp
Total value of other sellable goods: 18452.5 gp

The total value is 357733 gp. The sell off/cash value is 182603.5 gp.

That would be 45700 gp for everyone (except I’d take 45503.5 as Krenn to keep it easy). If you want to keep a recovered magic item rather than sell it, here is what is available and their respective full values:

Spoiler:

Please correct me if you see any errors here:

Light Crossbow, holy +1, 18335 gp
Amulet of Natural Armor , 2000 gp
Bag of Holding type 1, 2500 gp
Belt of Giant Strength +2, 4000 gp
Belt of Incredible Dexterity +2, 4000 gp
Belt of Mighty Constitution +2, 4000 gp
Belt of Might Constitution +4 16000 gp
Boots of Elvenkind, 2500 gp
Boots of Speed, 12000 gp
Chain Shirt glamered +1, 3950 gp
(2) Chainmail +1, 1300 gp each
Cloak of Elvenkind, 2500 gp
(3) Cloak of Resistance +1, 1000 gp each
Great axe +1, 2320 gp
Headband of Alluring Charisma +2, 4000 gp
(2) Javelins of Lightning, 1500 gp each
Kama Ghost Touch +1, 8302 gp
(11) Kukri +1, 2308 each
Kukri +1 ki focus shock, 18308 gp
Kurki +2, 8308
(4) Leather Armor +1, 1160 each
Leather Armor +2 Slick, 7910
Magical Elephant Statue, 26000 gp
(3) Mantis Mask, 6000 gp
(3) Potions lesser Restoration, 300 gp each
(3) Potions cure serious wounds, 750 gp each
Rapier +2 keen, 18320 gp
Ring of Evasion, 25000 gp
Ring of Protection +2, 8000 gp
Ring of Protection +3, 18000 gp
Rod of Wonder, 12000 gp
(2)Spiked light steel shield, 1169 gp each
Studded Leather +2 light fortification, 9175 gp
Wand of Illusory Script (22 ch), 1980 gp
Wand of Shield (34 ch), 510 gp
Wand of Slow (13 ch), 1170 gp


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

Claims (unless contested)-

Belt of Mighty Constitution +4- 16,000GP
Ring of Evasion- 25,000GP

Total- 41,000GP of claims

Edit:

Kind of important-you've listed the full value for each item, rather than the sell value.


Female Aasimar Cleric 9/Rogue 2) (HP: 93/93; AC: 25; FF: 21; Touch: 14

Are we taking full value versus our share? I thought it would be sale value. We are taking what the unclaimed item would sell for, not what it would cost to buy it on the open market.


Half-Orc Fighter 10/Ranger (Urban) 1 HPs 109/109 AC 30 FF 26 T 17 CMD 32 Fort +17 Ref +12 Will +5 Init +4 Per +14
Llyra Bjorgan wrote:
Are we taking full value versus our share? I thought it would be sale value. We are taking what the unclaimed item would sell for, not what it would cost to buy it on the open market.

That is correct. What AK is pointing out is that under the spoiler, I have listed the full book value of the items, not the sale (half) value of the items. So if you are claiming an item that we recovered and counting it against the 45,700 gp share that would be Llyra's after everything is sold, then make sure you reduce the value that I assigned the items in the spoiler by half.

So if you are claiming the +1 holy light crossbow, deduct 9,167.5 gp from your 45,700 gp share, not the 18,335 gp I have listed under the spoiler.


Female Aasimar Cleric 9/Rogue 2) (HP: 93/93; AC: 25; FF: 21; Touch: 14
Krenn Weststone wrote:
Llyra Bjorgan wrote:
Are we taking full value versus our share? I thought it would be sale value. We are taking what the unclaimed item would sell for, not what it would cost to buy it on the open market.

That is correct. What AK is pointing out is that under the spoiler, I have listed the full book value of the items, not the sale (half) value of the items. So if you are claiming an item that we recovered and counting it against the 45,700 gp share that would be Llyra's after everything is sold, then make sure you reduce the value that I assigned the items in the spoiler by half.

So if you are claiming the +1 holy light crossbow, deduct 9,167.5 gp from your 45,700 gp share, not the 18,335 gp I have listed under the spoiler.

Thanks, that was how I was doing it in my head, and wanted to make sure before I had way too much on my wish list. I love that crossbow - it is just really cool, but I think without the Crossbow Mastery feat, it is not that useful at present.


Male Human Wizard (FC) 11 - Enchanter

Will be claiming the wand of shield...trying to figure out what other items I want other than a bunch of spells.


Female Aasimar Cleric 9/Rogue 2) (HP: 93/93; AC: 25; FF: 21; Touch: 14

How much time do we have? And Jerin, how fast can you craft?


Half-Orc Fighter 10/Ranger (Urban) 1 HPs 109/109 AC 30 FF 26 T 17 CMD 32 Fort +17 Ref +12 Will +5 Init +4 Per +14

Aron, is there more gameplay before we reach a point where we can buy and sell things? If we can buy/sell/craft, how much time do you want us to account for before the story picks up again?


Master of Procrastination and Grognardia

To not spoil things, yes there will be other points where you can buy, sell and craft.

I had decided this a while ago, but since I didn't let you have all the time you wanted last time (which I should've) I'll allow you all the time you want this time, as long as you're outside the city of Korvosa.


Male Human Wizard (FC) 11 - Enchanter
Llyra Bjorgan wrote:
How much time do we have? And Jerin, how fast can you craft?

Jerin crafts at normal speed :] 1000gp sale value per day.

I plan to upgrade my Headband (18 days) 10,000gp

Scribing in my Spellbook:
Arcane Eye 240gp
Dimensional Anchor 240gp
Contingency 540gp
Mislead 540gp
True Seeing 540gp
Tiny Hut 135gp
Displacement 135gp
Mage’s Private Sanctum 375gp
Non-detection 135gp
Darkvision 60gp

Make Darkvision permanent 5000gp
Wand of Lesser Quicken 35000gp
Total cash: 52,940gp
Total expenditures: -45700-8210=970
Scribe Scrolls of Haste X2, Stoneskin. -512.50=442.5gp left
Jerin is done.


Master of Procrastination and Grognardia

Damn that's a hefty stuff. Including getting the chance to make darkvision perminant.


Male Human Wizard (FC) 11 - Enchanter

I figured since I took permanency as one of my 5th level spells I would put it to use. See invisibility is next :]

Couple of other items. I added Heighten Spell as my 10th lvl Bonus Feat and my headband added Linguistics for 10 ranks so I now speak almost every language...ready to update my character and kick off chapter 4!

My crafting is about 24 days, does anyone want any other wondrous item crafted?
The headband that Llyra mentioned or better cloaks of resistance?
I can also craft a few scrolls for use on party members if they want a specific spell.


Female Aasimar Cleric 9/Rogue 2) (HP: 93/93; AC: 25; FF: 21; Touch: 14

Looking at what is best for me:

(16,000) Headband of Wisdom +4
(16,000-4,000) Belt of Dex +4 --> upgraded from +2
(8000-2000)Amulet of Natural Armor +2 <-- upgraded from loot
(9000-1000) Cloak of Resistance +3 <-- upgraded from +1 in loot
(18320) Keen Rapier +2 <-- from loot
(8000) Ring of Protection +2 <-- from loot
(4000) Mithral Heavy Shield +2 <-- upgraded from current shield

To Sell: Rapier +1 (2020) --> 1010 net

From Loot: 18,320+8,000+4,000+2000+1000 = 33,320/2=16,660

Upgrade Cost if Jerin Crafts: 42,000/2=21,000
-->Full 42,000 if no crafting

Upgrade of Shield: 4,000

Sale of Rapier: -1010

Total if Jerin crafts: 16,660(loot) + 21,000(crafting) + 4000(shield) - 1010(rapier) = 41,550 -->62,550 if no crafting, will have to drop something.

Time: - 42 days
Headband - 16 days
Belt - 12 days
Cloak - 8 days
Amulet - 6 days

Another item is a Phylactery of Positive Channeling, jacks my Channel Energy up by +2d6. Cost is 11k, creator must be a cleric, not sure if I could assist Jerin on making it.


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

I'll try and put my list up tomorrow but yes Jerin i'd like to borrow you for crafting.


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

Share- 45,700GP

Retained Cash- 10,851GP

Sells- Belt of Mighty Con +2 (2,000GP)

Total to spend- 58,551GP

Claims- Ring of Evasion, 12,500GP

Running Total cash remaining- 46,051GP

Crafts-

Belt of Physical Might +6 (Dexterity, Constitution)- 45,000GP

Retained Cash- 1,051GP


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

Curnach updated both with regards to levelling and equipment.


Male Human Wizard (FC) 11 - Enchanter

whew...Jerin is tired already!


Female Aasimar Cleric 9/Rogue 2) (HP: 93/93; AC: 25; FF: 21; Touch: 14

Yikes, perhaps I am diversifying too much in my equipment. I will get the money to upgrade at some point.


Male Human Wizard (FC) 11 - Enchanter

Krenn, you about ready?


Half-Orc Fighter 10/Ranger (Urban) 1 HPs 109/109 AC 30 FF 26 T 17 CMD 32 Fort +17 Ref +12 Will +5 Init +4 Per +14

Yup!

Selling his current composite longbow and ring of protection +2 for 4350 gp. Plus 45503.5 gp from the loot and 4.51 gp previously held.

From loot: six potions (1575), amulet of natural armor +1 (1000), ring of protection +3 (9000), bag of holding type 1 (1250),

From Jerin’s efforts: gloves of dueling (7500), belt of physical perfection from +2 to +4 (24000).

Purchased: composite longbow (+5 st) +1 (2900), replace consumed antitoxin and antiplague (100), universal solvent (50), arrows: 40 cold iron, 40 silver, 40 blunt (14), ring of feather falling (2200).

Remaining wealth: 269 gp, 1 cp.


Master of Procrastination and Grognardia

lol lots of spending there. just tell me when you're all ready and will move you onto the next part.

Also, how do ou plan to travel to Harse? Teleport? just so I know how to open.


Male Human Wizard (FC) 11 - Enchanter

We accompanied them to Harse then teleported back and forth from there to major cities to purchase.
We left the place we are hiding and crating at in Harse protected via the Mage's Sanctum (kept the rest of them protected their as well at least for now) and I covered everyone with non-detection when we left for any period of time.


Male Human Wizard (FC) 11 - Enchanter

Jerin is updated and ready to go...


Female Aasimar Cleric 9/Rogue 2) (HP: 93/93; AC: 25; FF: 21; Touch: 14

Think I am all updated. Not sure exactly what new spells to take, so I left one open slot at each level. If there are any changes people think I should make, please let me know. I got rid of several spells that I never used before like Weapon Against Evil.


Master of Procrastination and Grognardia
Llyra Bjorgan wrote:
Think I am all updated. Not sure exactly what new spells to take, so I left one open slot at each level. If there are any changes people think I should make, please let me know. I got rid of several spells that I never used before like Weapon Against Evil.

says 7 cleric an 2 rouge which is 9 where jerin is 10th.


Master of Procrastination and Grognardia

Thread is up: CotCT Part 4

Edit: Will close down this campaign once everyone has posted in the new part.


Female Aasimar Cleric 9/Rogue 2) (HP: 93/93; AC: 25; FF: 21; Touch: 14
DM Aron Marczylo wrote:
Llyra Bjorgan wrote:
Think I am all updated. Not sure exactly what new spells to take, so I left one open slot at each level. If there are any changes people think I should make, please let me know. I got rid of several spells that I never used before like Weapon Against Evil.
says 7 cleric an 2 rouge which is 9 where jerin is 10th.

Character was updated, just had not done the Level line.


Master of Procrastination and Grognardia

Kk. I needed to know the level you were all at as you can tell, unlike the previous parts you aren't merely going from one place to another where I can decide to level you up, so now I'm tracking XP.

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