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DM Apocalypso's Skull & Shackles

Game Master Apocalypso

Aye, the compass doesn't point North, but we're not trying to find North, are we?


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Female HP: 20/20 | DR5/acid,cold,electricity | AC 14 | T 14 | FF 10 | CMD 16 | F +2 | R +5 | W +4 | Init +4| Per +4 | Survival +4 Aasimar Oracle

Assuming that Zorg doesn't turn her in, here are Gilraen's actions (if he does, I'll roll up a new character):

1 - Sleep

2 - Hang out in galley and sing/play flute with Fish-Guts & Cut-Throat and drink heavily, being happy to be alive.

3 - Sleep

4 - Shop: She will ask Cut-Throat if there are any masterwork daggers available. If so, she will buy one and give it to Zorg in thanks (302gp)as well as a CLW for herself. If not, she'll buy a CMW & CLW (350gp) and give the CMW to Zorg. Either way, she will also buy some leather armor (10gp) and heavy wooden shield (7gp)if available.
So: either spent 369gp or 367gp.

If anyone has any need for some extra money, she'll gladly share, although she would like to keep about 5gp on hand.

5 - Hang out in galley and sing/play flute - not drinking so much this time as it's becoming clear it will be back to work soon.

HP for level 3: 1d8 + 1 ⇒ (6) + 1 = 7


(hp 4/10 | AC 17 (T 17, FF 11) | CMD 15 | Fort +2 | Ref +5 | Will +2 | Init +5 | Perc +6 | Prof (Sailor) +5) goblin witch (sea witch) 2

Zorg replies to Gilraen with a "Huh?" followed (a few seconds later) by "Oh. Forget about it. Um... ARR!" Apparently Zorg doesn't hold on to past events very tightly.


Male Human Barbarian4 44/44H F6R4W5AC17/T12/FF15Per+8Rage:AC15/T10/FF13 HP52/52 DR/2 Init+2

Noonan shivers some timbers

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