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DM Alexander Kilcoyne's Sargavan Saga

Game Master Alexander Kilcoyne

"What is this place? Puzzles in Azlant, more magic than you see in a year in Absalom. Wheels literally within wheels. Bound demons and wax golems? The expense must have been enormous. But why? To what end?"

Jakob

Kingdom Rules | SRD Reference | Pyramid, Level 1 | Pyramid, Level 2 |


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Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

I'm quite interested to find out exactly what opinion the caravaneers will have of Qhude after this.


AK posted in another thread that he was having computer problems. Hopefully he'll have it sorted soon, but we might as well keep up the walk-and-talk until he checks back in. And if, in the meantime, we've self-narrated ourselves back to safety -- well, what can you do? ;)


DM Alexander Kilcoyne wrote:
Jeggare only claimed Jakob slew one :P.

But he left Kieran out of the story entirely! Tebati would have been happier if he'd given the credit to Jakob and Kieran and left her out. They're the warriors, after all; she was only the conduit from her goddess. :)


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

As I'm hopeful the last post will point out this isn't a conflict point for Qhude - more an opportunity for character growth ;)


Sorry to hear about your day, AK--hopefully the remainder of it gets better.


Ansha Saeralyan wrote:
N'bellocq was at 14/19 at the end of the skirmish with the patrol outside of the Bandu camp, and he used a potion to heal for 8 just prior to their honor duel. I don't believe he was injured in that duel, so he should still be fully healed.

Thanks. I thought he had some leftover damage from the caravan attack, but I didn't remember whether he had used a potion. Gives Tebati an extra 1st-level spell to convert. I guess Qhude prefers getting sewed up with no anesthetic by Unwe. Honestly, I'm amazed he doesn't worship Zon-Kuthon. ;P


Or maybe Angazhan?


He could totally have been accepted with open arms. "I demand the release of Bethany, safety for the caravan, and to be hailed as your king of pain and destruction. Bow before me and sacrifice that guy over there who looked at me wrong!" Tebati called it. :)


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

He's a testosterone laden quasi alpha male, physically asking for help isn't his bag :P


Male Human (Ijo) Monk 4 (Zen Archer)

Mark's wife's water broke, so he is going to be absent for a while.

It just felt funny trying to say Qhude's wife....


Good luck, Mark, and congratulations! :)


Your Humble Narrator

Congratulations, looking forward to hearing it all went well in several days :)


Male Human

Congratulations, Mark! :-)


Woo! Congrats! :)


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Thanks for the well wishes, have a brief period of quiet at home with our 3 year old while my wife's sister is on duty at the hospital.

Our wee one was born in the early hours this morning and both mum and bub are resting up and doing fine. Unfortunately a C-sect so recovery will be a bit longer, but have family in town to help out which will make it alot easier as we run shifts at hospital helping out.

Obviously will still be a few days before brain is rested enough and have adequate time to make sense of anything, but wanted to let y'all know that the delivery went fine.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)
N'bellocq wrote:


....It just felt funny trying to say Qhude's wife....

Unwe?

Seriously, congratulations. I am glad that one and all are fine.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Safely ensconced back home and settling in. Bub is currently curled up like a peanut asleep on dear wife's chest.

So I'm happy to say that Qhude is back and ready for action once more. Might still be a bit spotty at times for a while yet, but will endeavor to get a post a day in from now on.


Your Humble Narrator

Qhude's slowly becoming the group's puppy.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

A Great Dane puppy trained to kill but still a puppy.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Does that mean he gets a free pass to piddle on the furniture?


What, you mean he doesn't already? I thought that's why the servants at the Custodian's palace didn't like him.


Hey, Mark, I was refreshing my memory about Qhude's background and noticed you left the scar from killing the lion off of the Scar Record on his profile.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Au contraire - the lion was actually felled by Ansha, so Qhude didn't take a scar from it.

Qhude wrote:
Wry smile unchanged he replies "You should tell Ansha you think her a mighty warrior, as it was she who passed the mbube from this world.... If it was by my hand there would be a second crease upon my chest."

So the only honor scar Qhude has inflicted upon himself is the one from the big guy with the earthbreaker.


Oh, yeah, he did it just before he settled in to skin the lion, so I got them mixed up. :P


Male Human

Sorry for my absence the last couple of days, guys. Work has been... ugh. I shall endeavor to do a little better post-wise.


I was starting to wonder where you'd vanished to, F.Castor. Glad things are settling a bit!


Your Humble Narrator

New house rule- A character earns a single re-roll for remembering his or her birthday and noting the age change on the game day itself or shortly after. This is a nice incentive for you to keep track of such things. The re-roll must be spent in the next game month.

I believe Jakob's is the first IC birthday we've had, but if i'm mistaken i'll allow others to claim their re-roll too.

Also, hope the town description wasn't too boring/verbose. Its hard to find a sweet spot between a nice description, technical accuracy and casting Deep Slumber on my players.


Don't forget to add a year to your age, so as to acknowledge your slow march toward human middle age, too! :D

And don't worry about the town description. I'm immune to Deep Slumber. If anyone else falls asleep, I'll kick them awake like all those Mwangi raiders do when I use sleep spells.


Your Humble Narrator

Right- many of you might not be familiar with the settlement rules from the Gamemastery Guide. So, the six modifiers you need to bear in mind (and their respective values for Freehold) when interacting with the town and its inhabitants are-

Corruption +0, Crime +0, Economy +1, Law -3, Lore -2, Society +5

Note this is essentially player knowledge, though as you spend time in Freehold the modifiers should hopefully reflect in my description.

I'll add a link to the bottom of this post to the respective page on D20PF, but without further ado, what these modifiers mean to you as a player-

Corruption: Corruption measures how open a settlement's officials are to bribes, how honest its citizens are, and how likely anyone in town is to report a crime. Low corruption indicates a high level of civic honesty. A settlement's corruption modifies all Bluff checks made against city officials or guards and all Stealth checks made outside (but not inside buildings or underground).

Crime: Crime is a measure of a settlement's lawlessness. A settlement with a low crime modifier is relatively safe, with violent crimes being rare or even unknown, while a settlement with a high crime modifier is likely to have A powerful thieves' guild and a significant problem with violence. The atmosphere generated by a settlement's crime level applies as a modifier on Sense Motive checks to avoid being bluffed and to Sleight of Hand checks made to pick pockets.

Economy: A settlement's economy modifier indicates the health of its trade and the wealth of its successful citizens. A low economy modifier doesn't automatically mean the town is beset with poverty—it could merely indicate A town with little trade or one that is relatively self-sufficient. Towns with high economy modifiers always have large markets and many shops. A settlement's economy helps its citizens make money, and thus it applies as a modifier on all Craft, Perform, and Profession checks made to generate income.

Law: Law measures how strict a settlement's laws and edicts are. A settlement with a low law modifier isn't necessarily crime-ridden—in fact, A low law modifier usually indicates that the town simply has little need for protection since crime is so rare. A high law modifier means the settlement's guards are particularly alert, vigilant, and well-organized. The more lawful A town is, the more timidly its citizens tend to respond to shows of force. A settlement's law modifier applies on Intimidate checks made to force an opponent to act friendly, Diplomacy checks against government officials, or Diplomacy checks made to call on the city guard (see sidebar).

Lore: A settlement's lore modifier measures not only how willing the citizens are to chat and talk with visitors, but also how available and accessible its libraries and sages are. A low lore modifier doesn't mean the settlement's citizens are idiots, just that they're close-mouthed or simply lack knowledge resources. A settlement's lore modifier applies on Diplomacy checks made to gather information and Knowledge checks made using the city's resources to do research when using a library.

Society: Society measures how open-minded and civilized A settlement's citizens are. A low society modifier might mean many of the citizens harbor prejudices or are overly suspicious of out-of-towners. A high society modifier means that citizens are used to diversity and unusual visitors and that they respond better to well-spoken attempts at conversation. A settlement's society modifier applies on all Disguise checks, as well as on Diplomacy checks made to alter the attitude of any non-government official.

Link to Settlements Rules if Interested

If this looks a little complex or intimidating for anyone, I can handle it on my end if that is people's preferences.


I'm waiting impatiently to see how many NPCs can possibly save vs. Ansha's Beguiling Touch in this town. :)

Btw, am I the only one seeing Kieran's post here? Neither Ansha nor the halfling innkeeper have responded to his presence yet. Or did Ansha have that much of a head start on him?


Your Humble Narrator

Ah, that post I missed because he posted while I was constructing a large post to reply to several people- he ninjaed me. I never got a 'new post' update on my campaigns tab about it. Sorry F. Castor! Will make it my next reply.


I forgot xD Was posting hurriedly on a break at work...like I am now.

And the way I figure it, if I make AK blow all his good rolls now on something like Beguiling Touch, he can spend all his low rolls when they actually work in our favor.


Your Humble Narrator

Blasphemy. My good rolls are limitless.


I just noticed, the Game Master for this game is listed as Grand Custodian Utilinus on my campaigns tab, rather than my DM account.

This amused me greatly.


Male Human (Ijo) Monk 4 (Zen Archer)

Suddenly the scenes from Tim Burton's Willy Wonka are running through my mind with Willy tasting his first chocolate that he rescued from the fireplace. N'bellocq would have never had candy or sweets apart from dried fruits. I think a weakness has been exposed.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)
N'bellocq wrote:
Suddenly the scenes from Tim Burton's Willy Wonka are running through my mind with Willy tasting his first chocolate that he rescued from the fireplace. N'bellocq would have never had candy or sweets apart from dried fruits. I think a weakness has been exposed.

Well honey and sweet herbs as well but they do not pack the punch of refined sugar.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

T minus 15 posts or so to the 2,000th... will DM AK claim it as his own or shall one of his intrepid explorers get a little bit more scaly...

Also, on the subject of Willy Wonka - I thought it most amusing when I re-watched the old school version and they had a then and now for all the child actors. Most of them had changed immensely and gone on to be buisness people in their own right... except poor old Augustus Gloop.

Before Shot aaaand After Shot.... eerily similar...


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

Hope you don't mind a bit of advertising here AK

Hello all. The Carrion Cown game I am in is looking for a couple of players. We are just starting out so you haven't missed more than a couple of encounters. If you are interested please see the Recruitment, Gameplay, and Discussion threads. Thank you for your time.

We now return you to The Streets of Freehold currently in progress.

Taldor

Male

Not a problem PWO. Actually, I might pitch a character if the DM doesn't mind that i've played some of the 1st chapter before and ran a fair amount of the first floor in my own Carrion Crown PbP before. I am not, however, familiar with the meta-plot :).

That and i'd like to know what sources are available.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)
Alexander Kilcoyne wrote:

Not a problem PWO. Actually, I might pitch a character if the DM doesn't mind that i've played some of the 1st chapter before and ran a fair amount of the first floor in my own Carrion Crown PbP before. I am not, however, familiar with the meta-plot :).

That and i'd like to know what sources are available.

Thanks and please feel free to pitch. The bit of advanced knowledge will not be a problem.

The Gm is limiting it to Core & APG but he/she is MUCH more flexible than the thread makes him/her out to be. Provide a good backstory and pretty much anything not third party goes and even third party might have a chance. With the caveat that guns are rare at best. That restriction is pretty solid.

The real key is a solid backstory and a commitment to seeing the AP through.

Taldor

Male

Sounds good, i'll pitch something tonight. The amount of games i'm in is looking increasingly likely to go down soon to make up for the pitch.


Your Humble Narrator

I decided not to pitch in the end, PWO. Nothing personal except that I absolutely hate Summoners.

I'm trying to consistently use past tense when writing my posts now, at least where appropriate.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

Aw, rats.
Understood though. They can be quite annoying.
Maybe next time.
PWO


I note that Ultimate Magic is out--I take it a magus is a no-go, then? I have an elven magus from a play-by-email Carrion Crown game that died a year ago still percolating in my head. Essentially, she's an agent of Kyonin who keeps tabs on the Whispering Way and the Whispering Tyrant. It was the connection to the Whispering Way that led her to meet and befriend the Professor, and ultimately ties her to the campaign.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)
Ansha wrote:
I note that Ultimate Magic is out--I take it a magus is a no-go, then? I have an elven magus from a play-by-email Carrion Crown game that died a year ago still percolating in my head. Essentially, she's an agent of Kyonin who keeps tabs on the Whispering Way and the Whispering Tyrant. It was the connection to the Whispering Way that led her to meet and befriend the Professor, and ultimately ties her to the campaign.

Rats. Sorry i missed this Ansha. Apps are technically closed but if you can post a background and the answers to the questions in the first post and highlight any non-Core/APG content that is vital to the concept and get it up pretty much now then I can squeeze you in.

Note Magus should not be an issue one was already approved. However I must warn you that 2 of the 3 current players are mixed Arcane casters, Bard and Summoner, so another mixed arcane like the magus starts with a strike against it.


Nah, don't worry about it. Just got to a computer that I could do that from, anyway.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)
Ansha wrote:
Nah, don't worry about it. Just got to a computer that I could do that from, anyway.

I feel horrid, I'm sorry. Also I am rather fearful about how exactly Ansha will take her revenge for my error.

I can still hold it open for you if you like Ther are a couple of folks taking their time getting everything together.


No, really, it's okay! Or if you want to hold it open for me, I can try to get it done in a little bit. I'm about to go pick up dinner though, so it'll be a few.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)
Ansha wrote:
No, really, it's okay! Or if you want to hold it open for me, I can try to get it done in a little bit. I'm about to go pick up dinner though, so it'll be a few.

Gm is off for the night so you have a bit. Try to use as little non-core/APG stuff as you can. It will speed things up.

AAAAIIIIEEE just spent $1500 US on plane tickets. This kind of outflow is not usual for me.


You've used up all the pictures of Queen Telandia now, Ansha; you can never create another character again. ;)

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