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DM Alexander Kilcoyne's Sargavan Saga

Game Master Alexander Kilcoyne

"What is this place? Puzzles in Azlant, more magic than you see in a year in Absalom. Wheels literally within wheels. Bound demons and wax golems? The expense must have been enormous. But why? To what end?"

Jakob

Kingdom Rules | SRD Reference | Pyramid, Level 1 | Pyramid, Level 2 |


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Your Humble Narrator

You can start working your way around. Essentially your at the very bottom, with the hill blocking your view of the encampment below. Your not aware of its existence yet.


Yeah, I know Tebati hasn't seen anything yet, just trying to get a feel for the dimensions of the battlefield. So the rock where Kieran and N'bellocq were is basically the top of the hill (55 feet from the rest of us), and Kieran charged thirty feet down the other side to the Bandu patrol. And the encampment itself (for those who can actually see it) is at the base of the hill on the other side, some 25 feet below the patrolmen. Is all that correct?


Your Humble Narrator

Nope.

Kieran and N'bellocq are roughly at the top, but the top itself has some flat terrain, its not a case of 'sixty feet up followed by an immediate 60 feet down'.

Earlier Post wrote:


A little under half a mile away, some kind of makeshift camp has been set up- the Bandu are gathered around a large fire.

The patrols a fair distance from the camp itself.


So the patrol are also at or near the top of the hill, and the camp is at a distance. Got it.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Oh well - looks like the jig is up and this has a much larger chance of just being a straight up fight rather than having any ability to talk through it.... Qhude will look to heal himself when he gets his next turn.


If we can take out the last Bandu before he gets a chance to run, Qhude might have a better effect on people celebrating and unprepared for a fight than on those who were on guard and ready to defend the camp. Especially if he adds two more heads under his arms to roll into the midst of them... ;)

Healing is probably a good idea, anyway, though. As long as he doesn't clean off all the dried gore, he'll still look fearsome even without fresh blood flowing.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Aye - one door closes and another opens ;)

Just makes it more of a roaring rampage of revenge rather than a cold steely walk.


Qhude seems more the type for the former than the latter, anyway. ;P


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Aye I know.... He was just trying for a little character growth :P


Advance notice: I'm going to be traveling for a week, starting on Wednesday. Should still be able to check in from the road most days, but next Sunday I'll be at the Grand Canyon, and my understanding is that there's no internet access there at all. Will be back to normal the following Wednesday.


Male Human (Ijo) Monk 4 (Zen Archer)
Qhude wrote:
Aye I know.... He was just trying for a little character growth :P

For character growth, N'bellocq is feeling inspired to run very quickly. Qhude isn't wearing high heels, so N'bellocq will need another method to ensure the screaming horde reaches him last...maybe improved trip.


With friends like N'bellocq, who needs enemies?


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

Arrow to the knee?


With how dead it's been here for the past couple of days, you'd think it was Sunday. ;P


Your Humble Narrator

Sorry, my fault. Not quite got my head around your plan yet or how you plan to 'synchronise' your arrival on one side with Qhude and N'bellocq's approach.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Well Qhude is unconcerned about synchronicity :) - though he isn't hustling at full speed, so I'd assume that the others could hustle into a closer position then move once Qhude calls for parlay... in his own particular manner.


It's less of a plan and more of a hopeful thought. Basically, with the distances involved, we can't afford to let Qhude go in while we hide nearby, so we've got to do something. The idea is that about the time they start to realize Qhude and N'bellocq aren't Bandu, they get distracted by a larger group approaching from a different direction. But considering that it's not all that well thought out in the first place, we haven't the right to get upset with the DM for not making our intricate machinations work out the way we hoped. The rest of us just don't want to be stuck half a mile away when Qhude and N'bellocq get swarmed.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Qhude is still intending to attempt to talk his way through it.... as fool a hope as that may be...


Male Human (Ijo) Monk 4 (Zen Archer)
Qhude wrote:
Qhude is still intending to attempt to talk his way through it.... as fool a hope as that may be...

That's good, because I had the momentary desire to shoot the Chief to get their attention....but I am sitting on my hands, in order to follow your lead.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

N'bellocq - hopefully that's their attention garnered IC ;)

I'd still take a bead on the highest value target you can see... but we'll see how this goes...

AK - if you want Intimidate rolls from me, just let me know or roll for me. Would striding into their camp covered in blood carrying the severed head of one of their stronger warriors be worth a circumstance bonus? :P


Your Humble Narrator

I would say so Qhude, yes :)

Joana; hows the trip going? Having fun? :)


DM Alexander Kilcoyne wrote:
Joana; hows the trip going? Having fun? :)

In the grand tradition of my Travel domain clerics, the destination was kind of lame, but the journey was fun. While it's not actually possible to be underwhelmed by the Grand Canyon itself, the Grand Canyon experience made me feel like I was at Disneyworld. We spent more time waiting for shuttle buses, riding shuttle buses, and transferring to other shuttle buses than actually seeing the Canyon. I can't imagine what it's like during the busy season. Of course, the weather didn't help matters; it's usually about 60 there this time of year, but while we were there, it snowed and there was a bitterly cold wind, especially on the rim. If we'd had more clement weather, we could have spent more time walking along the rim and less dealing with shuttle buses.

We saw lots of interesting things on the way there and back, though. We spent 2 days at Carlsbad Caverns, which was great. Then we went to see the crater of an ancient volcano that last erupted ten thousand years ago and yet the land around it still looks like Hawaii, all black, broken volcanic rock where the lava flow hardened; it was fascinating. Then we saw a perfectly preserved crater from a meteor strike, and after the Canyon, we drove back through the Petrified Forest and Painted Desert. So everything but the Canyon itself was great! :)


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Good to have you back on deck :) - now hurry up and kill that second ankheg you don't know is there :P

Qhude has been smeared in blood for a while now and the severed head is starting to smell...


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Intimidate edited in as requested... at least the dicebot has chosen to play nice to start with ;)


I have never seen Bit of Luck be so effective. James Jacobs doesn't know what he's talking about: Shimye-Magalla is a way better deity than Desna.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

I'm not complaining. Heck Jacob may start worshiping driftwood himself at this rate!


Happy Resurrection Sunday, everyone.


Male Human

Happy Resurrection Sunday. Being Greek, it is on the next Sunday for me, but still... :-)


Your Humble Narrator

Slowly but surely we're crawling towards a part in the story where I expect kingdom building (at some scale) to come into play. Its something i've wanted to include in the game since the start.

However, I know that Joana for one doesn't have much interest in such things. I do plan to try and make it engaging as well as streamline any kingdom building turns; i've learnt a lot of lessons from running my successful Kingmaker PbP on these forums.

I'd like some discussion and input on whether you would still like kingdom building to be a major element of this game, any issues you foresee and perhaps ways to head them off before we meet them.

I'm hesitant to give too many details as theres a lot of variables (and spoilers), but essentially its still early enough that I believe I could change the campaign to remove all kingdom building elements and run a more standard style adventure.

Although I do have a very loose plot in mind as well as some prepared details, i've purposefully avoided planning too far ahead right now as the game has evolved, to try and see how to cater to the group's tastes. Thus, i'm still very flexible and if necessary could scrap the kingdom building elements all together.

I'd also like to take the time to thank all six of you for sticking with the game during whats been a fairly funky 8 months for me with lots of change and chaos in my life. I've had difficulty keeping to a posting routine and your patience has been noted and appreciated. I still think I made excellent picks from recruitment- a 6/7 'keep' rate is the best i've ever managed in a PbP :)


Personally, I was kind of looking forward to the kingdom-building aspects. I've played in a couple of Kingmaker games, but one (a PbP) died before we got anywhere near that stage of the game, and the other is a tabletop game I'm playing with some RL friends. In that one, we're just nearing the end of chapter 1, and thus haven't gotten to the actual kingdom-building aspects there either.


In another thread, AK wrote:

DM Alexander Kilcoyne (Your Humble Narrator) Apr 1, 2011, 08:59 AM

Announcement!

Ok... sorry but theres some bad news guys. I completely misread the advancement track during the running of Kingmaker, and your a level too high. Please remove your level 5 changes immediately, and Okoya build for level 4.

Also, i've realised 20 point buy was too ambitious to balance for. To compensate, please rebuild your characters on a 15 point buy.

Sorry for any inconvenience.

DM AK

I am so glad that you didn't try anything like that this April Fools' Day.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

As a player I'm keen on the kingdom building aspects - partially because I haven't personally used them previously, and also as I think it would be interesting to see how our group would actually go about building up a kingdom in Sargava. So I'd say yes, I'm definitely keen to see the kingdom building aspects retained in some manner.

As a character, Qhude would also have parts of it that he would wholeheartedly engage with. He has a budding (of a sorts) relationship with Morvius and being given the responsibility of leading some soldiers could very well grow into that role with vigor.


I find the concept of kingdom-building fascinating; it's just the number-crunching of the process itself that makes my eyes glaze over (and, to be fair, I've never actually participated in kingdom-building rules, just spectated and been confused). I also very much like the idea of a campaign unfolding over the process of years rather than the standard level-one-to-retirement-in-ten-months-of-game-time adventure path. As long as the mathily-inclined among us don't mind my taking more of an ill-informed bystander role in the process, at least until I can be walked through the rules several times and understand what's going on, I have absolutely no objections to incorporating kingdom-building into the game.


I'm sure I can mark off another use of Beguiling Touch (or just invoke Qhude's OCD list-making tendencies--same thing) to get him to cover the mathy stuff.

Or if not, I'll do it.

We'll figure it out.

I am really curious how it all plays out though. Do the PCs found a new realm in the jungles? Do they end up propping up Sargava's existing government? Overthrowing the Grand Custodian? Does Jakob marry a kissing cousin? Does Ansha succeed and seduce Utilinus? The world wants to know!


I'm more fascinated with the question of what a kingdom set up by these characters would stand for. If Jakob has his way, we'll be some sort of utopian hippie commune, minus the free love; as for the rest of us, I think we can mostly agree to a founding principle of "Slavery = bad," but we don't as a whole seem to feel very strongly about anything else. "Our Kingdom -- Join us if you want to. Or, you know, don't. Whatever."


Joana wrote:
"Our Kingdom -- Join us if you want to. Or, you know, don't. Whatever."

Tebati for President!


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

:P - Qhude won't do it, but I just might ;)

I'd be more than happy to assist with the book-keeping aspect and help drive the mechanics of whatever is decided IC into the vagaries of the kingdom building aspect.

It will indeed be an interesting question as to how the kingdom takes shape... especially given that none of our characters have shown any real desire to actually be a ruler per se - at least not yet. Also interesting to see if we would be gifted a clean slate - or an existing area that we need to 'save' from it's current condition.

Tebati / Kieran could make for an interesting ruling couple...

Edit: note to self, find other synonyms to use for interesting...


"Intriguing" works as a synonym for "interesting." Engaging, engrossing and fascinating also work.

I can definitely see Ansha being interested in being a 'ruler' specifically, though she also works for several other positions (and may end up influencing things more behind-the-scenes in those other positions--Grand Diplomat comes to mind). She'd probably vacillate between wanting to be a sort of "power behind the throne" and being an enthroned power, but Enchanters as a class/specialty just smack of "I want to command people and be in charge."


Thesaurus.com

My best friend when making PbP posts and suddenly realizing I've used the same word three times in four lines. :)

Ansha wrote:
I can definitely see Ansha being interested in being a 'ruler' specifically, though she also works for several other positions (and may end up influencing things more behind-the-scenes in those other positions--Grand Diplomat comes to mind). She'd probably vacillate between wanting to be a sort of "power behind the throne" and being an enthroned power, but Enchanters as a class/specialty just smack of "I want to command people and be in charge."

She certainly has the Charisma for it, but personally I'd be terrified of what she might do with the power. And if any of us object, we'd all end up in a dungeon somewhere until we could be "re-educated" to love Big Sister and realize she has our best interests at heart. ;)


Joana wrote:

Thesaurus.com

My best friend when making PbP posts and suddenly realizing I've used the same word three times in four lines. :)

I tend to use m-w.com and just click their Thesaurus tab. But yeah, a thesaurus works.

Joana wrote:
She certainly has the Charisma for it, but personally I'd be terrified of what she might do with the power. And if any of us object, we'd all end up in a dungeon somewhere until we could be "re-educated" to love Big Sister and realize she has our best interests at heart. ;)

Muahahah--*ahem*


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

I'd definitely see Ansha having more fun as a backstage manipulator than the outright ruler... though you would also be a good fit for the ruling chair.

Ansha's dream kingdom would most certainly be enthralling and most likely stimulating also ;)

A different opportunity for Ansha would be to marry up and let her thrall / husband work the front desk as ruler while she maintains a public facade of demure deference while really running things behind the scenes.


Qhude wrote:
A different opportunity for Ansha would be to marry up and let her thrall / husband work the front desk as ruler while she maintains a public facade of demure deference while really running things behind the scenes.

You people really need to stop giving me ideas. Especially ones I do so very much like. ;P


Your Humble Narrator
Joana wrote:
I find the concept of kingdom-building fascinating; it's just the number-crunching of the process itself that makes my eyes glaze over (and, to be fair, I've never actually participated in kingdom-building rules, just spectated and been confused). I also very much like the idea of a campaign unfolding over the process of years rather than the standard level-one-to-retirement-in-ten-months-of-game-time adventure path. As long as the mathily-inclined among us don't mind my taking more of an ill-informed bystander role in the process, at least until I can be walked through the rules several times and understand what's going on, I have absolutely no objections to incorporating kingdom-building into the game.

In the defence of the kingdom building process, your current caravan mess in Jade Regent seems far more complex right now. Perhaps that will look simpler over time.

But there should be no issue with you taking a little bit of a backseat during the turns if one wishes. I'm also very fond of levelling taking places over years instead of months; my Kingmaker human players are looking at the middle aged penalties with fear in their eyes.

The process does take some bookkeeping- but it can be streamlined very easily, especially if one player 'takes lead' on it like Malthir has done in my kingmaker game. For an idea of how full kingdom downtime is ran, please look through this thread-

Link

We got better at it as time went on- but we actually managed to crank out 24 turns of kingdom building (so two years of just kingdom turns) in ten real-time days.


Ansha wrote:
Joana wrote:

Thesaurus.com

My best friend when making PbP posts and suddenly realizing I've used the same word three times in four lines. :)

I tend to use m-w.com and just click their Thesaurus tab. But yeah, a thesaurus works.

I've been happily using WordWeb for years. (And apparently I'm 1.75 versions behind.) Highlight word, ctrl-alt-w. Bam, done -- and it works offline.

ETA: Argh!! All this time I could've just been doing ctrl-right-click! Oh well, now I know.


Your Humble Narrator

While we're on the subject...

My Best Pbp Post Making Friend

(Also available for Google chrome)

My Close Pbp Post Making Friend

--------------------------------------------------------------------------- -

Ansha wrote:
In another thread, AK wrote:

DM Alexander Kilcoyne (Your Humble Narrator) Apr 1, 2011, 08:59 AM

Announcement!

Ok... sorry but theres some bad news guys. I completely misread the advancement track during the running of Kingmaker, and your a level too high. Please remove your level 5 changes immediately, and Okoya build for level 4.

Also, i've realised 20 point buy was too ambitious to balance for. To compensate, please rebuild your characters on a 15 point buy.

Sorry for any inconvenience.

DM AK

I am so glad that you didn't try anything like that this April Fools' Day.

I thought i'd miss it this year to catch people off-guard in times to come... But id you think that was bad, you should have seen this one ;).

Link


Your Humble Narrator

Also, for Kieran's information, i'm going to be making a minor house rule change to the Duelist prc. I will be modelling its parry ability off Come and Get Me somewhat, in that it will function of AOO's rather than as an immediate action.

I've not yet worked out the kinks but it synergises beautifully with the Duelist gaining Combat Reflexes as they level. Likely i'll add it as an 'upgrade' to the ability much deeper into the Prc than the parry ability isself.


DM Alexander Kilcoyne wrote:

I thought i'd miss it this year to catch people off-guard in times to come... But if you think that was bad, you should have seen this one ;).

Link

You, sir, are incorrigible.


Male Human (Ijo) Monk 4 (Zen Archer)

I really like the roleplaying aspect of kingdom building, the Roles and choosing buildings. On the meta side I can follow choosing buildings for certain benefits, but I am not one to be tracking all the intricacies month to month.


Elsewhere, DM AK wrote:
Persistent Spell is banned in my games, as is the rod of it. Wasn't worth mentioning until it came up.

This makes me sad.

Ilya Shukhov wrote:
Is there a penalty in PFRPG for crafting a wondrous item for a body slot that it typically does not fill? In 3.5 there was a penalty for making, for example, boots of dexterity +2 instead of gloves of dexterity +2. I cannot find anything similar in the PF SRD or the rulebooks. Did they do away with the (silly) rule?
DM AK wrote:

Its +50% if I recall, but that could be my 3.5 brain.

For the stat boosters, i'd like those to remain where they are though.

This makes me sadder still, as I was fully intent on turning Ansha's bonded choker into a Choker of Mental Prowess (Int/Cha) and combining it with either the powers of a Circlet of Persuasion or a skill boost strictly to Diplomacy much like Ilya did with his Eyepatch of Diplomacy +5. In fact, I'd probably have turned Ansha's bonded choker into her only magic item, since it doesn't need Craft Wondrous Item to enchant for me, and despite the fact that it'd cost half again as much on everything I enchanted it with past that first boost.

:<


Jakob Mulle wrote:
assuming Tebati kills the light on the spear

Light isn't dismissable, so you're stuck with a glowing spear tip for 20 minutes. But since it sheds light as a torch, it shouldn't be noticeable in daylight.

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