DM Alexander Kilcoyne's Rogue Trader (Warpstorm Trilogy) (Inactive)

Game Master Alexander Kilcoyne

“Greenskins detected massing in System Designate 035-1D4-3Y. Based on proximity, most likely target calculated to be Damaris.”

Astropathic report, Naval light cruiser Aegis

___________________________________________________________________________

The Tyr Dynasty-

Profit Factor- 19 (formerly 34; 15 invested)

Flagship- Aeternus

Senior Officers & Commanders-

First Officer- Iago Elias Mckie, Ship's Confessor- Casimir Nacht

Enginseer Prime- Varius Kavro, Master at Arms- Ludicus Marleno

Warp Guide- Trien, High Factotum- Ioneyse Patronius

__________________________________________________________________________

Player Cheat Sheets-

Combat Actions

Ship Combat Actions

Warp Navigation

Acquisition

__________________________________________________________________________

Notable NPC Gallery

Governor Kapak

General Remi Dante

Rogue Trader Jeremiah Blitz

Rogue Trader Lady Elizabeth Orleans

Lord Captain Sylvia Locke

__________________________________________________________________________

The Invasion!

Damaris City Map

Forsellis System Map


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Your Humble Narrator

Game open only for the purpose of dotting for now.


WS 41, BS 44, S 40, T 39, Ag 34, Int 46, Per 36, WP 38, Fel 28, Wounds 12/12, FP 4/4, Insanity 2, Corruption 0, AP 5 all

I am the anomaly.

Dark Archive

-.. --- -


Reporting for duty.


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..... .... ....


wow formatting f+~*ed that up, it spelt dot D:


Hmm...


Your Humble Narrator

DM Alexander Kilcoyne Presents The Warpstorm Trilogy- A Rogue Trader Play by Post

Chapter 1: Frozen Reaches-

"It is in the crucible of war, the seething cauldron of death and woe, that one finds glory and the measure of his fellow man."
Attributed to Lord Solar Macharius

It is the 41st millennium. For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods, and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls are sacrificed every day, so that he may never truly die.

Yet even in his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor's will. Vast armies give battle in His name on uncounted worlds. Greatest amongst his soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Imperial Guard and countless planetary defense forces, the ever-vigilant Inquisition and the tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from aliens, heretics, mutants - and worse.

To be a man in such times is to be one amongst untold billions. It is to live in the cruellest and most bloody regime imaginable. This is a tale of those times. Forget the power of technology and science, for so much has been forgotten, never to be re-learned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughing of thirsting gods.

Yet you are not just any individuals - you are explorers aboard a Rogue Trader ship with authority and freedom far above the comprehension of the masses. Empowered by an ancient warrant of trade and a warp-capable ship, you venture into the uncharted voids, discovering new worlds, lost civilisations, and bizarre alien technology. Fortune and glory are yours for the taking. Rogue Traders stand on the threshold of unlimited opportunity and innumerable dangers.

And should you fail...

The galaxy is a big place. You will not be missed.

__________________________________________________________________________

Act 1: Prepare for War

The Tyr dynasty was still reeling from the shock of losing its leader and the Grand Cruiser Adamant Will. Old allies had broken off contact. Financial sharks were circling, seeking to settle old debts they had been happy to wait for when it came to Silas Tyr's prestigious father. Trust, faith and expectations from the dynasty had vastly declined, as had the ancient house's wealth. Silas had swiftly gathered old friends, allies, family members and in one case; had been forced to hire a dubious, extremely mutated Navigator known only as Trien to steer the dynasty's new Flagship through the void. Having just entered the Koronus Expanse a few months ago, Lord-Captain Silas Tyr and his officers had planned to take a tour of the dynasty's remaining holdings and trade routes; to seek new opportunities while performing damage control on those contacts and subsidiaries the dynasty still had influence over.

However, fate had intervened. A major opportunity had presented itself and after some debate and forethought, the Lord-Captain had set a course for the planet of Damaris. It had all begun with a single Astropathic transmission. A week ago, the ship's Choir-Master Telepathica, Arannis Crane had received and recited the following message being broadcasted through the Koronus Expanse-

>>>>>Emergency Action Message<<<<<
TRANSMITTED: Damaris
DESTINATION: Wide-projection Astropathic Transmission.
DATE: 358.816.M41 TELEPATHIC DUCT: –Astropathic Choir-
AUTHOR: Governor of Damaris: Honourable Lord Belkan Kapak, 20th Heir of the Damaris throne, Lion of The Highland Fields.
ENCRYPTION LEVEL: None
+++++ BEGIN MESSAGE +++++
To all available Imperial and affi liated Rogue Trader vessels within range. Being a loyal system to his most Holy Majesty the Emperor of Man, Governor Kapak requests the aid and succour from Imperial assets against the Xenos-threat known as the Ork. Damaris is preparing to resist an Impending invasion by the wretched greenskins who are massing outside of the system.

We ask for any assistance in the form of ships, supplies, manpower, arms and expertise so that we may protect one of the Emperors worlds from the depredation of this horrid and unclean horde. Govenor Kapak in his most magnanimous foresight promises to reward any such aid with the wealth of his planet. Know that Damaris is a rich planet, and will reward her allies greatly.
++++++ END MESSAGE ++++++

Let me know what, if any message you have Arannis send in reply.

The Falchion-class frigate Aeternus sailed gracefully through the warp, bound for Damaris; a well-known planet deep in the Koronus Expanse. Damaris is a virtually unique phenomenon in the Koronus Expanse: a thriving Imperial-aligned colony; complete with its own Planetary Defence Force and flotilla of intersystem warships.

Those able may make an Easy (+30) Common Lore (Koronus Expanse) test to see what you know of Damaris.

Those able may make an Ordinary (+10) Common Lore (Imperial Creed or Ecclesiarchy) test and/or a Routine (+20) Scholastic Lore (Imperial Creed) Test.

According to the masked Warp Guide Trien, the Aeternus was soon due to arrive and come out of the Immaterium near Damaris; likely within a matter of hours, rather than days. The journey had been surprisingly uneventful, with no special warp phenomena to speak of. The crew's morale seemed to be good; with a clear purpose and the notions of being saviors of a planet, the men were in high spirits.

Will give it a day or so before I progress to you landing on Damaris; in order for you to introduce characters, bring some life to the narrative and hold any pertinent discussions.

This is much your story as it is mine- feel free to take liberties with introducing NPC's (recurring or otherwise) and describing your actions etc.


WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

Gently easing the twin bolter pistols that was his pride and joy into the customized grox hide holsters he wore at his hips, Ludicus let out a soft sigh.
He never felt fully dressed without a pair of pistols on his person, and as master at arms of the Aeternus, he was more or less expected to be armed at all times.

Putting away the somewhat crude low-charge practice laspistol, he flexed his fingers.
Losing his eyes had been hard, but he had adapted and got used to the new cybernetic eyes, but it had taken time.
Having to replace his hands, or even just one was something that gave him a cold sweat just thinking about.

Focusing his augmented eyes for a second, he examined the target, set at the farthest range the training facility allowed.
The result were satisfactory, if not extraordinary.
Had he been using his bolt pistols he would not have achieved results nearly as good, as the range of those pistols were severely limited in comparison to the training equipment.

"That will do Ensign, end the course and reset it for the next person."
Ludicus voice was brisk and clipped, as subtle hint that the tension running through the ship had not left him unaffected either.


WS- 31, BS- 46, S- 38, T- 43, Ag- 38, Int- 40, Per- 40, WP- 44, Fel- 40, Wounds 12/12, FP 4/4, Insanity 13, Corruption 0, AP- 6

thrum. thrum. thump. thrum.

McKie stretches to turn off the alarm. There is no sound yet, but he knows it will only be another moment, and he's been awake for some time. Wiping his face with his hand left hand, he rolls out of the bunk and begins his ritual. Shower. Shave. Uniform.

Before stepping out, he holds his hand to the bulkhead, next to the chain holding a metal insignia of the Imperial Navy. A token crafted from the wreckage of his former ship. thrum. thrum. thump. thrum. He smiles bitterly and passes the chain over his head, tucking the token into his shirt. Another day passes and the ship carries us on.

McKie makes his way to the bridge quickly, striding on with a purpose. A junior officer announces Commander McKie, on deck. With a curt nod, Iago takes his place and scans the room.

We'll be making our arrival shortly. Reports.

He listens patiently as the reports come in, taking note of the last minute inspections he'll be doing.

Dark Archive

Easy Common Lore (Koronus): (TN=76) 1d100 ⇒ 73 Success

Navis was seated in the great chair within his quarters, eyes closed but not sleeping. Through his micro-bead he was listening to dozens of vox transmissions writhing throughout the Aeternus as they neared Damaris. Much of it was useless... but it gave him the wend and weft of crew morale and feeling. This ship was not steel to him, but a pulsing mass of humanity... each and every one of them his child. And like any parent it was upon Yosarni to discipline and encourage both.

Stretching out his neck he felt as he always does the unnatural click and slide of his plasteel coated bones moving o'er themselves. Standing he took deep breath and tapped his micro-bead, through mental message instructing it to drop from general broadcast to his own net of operatives within the crew... his Nocte Mures - the Night Rats. In clipped tone he cycled through what he had gleaned from his time listening to the whispers of the vessel... trusting to his network to fill in what information he had not.

"Crewman Hadren has smuggled amasec aboard - congratulate him and suggest he donate a bottle to the Lord Captain.
Supervisor Lothad has been exceeding his authority - break two fingers to remind him of his place.
Crewman Kreistan has gambled into a windfall - urge him to invest his winnings into the Dynasty.
A twist is hidden in the sub deck beneath torpedo tube 2 - burn it out."

and so on until near a dozen adjustments were spread throughout the crew.

Content with what he had done, Navis slipped on his robes and began the short walk to the bridge - mind ruminating now on Damaris before them and what profit might be made of their misfortune.


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

Since becoming patriarch and lord-captain of House Tyr, Silas has stopped drinking amasec and partaking of obscura and the other more dubious narcotics. He must appear the part of the leader and not some drunk, he tells himself. He knows that he will be second-guessed by everyone but he must be firm once he has made his decision, whatever that decision may be and its consequences.

He rubs his temples, as he tries to shake off the headache that's just beginning to pulse. He looks at his reflection in the mirror and sees a young man, barely thirty, with raven hair cropped closely to his skull. The day old stubble on his jaw needs to be removed he tells himself. But it can wait. More important things await his attention.

Damaris, he thinks, will help us rebuild our fortune. They sound desperate enough to deal the way we want them to.

He allows himself a smile, removing the care and stress of the past few months. Silas straps his weapons across his carapace. He is ready to go.

Then a sudden stir across the sheets reminds him that he is not alone. Silas turns like a predator and plants a hot, wet kiss on the very red lips of his bed partner. "I have to go, my pretty." Silas exits his chamber and nods to one of his confidential servants. He knows what to do.

Of course, Silas will Not order the wench killed.


Your Humble Narrator

Navis Yosarni:

Damaris is an Imperial–aligned planet within the Koronus Expanse, a relatively rare example of a colony that succeeded and grew into a thriving world.

You have actually heard very little of it beyond that; but you do recall that Damaris is extremely wealthy.


Irena rose quietly, her sparse cell lacking the decoration of many officers. She was still uncomfortable here, being used to the religious order of the Ecclessiarchy or the military discipline of the Guard... still, perhaps she could get used to it.
Routine, keep to routine with a sigh Irena began her morning prayers, ritual exercises and then finally donned her uniform and armour. She fondly stroked the material of her robes, No, the people here need a doctor and a soldier, not a preacher.

Common:Imperial Creed: 1d100 ⇒ 18 TN 52
Scholastic:Imperial Creed: 1d100 ⇒ 45 TN 62
Pass both, though I suspect they're redundant.

We must be nearing Damaris, I should be on the bridge.
With that Irena walks, appearing calmer than she looks.


The Aeternus of House Tyr, his first assignment after the ritual that made him an Astropath, the ritual that cost him his eyes but gifted him with a fraction of the Emperor's power, however small, and bound them together in a way. After losing the Adamant Will along with its patriarch and leader, this Falchion-class frigate was to be the dynasty's new flagship. Despite its decline of late, House Tyr has served the Imperium well and with Silas Tyr taking the reins from his lost father as both the head of the family and a Rogue Trader, he would need an Astropath aboard his vessel. At least that is what he has been told of this new position of his amongst the servants and soldiers of the Imperium, Arannis ponders as he gets ready to exit his quarters.

One last look at himself makes him pause, the glance towards his reflection as he passes by the mirror more force of habit than anything else. He always possessed a fair complexion, perhaps even a little on the pale side, but it seems to him that he has grown paler still in the months that he has been aboard the ship. It could of course just be the enclosed environment, for regardless of the size of a ship, it is still that, a ship. Nevertheless, he cannot deny the tiredness that he felt after the first time he used his telepathy on the scale needed for interstellar travel and communication. And even though he tells himself that he is strong enough, that he will prove strong enough, he cannot shake what he knows of other Astropaths, their bodies slowly or not so slowly failing little by little as the burden of their duties becomes too much.

Perfectly white eyes, blind yet able to see in a way, turn towards his right arm, the mannerism again more out of habit rather than actual necessity, since line of sight is a concept that becomes a little more complicated where he is concerned. No longer flesh and blood and bone, the arm is almost a work of art as it is a work of science, a bionic limb of exquisite craftsmanship. And a reminder of sorts, the reminder being that if or when flesh fails, there exist alternatives.

Chasing the thoughts from his head, he puts on his gloves and takes up his mono-sword, the weapon resting in its scabbard, a blade of superior design and a remnant of his service with the Imperial Guard. More out of sentimentality perhaps rather than actual practical reasons considering he is aboard the Aeternus, safe and without fear of attack, he fastens the sword belt over his long coat and, after making sure the clasp at the front is secure, he pulls up his hood, effectively keeping his sightless eyes more or less obscured; although he does not care so much about them looking like they do, others seem to find them disconcerting.

Finally finished with his preparations, he exits his quarters, his destination the ship's bridge.

Common Lore (Imperial Creed) (Ordinary, +10): 1d100 ⇒ 55 [TN 30]


Your Humble Narrator

Arannis + Irena:

Near what’s now the centre of Damaris City sits the Shrine of St. Drusus. Those who consider themselves to be pious members of the Adeptus Ministorum may feel that the safety of Damaris and the protection of the relic housed at the shrine are important to not only the Imperial Creed, but also to the presence of the Ecclesiarchy within the Expanse.

You are aware that the shrine contains an important reliquary that is central to the Imperial Creed in this area of the Expanse. The reliquary is contained within a stasis casket, and none have set eyes upon it in more than a millennia. Popular belief is that the relic was bestowed upon the Ministorum for safe keeping by St. Drusus himself, so that he might continue the Angevin Crusade. The relic’s true nature has been the source of much speculation over the centuries. This Ork invasion threatens the relic, and its loss would strike a severe blow to the Ecclesiarchy here in the Koronus Expanse.


I do not think I passed it, did I?


Your Humble Narrator

Oops. No you didn't (posting from work); disregard.


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

For Arranis

Spoiler:
Our reply to the Damaris request could be expressed as follows: "We stand with you. We shall come. - House Tyr"


Irena bows her head in respect to Lord-Captain Tyr
"Might I be so bold to inform my lord captain that this is an important world for the Ecclessiarchy, and the Imperial Creed. The Shrine of St Drusus harbours a relic left in care by St. Drusus himself."
She keeps her tone neutral and voice clear.


Your Humble Narrator

Many of the ship's senior officers were now gathered upon the bridge of the Aeternus. The bridge itself was quite old in style for such a young vessel. Classified as a combat bridge, it had limited room for planning with the various machine terminals and consoles tightly packed together around the chambers. Many of these consoles were specialized in damage control and maintenance, their operators assisting work crews over vox remotely.

Irena's announcement caused some excited murmuring among the junior officers; many of whom briefly uttered a prayer to the Emperor. Despite the slight amount of unease always present by voidsmen while sailing in the Warp, the uneventful journey had them more relaxed than they normally would be.


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

Silas acknowledges Irena's bow and says, "That is duly noted. Thank you."

Silas nods in the direction of his other officers, making them feel that they matter, before he proceeds to his appointed position where he hails the navigator, "Are we ready to exit the warp, Navigator?"

Silas adds in the light of information from Irena, "The Emperor has some work for us to do in realspace."


WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

Rubbing a hand over his trimmed goatee, Ludicus absorbed the announcement with interest.
While not a devoted follower of St. Drusus himself, he did respect the man for leading a crusade in the name of his faith.
We should all be so blessed as to reach such a lofty height...


WS 41, BS 44, S 40, T 39, Ag 34, Int 46, Per 36, WP 38, Fel 28, Wounds 12/12, FP 4/4, Insanity 2, Corruption 0, AP 5 all

As he moved through the Enginarium, Varius surveyed the many enginseers and servitors working on different aspects of the grand propulsion system. It was smaller, yet more powerful, than would be expected for a vessel of this size. One of the many quirks to the great ship. Varius made eye contact with Drivemaster Magos Golthun Prime, the aged enginseer charged with oversight of the Enginarium. He was a devout, strict member of the Adeptus Mechanicus, and being on such a vessel was both a marvel and a blasphemy to him... or perhaps the latter was following orders from a Venatorii-pod born half-priest like himself. But Varius had been able to focus Golthun's passions into the complete study of the customized Jovian Pattern drive, and that had settled matters between them. For the most part. Varius nodded acknowledgingly to the magos, then continued on his way. His duties today would not keep him in the Enginarium.

The entire ship was a blessed work of art - a gift from the Omnissiah. A prototype of a new class of frigate made with forgotten archeotech salvaged from ships of ages past. A collision of concepts creating a single, unified entity. The Aeternus was a sight to behold, much like himself. There were newer Falchion-class frigates, but they were not like the Aeternus, they lacked its unique gifts.

Like him. He was never comfortable in either role, venatorus or tech-priest, yet in the fusion of the two he found his perfection. Was he an example of forgotten archeotech stumbled upon accidentally, or a blessed new gift from the Omnissiah. No idea.

His utilitarian red robes flowed lightly as he traversed the corridors leading to the command deck. They lacked the billowy, grandiose nature of the robes worn by other enginseers, especially those with a rank such as his. The mighty beamer meltagun he had rebuilt hung across his back, his personal token of rank earned in battle.

Stepping onto the bridge, he pauses, taking in the sight. Speaking, his mechanical voice echoed through the respirator, cutting across the still of the command deck. "Lord-Captain Tyr, Enginseer Prime Varius Kavro reporting sir. The Jovian Pattern Plasma Drive is performing at 87% efficiency, with power outputs at 113% of drives in comparable vessels. I have tasked Magos Golthun Prime with working to increase efficiency on the Drive. We should arrive ahead of schedule."

Dark Archive

Navis eased his way onto the bridge and lurked towards the outskirts in the lee of a bulky console, his hands crossed in front and disappeared into the sleeves of his robes. He listened to Irena and placed her words with his own ken and thought Let us hope their piety is matched by their need... smiling inwardly at the thought of how they might demonstrate their gratitude.

The other members of the senior staff are greeted with a slight incline of his head, but no words are offered.


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

"That is good to hear, Enginseer Kavro. Keep up the good work." The task of a leader, Silas tell himself, is not just about appearing to lead but also inspiring others to be more than what they are.


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

Silas beckons Navis Yosarni to his side. He whispers to him, "We both know that information is power. Once we are on Damaris, you know what to do." Silas knows that the Master of Whispers would know what he means.


Your Humble Narrator

The Aeternus held just under 28,000 souls; all of which relied on the Navigators that made warp travel possible. While lesser Navigators were employed by the dynasty, as well as lesser Astropaths, it ultimately often fell to the masked Trien to traverse the worst of the warp currents. He did not respond immediately to the Lord-Captain, being very focused upon his task.

Interstellar travel is entirely dependent on the warp. The material universe is just one aspect of reality. There is a quite separate and co-existing immaterial universe. This is commonly known as the warp, warpspace, the immaterium, the empyrean, or the sea of souls. The study and exploitation of the warp is the preserve of warp technology, the most important achievement of which is warp travel. Warpspace may be explained in terms of an endlessly broad and infinite deep sea of raw energy. This energy carries within it the random thoughts, unfettered emotions, memory fragments, and unshakable beliefs of those who live in the material universe.

A spacecraft drops into the warp by activating its warp engines. As a ship leaves the material universe it enters a corresponding point in warpspace. The ship is then carried along by the tides and currents of the warp. After travelling in this fashion for an appropriate time, the ship uses its warp engines to drop back into real space. Because the material universe and the warp move relative to one another, the ship reappears in a new position several light years from the starting point. This process is called a jump or a hop, and the process of entering or leaving is known as a drop, shift, or translation. Journeys are undertaken in short jumps of up to four or five light years. Longer jumps are unpredictable and dangerous. The tides of warpspace move in complex and inconsistent patterns, and ships attempting longer hops often end up widely off course.

Were this limitation to apply to all warp travel, then Humanity would not have spread throughout the galaxy as it has. It is possible to make long jumps of many light years by steering a ship in the warp itself sensing, responding to, and exploiting its currents and thereby directing the craft towards a corresponding point in the material universe. Only the strain of human mutants known as Navigators can pilot a craft through the warp in this way.

House Tyr's Warp Guide, the ex-Underworld contractor, had apparently developed an incredibly enhanced metabolism in his youth that was not fully understood; and even as he directed the pilots from a throne set into the bridge for him, raw meat was regularly brought up to the bridge to sustain his seemingly near-insatiable appetite. A cleverly crafted folding slit in his mask allowed him to feed himself without removing it. Those who had caught glimpses of his face whispered of pale, veiny and utterly hairless skin; in itself not an uncommon trait for a Navigator. Even the purest of bloodlines among the esteemed Navis Scions often bore that particular genetic trait; an unforeseen side effect of the careful genetic engineering that led to the very first Navigators so long ago- men and women who bore a third eye that could see into the Warp and possessed a mind attuned to its energies that could withstand it.


I can't update at work (we have monitoring software and my boss can see my screen D:) so I normally wont be able to update before 6 oclock (I finish early on friday's). Anyway just thought I'd explain the delay

Trien stood there with his arms stretched out in front of him. This wasn't strictly essential but he found it helped him keep his focus. He vaguely heard Silyas in the background, but it was a few minutes before he could disentangle himself from the warp.

He wasn't sure what it felt like for other navigators, he never had much formal training, but to him it felt like extracting himself from a thick rubber tube (which he unfortunately had real life experience of). As he pulled away from the warp, he felt it push around him, threatening to suck his mind off into the endless expanse never to return.

He kept himself together through sheer force of will, and suddenly the uncomfortable sensation was over, his third eye was closed. He looked back to the rogue trader,

"It shouldn't be too much longer sir" his voice came out in an unnaturally even tone "we had to make a slight change of course to avoid a warp storm, but it was a small one so it won't be more than 3 or 4 hours till we arrive".

In the quick respite, his hand shot out to the plate on his right, piled high with raw meat, and quickly made several of the large slices disappear. He wasn't entirely sure if what he did constituted as chewing, but he didn't choke so that was good enough for him.

He stood there for a moment, gathering his will, and slowly lowered the mental sheild that protected him from the warp, back into the abyss, he opened his third eye.

Sorry for the short length, I'm catching a train to London soon, I'll have a better post tomorrow so you can get to know the disgusting Navigator a bit more ;)


Your Humble Narrator

Yeah was aware you can't post from work so I made a Navigatory post to buy you time and give some background :P. Can you use bold tags for speech in future, easier to follow. ["b]Text[/"b] remove the "'s.


yup sorry about that, was in a lot of a rush. Had to wait for gf in the end anyway....typical


WS- 31, BS- 46, S- 38, T- 43, Ag- 38, Int- 40, Per- 40, WP- 44, Fel- 40, Wounds 12/12, FP 4/4, Insanity 13, Corruption 0, AP- 6
DM Alexander Kilcoyne wrote:
Irena's announcement caused some excited murmuring among the junior officers; many of whom briefly uttered a prayer to the Emperor. Despite the slight amount of unease always present by voidsmen while sailing in the Warp, the uneventful journey had them more relaxed than they normally would be.

Chatter on your own time. We've still got work to do before we make planetfall.


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

"Everyone to your stations. I want you all to triple-check your preparations for our exit into realspace. I don't want us caught flat-footed exiting into a middle of an ork armada."

Silas reviews in his mind his intended actions should anything bad happen at the end of their warp journey.

"Master-at-arms, keep two in the tubes just in case we run into some trouble."

I hope these preps seem paranoid since Silas has paranoia as a talent.


WS- 31, BS- 46, S- 38, T- 43, Ag- 38, Int- 40, Per- 40, WP- 44, Fel- 40, Wounds 12/12, FP 4/4, Insanity 13, Corruption 0, AP- 6

Commander McKie slaps the dataslate back into the chest of the Ensign next to him. You heard the Lord-Captain, go check it again.

As the Ensign rushes off the deck the First Officer turns back to his work. At the request for the Master-at-Arms to keep the torpedoes loaded, McKie frowns only slightly, makes a note, and carries on.

The Master-at-Arms is in charge of the armory and ship security. He better not be touching the ship's weapons, or the First Officer will be having words with him. ;)


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

Sorry about that Number One; heaven forbid someone touch your torps without your permission ;-)

Silas realizes too late the mistake that he committed.

"Number One, anything of consequence to report?"


WS- 31, BS- 46, S- 38, T- 43, Ag- 38, Int- 40, Per- 40, WP- 44, Fel- 40, Wounds 12/12, FP 4/4, Insanity 13, Corruption 0, AP- 6

Indeed.

Commander McKie lifts his arm and taps a finger on the dataslate in front of him with a metallic click.
Nothing, Lord-Captain. Everything is as it should be.


WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

Ludicus smiled at little at the order, hiding his mouth behind his hand for a moment.
He had already anticipated that and thus ordered the tubes to be loaded well ahead of time.
"It shall be done lord captain, shall we make it a standing order to keep ourselves battle-ready in such a fashion?"

Ludicus then gave a nod to Iago. On the ship, he was perhaps closest to him, their shared experience made it so.
He also had a healthy respect for Kavro, but that man was a lot less approachable due to his tech priest nature.
Of course, as an old military man, he knew the value of the Omnisiash servants, and treated them with due respect at all times anyway.


"There have been no new messages from Damaris following our response, Lord-Captain," Arannis says softly, the report for all of the senior officers to hear despite being directed primarily to the current head of House Tyr. "I am certain it has been received, however. As I am certain that, lack of a reply notwithstanding, the Governor is -and will be- more than grateful for responding to his distress call."


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

"Yes that shall be our standing order." says Silas in response to Ludicus' query.

Silas then turns to Iago and says in a respectful tone meant to address a mentor.

"Number One, you will see that that order is written into our officer's manual."


WS- 31, BS- 46, S- 38, T- 43, Ag- 38, Int- 40, Per- 40, WP- 44, Fel- 40, Wounds 12/12, FP 4/4, Insanity 13, Corruption 0, AP- 6

Another metalic click as Commander McKie taps the dataslate.
Of course, Lord-Captain.

With a nod and shared smile with the Master-at-Arms, First Officer McKie hands the dataslate off to a Boatswain, Get that down to Mr. Lothad. Move with a quickness boy.


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

"Astropath, your certainty is noted. But I wish you to re-transmit Damaris' plea. It would not hurt our cause if there are other ships responding to Damaris' plight, especially since we face orks."


S: 31 BS: 37 WS: 34 T: 46 Ag: 35 Int: 45 Per: 37 Wp: 53 Fel: 33, Wounds 10/10, Fate 5/5, Insanity 5, Corruption 10, AP 4 (all slots)

let me know when everyone is ready to drop out of warp and ill rp it.


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

I think everyone has chimed in. We're ready to exit the warp. Please proceed.


WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

Orcs...I hope this does not become like Zetharus Prime...

"One of the first things you learn as a guard is that a headshot will kill almost anything, but not so with Orcs.
Aim for the torso, it is a bigger target, and it is about as efficient as going for the head."

Ludicus did not realize his musings had been out loud until his voice died down.


Your Humble Narrator

Feel free to retcon long description in.

“By the Throne, would you look at this! Barely a stone to fly around, no xenos, no grav-tides, nothing. There’s money to be made here, lads. Easy money.”

These words were reputedly uttered by Rogue Trader Markus Forsellis upon finding the system now known as Forsellis (also the name of its star); home to the planet Damaris.

__________________________________________________________________________

The Aeternus was taken out of warp by Navigator Trien on the edge of the Forsellis system. Long range, general augurs reported five astronomical objects in orbit around the sun. Checking against Koronus Expanse records and maps, they were identified as follows-

Three small, lifeless rock planets in extremely close orbit of the sun. Collectively known as the Burning Ones; Ignus, Aestus, and Aduro. They possess trace atmospheres made up mostly of toxic gases and surfaces made up mostly of super-hot deserts.

Damaris itself, at an orbit quite some distance from the Burning Ones; a medium sized planet of rolling hills, low mountains ranges and small (but incredibly deep) seas. In orbit around Damaris itself, augurs detect a moon in orbit around Damaris. The moon itself is giving off strange readings; primarily based on a huge amount of metal in excess of 1000% of what such a planetary body of that size should have.

At the edge of the system and at the loosest orbit, a treacherous wall of ice millions of kilometers thick known as the Frozen Reaches dwells. A dangerous, ship-crushing maze of vicious gravity tides and numerous other navigational hazards, the Reaches are largely unexplored and assumed to be uninhabited. Composed of countless ice boulders ranging in size from a few inches to hundreds of kilometers across, the Reaches
stretch to the limit of sight in every direction, the ice glittering in the wan blue light of the distant star like precious stones on black velvet.

The Aeternus' augurs also picked up several vessels in orbit around Damaris itself. Although preparations were made in case of the Ork menace; no fleet of sufficient size was visible in the system based on augur readings.

Pause for any declared actions etc. before you approach Damaris itself.


WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

"Can we get an identification on any of the vessels already in attendance?"


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

"Number One, please make a scan of our immediate surroundings. If there are no hostiles, then I want a closer scan of those ships orbiting Damaris. I want to know who we are dealing with."

Silas beckons the master of whispers, "I need the file on Damaris."

I assume that the master-at-arms will be preparing an honor guard for a trip down Damaris.

If there are no hostiles, then Silas will have the Aeternus open hailing frequency.


WS- 31, BS- 46, S- 38, T- 43, Ag- 38, Int- 40, Per- 40, WP- 44, Fel- 40, Wounds 12/12, FP 4/4, Insanity 13, Corruption 0, AP- 6

Commander McKie steps behind the Master of Etherics chair. I want a complete report on each of those vessels. And scan that moon. Once you're done with that, start scanning the rest of this system. Get me info on those other planets once you're done with that.

Iago will make any Scrutiny rolls that need to be made to man the Augur and will attempt an Active Augury and then as many Focused Auguries as there is time for, starting with any ships found, then moving on to the moon, then planets, then whatever else he can find.

Active Augury [Per 40+10 Talented+24 Ship's Detection+0 Challenging= 74]
1d100 ⇒ 70

Iago leans in closer to the screen and taps with his left hand, then nods to the Master of Etherics. There's a lot here Mr. Caius, let's get to work.


WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

"By your leave lord-Captain, I will arrange a detail as well as a shuttle on standby for our inevitable trip to the surface."

Out of old habit, Ludicus then gives Captain Tyr a brisk salute and heads towards the shuttle bay area to personally oversee the task.


Your Humble Narrator

The First Officer did not discover anything in particular within the small range of 20 Void Units that the active augury covered. No ships were running silent or waiting in ambush at the edge of the system.

Aye aye, Commander Caius said, as he began to prepare the focused auguries under the first officer's supervision. Until the objects were within 200,000 kilometres (20 Void Units), the scans would not be even remotely accurate.

The Aeternus swam through the system, running at its impressive real-space speed. As it began to near the 200,000 KM mark, the Augurs began to run; scanning three warp-capable vessels, followed by the moon itself. It was quite evident at this point that the myriad of smaller vessels in orbit were Damaris system ships.

Focused Augury (TN 74) on Warp Capable Ship 1: 1d100 ⇒ 33

We have a full system scan. Light cruiser, Dauntless class. Clearly Imperial Navy... its the Aegis, Commander. Under the command of Lord-Captain Sylvia Locke, based on our records. Shes a ship of war, through and through. Broadside macrocannons, a titanforge lance and a munitorium.

Focused Augury (TN 74) on Warp Capable Ship 2: 1d100 ⇒ 96

Focused Augury (TN 74) on Warp Capable Ship 3: 1d100 ⇒ 92

The augurs spat out a stream of unintelligible error codes as well as making a hissing sound.

Erm... I think its... nope. Caius sighed in frustration. Sorry Commander. We're not getting much reading from those scans. We'll be in vox range momentarily.

Focused Augury (TN 74) on Moon: 1d100 ⇒ 64

Caius was a lot happier when the fourth scan was finished. In fact, the officer gasped in awe.

Are you seeing this, Commander? The entire moon was hollowed out at some point.... must have been mined out over the years. They've converted it into some kind of space station; we're reading around 300,00 souls aboard. Not sure what kind of shielding it has but its covered in metal... well armoured. Lets see... a total of eight macrocannon batteries placed on the port, starboard, fore and aft as well as... a plasma battery and titanforge lance on a rotational firing pattern on the keel. Impressive... No engines though. Must rely purely on the orbit. Looks like they pushed it out from its original orbit a bit too.

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