DM Alexander Kilcoyne's Kingmaker PBP- Chapter 3

Game Master Alexander Kilcoyne

"The Maven of the Green came to me in a dream just over a week ago, and said that this place was ripe for settling..."

Agai Culchek, 4714 AR

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Your Humble Narrator

I normally have extensive house-rules on crafting, but as they are on my desktop which is currently in storage this is my quick and dirty fix.

-Crafting works exactly as normal, except when you generate the silver pieces worth of crafting you managed to achieve- multiply the result by 10.

This means that effectively your working in GP, and that a fairly skilled craftsman like Malthir with two assistants can make a set of full plate in one month.

This campaign is very much about self-sufficiency; buying items will be difficult throughout the campaign- even when you have your own Kingdom your buying options will be strictly limited by how much investment into your economy in your cities you put in. Magic items even more so.

Also, a note on levelling. When you 'ding' your characters will need to spend a week in training at a safe location with access to resources. Oleg's will be where you will level in the first chapter. You can also engage in light activities like crafting while levelling, but no combat.


hi guys. Alex pointed mt ot this fourm a while ago and I've been reading the nail-biting action back at the 3rd page all the time when you first arrived at Oleg's post and how Sir Edric nearly died from that nasty and unlucky crit. Really enjoying reading it so far and can't wait till I get to this page, though I am a slow reader so it will take some time, plus this helps me when I start up my campaign on here.


HP: 49/60 AC: 22, T:13, FF:21, CMD:16. Fort:+5, Ref:+5, Will:+8(+7). Per:+14, Init:+0, AoO:+8
Casimir wrote:

Speaking of the horses, I would suggest that we trade them in for ones with Combat training, if Oleg can arrange it - at least the ones used to ride.

Either that, or someone with Handle Animal could train them.


Male Human Paladin 1

I actually already have Breastplate as part of my background that I crafted Casimir.
Those are generous crafting rules, we will defintely take advantage of crafting items! This means that I can make a breastplate in about 4-5 days. I would suggest that as soon as we can we buff up our defenses as best we can. The less we are hit, the less healing we need the folks with healing can focus on combat with us.

I am saving for full plate for as soon as I can craft it to bump my AC up to 22. Need 500gp.


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

I know you have a Breastplate - but Edric currently has a Scale mail, and since that is basically an inferior version of the Breastplate, I figured he would want to at least upgrade, if we are making new armor. I understand if both of you want to get to Full Plate eventually. Also, my calculations were for equipping everyone with masterwork quality armor.

My own goal is Mithril Breastplate + MW buckler for the best possible armor that still allows bardic casting.

I absolutely agree on boosting our defenses - we saw how effective that was at the Thorn River. To do that, there are a couple of options:
- Raw armor/shield bonus - obviously
- Magic: Prot. from evil, as well as other defensive buffs. I'll get a few, and Fenna and Vaysh probably will as well.
- Tactics: Shield wall, aid another etc. - Teamwork FTW
- De-buffs: I already have intimidate, and will have Dazzling Display at lvl 5 as well as other de-buff spells. A minus to hit for the bad guy = a bonus to AC for us.
Offense - kill/incapacitate the bad guy before they can hurt us. No brainer.


Your Humble Narrator
Casimir wrote:


My own goal is Mithril Breastplate + MW buckler for the best possible armor that still allows bardic casting.

I must hasten to point out that Bards can cast while wearing shields now- something I house ruled long ago (I converted to Pathfinder because they put camera's in my room, stole all my house rules and some of my world lord- They put it to good use though so I didn't press charges...).

So you could use a heavy shield if you wished.


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2
DM Alexander Kilcoyne wrote:
Casimir wrote:


My own goal is Mithril Breastplate + MW buckler for the best possible armor that still allows bardic casting.

I must hasten to point out that Bards can cast while wearing shields now- something I house ruled long ago (I converted to Pathfinder because they put camera's in my room, stole all my house rules and some of my world lord- They put it to good use though so I didn't press charges...).

So you could use a heavy shield if you wished.

I know, but I'd like to option of grabbing my Aldori blade in both hands for extra damage when the situation calls for it. Since the ADS is specifically finessable when used tho-handed, It would almost be a shame not to use that feature.


Your Humble Narrator
Casimir wrote:
DM Alexander Kilcoyne wrote:
Casimir wrote:


My own goal is Mithril Breastplate + MW buckler for the best possible armor that still allows bardic casting.

I must hasten to point out that Bards can cast while wearing shields now- something I house ruled long ago (I converted to Pathfinder because they put camera's in my room, stole all my house rules and some of my world lord- They put it to good use though so I didn't press charges...).

So you could use a heavy shield if you wished.

I know, but I'd like to option of grabbing my Aldori blade in both hands for extra damage when the situation calls for it. Since the ADS is specifically finessable when used tho-handed, It would almost be a shame not to use that feature.

Fair enough. Remember to apply the -1 attack roll penalty when doing that though :)

Theres a few things left to happen at Oleg's, but i'm mostly done. The group needs a plan for journeying out into the wilderness...


Male Human Paladin 1

Just like the A-Team, we do need a plan.

Suggestions:
Would like to get a total GP count from items sold/stuff found and order any equipment or supplies from Oleg.

I took an anti-toxin as part of the supplies, I noticed no one put me down for it. We need to order at least one more from Oleg for Edric.

Day 1. Find out where the boy lives and attempt to heal him. If he lives in the same hex as Loegs, map it out for the remainder of the day.
Day 2. Explore the hex SW of that hex working our way towards where Tuskgutter was last seen and explore that hex.
Day 3. Deliver its body to the hunters and collect reward. Look at next hex to explore maybe east or west of the trading post...


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

I like Mal's plan.


Male Human Cavalier (Order of the Dragon) 1

Mal's plan is good for me too. As far as training the horses I would like to train one of them, either Mal's or Cas'. Also during any traveling asume that Edric is giving riding lessons to whom ever would like them.
I'll be hit or miss the next few days with move and starting my new job but I should still be able to post a least once a day.

edit: Edric does plan on getting full plate, but for now I would like to order a breastplate from Oleg if we have the money for it. I also think we should all carry at least one potion of CLW if possible.


HP: 49/60 AC: 22, T:13, FF:21, CMD:16. Fort:+5, Ref:+5, Will:+8(+7). Per:+14, Init:+0, AoO:+8

Sounds good, given the lack of immediate leads for the other rumours. Though we might be spending day 1 exploring the hex around Bokken's hut after visiting the injured boy before heading back to the one around Oleg's on Day 2.

Edit: Fenna wouldn't mind getting a mithril chain shirt eventually, but otherwise she's almost at the edge of a light load already.

Edit in response to Edric's edit: I think Fenna would be better off with scrolls of CLW rather than potions. But yes, healing would be useful.


Male Human Paladin 1
Fenna Thistleswade wrote:

Sounds good, given the lack of immediate leads for the other rumours. Though we might be spending day 1 exploring the hex around Bokken's hut after visiting the injured boy before heading back to the one around Oleg's on Day 2.

Edit: Fenna wouldn't mind getting a mithril chain shirt eventually, but otherwise she's almost at the edge of a light load already.

Edit in response to Edric's edit: I think Fenna would be better off with scrolls of CLW rather than potions. But yes, healing would be useful.

Order a couple of healing scrolls through Oleg as back up, only 50gp each?

Sounds good about exploring that hex and then work our way to the big pig...


HP: 49/60 AC: 22, T:13, FF:21, CMD:16. Fort:+5, Ref:+5, Will:+8(+7). Per:+14, Init:+0, AoO:+8
Malthir Al' Dagon wrote:

Order a couple of healing scrolls through Oleg as back up, only 50gp each?

Sounds good about exploring that hex and then work our way to the big pig...

I'm thinking 4 potions of CLW at 50gp each for Malthir, Edric, Vaysh and Casimir (until he gets a level in bard at least), and a couple of scrolls of CLW at 25gp each for Fenna. That way everyone has some form of healing in case of an emergency, but for backup healing between combats the scrolls are far cheaper (not as cheap as wands of course, but they're a pretty big investment for now).


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

Healing plan sound good. But in less than 800 XP we'll have more healing than we can shake a stick at.


Male Human Paladin 1

I agree, maybe 1 more potion and a couple of scrolls for backup?


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

Off-topic:

I'm contemplating making a halfling inquisitor for PFS play. Any of you know of any good character generators that include the new APG classes?

Also, if any of you have any tips on building a good inquisitor, I'm all ears.

The basic concept is going to be a spy-type character, who mainly uses spells and ranged weapons in combat (probably crossbow).


Your Humble Narrator

Ah... my favourite class ;) i'll chat to you on msn about it when I get a chance...


Female Human, Rostlander Celestial Sorcerer 2

Hi Overfiend! Hope we are entertaining.

You guys and your secret MSN meetings! I'm around on it a fair amount if you guys want to toss me on friend. My contact info is on Alex's page. Have Facebook access to frequently.

Sadly, haven't ever played PFS or an Inquisitor. They seemed to be an entertaining class to me, but what they do is lost to my brain ATM since I have never seen it in action. Some cool abilities from my memory though.

Healing would be a good thing. I have a chance to get them activated next level when I start putting points into UMD. I will be a +12. While it isn't guaranteed like the potion is, it is a lot faster than putting a potion into an unconscious ally.

In actual gold we are above 650, and we can get more in credit with Oleg if we want. What we get rid of relates to the IC topic I have up.


Your Humble Narrator
Vaysh wrote:

Hi Overfiend! Hope we are entertaining.

You guys and your secret MSN meetings! I'm around on it a fair amount if you guys want to toss me on friend. My contact info is on Alex's page. Have Facebook access to frequently.

Sadly, haven't ever played PFS or an Inquisitor. They seemed to be an entertaining class to me, but what they do is lost to my brain ATM since I have never seen it in action. Some cool abilities from my memory though.

Healing would be a good thing. I have a chance to get them activated next level when I start putting points into UMD. I will be a +12. While it isn't guaranteed like the potion is, it is a lot faster than putting a potion into an unconscious ally.

In actual gold we are above 650, and we can get more in credit with Oleg if we want. What we get rid of relates to the IC topic I have up.

Adding you on MSN as I type. If people have it I strongly encourage them to add me on it for quick queries and the like.

DM AK


Male Human Paladin 1

I say we order the potion and 2 scrolls of Cure Light Wounds out of the party share of store credit.
I plan to save all of my share at the moment for the full plate armor.
Combat trained horses and military saddles should also be a priority.

Can we just get a total of store credit per person (with selling everything we can to Oleg) and cash via items sold per person after these purchases and and extra slot for the party?


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

I'm fine with Vaysh's idea for splitting loot.


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

I got a messenger contact request from imustbeagod_com(at)yahoo.com - is that one of you?

Generally, I don't accept contact requests where I don't know the e-mail address and there is no message.


Female Human, Rostlander Celestial Sorcerer 2

Ya, that is me.


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2
Vaysh wrote:


This leaves us with a Wooden Music Box, 1 Stag Lord Amulet, the Boggard Gourd, Case of Liquor, Silver Earrings, and an Elixir of Love left in our general storage area. The Amulet we are storing to get more. I didn’t know if we wanted the gourd or not so I kept it. The Music Box and Earrings seem like things we might try to return. Didn’t know if the group wanted to sell the Case of Liquor, but it did have the Stag Lord’s mark on it specifically, so might be important. Elixir of Love could have some use in the future.

If folks think we should nix any more of this weight, or possibly see if we can leave some of it behind with Oleg go ahead and voice up.

I say we leave all of the mentioned items at the trade station, if possible. Same goes for any other non-essential items we happen to pick up that we can't unload.


Your Humble Narrator

I'd like one person to be the one who decides your direction and take a veto on it if necessary- We haven't given Fenna any role yet, so I propose it should be her. Thoughts? At the moment i've finished moving and i'm ready to update, but it looks like theres some indecision on where your headed.


Male Human Paladin 1
DM Alexander Kilcoyne wrote:
I'd like one person to be the one who decides your direction and take a veto on it if necessary- We haven't given Fenna any role yet, so I propose it should be her. Thoughts? At the moment i've finished moving and i'm ready to update, but it looks like theres some indecision on where your headed.

That would work for me, as our Oracle it almost makes sense, where should fate take us?


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

Also, unlike most of us, she actually has ranks in survival.


Your Humble Narrator

Ok, Fenna is in charge of the group's direction and cartography :)


Female Human, Rostlander Celestial Sorcerer 2

Yay Fenna!


Your Humble Narrator

Any thoughts on the latest encounter map + tokens? I wanted to add some rocks and more mundane features but Olegs hex is pretty desolate as a rule...


Female Human, Rostlander Celestial Sorcerer 2

I am going to be out of communication for a day or maybe more. Might not be back until after Monday. Not 100% sure, but if my turn ever comes up, go ahead and take the action. Should be back around Tuesday at the latest.


Your Humble Narrator

Your init count is up, do you want me to take your action for you this turn or not? I'll assume you want me to take it for you if I don't see a response within an hour.


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

Coming back to the talk about crafting - should we order Mal a set of MW tools (paid for by party funds) and have him start up on making MW armor for us when we get done with Tuskgutter?

That should also coincide nicely with us needing to take a weeks downtime to train for level 2, by the rate the XP are flowing.

How are we set money-wise after buying the potions from Bokken - is there enough left over for MW tools or do we have to chip in.

With the house-rules for crafting that DM AK mentioned, making MW armor and shields should not take too long, and I'd personally love to get my Armor Check Penalty lowered by a point or two.


Male Human Paladin 1
Casimir wrote:

Coming back to the talk about crafting - should we order Mal a set of MW tools (paid for by party funds) and have him start up on making MW armor for us when we get done with Tuskgutter?

That should also coincide nicely with us needing to take a weeks downtime to train for level 2, by the rate the XP are flowing.

How are we set money-wise after buying the potions from Bokken - is there enough left over for MW tools or do we have to chip in.

With the house-rules for crafting that DM AK mentioned, making MW armor and shields should not take too long, and I'd personally love to get my Armor Check Penalty lowered by a point or two.

Cas, I actually already have MW tools for armorsmithing. So now it is just the creating of the armor. MW is DC 20 which I can not do without assistance of one other assistant after I reach 2nd level.


Female Human, Rostlander Celestial Sorcerer 2

Hi folks. I'm back! Sorry was out of commission for a few days.


Male Human Paladin 1
Vaysh wrote:
Hi folks. I'm back! Sorry was out of commission for a few days.

Welcome back! We have been busy, but since it was a little less RP and more combat it went pretty smoothly.

Updating the map now for Olegs hex.


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2
Malthir Al' Dagon wrote:


Cas, I actually already have MW tools for armorsmithing. So now it is just the creating of the armor. MW is DC 20 which I can not do without assistance of one other assistant after I reach 2nd level.

Assuming that you take 10 instead of rolling, and any assistants do the same for aid other, your modifier with MW tools and one assistant is +11. That should be enough to make MW items even at lvl 1.

Using the crafting rules DM AK posted above, making a MW component will take 2½ days. That means that you can make a MW buckler in just three days, and a MW chain shirt in less than six.


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

Another key point is the acquisition of combat-trained mounts for everyone. Talia is a major boon to the party so far, and the extra attacks and other advantages of combat-trained horses for the rest uf us would be a very good investment.

I know Edric talked about training them, but he can't do that for a couple of levels, and the effect will be best at lvl 1-2. If we have the money, we should check with Oleg if he can swap our riding horses for combat-trained ones - perhaps heavy horses for Mal and myself.


Your Humble Narrator
Casimir wrote:

Another key point is the acquisition of combat-trained mounts for everyone. Talia is a major boon to the party so far, and the extra attacks and other advantages of combat-trained horses for the rest uf us would be a very good investment.

I know Edric talked about training them, but he can't do that for a couple of levels, and the effect will be best at lvl 1-2. If we have the money, we should check with Oleg if he can swap our riding horses for combat-trained ones - perhaps heavy horses for Mal and myself.

I don't use the 'Heavy Horse' variant you will see in the D20PFSRD bestiary- Just so you know :)


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

That's fine - just having regular riding horses with combat training turns the mounts from a potential liability to a valued party member - and at the price of a potion, that's a real bargain.


Male Human Paladin 1
Casimir wrote:
Malthir Al' Dagon wrote:


Cas, I actually already have MW tools for armorsmithing. So now it is just the creating of the armor. MW is DC 20 which I can not do without assistance of one other assistant after I reach 2nd level.

Assuming that you take 10 instead of rolling, and any assistants do the same for aid other, your modifier with MW tools and one assistant is +11. That should be enough to make MW items even at lvl 1.

Using the crafting rules DM AK posted above, making a MW component will take 2½ days. That means that you can make a MW buckler in just three days, and a MW chain shirt in less than six.

I have my +2 for MW tools already included in my bonus...need 2 assistants right now, next lvl only one though...


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2
Malthir Al' Dagon wrote:


I have my +2 for MW tools already included in my bonus...need 2 assistants right now, next lvl only one though...

Right...but since both Edric and I can pass the Assist DC on a take 10, there should be no problem.


Male Human Paladin 1

Sounds good, we just need to order the goods from Oleg next time we are in camp for the MW and material components, I might be up a level by then anyways. At that point it might be worth rolling with the assists, if I beat it by a good amount it shortens the time even further. I am continuing to save for Full Plate :) Need at least 500gp.


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

I'm more than willing to pay for the materials needed to make a masterwork set of buckler + chain shirt. Getting my ACP down is a high priority for me. Same goes for getting a combat trained horse - I'd rather pay than wait.


Male Human Paladin 1
Casimir wrote:
I'm more than willing to pay for the materials needed to make a masterwork set of buckler + chain shirt. Getting my ACP down is a high priority for me. Same goes for getting a combat trained horse - I'd rather pay than wait.

The material components are 1/3 the price of the armor.

MW Buckler - 150/3 + 15/3 = 55gp
MX Chain Shirt = 150/3+ 100/3 = 83.33gp

You should be close now. If we sell the earring and music box we should be able to afford the stuff.

Vaysh, are those items in the treasure share for each person? If not we should sell them since no one claimed them.


Your Humble Narrator

Im happy to assume Fenna is translating what Red-Eyes says so you guys can still have input by the way; so feel free to give your Oracle advice etc.

DM AK


Your Humble Narrator

Red-Eyes for Marshall? ;)


Female Human, Rostlander Celestial Sorcerer 2

The Loot Log is the stuff that we are carrying, not stuff for individual people.

What song does the music box play?

We can sell it if you like when we are back at Oleg's.

Sovereign Court

Vaysh wrote:

The Loot Log is the stuff that we are carrying, not stuff for individual people.

What song does the music box play?

We can sell it if you like when we are back at Oleg's.

It plays a soothing lullaby. Effectively it's loot though unless someone takes a shine to it.

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