Curse of the Crimson Throne / Edge of Anarchy (Aardvark DM) (Inactive)

Game Master Troy Malovich

The second Pathfinder AP, set in the city of Korvosa. The city is in turmoil after the death of the king.


To emphasize a decent PbP speed, I will set a 24hr hard cap from when your turn was called. If in 24 hours you do not post, you are delaying and will come back into the initiative either when you do post, or before the end of the round, whichever comes first. If you do not post before the end of the round, I will post for you, most likely with an at-will or melee/ranged basic.

I prefer that the character have ALL the information in the profile. This allows me to DMPC your character in case RL kicks in and you are unable to post for a bit.

Paizo/AP Guidelines:
20 pt buy
2 traits (one from the AP)
Average starting wealth
HP/lvl are rolled or half, whichever is higher.
Encumbrance, Vision/Light, and Rations will be tracked.
"Bold for quotes"
Italics for thoughts
Out of Character for mechanics.

Harrow Points:
The following are the ways you can spend your Harrow Points.
Dexterity Rerolls: Spend a Harrow Point to reroll any one Initiative check, Reflex save, attack roll modified by Dexterity, or Dexterity-based skill check. You must abide by the new result (although if you have additional Haroow Points remaining, you can use them to attempt additional rerolls).
Dodge Bonus: Spend a Harrow Point to gain a +1 Dodge bonus to your Armor Class for one encounter. You can spend up to 3 Harrow Points per encounter to increase your Armor Class in this manner.
Speed Increase: Spend a Harrow Point to increase your base speed by 10 feet for one encounter-you cannot spend multiple Harrow Points to increase your speed multiple times in one encounter.

Init rolls:
Copper [dice]1d20+2[/dice}
Felgar [dice]1d20+2[/dice}
Neva [dice]1d20+2[/dice}
Pravlox [dice]1d20+2[/dice}
Rex [dice]1d20+3[/dice}
Rutter [dice]1d20+3[/dice}