Curse of the Crimson Throne (Inactive)

Game Master DireMerc

The king is dead! In the Varisian port city of Korvosa, the death of a monarch leads to chaos, and only a small group of heroes can hope to save the city from its own darkest tendencies.

Houserules:

Houserules:

Casting: When casting a spell defensivly if you fail you do not automaticly lose the spell, rather you provoke an attack as you normally would for not casting defensive. If you are hit you must make a concentration check dc 10+damage taken if you fail this check you lose the spell.

Rolls:
Many rolls will be handled by the GM in secret.(don't worry, I don't fudge.)
Any result that can influence the character behavior will not be rolled open.
Rolls that will be handled by the GM:
Perception
Sense Motive.

if you make the check I will send you a pm or make a post and put it in a spoiler depending on the situation.

Sometimes I will roll Initiative others I will ask you to roll depending on the situation. In some situation (rarely) I will bypass init entirely and have you all go first and enemies second or have enemies go first and you all go after.

Combat rules:
I'm a fair GM, I dont roll combat in secret, I don't change results, I don't ignore bad calls from the characters.
Sometimes, character dies, but I'm not a player killer, if I think that an encounter will be easy handled, when it should be more challenging, I will make it a more challenging, if the party it's not prepared to face something, I will drop hints, if they insist... well killing one or two players never made me lack sleep...

Actions:
I'm a GM that do not punish the character for trying something new or cool, or even strange. Visual appealing actions are encouraged, the dc will of course depend on what are you trying, but you can try! If what you want to do is wicked cool, I can even bend the game mechanics to allow it! The most importat part is: You are villains. Villains are smart, resourceful and have style! Have you ever seen a memorable villain that could just swing his sword and do nothing more?

Posting Rate
If it could be done, I expect 1/day posting, if you can post more, it will really good.
During weekend, this rule does not apply. If you are able to post, great! But dont stress over this, everyone need some time to rest (In my case, I need time to play and DM :D on my tabletop games).

Level up
Aside from character creation, when you level up, if you want something not from core rulebook, you'll need to search it inside the game. basicly what you need to do is just show in game your character is searching for that knowledge. This rule is not meant to prohibit anything, I just don't like something like this: "Character always as a full caster, never picked up a sword in his entire life, and then he gain a new level and says: Master, I'll level up as a fighter now..."

Loot tracker
Google docs


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Bleeding heavily the priestess is on the edge of death.
"No. No. NO I WONT FAIL. MY WORK IS NOT DONE. OH PALLID PRINCESS YOUR SERVANT BESEECHES YOU HELP ME STRIKE THEM DOWN SO I CAN CONTINUE YOUR WORK!"

as she says so her eyes open wide in surprises and her body begins to become covered in pustules and she coughs up some blood and she slumps down apparently dead. Her body is even decomposing very quickly from the bottom up. Her legs are already just bones.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"Get me to a healer! I've gotta have my eyes. I can't ogle at Mai without them!"


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

"Eh. What's that Crain? Get over here lad. I can see how yer doin health wise yah idiot, but I Kent tell yer deaf, dumb, err blind iffen yah don't speak up."


As you speak a green glow surrounds the body of the dead priestess and it floats up in the air. The body is filling up with power and is beginning to crack and light is coming out of the cracks in the corpses finally the upper body explodes and the high priestess is transformed into something new. What was once a woman now towers as a monstrosity of ectoplasmic flesh, horns, and a tremendous scythe-like claw. Seems her goddesses heard her prayer and answered.

knowledge religion dc 23:

Within the church of the goddess of undeath, few more coveted stations exist than that of the "Daughters of Urgathoa" yet no high priest can bestow the title, and no living worshiper can take the role. Rather, daughters are selected by the god or goddess of death, chosen from the most zealous and accomplished priestesses at the moments of their deaths. Even after their transformations into things of pestilence and dead flesh.


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Sargent Drakus wasn't sure what he was seeing, but he was more heavily wounded than he liked. He popped a potion bottle open and slugged down a healing draught. Potion:Cure Light: 1d8 + 1 ⇒ (2) + 1 = 3


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Drakus, be sure you add in the last two channels that Donegar gave all of us.


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

"Oh boy this don't look good...."


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Donagar had just started looking at Crain to see what had happened to the man's eyes.....

Heal check 1d20 + 7 ⇒ (10) + 7 = 17

"I don't think a restoration might fix yah up, I ain't got tha proper spell prepared boyo."

As the transformation happens.....
"Wha tha hell? Crain tha b~!$$ is back up an yah should be glad yah kent see how ugly she has gotten!"

knowledge religion
1d20 + 4 ⇒ (4) + 4 = 8

Initiative Not sure if we need this or not?
1d20 ⇒ 14


her new appearance

"YES! My prayer is answered! I was chosen as Urgathoa's daughter! She adopted me! Now you will face our wrath!" she squeals in delight as she attacks once more targeting Donagar.
great claw attack on donagar: 1d20 + 16 ⇒ (5) + 16 = 212d6 + 9 ⇒ (6, 3) + 9 = 18
great claw attack on donagar: 1d20 + 11 ⇒ (15) + 11 = 262d6 + 9 ⇒ (3, 2) + 9 = 14

your go again you can post in any order

updated map

I moved Mai back because she became large, left you in a flanking position


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Mai hacks at her

Attack: 1d20 + 7 + 2 + 2 ⇒ (13) + 7 + 2 + 2 = 24
Damage: 1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14
sneak: 3d6 ⇒ (1, 1, 6) = 8

Flanking


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"They say you're even uglier now!". Crain swings his falchion at the monster.

PA 1d20 + 10 - 2 ⇒ (16) + 10 - 2 = 24
Damage 1d10 + 12 ⇒ (3) + 12 = 15

High is good for miss chance 1d100 ⇒ 83


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Round 10________________

Wary at this new appearance, Drakus concentrated on just connecting to his target. +Inspired.

Bardiche attack #1: 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30 for a possible 1d10 + 6 + 2 ⇒ (6) + 6 + 2 = 14 slashing, magic and silver damage.

Bardiche attack #2: 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26 for a possible 1d10 + 6 + 2 ⇒ (1) + 6 + 2 = 9 slashing, magic and silver damage.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

”Bah! Prayers be answered ever’day yer jus delayin yer second death an then we will be done wit yah!”
Out of channels…

Donagar feels his prayers answered as well, and holding onto the new energy he decides that he must be up and fighting in order to use it…..
He ducks behind Crain ”Yer tha rager she’s right in front o yah! why not show her wha yer made of! Tha literal blind rage then!”

Drops his restoration spell in order to spontaneously cast
Cure critical wounds upon himself 4d8 + 7 ⇒ (2, 8, 4, 1) + 7 = 22

”I got yer back Crain!”
Don will keep a close eye on everyone’s hit points via the deathwatch googles


Gregor attacks once more but misses and continues to inspire the group.
attack: 1d20 + 9 ⇒ (4) + 9 = 131d8 + 4 ⇒ (5) + 4 = 9

The priestess turned monster winds up a mighty swing and tries to cleave trough the group.

attack 1 Gregor: 1d20 + 16 ⇒ (2) + 16 = 182d6 + 9 ⇒ (6, 2) + 9 = 17

But Gregor manages to stop the blow.

Your go again.


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Round 11________________

Drakus concentrated on just connecting to his target. +Inspired.

Bardiche attack #1: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26 for a possible 1d10 + 6 + 2 ⇒ (7) + 6 + 2 = 15 slashing, magic and silver damage.

Bardiche attack #2: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20 for a possible 1d10 + 6 + 2 ⇒ (6) + 6 + 2 = 14 slashing, magic and silver damage.


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Mai swings her Katana at her

Attack: 1d20 + 7 + 2 + 2 ⇒ (5) + 7 + 2 + 2 = 16
Damage: 1d8 + 4 + 2 ⇒ (4) + 4 + 2 = 10
sneak: 3d6 ⇒ (1, 3, 5) = 9

Flanking


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

At the cleric's urging, Crrain activates his rage. He'd been scared of injuring the others without his vision, but things sounded grim. "Watch out!"

Inspired Raging Power Attack 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16
Damage 1d10 + 16 + 2 ⇒ (7) + 16 + 2 = 25
Miss chance 1d100 ⇒ 48

Inspired Raging Power Attack 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24
Damage 1d10 + 16 + 2 ⇒ (2) + 16 + 2 = 20
Miss chance 1d100 ⇒ 94


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

"Everone stay behind Crain he's in a rage!"

Donagar cast shield of faith upon Crain
[+3 to AC for 7 minutes)

"May tha father's shield protect yer flank whilst tha rage takes offense to tha offensive!"


updated map

A hit from drakus and another from Crain wounds her but she is still very much in fighting form.

She tries a cleave once again.

attack gregor: 1d20 + 16 ⇒ (17) + 16 = 331d6 + 9 ⇒ (1) + 9 = 10

attack Drakus: 1d20 + 16 ⇒ (11) + 16 = 271d6 + 9 ⇒ (3) + 9 = 12

attack Crain: 1d20 + 16 ⇒ (2) + 16 = 181d6 + 9 ⇒ (1) + 9 = 10

attack Donagar: 1d20 + 16 ⇒ (12) + 16 = 281d6 + 9 ⇒ (5) + 9 = 14

I think that misses Crain he has ac 21-2 for blind and -2 for rage so 17 and plus 3 for shield of faith makes 20.

So if it misses crain it also misses Donagar.

Your go again.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Crain keeps raging and swinging his pole arm. it was time for this creature to die!

Inspired Raging Power Attack 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26
Damage 1d10 + 16 + 2 ⇒ (9) + 16 + 2 = 27
Miss chance 1d100 ⇒ 19

Inspired Raging Power Attack 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
Damage 1d10 + 16 + 2 ⇒ (7) + 16 + 2 = 25
Miss chance 1d100 ⇒ 8


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Round 12___________

Drakus concentrated on just connecting to his target. +Inspired.

Bardiche attack #1: 1d20 + 12 + 2 ⇒ (9) + 12 + 2 = 23 for a possible 1d10 + 6 + 2 ⇒ (5) + 6 + 2 = 13 slashing, magic and silver damage.

Bardiche attack #2: 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12 for a possible 1d10 + 6 + 2 ⇒ (2) + 6 + 2 = 10 slashing, magic and silver damage.


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Mai swings her Katana at her again.

Attack: 1d20 + 7 + 2 + 2 ⇒ (12) + 7 + 2 + 2 = 23
Damage: 1d8 + 4 + 2 ⇒ (7) + 4 + 2 = 13
sneak: 3d6 ⇒ (2, 6, 4) = 12

Flanking


was waiting for Donagar and lost track of how long it had been will skip.

crain missed, Mai hit and drakus hit once.

She attacks once more going for a cleave.

attack gregor: 1d20 + 16 ⇒ (18) + 16 = 342d6 + 9 ⇒ (2, 2) + 9 = 13

attack drakus: 1d20 + 16 ⇒ (11) + 16 = 272d6 + 9 ⇒ (1, 1) + 9 = 11

attack crain: 1d20 + 16 ⇒ (14) + 16 = 302d6 + 9 ⇒ (3, 4) + 9 = 16

attack donagar: 1d20 + 16 ⇒ (20) + 16 = 362d6 + 9 ⇒ (2, 6) + 9 = 17

confirm crit donagar/extra damage (x4 modifier): 1d20 + 16 ⇒ (3) + 16 = 196d6 + 27 ⇒ (2, 3, 1, 6, 2, 3) + 27 = 44

your go again


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Donagar takes the hit and realizes that this is the time to get Crain really into the fight.

Donagar casts Heal on Crain....
restoring his sight, and also restoring 7d10 ⇒ (2, 9, 2, 3, 7, 4, 6) = 33 Hit points.

"Take her out Lad!"


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Crain growls as he jumps to attack.

Add 2 to my attacks, if flanking, please.

Inspired Raging Power Attack 1d20 + 12 + 2 ⇒ (17) + 12 + 2 = 31
Damage 1d10 + 16 + 2 ⇒ (6) + 16 + 2 = 24

Inspired Raging Power Attack 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29
Damage 1d10 + 16 + 2 ⇒ (4) + 16 + 2 = 22

Possible crit 1d20 + 12 + 2 ⇒ (1) + 12 + 2 = 15
Damage 1d10 + 16 + 2 ⇒ (2) + 16 + 2 = 20

"Now it's my turn, b%~~#! You are just as ugly as they said!"


Catching her fully of guard Crain manages to land two devastating strike and she finally goes down. For good this time.

"What? Impossible...I was chosen." she mumbles as she falls.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"See that? Just took me getting my sight back about me, and easy peasy, she's cut right down. Pretty impressive, eh Mai?"


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

"Yeah, yeah; we err all special, I was chosen, an Mai, an Drakus, we all got choices tah make and consequences fer ths choices."

Gives the corpse an extra whacking.....
Heavy flail
and trips over himself....
mumbles "More tired tha I thought I was...."

"She's so ugly we had ought tah burn tha body in acid till it's gone!"

"Sorry bout waitin tah restore yer vision lad, I only had tha one spell an could not tell which o us was needin it tha most."
...."Side yah needed tha practice in blind fightin!"

Donagar sets to burning more wand of CLW on himself....
"B&+$! got me but good wit tha last attack!"
CLW 1d8 + 5 ⇒ (5) + 5 = 10
CLW 1d8 + 5 ⇒ (8) + 5 = 13
CLW 1d8 + 5 ⇒ (5) + 5 = 10


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"Let's try a blindfold next time! But, you're right about that...I wasn't much good at blind fighting. Some practice is probably not a bad idea!"


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

"Well that is the end of that b*tch."


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

"I just wish we could have taken her to the interrogators..." Drakus growled. "I just bet she knew a thing or two about this 'bloody veil'".


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

"Oh I bet she did, but I'd be betting she'd of poisoned or diseased the guards who were going to be interrogating her."


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"Well, I don't see any reason to be twiddling our thumbs here. Let's find what evidence we can carry, and strip this place of its valuables before the guard shows up!"


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Donagar inspects the woman's body for valuables.

"I still think tha we had best set this ting on fire an burn it till nothing remains, I would hate tah see this one brought back!"

"Anyone else need some healin?"

Donagar continues to ponder the problem of this one returning or being brought back if they leave an intact body here...


Just gonna list her gear you can identify it in game later.

-+1 vicious scythe
-+1 breastplate
-Cloak of resistance +2
-Periath of wisdom +2
-wand of cure serious wounds with 37 charges
-wand of remove disease with 8 charges
-scroll of dispel magic (divine)
-three blocks of incense of meditation
-several sticks of rare exotic incense (worth 500 gold)


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

"This gears worth something."

"ken we burn her, err just cut her head off an take it wit us?"
Not wanting this one to return later on for cure!


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"We could just dump her in one of these vats of acid. I can't see that would do her any good. Assuming it works, we could stay here until she's gone forever."

What do you all think for Crain? Keep the falchion, or go for the vicious scythe? When I do crit with the scythe, it would be insane. Vicious could be a good enhance,net for me as well.


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

I can't choose for you man; I've never liked the Vicious enhancement myself.


You have stripped her body of usefull items and tossed it a a fountain of acid so you decide to move on and search the rest of the place.

You eventually find a another lab were you find someone still working on a corpses.

The man is clearly not human you can tell that even from a distance away. He has pale grey skins and long pointed ears as well as red eyes and elongated claws.

knowledge religion dc 16:

He is a nosferatu vampire

He stops working as you approach you can see that behind him are two steel tables on one is Cedric your missing companion and on the other is Ruan the bard that went missing at the manor.

"Well then you must be the source of all that racket I heard earlier. You can relax I have no intention of fighting you. My work has little to do with what the cult over there was doing and I have no love for Urgathoa, the red manthis or the grey maidens and the doctors. I merely agreed to a deal with them. I provided them with a few vampire spawns to use how they wanted and I helped them a bit with their own experiments and they helped me with mine as well as provided me with a lab and some peace and quiet. At least until now. I can see that I will not be able to continue my work here so I would like to make a new deal with you."

The vampire is clearly unafraid of you and you get the feeling he would be a formidable opponent in a fight.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"We're listening. Say your piece, and let's figure things out."

Crain is holding that magical scythe, pondering just how magical it might be against this strange creature.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Knowledge religion
1d20 + 4 ⇒ (10) + 4 = 14

"Not sure what we ken work out, it seems likely tha either yer self, yer spawn err yer creations might show themselves in tha city err drag tha unsuspectin charmed err dead back to yer lair. So a deal has got tah protect tha people."


"The deal is simple allow me to have my equipment moved from here unhindered and I will simply leave this city" he says


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"If you leave, you will be leaving this city forever, correct? I don't want to see you stomping around here in three months. This is forever now, isn't it?"


"For your lifespan at least" he replies with a grin.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

"Look yer wantin a kingdom o tha dead, an this city is full o life, why not find yer own place fer all time, yer own plane err demi-plane, yah seem a patient sort. I wouldn't want tha crown o this place it's not tah mah liken. If yer gonna dream an scheme this is small potatoes, bub."


"Do not misunderstand me I do not plan on spreading my disease any more than is absolutely necessary for my research. Once I find a cure for my condition I will return to being human."


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Drakus' eyes focused on the creature, his own vote being thumbs down.
But he waited for the more diplomatic types to weasel what they could out of it first.


anyone else got anything to add?


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

As beat up as we are, I don't think we are in way prepared to tackle this toughie, best to let him go and forget he ever existed, lol.


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Mai adds
"I hope you find your cure, but for all you know the cure could be closer then you think and not require research subjects."

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