Curse of the Crimson Throne (Inactive)

Game Master DireMerc

The king is dead! In the Varisian port city of Korvosa, the death of a monarch leads to chaos, and only a small group of heroes can hope to save the city from its own darkest tendencies.

Houserules:

Houserules:

Casting: When casting a spell defensivly if you fail you do not automaticly lose the spell, rather you provoke an attack as you normally would for not casting defensive. If you are hit you must make a concentration check dc 10+damage taken if you fail this check you lose the spell.

Rolls:
Many rolls will be handled by the GM in secret.(don't worry, I don't fudge.)
Any result that can influence the character behavior will not be rolled open.
Rolls that will be handled by the GM:
Perception
Sense Motive.

if you make the check I will send you a pm or make a post and put it in a spoiler depending on the situation.

Sometimes I will roll Initiative others I will ask you to roll depending on the situation. In some situation (rarely) I will bypass init entirely and have you all go first and enemies second or have enemies go first and you all go after.

Combat rules:
I'm a fair GM, I dont roll combat in secret, I don't change results, I don't ignore bad calls from the characters.
Sometimes, character dies, but I'm not a player killer, if I think that an encounter will be easy handled, when it should be more challenging, I will make it a more challenging, if the party it's not prepared to face something, I will drop hints, if they insist... well killing one or two players never made me lack sleep...

Actions:
I'm a GM that do not punish the character for trying something new or cool, or even strange. Visual appealing actions are encouraged, the dc will of course depend on what are you trying, but you can try! If what you want to do is wicked cool, I can even bend the game mechanics to allow it! The most importat part is: You are villains. Villains are smart, resourceful and have style! Have you ever seen a memorable villain that could just swing his sword and do nothing more?

Posting Rate
If it could be done, I expect 1/day posting, if you can post more, it will really good.
During weekend, this rule does not apply. If you are able to post, great! But dont stress over this, everyone need some time to rest (In my case, I need time to play and DM :D on my tabletop games).

Level up
Aside from character creation, when you level up, if you want something not from core rulebook, you'll need to search it inside the game. basicly what you need to do is just show in game your character is searching for that knowledge. This rule is not meant to prohibit anything, I just don't like something like this: "Character always as a full caster, never picked up a sword in his entire life, and then he gain a new level and says: Master, I'll level up as a fighter now..."

Loot tracker
Google docs


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Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Deal!


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

I'll be out camping this Long weekend, with no internet.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Diplomacy? From a dwarf?

"Bah!"

and

"Hum-bug!"

Somebody help me out with this....


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

You know you want to go in on a weapon that disrupts undead....

It only takes two of us... ; )


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

So does the armory contain a suit of +1 impervious stone plate?


Sure


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

I am all for moving on, and assuming we were more interested in drinking than selling loot........


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

I say we sell it all that's not been claimed.


Queen really needs to stop having these public announcements they never go as planned.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Sorry Crain that talk about you taking a bolt through the head made me think about......

This


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Lol, I had forgotten about that story. That's really wild.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

If the DM is ok with this, I had some downtime to craft a couple wands...
Cure light wounds and shield of faith.

As far as sinking goes, I can prepare air bubble in my first level slots for everyone....


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

WoodenWall Data:

Walltype:Wood
Typical Thickness:6 in.
Break DC:20
Hardness:5
Hit Points (based on 10 X 10):60 hp

So is the Break DC a single STR check or something else?


If you make a str check and beat the break dc then you can break trough the wall yes.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Sorry posting from vacation so very spotty.....


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Like my renders, you can make them too as there is aa
Daz Platinum Club sale going on and Pro Bundles are 40% off (65% if platinum)
This offer will likely last about 24 hours.
Recommend being in Platinum club to save more.

I even use these as A GM tool.


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Fixed Link

Mai Asta Isabella wrote:

Like my renders, you can make them too as there is a

Daz Platinum Club sale going on and Pro Bundles are 40% off (65% if platinum)
This offer will likely last about 24 hours.
Recommend being in Platinum club to save more.

I even use these as A GM tool.


So drakus died but bring the body and Donagar can revive him. Also I sugest you get out of the burning building now.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

CLW 1d8 + 6 ⇒ (6) + 6 = 12
CLW 1d8 + 6 ⇒ (2) + 6 = 8
CLW 1d8 + 6 ⇒ (6) + 6 = 12
CLW 1d8 + 6 ⇒ (1) + 6 = 7
CLW 1d8 + 6 ⇒ (8) + 6 = 14


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

For myself
my math

CLW 1d8 + 6 ⇒ (2) + 6 = 8
CLW 1d8 + 6 ⇒ (7) + 6 = 13
CLW 1d8 + 6 ⇒ (8) + 6 = 14
CLW 1d8 + 6 ⇒ (6) + 6 = 12
CLW 1d8 + 6 ⇒ (1) + 6 = 7

18 charges remain.....

DM let me know when I can change out some of my prepared spells (aka remind me!)


Just heard a few hours ago my uncle passed away so I will be away for a few days as I go back home for the wake and funeral.

I will make one last post before I leave however but not right now.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Thoughts to you, merc. Take your time.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Sorry to hear so


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

you have my condolences, take your time.


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Wellllll, if it HAS to be done, you MIGHT be able to sell my cloak of resistance +2 and efficient quiver to raise the funds...


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Do we have a party kitty with any funds in it? Perhaps we all could kick in some so he doesn't have to pay for it all by himself.


I haven't been tracking the gold I hope someone was lol


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

To be fair I assume that selling off the deceased items to raise dead said individual is a perfectly fine alternative.....


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Actually, I've been saving up for better armor, so I have about 3500 in cash. Add the Efficient Quiver and you'll have 5300 for your diamond dust.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Nice...lets get the good Sergeant back into the game and go from there.


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

There might be unassigned loot we can sell so we don't have to get rid of my magic quiver. Maybe something in that lockbox?


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6
Sgt. Drakus wrote:
Actually, I've been saving up for better armor, so I have about 3500 in cash. Add the Efficient Quiver and you'll have 5300 for your diamond dust.

surely with that much cash on hand we can get the rest...


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)
Sgt. Drakus wrote:
There might be unassigned loot we can sell so we don't have to get rid of my magic quiver. Maybe something in that lockbox?

No one will help me try to open the chest, lol...


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6
Crain Tresselmore wrote:
Sgt. Drakus wrote:
There might be unassigned loot we can sell so we don't have to get rid of my magic quiver. Maybe something in that lockbox?
No one will help me try to open the chest, lol...

I will right after I make sure Drakus wants to be brought back!!!!


pretty sure he does.


Merry Christmas everyone!


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

You too, DM, and to the rest of the squad!


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Updated spells prepared for the next day...


Happy new year, everyone!


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Happy New Year, everyone...


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Happy new year!


1 person marked this as a favorite.

Hey so lately my posting has been a bit off game. I currently work two full time jobs one overnight and the other during the day sleeping 4 hours before and after my daytime job and working all night. I am somewhat burned out lol.

This is temporary and I should return to a sane schedule at the end of this month.

Just letting you know what is going on.


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Daz is having a genesis 2 blowout sale
Make great character renders and scenes for GMs and players alike.

Limited time only


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Off to the coast for vacation, back Sunday. Bot me as needed.


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Is the guy in front of me an enemy?


yes


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Looks like CotCT is getting an offical PF Update


sweet


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

I don't need anything we found so far. I wouldn't mind getting the Gauntlets of Ogre Power, but I already have a Strength belt.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Is anyone currently saving for anything or is there anything anyone wants to purchase out of selling the loot?

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