Curse of the Crimson Throne (Inactive)

Game Master StephNyan

Map of Korvosa
Map of the Dead Warrens (Secret Lair)


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Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

GM

Spoiler:

Denario smiles faintly.
"Yes, well, i'll have to pay as much attention to the surroundings as i do at my job.
I'll keep one of these in hand and the other as secondary.
I'm taking my usual things along as well."

He ruffles his sis' hair, hugs his mom and slaps his father on the back.
"Well, you guys lock up firmly after i'm out."


Baer & Allyph:
Baer hits the the man who hurt Allyph not once, but twice. The man drops to the ground, and his comrades realize they're now outnumbered. "Run!" one of them yells, and the four that are still standing try to withdraw.

The mob, or what remains of it, doesn't get far. Another party of guards has just returned from their patrol, and the mob runs into them. the mob surrenders.

"Thanks for your support," the guard who called out to the drunk Watch Sergeant says to Baer and Allyph. "We're going to lock these thugs up."

he looks at his Watch Sergeant and shakes his head in disapproval, then takes a quick look at Allyph's wounds. "If you join us inside our medic could take a look at your wounds," he says to Allyph.

"Miss," the guard says as he turns to Baer, "could you please help me drag the... uhm... Watch Sergeant inside?"

Denario:
Denario's parents lock and bar the door behind Denario as soon as he's outside. "Bye," he hears Emily say just before the door closes.

The street's a mess. Some of the windows of other houses have been destroyed, and one door's missing. The furniture that once was inside the house is now broken and on the street.

Heading for the Academae first, because your job's there? Or do you go somewhere else first?

Kwoon:
Thanks for the ideas! I'll check those options out.

As Kwoon turns around to withdraw from the men he sees a small party of guards approach into his direction. Three of them have their swords drawn, and one of them holds a heavy crossbow.

Bolt: 1d20 + 3 ⇒ (20) + 3 = 23 Damage: 1d10 ⇒ 10
Confirm Crit: 1d20 + 3 ⇒ (2) + 3 = 5 Damage: 1d10 ⇒ 5

A bolt's released from the heavy crossbow and hits the man that was heavily wounded by Kwoon in his chest. The man drops to the ground, and his comrades flee.

"Sir!" one of the other guards says, approaching Kwoon with one of his fellow guards. "You don't look well. Do you have a place to go? We could bring you to the guard station, our medic could take a look at you."

While two of the guards approach Kwoon and offer him help, the one with the heavy crossbow reloads his weapon. The fourth guard stays near his companion who's reloading.

Their arrival may seem a bit random after you decided to withdraw, but they were going to arrive this turn no matter what you'd done. If you'd gone down earlier the men would've tried to rob you, but the guards would've arrived in time to prevent it.

I let everyone reach a safe destination, and gave everyone an optional encounter on their way to that place. Leaving the safe place during the first night could place them in a pickle, 'cause they'd be alone with a lot of angry mobs roaming the streets. But I don't like killing off characters, especially not on their first night in the city. Hence the guards.

Mavor:
Mavor awakes when he feels something on top of his belly. He opens his eyes and sees something move below the blanket, and when Mavor lifts the blanket two big shiny eyes stare at him. "Mee," Pooky says weakly, not yet able to properly meow like a grown cat.

The kitten continues its journey from Mavor's belly to the half-orc's face. Once he's reached Mavor's face Pooky continues to stare Mavor in the eyes. A muffled giggle can be heard from the corner of the room, and if Mavor would turn his head he'd see Blythe in the door opening to the kitchen. She looks amused by the scene on her couch.

Mavor can still clearly hear the chaos in the streets. There are currently less explosions, but he still hears the occasional mob pass through the street.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

GM

Spoiler:

Denario ignores the broken house and heads straight for the academy.

"Quite a mess, but whoever was in there is long gone waiting this one out. It might be chaos but the city guards aren't the type to let things like this slide.


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

@Baer and Allyph:

Baer carries her staff in one hand, using the other hand to grab a large part of the Sergeant's uniform and begin to drag him inside.

"*Oof*...this is a weight you do not need tonight. Things are strange...I would have thought the order of succession would be clearly established," Baer remarks to the guard.

"Allyph, are you alright?"


Baer & Allyph:
"I fear it's not that easy," the guard who's dragging the Sergeant with Baer replies. "A lot of emotions are involved in this. We have a hard time dealing with all these riots."

Once inside station they move to a room with several beds. Curtains obscure the few one several of the beds, indicating those beds are occupied. The guard and Baer drag the Sergeant onto one of the beds, and the guard closes the curtains. "He'll just need some sleep. Please join me in the main room."

The main room is filled with several rows of long tables and banks. While Baer and one of the guards dragged the Sergeant to a bed a medic has come to inspect Allyph's wounds. "Hmm, I see," the medic says and places a hand on Allyph's wound. "Here, drink this. You got wounded helping us. The least we can do is treat your wounds."

CLW: 1d8 + 3 ⇒ (5) + 3 = 8

Allyph's wound closes, and not even a scar remains.

"They're locked up," one of the other guards informs his comrades when he returns from the station's prison, "but the cells are getting crowded..."

Denario:
When you arrive at the Academae the gates are closed. Several guards stands in front of the gates, and tell everyone who wants to enter the Academae's ground to leave. Some people walk off, but some continue to discuss with the guards. "My son's inside! I want to see him!" a man says to a guard.

"No one is allowed to enter the Academae's grounds until the riots are over," the guard replies. "I'm sorry, sir. You'll have to leave."


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Baer & Allyph:
"I've felt better," Allyph lets Baer know as they enter the guard station.

Allyph winches when the medic touches her wound, but then the medic uses her spell. The wound closes, and Allyph relaxes.

Allyph studies the new skin. "Looks good again."


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

GM

Spoiler:

Denario glances briefly at the rejected person.
I don't know if these are the academy guards or city guards, otherwise i'd have called them by name.

At first he'll try to move as casually and inconspicuously to avoid drawing their attention.
Stealth: 1d20 + 3 ⇒ (11) + 3 = 14

If they do try to halt him:
"Easy there, it's me, i work here.
I'm well aware of the fighting throughout the city, but i have official business here."


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

@Baer & Allyph:

Baer waits patiently for Allyph to be healed, ready to move on from the guardhouse.

"Come on, Allyph. We have places to go and things to do."

* * *

When they are outside, Baer will ask Allyph a question that has been nagging him.

"Did we remember to bury Zellara's head? The ending was blurry and I forget."


Male Human Monk (Flowing/Qinggong/Vow)/2 (HP 19/19 | AC:16 | T:16 | FF:12 | CMB: 5 | CMD:17 | Fort:+6 | Ref:+7 | Will:+6 | Init:+4 | Perc: +7 | Speed 30)

GM:

Hung Hei Kwoon will accept the offer to go to the medical station, but insists on paying for services rendered (part of his code: don't do anything for free and don't accept things for free). "I have some left over gold, I will pay for some healing by your medic. I am grateful for your uncanny timing. They keep asking what side I'm on, but they are instead more interested in taking things that don't belong to them. I support whatever side that protects the things that belong to their rightful owners."


Denario:
They're city guards. Also note the Academae's surrounded by a wall. The gates are closed so you can't sneak inside.

"Got anything to prove it?" the guard asks to Denario. "You're not the first to claim he belongs inside."

Kwoon:
"You sound like you'd make a fine guard!" the guards who addressed Kwoon earlier says and laughs. "A man who values justice! If everyone were like that we wouldn't have these riots."

He motions for the other guards to join them. "Come one guys, let's go to the guard station!"


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Baer & Allyph:
Allyph looks like she's about to facepalm herself when Baer mentions Zellara's head, but her hand moves in front of her mouth instead. "Oh my... How could I forget...?"

She nods and starts moving. "Let us bury her head, and then proceed to her home. Or shall we first go to her home and leave a message, in case the others arrive there while we're gone?"


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

Baer & Allyph:
Baer smiles as Allyph facepalms, echoing her sentiments exactly.

We are more alike than not, but she is not pretty like me.

"Let us go bury the head. Then we shall try to find the others. We have the money, they will wait for us."

Baer goes to bury the head. Then to the meet up.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

GM

Spoiler:

No surprise, safety is a priority here.
Denario shows the sign of his employment to the guards.
Be it a pin/badge/trinket.

"Here you go. So, could you tell me if the academy is in any worse condition than the streets?
I don't quite see principal swinging a greatclub with his age."


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

GM:
Mavor pats the little kitten on the head and sits upright slowly so the kitten has time to get off gently. He then looks in the direction where he had thought he heard the giggling come from.

"Morning Blythe." He says as he looks around and listens to the ruckus still going on outside.
"Seems like it's still not safe to go out alone onto the streets. You need to go to work today?" He asks obviously implying that he'd escort her there if she wants.


Baer & Allyph:
The journey back to the fishery isn't without hindrances. Baer and Allyph encounter occasional angry mob and have to take some detours. Eventually they reach the fishery.

Baer and Allyph soon find Zellara's head. It hasn't moved from the place where Kwoon smashed the box it was stored in. Flies and larvae cover the head.

Denario:
The guard takes a quick look at the pin Denario show and looks him over. "Are you sure you want to go inside? I have orders to keep everyone who belongs to the Academae inside until further notice."

A familiar voice, that of Zellara, suddenly rings inside Denario's mind: You're needed elsewhere, Denario.

Till the riots are over no one may leave the Acadamae grounds. You'll may be stuck there for several days, depending on how long the riots last

Kwoon:
It doesn't take long for Kwoon and the guards to reach the guard station. The main room has several rows of tables and banks besides them. Once the medic joins Kwoon, he asks Kwoon to take a seat while taking a quick look at the wounds the monk suffered.

"You'll feel better in a moment," the medic informs Kwoon, and places his hands on the wounds.

CLW: 1d8 + 3 ⇒ (5) + 3 = 8

Kwoon's wounds completely heal, and the medic takes his leave. One of the guards walks up to Kwoon. "It's just a couple more hoours till it's day again. You should rest. We have some beds, you can use one."

The guard shows Kwoon the beds in another room. All the beds have curtains around them. Some curtains are closed, and the unoccuied beds have the curtain open. "Just take one of them, and pull the curtains closed. Let us know you're awake in the morning, okay? We'll be in the main room."

Mavor:
"Morning, Mavor." Blythe approaches and picks up Pooky, who stubbornly tries to stay on Mavor's belly.

"My boss said if the riots would continue he'd keep the tavern closed. I guess I'll just keep the door locked."

Blythe gives Mavor a worried look. "You going out there? Take care, will you? And feel free to come back later, if you'd like to. You helped me, and you're welcome to stay another night."


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Baer & Allyph:
"Yuck," Allyph mumbles as she sees the state the head's in.

She picks up a stick and starts digging a hole. The progress isn't very fast. "You suppose they have shovels in the fishery?" Allyph asks Baer after some time. "Hmm... no, I can't remember seeing any..."

Allyph continues digging with the stick, and eventually hands the stick over to Baer. Beads of sweat show on his face. "Could you... please take over for a moment?"

I'm not made for this kind of labor...


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

@Baer & Allyph:

Baer will happily take over for the half-human sorceress...if she wasn't already helping.

"Of course, go rest yourself. You half-humans are not built for strength or endurance. I will dig and bury."

Baer digs and digs until the hole is deep enough to bury. When it is finished, she will look at Allyph.

"Do you wish to say some words to honor the witch?" Baer asks somberly.


Male Human Monk (Flowing/Qinggong/Vow)/2 (HP 19/19 | AC:16 | T:16 | FF:12 | CMB: 5 | CMD:17 | Fort:+6 | Ref:+7 | Will:+6 | Init:+4 | Perc: +7 | Speed 30)

GM:

I assume the market rate for a spell like that is 50gp (potion of Cure Light Wounds), which Kwoon doesn't have (I only have 28 gold from Jovalson's family, the rest is allocated to the other players who were hired after the fact by his father). As such, I have to refuse the spell. It would be against his principals to accept service like that for free. I will also pay for the lodging, and will make changes to my profile. As such, I will update my HP by 1 for the night's rest. That will put me at 4/11 and 27 gold.

"NO! No spell please! I will just take regular medicine or let the wound heal over time. Thank you, but no spell." Hung Hei Kwoon will wobble over to the dark room, give them 1 gold for the room and security services.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

GM

Spoiler:

"Regrettable, but that would be for the best.
Make sure they have their rational supplies stocked, something as large as the academy has alot of mouths to feed."

He gets the weird vibe the voice is coming from the harrowdeck he's got on him.
Only one place i know of that can be.
Denario heads off to Zellara's house.


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Baer & Allyph:
When Baer takes over Allyph looks a bit confused.

Isn't she a half-human as well?

"It feels a bit weird to say last words, because her spirit said she'll still be around sometimes... but okay."

Allyph thinks for a moments, then addresses the dead head. "Thank you, Zellara, for giving me your guidance when I needed it. You have helped me get rid of a nightmare that's plagued me for over nearly a year. I do hope that fulfilling your request, which is burying your head, shows you my gratitude."

She smiles as she turns to Baer. "Do you also want to say some last words?"


Denario:
Denario starts walking toward Zellara's house. In the corner of his eyes he sees movement in one of the alleys. He soon hears footsteps behind him, and when he turns his head Denario sees two shady looking men are following him from a distance of 30 feet.

Kwoon:
The medic is surprised at Kwoon's refusal of a free service.

"Are you... sure?" he asks. "I'm going to go to bed as well. My spells will be fully recharged in the morning."

Whatever Kwoon decides, the following morning he wakes up rested (and at least slightly less wounded). He hears loud voices inside the station's main room. Outside, in the distance, are a few small explosions.


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

@Baer & Allyph:

Baer nods somberly.

"If you are angry for your death, keep it with you in the afterlife...it will serve you well as you strive to reach from beyond to find retribution upon those who wronged you. You must not rest until they suffer for what they did to you."

Baer finishes her speech, thinking it was pretty well done.

"Anything else, Allyph? Shall we move on?"

Baer is ready to go to the meeting spot.


Male Human Monk (Flowing/Qinggong/Vow)/2 (HP 19/19 | AC:16 | T:16 | FF:12 | CMB: 5 | CMD:17 | Fort:+6 | Ref:+7 | Will:+6 | Init:+4 | Perc: +7 | Speed 30)

GM:

Please see PM on the matter. I will just forgo the mage armor potion I suppose, and I will update my inventory to reflect the use of 1 mage armor potion.

Kwoon will pay the man 50gp for the healing. "Was going to get a potion of mage armor since I only wear these clothes, but maybe next time. Gotta heal up I suppose. Saving that kid was the worst financial mistake I've made in a long time."


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

GM:
"Morning to you too." Mavor says before letting out a yawn. "Hope the riots didn't keep you out of your sleep too much."

He says after Blythe picked up Pooky from his belly. He gets up and clothes himself again in his regular garments and armour.
"I can take care of myself, don't worry. Most rioters will avoid me I think." Mavor grins and takes a bit of hard tack and a sip of water.

He collects his weapons and his backpack and looks to Blythe with a slight smile.
"You be careful too okay? If you need any help don't hesitate to ask for me. Usually that big half-orc with the bigger axe suffices, the name Mavor doesn't ring many bells. Else leave a note at this adress or ask someone to do it for you, it's in a bad part of Old Korvosa."

Not sure where Blythe herself lives, but I imagined Mavor to live in or close to a bad district himself. Or at least has a refuge there.

He lays a hand on her shoulder and then leaves through the door, waving over his shoulder as the door falls shut.
Where to now? Rioters are everywhere nowadays, let's see what people are up to. Might as well head back to that house from yesterday, see if those other people came back.

Mavor heads to Zellara's to check if anything has happened there and see if any of the others are there as well.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

GM

Spoiler:

As Denario notices the shady types he quickly looks for a way to climb up to the rooftops, as to continue his way above and hopefully ut of sight & reach.
Climb: 1d20 + 5 ⇒ (14) + 5 = 19
I have no time for this.

If not, he'll doubletime his way, taking a sprint.


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Baer & Allyph:
"I'm ready," Allyph says after looking at the 'grave' for several more seconds. "Let's go."


Baer & Allyph:
You leave the fishery and head for Zellara's place. When you return to Zellara's home you find the house abandoned, looking as if it had been empty for weeks. No sign of food, the wall hangings, the rugs, or Zellara herself can be found—the furniture is in pieces scattered throughout the room.

There's no sign of one of the other party members, until...

Denario:
Denario quickly runs into an alley where he notices an easy way up the roofs. He climbs up and quickly lowers himself in another alley. The two thugs that were following also climb up the roof, but Denario shakes them off by circling the building and taking a small detour. A while later Denario arrives at Zellara's place. When he returns to Zellara's home he finds it looking as if it had been empty for weeks. No sign of food, the wall hangings, the rugs, or Zellara herself can be found—the furniture is in pieces scattered throughout the room.

However, there are two familiar faces when you enter...

Kwoon:
You could propose paying the man later, or doing a favor for him, but I wouldn't worry too much about the money: once the party's back together you can sell the loot from earlier. You'll have enough money for at least one potion of mage armor then. Your choice, but I'll reply to your previous post in case that's what you're going with.

"Uhm, thanks," the medic says when he receives 50 gold from Kwoon. He still looks a bit confused, but also grateful. "We can use this money for some supplies. Thanks again!"

I like Kwoon's policy, just keep in mind not all NPCs will get it. There are people who, like Kwoon, only do something for a reward. There are also people who do something for free.

Mavor:
Blythe lives in the Midland district. I'll place her house and your place somewhere on the map later.

"I will be," Blythe replies, "and I'll keep that in mind!"

She waves at Mavor when he leaves, and quickly locks and bars the door again. Mavor starts walking toward Zellara's place, and soon reaches it. He finds the house looking as if it had been empty for weeks. No sign of food, the wall hangings, the rugs, or Zellara herself can be found—the furniture is in pieces scattered throughout the room.

There are, however, some familiar faces...

READ OTHER SPOILER FIRST. Allyph, Baer, Denario & Mavor:
Baer and Allyph are the first to arrive at Zellara's house. They've barely entered when they hear footsteps behind them, and Denario enters the house.

Before the three have much time to greet each other, Mavor also enters Zellara's house.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

In general

Spoiler:

As Denario enters the house he notices the unusual state as he looked from left to the front.
However, as he turned his head to the right he sees Baer & Allyph.
"Hey there. Quite a thing going on here isn't there.
You two been having hindrances along the way too?"


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

Baer sniffs Denario as he walks in, trying to remember his scent.

"There you are human who sleeps with crocodiles. How was your day? Me and the half-human," Baer's head bobs toward Allyph, "...got the children safely home. The city seems at struggle with itself."

"Where are the others?"


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

"Greetings to you to.
If you're talking about the other half-orc and the silent monk, i don't know.
As for the city, it's a mess, they put the academy on lockdown."


Please continue using spoilers until everyone's arrived :)


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Baer, Denario, Mavor:
"Hi! Glad to see you made it!"

Allyph searches for a place to sit, but the lack of unbroken furniture makes he reconsider.

"We ran into a struggle between guards and a small mob this morning. The riots that started yesterday don't have to seem calmed down, not at all. Did you run into anything unpleasant?"


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

GM, Allyph & Baer

Spoiler:

"I headed for the academy with little trouble.
They had it on lockdown and then i heard Zellara's voice and came here.
I was followed by some shady types but managed to climb and trick around them."


Male Human Monk (Flowing/Qinggong/Vow)/2 (HP 19/19 | AC:16 | T:16 | FF:12 | CMB: 5 | CMD:17 | Fort:+6 | Ref:+7 | Will:+6 | Init:+4 | Perc: +7 | Speed 30)

GM:

Upon awaking, Hung Hei Kwoon will ask anyone nearby in the station, "Why do I hear explosions outside? Is everything okay?"

Apologies for not posting yesterday, was my anniversary.


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

Allyph, Baer, & Denario:

"Yes, the half-orc...he would be handy if this city continues to simmer," Baer remembers. "We buried Zellara...I suppose the effect here changed when that happened. This place doesn't seem as nice now, does it? I can only hope that she continues to rage against those who have wronged her...even in undeath. Might she hunt down Lamm in Pharasma's queue and kick him to Styx."

Baer seems cheered by the thought.

"Denario, you should come with us after this to sell our goods...you owe me a new scroll," Baer teases, a small smile betwixt her tusks.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

Baer & Allyph & Mavor

Spoiler:

"Oh? Is that so.
Well, after what happened that could be considered."


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

Baer, Allyph and Denario:
Mavor walks in a while after Denario, Baer and Allyph have started their conversation, not hearing anything they have said about himself, he looks a bit surprised to see so many of you already inside the house.

"Well well, seems many of you had the same idea as I did. Guess you all survived the riots in one piece as well." Mavor looks to the sudden change in scenerey since the last time he has been here. "Seems the place has changed quite a bit since last evening. Shame though, the house looked pretty solid and cosy if I might say so."

"So what happened to you three? I myself clubbed two townsmen who thought they could have their way with a waitress, nothin' too difficult."


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Baer, Denario, Mavor:
"Hey!" Allyph waves at Mavor when he enters the house. "I hope the last one from yesterday evening will show up soon."

"Baer and I brought the kids to an orphanage yesterday evening. Earlier this morning there was a drunk guard, we brought him to the guard station. Turned out to be a sergeant of some sort, but I forgot what they called him."

Allyph's spotted a half broken chair while she talks. It misses two legs, but seems fine otherwise. She place it against the wall so it doesn't fall and sits on it.


Kwoon:
"The riots haven't ended yet," a guard informs Kwoon as the latter steps into the main hall and asks his questions. "The city's a mess."

Another guard joins the conversation: "I see you're awake! You slept most of the morning. Didn't even wake up when a mob gathered in front of the station and started fighting. Anyway, take care when you go out there. You look like you're strong, but I heard what happened to you last night."

None of the guards Kwoon saw the previous evening is currently present in the station, but you saw the medic walk into another room minutes ago.


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

@notKwoon:

Baer seems relieved when Mavor enters the room and tells his story. She adds a few snorts of agreement when Allyph relays theirs.

"Also, we remembered to bury Zellara."

"I cannot believe this death is leading to so much chaos. Maybe the leaders of the two factions should meet in combat to decide who is right? That way fewer innocents will die and we can travel unmolested."

Baer begins to sort the gear to be sold and split.

"I hope to sell this stuff soon, I dislike carrying so much...especially with all the chaos outside."


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

@not Kwoon:
Mavor nods as Baer mentions burying Zellara. "Good that you did, I think most of us forgot as suddenly all hell seemed to break loose in the city."

Mavor walks around the room inspecting it with great zeal, almost as if he's checking out a possible new home.
"I believe there's just one faction here Baer. The Queen's. Most of the opposition are simple citizens I'd wager, the fight you suggest would be pretty much one-sided."


Male Human Monk (Flowing/Qinggong/Vow)/2 (HP 19/19 | AC:16 | T:16 | FF:12 | CMB: 5 | CMD:17 | Fort:+6 | Ref:+7 | Will:+6 | Init:+4 | Perc: +7 | Speed 30)

GM:

"Looks like you could use a hand restoring order in the city. Is there job opportunities available, even on a temporary basis?" Hung Hei Kwoon will investigate and follow where the medic is going. Perhaps whomever was injured might need protection, for a fee.


Kwoon:
"The captain is currently out, you'll have to ask him about a job. I'd say we could use someone. You'd have to come back at the end of the day."

The medic goes to the room with the beds and checks up on some patients. "You saw I make use of healing magic. As I was the one treating your wounds yesterday I doubt you're much of a healer, no offense intended. There's currently nothing I could use help with, the people you see here mainly need rest."


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

@notKwoon:

Baer tries to settle down to wait but ends up pacing around the room.

"Why are we waiting again? He is probably lost to the same riots that almost got us."

Baer paces more, grumbling under her breath.


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Baer, Denario, Mavor:
"Waiting for the monk, Kwoon," Allyph replies to Baer.

Allyph shifts on her not-too-comfortable broken chair. "If he doesn't show within the hour, shall we go ahead and sell the things? we can try to seek him out later, or perhaps we'll run into him."

Kwoon's player used to be on the forums each day, but he's been gone in both this game and the one he runs. I'm going to send him a PM to ask him if he's okay. If he doesn't reply, or is going to take considerable time to rejoin, we'll move on.


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

@Allyph, Denario, & Mavor:

Baer looks at Allyph and nods, but then resumes her pacing.

Baer looks at Mavor, trying to strike up a conversation.

"Is your orc side from mother or your father? To whom were you whelped?"


Male Human Monk (Flowing/Qinggong/Vow)/2 (HP 19/19 | AC:16 | T:16 | FF:12 | CMB: 5 | CMD:17 | Fort:+6 | Ref:+7 | Will:+6 | Init:+4 | Perc: +7 | Speed 30)

GM:

Hung Hei Kwoon, at the sound of explosions outside, isn't exactly keen on running outside. But, he has a job to do, which is paying the people 28 gold each, and he has to keep that promise despite his feelings about it.

So, he'll try to make it over to the location for paying them, but at the first sign of trouble, Kwoon will turn and try a different route to the destination.


Kwoon:
It doesn't take long before Kwoon walks into a street where an angry mob approaches him. Kwoon ducks into an alley and takes a small detour. Eventually he reaches Zellara's house, though it's taken him half an hour longer than it usually would've taken.

When Kwoon enters Zellara's home he finds the house itself looking as if it had been empty for weeks. No sign of food, the wall hangings, the rugs, or Zellara herself can be found—the furniture is in pieces scattered throughout the room. The other people Kwoon met the evening before have already gathered.

Bye-bye spoilers!

Kwoon enters Zellara's house, where the other members of the party have already gathered. Allyph's sitting on a half-broken chair with two legs, which she placed against the wall so it doesn't fall. Baer's pacing the room impatiently, while Mavor seems to be inspecting the place. Denario's standing, and listening to an ongoing conversation between the others.


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

Mavor looks around the rooms of the house and when baer begins the causal conversation about his heritage he was just inspecting the kitchen area and pops his head back into the main room.

"Not much to say I'm afraid, I'm an orphan, my mother presumably left me here in Korvosa when her and her caravan left again. From what I'm told the caravan consisted mainly of Shoanti tribesmen and tribeswomen. So it's quite possible my father was an orc, but I can't be certain."

When he pops his head back to answer the question he sees the door open slightly and catches a glimpse of Kwoon looking in.

"Look what the cat dragged back in. Looks like we all had the same idea to return here, one way or another."

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