Welcome to the OOC Thread!
This is where we get to have all our Out of Character discussions. Please feel free to email/chat with me directly as well if it's a more private matter for your character. I'm available.
Don't forget to check the campaign info tab. I will be updating it with current information from time to time. If there's something you'd like to see regularly posted there, let me know.
I know where some of you call home, but if I do not, please let me know where you are staying in the city. Rents range widely and the midlands area is the cheaper section (short of the really really cheap stuff in the shingles or in the slums outside the city).
I'm presuming at this point in your careers you're staying in studio apartments given your generally poor characters. Even in the Midlands studio apartments run 2-20gp per month (higher the higher up the slope you get with the cheapest in the docks area).
If you have a good argument for something nicer I'm all ears - just drop me an email/chat/OOC comment and we'll talk about it.
As I've mentioned elsewhere, I'm not strictly tracking monthly expenses like this, but I do want to know where you call home. And not so I can burn it - I swear!
A Harrow Deck is a method of seeing into the future. At various points during the AP you will be receiving readings. Some of these readings are very powerful and will effect the outcome of your characters in subtle ways. These are represented in various ways which I will track, and as Harrow Points which you may use.
Early on you are faced with numerous situations where you need to be quick on your feet. During this portion you may spend your Harrow Points in the following ways. Using a Harrow Point is an immediate action (though in most cases you may use Harrow Points more than once per round if you have that many to spend).
You may spend a Harrow Point to reroll any one initiative check, Reflex save, attack roll modified by Dexterity, or Dexterity-based skill check. You must abide by the new result.
You may spend a Harrow Point to gain a +2 dodge bonus to your Armor Class for one encounter.
You may spend a Harrow Point to increase your base speed by 10'/round for one encounter.
You have just had one of those powerful readings. There are two main in-game effects. The first is one that I will track and will simply affect you individually at various times. The second is one that you get to use - the rerolls/dodge/speed bonuses.
You each have 3 points. You may use one or more points at a time, but each use is an immediate action. For example you could really pump up your armor class during an encounter to +6 (dodge) by spending all your points. You should know how many points you have left, but I will have the master list.
And yes, if you chose the reroll and don't like it, you may reroll again if you still have Harrow Points remaining. These are meant to reflect your special-ness and the power of fate. However, you cannot say take the AC bump after you found out I hit you and it would make a difference. You've got to do it before I roll.
Male Human (Init +5 | Per +12 | Fort +14 Ref +13 Will +9* +1 enchant, +4 language & sonic | AC 27 (f22/t17) | CMD30*)
You've got to do it before I roll./QUOTE]
How would you like to do that in the flow of PbP? In most combats I've seen the DM roll attacks and damage all at once in their post, and then the PCs go. This would seem to require one post where you say, "Fondo and Dandilioin, you're both being attacked," and then some wait for us to decide whether to use a harrow point.
The other option is to use the honor system and put NPC attacks in a spoiler, though that might also mean that you have to do one post where you do your attacks, adn then a separate that summarizes real effects.
For the Dexterity reroll we'll go back in time - though most of those are on your init anyway. For the AC - you need to declare it before I go. You can't do an immediate action flat-footed, so if I get initiative on you it's moot anyway. :)
Please level up to second level. As I mentioned I wanted to get you to second level early and here it is. That said, the early parts of this AP mean fast leveling. I'm going by what a few folks have recommended on the boards for level pacing and the recommendations of the AP itself.
Barael and Charlie, wait a bit and watch how the others post their new level stats. They'll do it here in the OOC and list their new skills/feats/etc.
half-elf current AC: 22, F15, T18 (Per +17| Fort +8, Ref +9 Will +6 | AC 16 (F12/T14) | CMD 17) With Mutagen: Perc +16, Will+5 AC=20/14/16, CMD=19
"What? We've barely just begun! Where are our months and months of first level? What about the near death experiences?" Dandi catches the feral gleam in her campanion's eyes as she fights for more first level.... "errp, nevermind. 2nd level, that's where we are! Yep! It's about time, too!"
I'll try to get that up today before 3:00pm, otherwise it'll be sometime tomorrow.
Male Human (Per +16 | Fort +7 Ref +11 Will +4 | AC 22 (f 18/t 14)| CMD 26/f 22)
"Ok, so I was looking over all the newfound goods, and I'm drawn to the hand crossbow. There's some kind of poetry to keep the weapon that was once turned against me. It's a small argument, and I'm easily persuadable if there are party members with no sufficient ranged attack." Barael rubs the bolt woundsite. "If you don't mind, I'm going to have a bit of a look at these two vials of poison. It might be a new kind of trouble I'm looking into."
Please add to your new spells and abilities to your 'memorized'/available lists as if you'd slept when you gained the level. You didn't sleep so any spells you may have used (like Charlie's Cure Light Wounds) don't come back.