Update Foundry adventure paths?


Paizo General Discussion


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Hello!

Is Paizo planning to update the Foundry VTT adventure paths with the Remastered Rules? If so, what is an estimated date we can expect those updates?


That's a question for the Foundry staff. Paizo staff don't work there.

Paizo licenses its Intellectual Property to other companies to make products they don't have the capacity to produce. VTT versions of Paizo stories are produced by the company holding the license, not Paizo.

You'll have to contacl Foundry to get an answer.


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Dancing Wind wrote:

That's a question for the Foundry staff. Paizo staff don't work there.

Paizo licenses its Intellectual Property to other companies to make products they don't have the capacity to produce. VTT versions of Paizo stories are produced by the company holding the license, not Paizo.

You'll have to contacl Foundry to get an answer.

The Foundry crew said it's a Paizo thing.


Its also a more complex question. Alignment's removal, sanctification, class changes, item changes, these are all under the purview of the "core PF2e system" rather then a singular adventure path. Foundry has already begun to implement the new spell name changes and similar stuff in their pf2e system.

For them to update the adventure paths it would need to be changes that specifically affected them BUT since people will be playing the adventure paths in the remastered foundry 2e system I think its all taken care of?

Everything except for specific monsters that show up in the path will be fine. Monsters that show up in the adventure and then get reprinted in the remaster rules probably will have multiple versions with different book sources that you can swap out in the compendium (like how you currently can with monsters that show up in APs and get repreinted).

I dont work for paizo or foundry but these are my best guesses.


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StarlingSweeter wrote:

Its also a more complex question. Alignment's removal, sanctification, class changes, item changes, these are all under the purview of the "core PF2e system" rather then a singular adventure path. Foundry has already begun to implement the new spell name changes and similar stuff in their pf2e system.

For them to update the adventure paths it would need to be changes that specifically affected them BUT since people will be playing the adventure paths in the remastered foundry 2e system I think its all taken care of?

Everything except for specific monsters that show up in the path will be fine. Monsters that show up in the adventure and then get reprinted in the remaster rules probably will have multiple versions with different book sources that you can swap out in the compendium (like how you currently can with monsters that show up in APs and get repreinted).

I dont work for paizo or foundry but these are my best guesses.

Thanks for some reassurance. I've just been preparing a campaign for months and it is completely made up of Foundry versions of the APs.

The bottom line I want to know is will things still "work." I don't want to prep for another 4 months (or start playing sooner) and then my adventures be broken. Those APs aren't cheap and I'm concerned all my work will be for naught.


If I am not mistaken, nobody is forcing you to use the most recent version of a module or system. You could just install the last pre-remaster version of of pf2e and your premium module and be happy.

By the way, pf2e has already started implementing some of the remaster changes. If you install the latest version, you can see how it's handled.

Director of Marketing

We have made no announcement that we are updating the Foundry VTT Adventure Paths with the remastered rules, no. Generally, errata passes on past adventures are rare, for example, when we publish hardcover compilations. When we begin publishing adventures with remastered rules we will say so.

Adventures Ahead!

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