Crypt of the Everflame PbP (Inactive)

Game Master Wilmannator

Crypt of the Everflame for GM Damo's PbP Superstars. Crypt Lower Map.


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Dot in when you have a character alias created! I'll set the scene when I have a little more time.

Grand Lodge

Male Human Unchained Barbarian 4 HP 41/41 53/53 : AC 20 (18 w/Rage); TCH 13; FF 18; F +7; R +4 (+5 vs Traps); W +3; CMB +8; CMD 20; Speed 40 ft; Init +4; Perc +7; Rage 0/12

Dotting with Strong Brute. Crunch is done, just need to work on the backstory (simple concept that I already have played out in my mind, just need to traslate it to written form).

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

Dot

Liberty's Edge

Male CG Wayang Sorcerer (Linnorm-Draconic Bloodline) 5 | HP: 23/23 | AC: 15 (14 Tch, 12 FF) Fire Resist: 5 | CMB: +0, CMD: 13 | F: +2, R: +5, W: +4 | Init: +3 | Perc: +10, SM: -1 | Speed 20ft | Fire Spit 7/7 | Spells: 2nd 5/5, 1st 8/8 | Daily Abilities: [Ghost Sound] [Pass without Trace] [Ventriloquism] | Active Conditions: None

Here comes Jaender, the hand-waved sorcerer! (as soon as I re-write his profile tonight...)

Silver Crusade

Male NG Human (Kellid) Slayer 5 | HP: 42/42| AC: 22 (14 Tch, 20 Fl) | CMB: +8, CMD: 21 | F: +5, R: +6, W: +4 | Init: +2 | Perc: +9 [+11 vs Traps), SM: +9 | Speed 20/30ft | Shirt Reroll: 1/1 | | Active conditions: None.

"I am Hamilton Trask. I have been to the World Wound, fought with the Medevian Crusaders against evils you can't even imagine, and I survived. I did things that that others in the Silver Crusade couldn't stomach, but what of it? All of us can't be Paladins."

More of him coming tomorrow, and this weekend. I'll have his character sheet ready, and scans of his chronicles. He'll be a "different" sort of Silver Crusader...

Silver Crusade

Male NG Nagaji Oracle (Battle Mystery) 4 | HP: 34/34 | AC: 22 (11 Tch, 21 Fl) | CMB: +6, CMD: 17 | F: +4, R: +3, W: +5 | Init: +3 | Perc: +9, SM: +4 | Speed 20ft | Spells: 1st 7/7, 2nd 4/4 | Active conditions:

DOT


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A man's voice echoes amidst a white nothingness. "I am Hamilton Trask." it says, seeming incredibly small. The white goes impossibly bright. As the brightness fades, colors can be seen. They coalesce to form a rural hamlet, Kassen, situated astride a river in the north of the vast and oppressive Fangwood.

An enormous, strong brute can be found at the edge of town, sitting cross-legged atop a rocky hillock with his much smaller mentor. While the smaller man is wrapped in furs and leathers to fend off the cold, the strong brute is almost nude. He shivers less, too.

"Thank you for meeting me here, Strong Brute," begins the man in leathers. Strong Brute knows him as Cygar, the Pathfinder who saved him all that time ago, "But I think it is time for you to begin the initiation rights for the Pathfinder Society. The mayor and I have been talking, and both of us have agreed that four winters is too long to go without conducting the town's ritual Quest for the Everflame.

"The Quest for the Everflame," begins Cygar, noting the confused expression on his young friend's face, "Is a ritual tradition that the town has maintained since its founding. Many years ago, a man called Ekat Kassen gave up a life as a very successful adventurer to set up a small community on the river Skelt - offering shelter for travelers traversing this formerly treacherous wilderness track. This town became known as Kassen's Hold, abbreviated these days to simply 'Kassen'.

"A mercenary and former companion of Ekat's, Asar Vergas, grew jealous of Ekat's success. He made up some pretext to invade Kassen's Hold, bringing a large force of mercenaries with him. For two months, the town suffered from relentless raids," Cygar's expression is a sad one as he relates the next portion of the tale, "Eventually, the town's scouts discovered that Asar had set up camp in an abandoned and ancient crypt in the forest. Ekat led a group of heroes who found and routed the army, but the town's founder suffered a mortal wound as he did so.

"To honor their fallen hero, the townsfolk interred Kassen's body in the ancient crypt that marked the site of his victory over Asar's army. They paid a visiting wizard to create an eternal flame that burns to this day above Kassen's final resting place. Every Autumn, a select few townsfolk brave the perils of the crypt to light a lantern from the flame and bring it back to the village. It is a dangerous mission and not many are brave enough to even consider attempting it. Glory may await, but so too does death for the unprepared."

Secret rolls:

Bluff: 1d20 + 8 ⇒ (2) + 8 = 10
Sense motive: 1d20 + 0 ⇒ (3) + 0 = 3

Wow. Great rolls.

Cygar pauses to allow Strong Brute to absorb the story. The fresh autumn breeze whips Cygar's cloak, bringing a chill with it that promises a cold winter.

"Recently, the town has had fewer and fewer willing participants and this ritual has fallen out of favor. The most recent winters have been particularly unkind to the town, though, and the mayor thinks that a boost to their morale is exactly what is needed," Cygar pauses again, and waits for the barbarian to look his way. As he meets Strong Brute's gaze, he continues, "The Pathfinder Society is aware of several younglings who would like to join the Society, yourself included. All have ties to the town, and the mayor has agreed to allow you all to complete the Quest for the Everflame and bring back the lantern lit with Kassen's flame to brighten the long winter nights. Moreover, the Decemvirate will count this as your initiation into the society, your 'confirmation' if you will. Complete it, and you will all be considered full members of the society: field operatives."

Some time passes before Cygar realizes the strong brute is unlikely to speak unless prompted.

"So, do you think you are up for it? Would you like to help out the town and join the Pathfinder Society?"

Grand Lodge

Male Human Unchained Barbarian 4 HP 41/41 53/53 : AC 20 (18 w/Rage); TCH 13; FF 18; F +7; R +4 (+5 vs Traps); W +3; CMB +8; CMD 20; Speed 40 ft; Init +4; Perc +7; Rage 0/12

The young man sits impassively, listening to Cygar recite the story of Ekat Kassen, Kassen's founding, and the betrayal of Asar Vergas. He is attentive, and nods imperceptibly when the man pauses at times, prompting him to continue speaking if he should so wish.

His facial expressions shift throughout the story, a furrowing of the brow at Asar's betrayal, raised eyebrows at the mention of the wizards creating the Everflame, sheepishness at the call to become a full-fledged member of the Pathfinder Society.

"This one is up to this challenge. Point this one in the right direction, and it shall be done." He nods emphatically to prove his point.

Grand Lodge

Male NG Human Hunter 4 - PFS# 141231-3 | HP: 20/28 | AC: 16 (12 Tch, 14 Fl) | CMB: +5, CMD: 18 | F: +5 [+10 for cold conditions], R: +6, W: +3 | Init: +2 | Perc: +9, SM: +0, Knowledge(dung +5) (geo +6) (nat +6) | | Speed 30ft | Animal Focus: 4/4min | lvl 2 Spells: 2nd (2/day)—spider climb, versatile weapon; 1st (4/day)—CLW, endure elements, entangle (DC 13), faerie fire | Wand of CLW-charges: 13/50 | Active conditions:

Dot. Human hunter.


N Female Wolf (4HD) | HP: -7/26 | AC: 18 (AC 24 moving through threatened squares) (14 Tch, 15 Fl) | CMB: +4, CMD: 19 (+23 vs. trip) | F: +6, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | | Speed 60ft | [/ooc] | [ooc]Active conditions: Snake (animal aspect)

Dot. Vox's wolf animal companion, Einhardt.

Silver Crusade

Male NG Nagaji Oracle (Battle Mystery) 4 | HP: 34/34 | AC: 22 (11 Tch, 21 Fl) | CMB: +6, CMD: 17 | F: +4, R: +3, W: +5 | Init: +3 | Perc: +9, SM: +4 | Speed 20ft | Spells: 1st 7/7, 2nd 4/4 | Active conditions:

As smaller than average 'man' walks up to the group. He is wearing woman's clothes, an oddly placed red wig, and he is clearly not human - sporting pale green scales.

I cannot wait to jump into the feet and go on an adventure with this group. They seem so exciting.

"Hallo interesting people. I am Ophiuchus Vargidan. I have a note to give to you."

As he reaches into his backpack, the others begin to stare at him, noticing that it is taking him a very long time to accomplish this seemingly simple task. The nagaji first pulls out a torch, "No that is not it"; then a sling, "Merian dear, please. Let me impress my new friends" he mutters to himself, "I know is is around here somewhere ....ahhh, got it!"

"Let me read it to you, it is from my father, Moltus."

Ophiuchus begins to read,

"Dear whomever, Let my daughter participate in the Quest for the Everflame or I will magic your man parts off. Signed... well he must have forgotten to sign it, but it is from my father, Moltus. He is my father." ends Ophiuchus. He immediately drops the parchment and it shoots away from him. He looks after it debating wether to go fetch it or remain with the group. After a moments hesitation, he scampers about to find the blowing note.


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Everyone stands outside the Seven Silvers tavern (so named for the seven members of the Silver family who run it, and the seven silvers it costs for a meal and board). The curious Ophiuchus walks up to them, looking over his shoulder as though someone else is there, occasionally talking to himself. They have all seen him around before, but never have they actually talked. That Vargidan family is so weird!

The transvestite Nagaji finishes his introduction and runs awkwardly after his note. It is eventually recovered. All that blowing around has revealed something odd about the note, though - the back of it is a portion of a map. It has clearly been torn off from a larger parchment, and the corner of the map side is inscribed with 2 of 6. Strong Brute remembers a similar note, given to him by Cygar, requesting participation in the quest (though not in so strong a terms as the one from Moltus Vargidan). He produces it, and notices a similar portion of map, his reading 1 of 6 on the side. They fit together to produce the top third of this Map to the Crypt from Kassen.

The newly met companions all feel it is best to head inside, given the strong breeze tugging at the two pieces of map, and find a table.

Each of you has a similar portion of map, given to you by your mentors. They are inscribed with a note of introduction, and also say Meet outside the Seven Silvers at dusk. Report to the Greathall at dawn. You may decide on your own numbering, the map is torn into 6 roughly equal parts and reveals the image from left to right, top to bottom.

"Welcome to the Seven Silvers, friends!" Jimes, the plump and rosy-cheeked waiter, helps everyone into their seats, "I'll be your server for this evening. What can I get for you? Some Brevic brandy perhaps? A splash of Ulfen gulping whisky? Oh, and the charbroiled quail is especially exquisite tonight."

Sense motive DC 15 or appraise DC 12, make the check yourself if you like:
Jimes is clearly attempting to get you to order the most expensive items they have for sale.

Silver Crusade

Male NG Nagaji Oracle (Battle Mystery) 4 | HP: 34/34 | AC: 22 (11 Tch, 21 Fl) | CMB: +6, CMD: 17 | F: +4, R: +3, W: +5 | Init: +3 | Perc: +9, SM: +4 | Speed 20ft | Spells: 1st 7/7, 2nd 4/4 | Active conditions:

"Oooooh it all sounds so good. I want to eat until I am a mattress with stuffing in it. And drink fish like a fish drinks water. I'll have one of each!"

Grand Lodge

Male Human Unchained Barbarian 4 HP 41/41 53/53 : AC 20 (18 w/Rage); TCH 13; FF 18; F +7; R +4 (+5 vs Traps); W +3; CMB +8; CMD 20; Speed 40 ft; Init +4; Perc +7; Rage 0/12

The young man appears thoughtful, weighing the waiter's suggestions. He finally shakes his head. "Water, please. And perhaps a stew of some sort? Or meat and cheese?"

The big lad looks askance at the...thing...nearby stating it's similes. The brute furrows his brows, trying to follow. He understands that the man/woman thing is trying to state its hunger, but has trouble following it.

The aroma inside the building stirs the man's hunger, but he is not sure what the serving-man is speaking of. He hopes he is not overstepping his bounds with his ambitious request.

Liberty's Edge

Male CG Wayang Sorcerer (Linnorm-Draconic Bloodline) 5 | HP: 23/23 | AC: 15 (14 Tch, 12 FF) Fire Resist: 5 | CMB: +0, CMD: 13 | F: +2, R: +5, W: +4 | Init: +3 | Perc: +10, SM: -1 | Speed 20ft | Fire Spit 7/7 | Spells: 2nd 5/5, 1st 8/8 | Daily Abilities: [Ghost Sound] [Pass without Trace] [Ventriloquism] | Active Conditions: None

Shadows flicker and slide across the floor and walls of the Seven Silvers establishment as the flames that light the main room dance in their sconces. The din of merriment spills out of the windows and doors as readily as the light from within, penetrating the dim light of dusk, as evening settles in the sleepy little town of Kassan. There is a chill in the air, the sky is void of clouds and a thousand pinpricks of light dot the deep darkness of the sky.

I count two so far, plus Cygar. This map piece says their should be 6. I think I will wait right here. Look at those stars...

Stealth: 1d20 + 14 ⇒ (6) + 14 = 20

A small figure sits just outside the door of the required meeting place. A plain black hooded robe covers the Halfling-sized humanoid as he contemplates the cosmos, staring up into the evening sky. Hiding in the shadows for no particular reason, at times he seems to meld with the darkness as it flows around him, constantly shaped and pushed by the light spilling from the bar behind him.

It's been so long since I have been back here. Moltus must have something up his half-baked sleeve. I haven't worked with him in years, and I wouldn't have even come back, if not for the summons. I thought perhaps my performance on the Red Redoubt was going to keep me out of the society forever, but I'll take whatever chance I can get, even if it means working with Moltus again. Hopefully this Cygar fellow is more reasonable than the last venture captain...

Grand Lodge

Male NG Human Hunter 4 - PFS# 141231-3 | HP: 20/28 | AC: 16 (12 Tch, 14 Fl) | CMB: +5, CMD: 18 | F: +5 [+10 for cold conditions], R: +6, W: +3 | Init: +2 | Perc: +9, SM: +0, Knowledge(dung +5) (geo +6) (nat +6) | | Speed 30ft | Animal Focus: 4/4min | lvl 2 Spells: 2nd (2/day)—spider climb, versatile weapon; 1st (4/day)—CLW, endure elements, entangle (DC 13), faerie fire | Wand of CLW-charges: 13/50 | Active conditions:

The young man strides purposefully through the darkned streets of Kassen, towards the noisy din of the Seven Silvers a little further along the road. Paces before the young man, a large wolf lopes, taking long silent strides, almost imperceptible within the dark, concealing clutch of the shadowed street. As the wolf moves its head side to side, inspecting the cross-streets and alleyways the two pass, its massive muscles flex and show beneath the flowing fur coat.

The wolf is clearly old, but it appears to have lost none of its deadly and bestial nature, and as the young man and beast move together it is unclear which is the subordinate to the other.

At the threshold of the Seven Silvers, the boys stops momentarily and peers as best he can through the windows close at hand, unaware of the figure nestled in the shadows nearby.


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Jimes rubs his hands greedily at the Nagaji's order.

"Certainly, madam! That will be two gold and one silver please," he says, hand out. When Ophiuchus passes him three gold, expecting change, Jimes instead says, "Wow! Thanks for the generous tip."

Turning immediately to hear the strong brute's order, perhaps trying to ignore Ophiuchus's protests, the shifty waiter screws up his nose.

"Water and stew is all you want?" When strong brute begins to withdraw the full order in favor of water and bread, or perhaps just the water, Jimes quickly changes tack, "Oh, no, stew will be fine. It's pretty good this time of year. There's still more meat in it than vegetable - and it's fresh aurochs, too, not the pickled stuff you get over winter. Three silver. All you can eat, comes with bread and cheese too."

When Strong Brute passes the waiter a gold in payment, everyone can see him ponder the coin and the amount of change due. He looks at the man's bulging muscles and seems to come to the conclusion that he'd best let the customer choose the tip in this instance, "Erm, so how much change will you be wanting from that?"


N Female Wolf (4HD) | HP: -7/26 | AC: 18 (AC 24 moving through threatened squares) (14 Tch, 15 Fl) | CMB: +4, CMD: 19 (+23 vs. trip) | F: +6, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | | Speed 60ft | [/ooc] | [ooc]Active conditions: Snake (animal aspect)

"Erm, so how much change will you be wanting from that?" a muffled voice carries outside from some unseen place inside the walls of the Seven Silvers, as the wolf inhales in the darkness, pulling in the scent of countless humans and food within the bustling building before her. As she sniffs, another scent triggers her senses, and she turns directly to face a small figure, standing within the shadows. What faint light is cast down from the twinkling heavens above, and escaping the unclean, rarely washed panes of the Seven Silvers shows brilliantly in her eyes as she stares in the direction of the figure.

At that moment, her eyes are not that of a wolf, and it is clear she can see plainly in the dark.

Einhardt snaps her jaws together, creating an audible click of her teeth, to alert the young man beside her that someone is close at hand.

Grand Lodge

Male NG Human Hunter 4 - PFS# 141231-3 | HP: 20/28 | AC: 16 (12 Tch, 14 Fl) | CMB: +5, CMD: 18 | F: +5 [+10 for cold conditions], R: +6, W: +3 | Init: +2 | Perc: +9, SM: +0, Knowledge(dung +5) (geo +6) (nat +6) | | Speed 30ft | Animal Focus: 4/4min | lvl 2 Spells: 2nd (2/day)—spider climb, versatile weapon; 1st (4/day)—CLW, endure elements, entangle (DC 13), faerie fire | Wand of CLW-charges: 13/50 | Active conditions:

The young man looks down to the wolf and pats her gently on the side. "Easy girl," he says to the beast, trying to see what the wolf can see, but finds himself confounded by the darkness pressing in close around him. "I don't think that one wants to be disturbed."

"You stay here," the youth says, stepping toward the doorway. "I'll get us both something to eat"

Grand Lodge

Male Human Unchained Barbarian 4 HP 41/41 53/53 : AC 20 (18 w/Rage); TCH 13; FF 18; F +7; R +4 (+5 vs Traps); W +3; CMB +8; CMD 20; Speed 40 ft; Init +4; Perc +7; Rage 0/12

Having just seen the exchange from Ophiuchus and the 'tip', the large man is more confused than ever. Deciding upon a safe tack, he simply says in his deep bass, "All of it."

In a fine mood at his good fortune, the Strong Brute turns to the other at his table, studying the 'woman' unabashedly. He doesn't mean to be rude, but he is very curious and makes no pretense about what he is doing.

Silver Crusade

Male NG Human (Kellid) Slayer 5 | HP: 42/42| AC: 22 (14 Tch, 20 Fl) | CMB: +8, CMD: 21 | F: +5, R: +6, W: +4 | Init: +2 | Perc: +9 [+11 vs Traps), SM: +9 | Speed 20/30ft | Shirt Reroll: 1/1 | | Active conditions: None.

The slayer finally makes his way into the town, eyes open for anything amiss. It was been a hard few years, since his redemption by Sir Ilivan of Erages. His hero and savior fell in battle against the demons of the Worldwound over a year ago, but Trask still continues to do what is necessary for Silver Crusade and Golarion. Even now he hears stories that this great man had only redeemed himself in the end, having fallen into a spiral of self-hatred due because of what the demons did to him.

Venture-Captain Jorsal of Lauterbury sent Trask down to Nirmathis with a cryptic message. "Go there, participate in their ritual and be cleansed." At least that is what the note said. The Venture-Captain could not say where he got it, but that is the way of things in the Society. Trask has learned to not ask questions.

'6 of 6. What in Korada's name is going on here? What is this a map to? I am sure the answers will come to me soon. They always do. I just hope that I don't have to use this damned bardiche too much. It has seen way to much action lately. Ah, the Seven Silvers, I must be here.'

Trask pushes the door open, looks around the room, glaring. "Who knows something about this damned map?"


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"Wow, thank ..." begins Jimes, before remembering how he phrased the question, "Oh, sure. Here you go." the waiter doesn't even try to hide the disappointment from his chubby face.

"And what would you like, sir?" the aptly nicknamed Rimes "Short Change" Iggins turns to the new and, what he hopes to be, more generous customer. The waiter's greedy eyes follow Vox as he walks up to the table.

Liberty's Edge

Male CG Wayang Sorcerer (Linnorm-Draconic Bloodline) 5 | HP: 23/23 | AC: 15 (14 Tch, 12 FF) Fire Resist: 5 | CMB: +0, CMD: 13 | F: +2, R: +5, W: +4 | Init: +3 | Perc: +10, SM: -1 | Speed 20ft | Fire Spit 7/7 | Spells: 2nd 5/5, 1st 8/8 | Daily Abilities: [Ghost Sound] [Pass without Trace] [Ventriloquism] | Active Conditions: None

Jaender jumps a bit at the snap of the jaws of the massive wolf in front of him. He swallows his rising fear in favor of curiosity when the young man speaks to the creature.

Well I suppose that is three. Or four? No, though you, magnificent beast, appear to be worthy of your own position. I see intelligence in those eyes, more so than a normal creature.

Jaender reaches in his pack and pulls out one of his dried trail rations and tosses it on the ground between himself and the wolf. Hopefully your friend doesn't mind. ... Hopefully you don't mind... the little wayang smiles, and settles back into his position, looking back up at the stars.

The bellowing voice of the weathered warrior rises above the din of patrons, referencing the map.

That would be 4. One more. Now where are you, sneaky constallation? One of the joys of being in the wilderness here, the stars are so much brighter!

Silver Crusade

Male NG Nagaji Oracle (Battle Mystery) 4 | HP: 34/34 | AC: 22 (11 Tch, 21 Fl) | CMB: +6, CMD: 17 | F: +4, R: +3, W: +5 | Init: +3 | Perc: +9, SM: +4 | Speed 20ft | Spells: 1st 7/7, 2nd 4/4 | Active conditions:

Ophiuchus almost sequels with delight a Trask walks in. "I know all about maps. You look at them and then you go places. So excellent are maps. Here let me show you mine."

As Ophiuchus abandons his meal, he drops his utensils to the floor to rummage in his sack. As his utensils drop to the floor, they shoot out towards the nearest table. Abandoning his quest to find the map in his backpack, he sprints after his utensils. He dashes under chairs, crawling after the whizzing utensils, upturning patrons and drink alike. The utensils fly down a nearby woman's dress, and Ophiuchus reaches both hands down to retrieve them.

"I have them now, this make me clam happy" he declares he strides back to the table, completely unaware of the havoc he just caused.

He once again begins to dig in his pack looking for his map, pulling out random bits of junk until he finds the map. He practically shoves it into Trask's fave. "See here is my map. I got it from my father, Moltus. He is my father." he declares showing Trask the side with the letter written, not the map.

clam happy = happy as a clam


NPC & haunting figment of Ophiuchus' imagination

Ophiuchus:

"Ophiuchus, dear, you really must learn to be less eager when meeting new people," chides the beautiful Merian, shaking her head slightly and making that *tsk* sound that Ophiuchus could never quite manage himself, "And if you insist on wearing that ridiculous getup, you could at least try to act more ladylike."

Merian stands to her full height. She is very tall for a human and even taller for a human woman, Ophichus muses, not for the first time. The lovely woman strides over, one of her long legs showing through a deliberately alluring gap in her fashionable-as-ever attire. Ophiuchus can feel her distractingly warm body heat emanating from her ample cleavage as she leans over him from behind and straightens his clothing.

"There, now," she says, condescending pride in her voice, "Isn't that better?"

Everyone at the table notices that Ophiuchus' clothing seems to suddenly become straighter and less disheveled than before. It must have been the breeze.

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

"Oooh! Nice pooch! Who's a good boy now?" Roudantaimi appears at the inn's doorway, scratches Einhardt behind the ear, and is gone through the door in the same instant.

The gnome is heading towards the waiter, when he hears the talk of maps, and notices the to-be adventurers gathered around the map pieces. He jumps on the bench next to the table, eager to study the pieces. "Oh wow! Those notes make up map! How exciting! Do you know where it leads? But wait, there are some parts missing! No way you're going to find anything with a map like that. Oh man, I wish I had a piece like that!"

"Oh wait! Do I have one? Oh oh oh... let's see..." Roudantaimi starts searching his pockets and bags, and conjures up a stack of assorted notes. "Ok ok ok... hmm.. '...sulfur, charcoal, and potassium nitrate...' hehe, no that's my secret gunpowder recipe. Umm, and here 'I see beauty in others. As a rough stone hides a diamond, a drab face may hide the heart of a saint.' oops, no, sorry. That's some stuff Dramie makes me learn. Reeeeally hard learn by heart, so I have to make crib notes. Buuuut, wait wait.. here! A map piece just like those! Where does it go, let me try!" the gnome produces a map piece like the others and places it among the others.

"Hello, Hi, Hi, Nicetameetcha, Howdoyoudo!" Roudantaimi shakes hands with anyone present. "I'm Roudantaimi, and I am very pleased to meet you!"

Liberty's Edge

Male CG Wayang Sorcerer (Linnorm-Draconic Bloodline) 5 | HP: 23/23 | AC: 15 (14 Tch, 12 FF) Fire Resist: 5 | CMB: +0, CMD: 13 | F: +2, R: +5, W: +4 | Init: +3 | Perc: +10, SM: -1 | Speed 20ft | Fire Spit 7/7 | Spells: 2nd 5/5, 1st 8/8 | Daily Abilities: [Ghost Sound] [Pass without Trace] [Ventriloquism] | Active Conditions: None

Ah-Ha! Finally, there is the Stair of Stars! Point the way to my heart... Ah Desna, may you smile upon me and my journey. Jaender's eyes are drawn down to the gnomish ball of energy as he enters into the tavern. He turns back to the wolf sitting in front of him, making eye contact once again. The two stare at each other for a few drawn out moments. Smile on this pretty girl's journey as well my dear Desna.

Well, that's 5. I suppose it is finally time.

The diminutive figure dusts his legs off and pushes to his feet. He gathers his pack, double checks the flap to make sure it is securely closed, and walks into the light of the evening gathering place.

Hello new friends! One, two, three, four, five, and I make six! So glad to meet you all, my name is Jaender.

The wayang gets ready to drop his pack on the seat next to him, but somehow the clasp comes undone, spilling its contents on the floor under the table and chair. Is there a ghost in here? I know I secured that...

He rubs his hand across his face with a heavy sigh, and pulls his hood down to his shoulders, revealing stark white hair sprouting from a grey skinned head. Soft features that might remind someone of a halfling if not for the skin color are marked by an assortment of white, raised bumps on his skin spreading across his face. He goes about gathering all of his belongings, then plops down in his seat, with a broad smile across his face. He sets his piece of the map on the table along with the others.

Grand Lodge

Male Human Unchained Barbarian 4 HP 41/41 53/53 : AC 20 (18 w/Rage); TCH 13; FF 18; F +7; R +4 (+5 vs Traps); W +3; CMB +8; CMD 20; Speed 40 ft; Init +4; Perc +7; Rage 0/12

The young man stares in bewilderment at the fast-speaking little person comes up, full of energy and words. He takes out his slip of paper and wordlessly sets it on the table as he nods in greeting to the gnome.

His stomach growls as he awaits the waiter's return, wishing his request had not been so complicated. He might have offended the man! He hunches his shoulders, trying to appear smaller and stand out less.

And then another strange little person comes in, not as excitable as the first one, but ever more strange looking. Clumsiness seemed to be the order of the day, as this one spilled things all over the place, as well. The strong brute turns his gaze upon Cygar, not amused.

Silver Crusade

Male NG Nagaji Oracle (Battle Mystery) 4 | HP: 34/34 | AC: 22 (11 Tch, 21 Fl) | CMB: +6, CMD: 17 | F: +4, R: +3, W: +5 | Init: +3 | Perc: +9, SM: +4 | Speed 20ft | Spells: 1st 7/7, 2nd 4/4 | Active conditions:

Yes Merian, you are right, always right. How I wish I still had you by my side. A shadow of sadness washes over the Nagaji's usually bubbly face. It is quickly erased by his curiosity as new friends sit down.

"You, small man that is black, what are you? I have never seen any like you. You look like you are scared of a shadow at high noon when it is cloudy out. And you, other little person, why do you talk so funny? Your sounds are weird to my ears. You must teach me how to speak your language. I have an ear and one needs to have an ear to speak new languages. So you can speak your new language in my ear. And you, big human, you want to share some of my food? I cannot eat it all, but I am afraid you will eat me if you don't eat soon. I can hear your stomach bumbling and it is loud."


NPC & haunting figment of Ophiuchus' imagination

Ophiuchus:

"Oh this one?" asks Merian, caressing Jaender's ear and sending a chill through it, "Surely you've seen him at father's place. He's a Wayang, brother. From the smell of him, he's been into father's private pipe-weed stash, too."

Merian saunters around the table, inspecting each of the assembled up close. When she notices what Ophiuchus is doing, though...

"Oh, you don't want to feed it!" she says coolly, "It might grow attached." With that, Merian flicks the delightfully delicious quail carcass onto the dirty taproom floor.

The tip of Jaender's ear feels a little cold. Moments later, Ophiuchus drops the proffered roast quail just as the strong brute reaches for it. The big man was almost cruelly close to addressing his hunger.


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Over the general hubbub of the bar and restaurant, the sound of an irate woman can be heard barely audible but still clear to the assembled would-be adventurers: "Jimes, I don't care if he didn't tip you, that man will get his stew - and as much of it as he likes. Don't you talk back to me! You get more than enough spare change from your other unwilling customers. Let this one go. Stew. Barbarian at table five. Now."

Moments after the altercation, Jimes arrives with a bowl of piping hot hearty stew. Placing it down in front of the barbarian, he turns to the rest of the table.

"And what can I get for the rest of you?" he manages to ask before slipping on the dropped quail and falling flat on his back. The taproom erupts in raucous laughter. Not a single one of the stilted patrons offers a hand of assistance to the portly waiter.

Liberty's Edge

Male CG Wayang Sorcerer (Linnorm-Draconic Bloodline) 5 | HP: 23/23 | AC: 15 (14 Tch, 12 FF) Fire Resist: 5 | CMB: +0, CMD: 13 | F: +2, R: +5, W: +4 | Init: +3 | Perc: +10, SM: -1 | Speed 20ft | Fire Spit 7/7 | Spells: 2nd 5/5, 1st 8/8 | Daily Abilities: [Ghost Sound] [Pass without Trace] [Ventriloquism] | Active Conditions: None

Jaender chuckles at the delightfully awkward scaly man-woman at the table.

"Afraid of the shadows?" He asks rhetorically with a disarming smile. "Nay my new friend, I AM shadow. Or at least made from it."

Turning to the waiter, Jaender politely replies, "I'll have some of the stew if you please, and I will not tip you until I've had a full assessment of the quality of your service. Your reputation preceeds you, sir. Wine also, red. Not the chelish lot that has been traveling around the area lately."

"So, what of this mysterious map?"

Look at this motley crew. What madness does the society have up its sleeve now? I hope this is worth coming back to work with Moltus again... At least he still hasn't realized I know where he keeps his pipe-weed stash. Always a bright side.

Grand Lodge

Male NG Human Hunter 4 - PFS# 141231-3 | HP: 20/28 | AC: 16 (12 Tch, 14 Fl) | CMB: +5, CMD: 18 | F: +5 [+10 for cold conditions], R: +6, W: +3 | Init: +2 | Perc: +9, SM: +0, Knowledge(dung +5) (geo +6) (nat +6) | | Speed 30ft | Animal Focus: 4/4min | lvl 2 Spells: 2nd (2/day)—spider climb, versatile weapon; 1st (4/day)—CLW, endure elements, entangle (DC 13), faerie fire | Wand of CLW-charges: 13/50 | Active conditions:

The youth signals to Jimes when the waiter is close. "I'll have the stew, as well. Also, bit of raw meat. Red meat, preferably, with no seasoning," he says, though his voice is oddly monotone. "Also a spot of tea, if you have any available."

A moment later, Vox has produced his portion of the map and laid it before the others. "Arnama said this would be quite an adventure, though I'm not sure what to expect after seeing the lot of you gathered here," he says eying those around him with a distant and vacant expression.

These are hardened warriors, masters of the arcane, Vox thinks to himself. Maybe even dabbling in the occult. The young man thinks the last statement as he turns to Ophiuchus, while recalling the odd happenings which have manifested in few moments already passed, and the feeling of some unseen presence, nearby, but just beyond the range of him comprehension.

He shakes his head, pushes the rambling musing from his mind and speaks to the others, "I'm sorry, some times I'm not very good with people. I'm not around them very much, you see. My name is Vox. I've trained with Arnama here in town, though admittedly most of our time is spent outside of its boarders."

Grand Lodge

Male Human Unchained Barbarian 4 HP 41/41 53/53 : AC 20 (18 w/Rage); TCH 13; FF 18; F +7; R +4 (+5 vs Traps); W +3; CMB +8; CMD 20; Speed 40 ft; Init +4; Perc +7; Rage 0/12

The youth reaches for the proffered bird, friendly smile forming on his face, when suddenly the he/she thing drops it on the floor. The smile is quickly replaced by a scowl, as little games like this were played on slaves quite often, tempting them with treats only to let the dogs have them, or watching them eat off the floor to their amusement.

He crosses his arms, hearing the scolding of the waiter and being quite appreciative of the arrival of his own food. He digs in, aware of the banter around him, hardly tasting the delicious fare as he listens. He is quickly done with the bowl, and extends it out to Jimes for a refill.

The strong brute inspects the pieces of map on the table, attempting to make sense of it.


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Jimes takes the bowl and brings out all the orders - even Vox's. He is clearly resigned to having to work for his tips this time around. While his service has improved, his attitude has soured and he goes about his business with a minimum of words: "here", "sure" and "next" being the most common of the sullen monosyllabic gems heard at the table.

With the mood in the taproom becoming somber, people begin to settle their bills (in exact change) and make preparations to go home. There is some overheard discussion about needing to get up early to see who will be picked for the Quest for the Everflame on the morrow.

Just a few more introductory posts and I'll move on to the big town meeting. There'll be plenty of opportunity to catch up on the way!


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Eh, couldn't wait (too excited). If you want more introduction, you can do so when the mayor asks you to step forward.

The sun crests the horizon to herald the morning. The meager rays barely alleviate the chill in morning air on this, the 4th of Neth. Winter is here. This is the day, in the year 4535, when Ekat Kassen and his men set out from town to find Asar’s camp and deal with the mercenary. So to will it be the day that a group of brave adventurers will set forth to gather the light and heat from Kassen's tomb to warm the townsfolk and light their way through another harsh and unforgiving winter.

Each of the would-be pathfinder field agents is told by their respective mentors to pack lightly, carrying only what they absolutely need—weapons, armor, spellbooks, etc.—as rations and other generic equipment will be provided. They make their way into the Greathall, where they await their Quest.

The main room of the massive Greathall is deserted when the pathfinders arrive. For the most part, the enormous stone and wooden structure keeps away the wind. However, after a long night the temperature inside is no better than it is in the frigid outdoors. Subconsciously, the group finds themselves huddling closer together for warmth.

The bells atop the Temple of Erastil toll their morning song, echoing throughout the quiet town of Kassen. As the peals begin to fade, the first of the townsfolk make their way into the hall, dressed in black, as if attending a funeral. They slowly fill the greathall, moving quietly across the cold, hard stone floor, their eyes downcast and mournful. After a few moments, a murmur passes through the crowd as it slowly parts to let Mayor Uptal through. He leads the way with a tarnished silver lantern. Behind him, an old pony drags a cart laden with backpacks and supplies.

Once he reaches the center of the crowd, Mayor Uptal stops and calls out to the assembled townsfolk. “Once again the winter winds blow through the Fangwood, marking the end of another harvest. There are wolves in the woods, howling at our walls, and serpents in our shadows, waiting to strike. Just as it was one hundred and seventy-four years ago, when Kassen himself left these walls to protect us, so it is today. Where are the heroes? Where are the brave folk that will venture out to Kassen’s tomb and retrieve the flame to keep this community safe for another winter?”

Silver Crusade

Male NG Human (Kellid) Slayer 5 | HP: 42/42| AC: 22 (14 Tch, 20 Fl) | CMB: +8, CMD: 21 | F: +5, R: +6, W: +4 | Init: +2 | Perc: +9 [+11 vs Traps), SM: +9 | Speed 20/30ft | Shirt Reroll: 1/1 | | Active conditions: None.

Trask looks around, especially at the people he was introduced to the night before. He grumbles to himself, but then straightens himself up. He steps forward, chin up, and proclaims, "I am Hamilton Trask. I have spent the last few years fighting in the Worldwound for the Pathfinder Society and the Silver Crusade. I was told that there was a mission for me down here. These, " he says, indicating the other six, "you may know, or may also be new to you, but we are all... volunteers... for your quest. Our skills, and our weapons, are at your service."

Grand Lodge

Male Human Unchained Barbarian 4 HP 41/41 53/53 : AC 20 (18 w/Rage); TCH 13; FF 18; F +7; R +4 (+5 vs Traps); W +3; CMB +8; CMD 20; Speed 40 ft; Init +4; Perc +7; Rage 0/12

The young man shrinks away from the scrutiny of the town, the large gathering making him nervous as his eyes swim as he looks at all the faces. The bells snap him out of it, refocusing on the Mayor and his words. As his fellow steps forward, proclaiming their duty to the Pathfinder Society and the town, he follows suit, his bulk dwarfing the man beside him as he nods his assent, crossing his arms as if to ward off all the looks he is certain he is receiving.

Silver Crusade

Male NG Nagaji Oracle (Battle Mystery) 4 | HP: 34/34 | AC: 22 (11 Tch, 21 Fl) | CMB: +6, CMD: 17 | F: +4, R: +3, W: +5 | Init: +3 | Perc: +9, SM: +4 | Speed 20ft | Spells: 1st 7/7, 2nd 4/4 | Active conditions:

"Hallo village people. I am Ophiuchus Vargidan. I have a note to read to you."

As he reaches into his backpack, the villagers begin to stare at him, noticing that it is taking him a very long time to accomplish this seemingly simple task. Whispers of ,"Vargidan" and "That is Moltus' daughter" and "Is that a man or a woman?".

The nagaji first pulls out a trail ration, "No that is not it"; then a rope, "Merian dear, please, help me"

"I know is is around here somewhere ....ahhh, got it!"

"Let me read it to you, it is from my father, Moltus."

Ophiuchus begins to read,

"Dear whomever, Let my daughter participate in the Quest for the Everflame or I will magic your man parts off. Signed... well he must have forgotten to sign it, but it is from my father, Moltus. He is my father." ends Ophiuchus. He immediately drops the parchment and it shoots away from him. He looks after it debating wether to go fetch it or remain with the group. After a moments hesitation, he scampers about to find the blowing note, knocking into villagers and soiling his new dress.

As he returns to line he pauses, as if listening to an unseen voice. The villagers assembled can feel a chill breeze even though the air is cold and crisp. It is a different chill that they feel.

The Nagaji approaches the mayor once again. "Mayor, I know the people here laugh at me, I know that they think that I am ridiculous. I understand why you all feel the way you do, and why you say what you say. It matters little to me. For those of you who have truly lost something, something you had and will never have again, you might begin to understand. Mayor, if you were to wake up without your arms, or missing your children forever, you would know the sadness I feel inside. I choose to accept this quest, not because of my father, or because of your strange customs, but because I seek, and will forever seek that which I will never find. For I stand in front of you incomplete. I will find your flame, I will be your hero, for I do not wish for any of you to ever feel how I feel."

Ophiuchus stands next to Brute. Softly to himself he speaks."Yes dear, I spoke like you told me to speak. Yes dear I will make you proud. Yes dear. Forever dear."

Grand Lodge

Male Human Unchained Barbarian 4 HP 41/41 53/53 : AC 20 (18 w/Rage); TCH 13; FF 18; F +7; R +4 (+5 vs Traps); W +3; CMB +8; CMD 20; Speed 40 ft; Init +4; Perc +7; Rage 0/12

The big man stares down at the man/woman incredulously as it stands next to him. It must be mad! He had seen the mind sickness many times in the slaves he had worked with. One day they would be plowing as normal, the next talking to people who weren't there, warning of conspiracies against them by people long dead or nonexistent. Deliberately the brute starts inching the other way, away from the crazy man/woman.


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Not as many townsfolk balk at Ophiuchus' actions. They do not seek to help the Nagaji, but some of the assembled companions are surprised by how blazé they are. Clearly, the Vargidan family reputation is one of strangeness and, sometimes, outright insanity.

I'll give the others some time to step forward and announce themselves, and then finish answering any questions you have - so please post any questions you have of the mayor, your mentors or anyone else while you still can. :-)

Liberty's Edge

Male CG Wayang Sorcerer (Linnorm-Draconic Bloodline) 5 | HP: 23/23 | AC: 15 (14 Tch, 12 FF) Fire Resist: 5 | CMB: +0, CMD: 13 | F: +2, R: +5, W: +4 | Init: +3 | Perc: +10, SM: -1 | Speed 20ft | Fire Spit 7/7 | Spells: 2nd 5/5, 1st 8/8 | Daily Abilities: [Ghost Sound] [Pass without Trace] [Ventriloquism] | Active Conditions: None

Between the note from Moltus, read by Ophiuchus, and the request for adventurers to retrieve the flame, Jaender finally puts the pieces together that he will not, in fact, have to work directly with the addled sorcerer of Kassan.

Thank Desna! I was ready to put up with him, but this is so much better!

With a sigh of relief, Jaender steps forward as well, following the two hulking warriors and the lizard man-woman. He is about to speak when he stops, amused by the aloofness of scaly humanoid. He is then taken aback slightly, between the chill and the heartfelt words spoken. He suddenly feels a little bad for his less than complimentary feelings towards Moltus, knowing he will be traveling with his... offspring. I suppose I just better be careful what I say...

I too, accept this quest! He says, the excitement creeping into his voice. This is a strange group, to be sure, but you would be a fool to doubt their heart. I can see it in the stars, this will be a quest this town will not soon forget!

Um... If I may, Mr. Mayor. How exactly are we supposed to get this flame?

Grand Lodge

Male NG Human Hunter 4 - PFS# 141231-3 | HP: 20/28 | AC: 16 (12 Tch, 14 Fl) | CMB: +5, CMD: 18 | F: +5 [+10 for cold conditions], R: +6, W: +3 | Init: +2 | Perc: +9, SM: +0, Knowledge(dung +5) (geo +6) (nat +6) | | Speed 30ft | Animal Focus: 4/4min | lvl 2 Spells: 2nd (2/day)—spider climb, versatile weapon; 1st (4/day)—CLW, endure elements, entangle (DC 13), faerie fire | Wand of CLW-charges: 13/50 | Active conditions:

The young man steps forward, following the lead of the his companions. "My name is Vox, and I will endeavor to find Kassen’s tomb and retrieve the flame of which you speak," he says, with a slight bow to the mayor, though his voice does not fluctuate in pitch nor tone to indicate he is, in fact, emotionally moved by being included in this quest. At further inspection, it can also be easily noticed that the courteous bow Vox is attempting is being preformed without emotion, as if he is going through the motions, but does not understand their significance. It is as if Vox has been told over and over, this is the type of polite gesture which respectable people do, and while the youth tries to execute such actions it vaguely resembles a wild animal which has been tamed to act like a person.

"This party may seem strange but I have every faith in our abilities."

"One question though, Mayor Uptal, if I am," again, the words actually spoken by the youth are kind and well mannered, but spoken in a deadpan fashion. As if Vox knows which words to use in order to speak politely, but cannot accurately generate the required human empathy to pass as completely sincere. "What trials or dangers are we six likely to face in Kassen's tomb?"

Grand Lodge

Male Human Unchained Barbarian 4 HP 41/41 53/53 : AC 20 (18 w/Rage); TCH 13; FF 18; F +7; R +4 (+5 vs Traps); W +3; CMB +8; CMD 20; Speed 40 ft; Init +4; Perc +7; Rage 0/12

A wise question the strange youth had asked, the strong brute looks to the Mayor, wondering if the man has any answers. Judging by the man's soft appearance and his demeanor, the giant highly doubts it. This man was like a plantation owner, rich off the backs of the common folk. He would have overseers who likely would have the information this Vox was seeking.

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

A small hand rises up from the audience, and its owner is jumping up and down while making progress toward the center. "Oh me! Me! Me! I'll be joining this venture!" Finally, Roudantaimi emerges from the crowd, dodging between the bigger people.

"Ahem!" the gnome starts, mimicking the mayors voice. "I am honored to accept this noble mission. I shall brave the dangers together with these valiant men and...", he gazes Ophiuchus, "...aaand companions, and We. Shall. Bring. you back the flame! And your community shall be kept safe, this I promise!"

Roudantaimi smiles, quite happy with himself, and then continues with his normal voice. "I am called Roudantaimi Kaihomieli Ruusutarhanairut, buuut since we're all friends here we can skip the formalities and additional names, just call me Roudantaimi. Some people call me 'hey you' or 'gnome' or 'little one', and while yes, they're descriptive, I'd still prefer to be called by my name, since I got one, and I quite like it. Ah sorry, I'm prattling, where was I, ah yes... I am a paladin-in-training of Shelyn the beautiful, tutored by Sir Dramott here..." at this point a man in the crowd is covering his face with his hand, "..uh there? Well, somewhere. I am proud to be part of this fabulously skilled team!"

Finally shutting up, Roudantaimi places himself among the others, then sidestepping next to Hamilton Trask, whispering: "Hey, what's this society you talk about? Sounds interesting, tell me more."


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Forgot to mention that I have images for Mayor Uptal and Cygar... just in case you didn't seem them on the Campaign Info tab.

"Hamilton Trask, thank you for volunteering for this mission," says Mayor Uptal, "Your bold actions in preparation for this year's winter will be recorded in our town's history for all time. As the first to step forwards, you will also be the one to bear the lantern. This lantern was forged by our town's smith more than a century ago. It has transported Ekat Kassen's Everflame from the Crypt back to our town since the Quest for the Everflame began. You, son, have the honor of personally carrying home the light that will bring warmth to Kassen." The mayor reverently hands Hamilton a lantern. It is wrought of brass and has been both well used and well maintained. Deep stains and worn, barely visible patterns speak of the object's age. (hooded lantern)

"Strong Brute, you too have given of your time and volunteered to risk your life in order to light this town's way," turning to the strong brute, "Kassen thanks you. Should you find yourself in a hole in need of escape, perhaps this will prove useful. May you find in the crypt, the answers or the questions that will help you discover your life's direction." The mayor solemnly passes the strong brute a coiled hempen rope with a quite serviceable grappling hook attached to one end. (50ft hempen rope and a grappling hook)

"Ophiuchus, Moltus' daughter, we thank you for continuing to serve your adopted town in this way," the Mayor turns to the oracle, a genuine smile on his lips, he leans in and says just to Ophichus, "May this quest bring you peace and quiet the voices within," and then so that all may here, "I present to you these torches. May they light your way as you seek the way to light ours." Mayor Uptal seems rather pleased with his last turn of phrase and smiles briefly before his face reasserts the passive expression of a man conducting an ancient ritual. The mayor passes three torches to the cross-dressing nagaji. (torches x 3)

"Jaender the Black," Mayor Uptal steps back so that the crowd may better see the wayang sorcerer, "Motlus Vargidan has indeed been generous with his pupils and friends this season, thank you for stepping forward to accept this sacred quest. I know you will make Moltus and the town proud. Kassen's tomb contains a wellspring in the lowest level that will heal your wounds and bring renewed strength to your bodies. This gift has been distilled from water from that very spring, and blessed by the clergy of Erastil in this very village. It will heal your wounds or the wounds of your companions when the need for haste will not allow them to do so naturally." The portly man gives Jaender a small potion vial before turning to the next adventurer to step forwards. (potion of cure light wounds, CL 1)

"Vox Banner, you are new to this town," he begins, "But you have accepted this most sacred of quests for us anyway. On behalf of all assembled, I thank you and welcome you. For you, the town provides warmth and light as you will provide for us." Producing a box of carefully carved tinder wood, the mayor returns Vox's bow and hands him the container. (Tinder and tindertwigs x 3)

"And last we have Roundantaimi Kaiho...mieli Ruus...(ort? no)...utar...hanai...rut," the mayor has clearly been practicing, but the name is a difficult one, "Sir Dramott's not-so-young-as-you-seem new pupil. He says that you are ready for this and that is more than enough for me. The town's best wishes go with you and your companions on the Quest for the Everflame. While a flame warms our bodies, its presence also can warm our hearts. For you, I have this gift that may also warm your heart and provide you courage should you need it." Mayor Uptal produces a flask of 14 Silvers Heavily Oaked Nimrathi Brandy, brewed by the local Silver family (and worth 1.4 gp per bottle). (small bottle of brandy)

"As well of these gifts, each of you has a bag of fully packed provisions that will prove invaluable on this quest," Mayor Uptal indicates a set of six neatly arranged backpacks that some townsfolk had set down while the introductions were happening. (Each backpack contains 5 days’ worth of rations, a small tent, a winter blanket and a full waterskin)

The mayor then stands back from the would-be heroes and speaks to all assembled in a loud, sonorous voice a story that he has practiced for many years, "These heroes have been tasked with a great mission: The Quest for the Everflame. Each has been given a piece of the map that shows the way to the ancient crypt that serves as the final resting place of our town's heroic founder, Ekat Kassen. As a symbol of their required teamwork they must exhibit together, so too must map of the way to the tomb be completed by working together. The way is perilous, and the crypt's dangers are many. To ward of those who would steal from our founder's tomb, Kassen's the Crypt of the Everflame has been laden with cunning and deadly traps. Only true heroes will be able to succeed in bringing the Everflame back to Kassen for another winter. "

The mayor allows his words to settle in, and he steps amongst the gathered adventurers and raises his hands above his head, “I present to you the brave heroes who will follow in Kassen’s footsteps to retrieve the Everflame! Some of them may not return, but I say to you that their sacrifice shall not be forgotten. Go, brave heroes, and do not return until you have the eternal fire!” With that, the mayor points to the south, the direction of Kassen’s tomb. The townsfolk begin waving goodbye with cold, solemn looks on most of their faces.

At this point, you are expected to exit the greathall and leave the town to go on the quest. If you have unfinished business, let me know, otherwise I'll follow up with another post when I have time.

Grand Lodge

Male Human Unchained Barbarian 4 HP 41/41 53/53 : AC 20 (18 w/Rage); TCH 13; FF 18; F +7; R +4 (+5 vs Traps); W +3; CMB +8; CMD 20; Speed 40 ft; Init +4; Perc +7; Rage 0/12

The man accepts his gifts wordlessly, waiting for the mayor to finish speaking before simply walking. There was a task expected of him, and although he was a free man now, old habits died hard. He had work to do, and he intended to do it, and expediently. Only when away from the crowd will he turn to see if the others are following.

Silver Crusade

Male NG Human (Kellid) Slayer 5 | HP: 42/42| AC: 22 (14 Tch, 20 Fl) | CMB: +8, CMD: 21 | F: +5, R: +6, W: +4 | Init: +2 | Perc: +9 [+11 vs Traps), SM: +9 | Speed 20/30ft | Shirt Reroll: 1/1 | | Active conditions: None.

Trask also grabs his gear, wordlessly. Once out of sight, he'll rearrange his gear, to fit in a single backpack. If available, and if there is time, he'll pick up the following items (that I forgot last night)


  • whetstone
  • 2X alchemists fire
  • 3X Chalk
  • earplugs
  • 2X powder
  • 4X Iron Spikes
  • Hammer (tool, not weapon)
  • 2X oil

Total cost 41gp

Once the group is away from the crowd, he says, "So, let's get on with it. Let's put this damned map together, and figure out where we need to go." He looks the assembled group over, and continues, "Guess I'll have to take point... doesn't look like any of you have actually seen real combat. You," he nudges Strong Brute, "You stay up with me, and keep your eyes open. All of you keep your eyes open. We've been told there are traps where we're going, and I don't want to die because someone," he looks directly at Roudantaimi, "was playing around with the daisies or something. Adventuring is dangerous work, so you all better get more dangerous."

Other than that, he keeps to himself, often glaring at whomever might be interrupting his thoughts. When not doing anything else, he'll likely be honing his bardiche and daggers. Note: his daggers are kept in spring-loaded wrist sheaths.

Silver Crusade

Male NG Nagaji Oracle (Battle Mystery) 4 | HP: 34/34 | AC: 22 (11 Tch, 21 Fl) | CMB: +6, CMD: 17 | F: +4, R: +3, W: +5 | Init: +3 | Perc: +9, SM: +4 | Speed 20ft | Spells: 1st 7/7, 2nd 4/4 | Active conditions:

Ophiuchus slips all but one of torches into his backpack - which proves much easier than retrieving an item.

"Ooooh, an adventure. I love adventures. It will be fun to knock down large monsters like people knock down pies in a pie eating contest. People like to eat lots of pies, and I think that we will knock down lots of monsters. Mr. Trask, you and I are strong warriors and will now be great friends. Let us use this torch that the Mayor person gave to me so I can light that lantern he gave you. I get scared sometimes in the dark and it is always better to see a hand in front of your face, than not see a hand in front of your face because it is dark and when it is too dark then you cannot see a hand in front of your face. And you, larger brute man, why don't you sing us an adventure song. I am sure that you sing like the ducks on the lake in the morning. It will make the wolf man's wolf happy to think of eating ducks. Where are the little men, the one who is dark and the one who is going to teach me to speak in a new way? We should all walk together so we can hear the big brute man's song. This is going to be the best adventure!"

Silver Crusade

Male NG Human (Kellid) Slayer 5 | HP: 42/42| AC: 22 (14 Tch, 20 Fl) | CMB: +8, CMD: 21 | F: +5, R: +6, W: +4 | Init: +2 | Perc: +9 [+11 vs Traps), SM: +9 | Speed 20/30ft | Shirt Reroll: 1/1 | | Active conditions: None.

Trask merely groans as the Nagaji rambles on.
"When we need light, we will light torches. I have several, myself. The lantern is for our mission, not for producing light, or so I understand.

"I am afraid for you... adventure is nothing like eating pies. It is pain, hopefully more for your enemies than yourself."

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