Crypt of the Everflame (Inactive)

Game Master GM Sapphire Fox

Map

Handout

Chronicles


701 to 722 of 722 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>
Grand Lodge

M Elf Bard (Archeologist) 2

Stepping up over his fallen comrade, the young elf tries to tag the creature again.

Touch Attack: 1d20 ⇒ 14 That looks better!

CLW vs Undead thingie?: 1d8 + 1 ⇒ (3) + 1 = 4

Sovereign Court

Map

Finally after what seems like three life times worth of fighting, the giant skeleton seems to fall back as his bones turn to dust

~~end of combat~~

story update later tonight when home

Grand Lodge

M Elf Bard (Archeologist) 2

"Anybody still have some healing? That was my last."

Grand Lodge

Male Elf - Arcanist 4 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+4 | Init.+5 | { mage armor} Arcane Pool (0 of 9 used)

"Finally! ."
The elf exclaimed in relief

"Nay, I need no healing and unfortunately I have no healing to offer as I cannot use the wands ."

Grand Lodge

M Elf Bard (Archeologist) 2

"Well, I can use healing wands. Who has them?"

Grand Lodge

Male Elf - Arcanist 4 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+4 | Init.+5 | { mage armor} Arcane Pool (0 of 9 used)

Ecthelien will help look for the wands as well as searching the undead bodies for anything helpful.

Grand Lodge

F Human Ranger 1 | HP 11/11 | AC 17 T 14 FF 13 | Init +4 | Per +5 | F+3 R+6 W+2 | CMD 17

Margat lets out a sigh of relief as battle ends.
"Perhaps this is to show me that the bow is not always the way..." she ponders.

Grand Lodge

M Nagaji Hunter (Feral)/4 31/31hp] [AC:20 T:12 FF:19] [F+5/R+5/W+4] [CMB +6] [CMD 17 ] [INIT +5] [Perc +12]

There is a healy stick on Fundir's belt!

Dark Archive

AC 16, T 12, FF15 | hp 2/11 | Fort +2, Ref +1, Will +2; +4 Competence bonus vs. disease, +2 vs. illusions

Should be about five uses left of the one Fen has as well.

Grand Lodge

Male Elf - Arcanist 4 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+4 | Init.+5 | { mage armor} Arcane Pool (0 of 9 used)

Margat and Flaern, can either of you operate these wands to get our friends injuries patched? I hope there are no more undead lurking about, so it would be wise to be prepared.

I think this is the first character I ever created who cannot use a CLW wand. :

Grand Lodge

Male Halfling
Quick Stats:
HP: -4 (Stable)/10| Non Lethal: 5/10 | AC 19| T 15| FF 15| CMD 13| Fort + 2, Ref + 6, Will + 2 (+4 vs. Fear)| Init + 3| Perc +7 | Speed 30 ft.
Unchained Rogue/ 1

Nice work guys. I was worried for a bit there.

Grand Lodge

M Nagaji Hunter (Feral)/4 31/31hp] [AC:20 T:12 FF:19] [F+5/R+5/W+4] [CMB +6] [CMD 17 ] [INIT +5] [Perc +12]

You and me both!!!

Grand Lodge

F Human Ranger 1 | HP 11/11 | AC 17 T 14 FF 13 | Init +4 | Per +5 | F+3 R+6 W+2 | CMD 17

Margat heals the others as much as is needed.

"Is our task here done?" she wonders.

Grand Lodge

M Elf Bard (Archeologist) 2

The elf helps. Now that I'm back from camping.

Grand Lodge

M Nagaji Hunter (Feral)/4 31/31hp] [AC:20 T:12 FF:19] [F+5/R+5/W+4] [CMB +6] [CMD 17 ] [INIT +5] [Perc +12]

CLW: 3d8 + 3 ⇒ (5, 6, 8) + 3 = 22

As someone taps him a couple times with a wand, Fundir sits up with a start. "What?! Where?!" he looks around, panicked.. the last thing he remembers is a massive skeleton with his horde swinging an overly large sword at him, then.. nothing.
He sees the disheveled state of his companions, and carefully climbs to his feet. "I see we prevailed.. but only just. Please.. allow me to help get everyone back on their feet. I am sorry I failed.." he looks about with hollowed eyes at the many wounds, before rushing to his fallen teammates.

Not sure who is still down, but roll enough to get you back awake and I will deduct the charges from my wand.

Dark Archive

AC 16, T 12, FF15 | hp 2/11 | Fort +2, Ref +1, Will +2; +4 Competence bonus vs. disease, +2 vs. illusions

CLW: 2d8 + 2 ⇒ (3, 8) + 2 = 13

Fen is healed enough to become conscious. "Did we get him?" She begins to look around the room for what he might have been guarding.

Perception: 1d20 + 2 ⇒ (13) + 2 = 15

Sovereign Court

Map

When you all go to light the lantern with the Everflame, the spirit of Kassen stirs from its rest and rises up to thank them for putting an end to Asar. He tells you all about Asar and his relationship with the mercenary captain. Although he does so reluctantly, he even reveals that the two of them were once adventuring companions, and that they split
ways after acquiring a great deal of treasure. Kassen is sure that Asar felt cheated after their last quest and that is why he came to attack the town.

Kassen knows nothing about the bandits, but notes they only stole the amulets with which he and Asar were buried with. These amulets are part of a key that opens up the great treasure vault they plundered so long ago. Kassen remembers little about the vault itself, but he does remember that the amulet points the way to the vault if it is reassembled from its three component parts. The last part was given to Iramine, an elven sorceress that was part of their group.

After giving his thanks, Kassen reaches into his sarcophagus and produces several items, presenting them to the group with his thanks. After handing out the gifts, he slowly fades from view, returning to his eternal rest.

Treasure:
a bag of holding (type I),
a +1 bashing shield,
an elemental gem (water),
and one scale from his armor for each Person.

Kassen explains that these scales will grant them his boon in their hour of need.

Grand Lodge

M Nagaji Hunter (Feral)/4 31/31hp] [AC:20 T:12 FF:19] [F+5/R+5/W+4] [CMB +6] [CMD 17 ] [INIT +5] [Perc +12]

Thank yo uGM for finishing this and getting us through!

Fundir gratefully accepts the gifts of Kassen before returning to town. Once there, he participates in the relighting ceremony before telling the Mayor of all that transpired on the journey.

Once the dust from all of this has settled, he finds himself sitting outside of the tavern, relaxing in the same chair in which this adventure started.
It's long past time that I return home.. and enough side journeys!! he thinks to himself.. almost a mirror of how he got dragged into this mess.

He lifts his tankard in salute to the other companions as he sees them enter the tavern for a much needed meal.
"Well met, my friends. It was a pleasure working with you!!" he calls out, offering to buy the first round.

Grand Lodge

Male Halfling
Quick Stats:
HP: -4 (Stable)/10| Non Lethal: 5/10 | AC 19| T 15| FF 15| CMD 13| Fort + 2, Ref + 6, Will + 2 (+4 vs. Fear)| Init + 3| Perc +7 | Speed 30 ft.
Unchained Rogue/ 1

As Arol lays there unconscious, one of the others is kind enough to use the healing wand upon him.
CLW Wand: 1d8 + 1 ⇒ (1) + 1 = 2

He stirs, but remains incapacitated.
A second tap of the wand is enough to wake him. He sits up and looks about him.
CLW Wand: 1d8 + 1 ⇒ (6) + 1 = 7

"Uhhh. Desna's blessing upon us, we're all alive?"
He slowly gets to his feet.

"Amazing work all. Fine work indeed, I'm just sorry I couldn't help out more."

After the lantern is lit, and the spirit has spoken, Arol will follow the others back to town to report.

Sitting in the inn after everything, he muses to himself.
"If I'm going to keep doing this type of thing, I really need to get some more formal training. Being quick with a knife is good, but I nearly died today..."

Thanks GM, and thanks all. I appreciated the chance to play my first actual pbp game with you.

Grand Lodge

F Human Ranger 1 | HP 11/11 | AC 17 T 14 FF 13 | Init +4 | Per +5 | F+3 R+6 W+2 | CMD 17

Margat accepts the gifts and returns to town with the others.

"That was quite an adventure. I have much to learn! she says.

Thanks GM for your patience and finishing the game!

Grand Lodge

Male Elf - Arcanist 4 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+4 | Init.+5 | { mage armor} Arcane Pool (0 of 9 used)

"this was quite the unexpected adventure. How fortunate we were all able to combine and finish this menace ."

Well done all. Thanks GM. Good times even until the end.

Dark Archive

AC 16, T 12, FF15 | hp 2/11 | Fort +2, Ref +1, Will +2; +4 Competence bonus vs. disease, +2 vs. illusions

Fen takes the gifts gratefully. "Thank you."

She takes a seat at the inn. "I can't believe we made it. I was very unprepared for this job. More preparation is needed."

Thank you GM, and players. I had a good time.

701 to 722 of 722 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Crypt of the EverFlame All Messageboards

Want to post a reply? Sign in.