Crown of the Kobold King (Inactive)

Game Master Seldlon the Swift

Only the desperate and the brave

Current Map

Level 1
Level 2


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Yagric falls. The remaining kobolds attempt to flee. The two on the girl run and are gone. The two by Reinar each give an AoO to the wrong guy. They will continue to flee after Reinar resolves the AoO.

Reinar Ao0 <----------------


Male Human Unchained Barbarian (Invulnerable Rager) 2 | hp 26/28 | AC 17, T 12, FF 15 | F +5, R +2, W +3 | Init +2 | Per +7 | DR 1/- | Rage Turns: 3/8

"What!? Already running? I'm not even warmed up yet!"

AoO vs. Green(PA, IC): 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24
Damage: 1d8 + 4 + 2 + 1 + 1 ⇒ (8) + 4 + 2 + 1 + 1 = 16

AoO vs. Blue(PA, IC): 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
Damage: 1d8 + 4 + 2 + 1 + 1 ⇒ (6) + 4 + 2 + 1 + 1 = 14


Reinar slays both kobold warriors.

End initiative.


Kimi walks over to Reinar and hits his armor with her chair leg. "Nice blade work, big one. I'm Kimi. Are you human?" To the group "I need a sword. Anybody got an extra one?" She starts to search the kobold warriors. Kimi is a black-haired young half-elf girl with fierce green eyes wearing a leather hunting vest, slacks, and high hard boots, looking like a miniaturized adventurer. Her bravery flows from her need to protect Mikra, who she treats as her kid brother although he is older than her.


Mikra goes to Bulgard. He looks up at the large man while mouth breathing. "Awe....wow...." Mikra’s difficult birth resulted in several mental deficiencies. He cannot read, is easily confused, and believes almost everything he is told. Mikra is well liked by everyone. While not incredibly bright, the boy possesses limitless kindness and his bright smile wins the hearts of almost anyone who meets him. Though the oldest of the bunch, Mikra is looked after by the others.


Halfling AC 13, touch 13, flat-footed 11 | hp 08/10 | Fort +1, Ref +6, Will +5 (+7vs. fear)

Edgrin is a sweaty, moon-faced little halfling whose heart is as big as his stomach. His once debonair, brocaded, green-velvet doublet and silk leggings are torn and covered in grime, and his lute still hangs on a strap at his side although he splintered it on a kobold’s skull in defense of the kids. Edgrin is all courage and spitfire, and appears willing to die to save any of the children.

"Greetings, gentlemen. Your timing is impeccable. I am Edgrin Galesong, a member of the Gray Eagles, an adventuring troupe into the vale a week ago seeking treasure. The Gray Eagles were swarmed by a large hunting party of kobolds. Most of my companions were killed, but and a half-elf wizard named Tyran Moonsliver and I were captured alive and dragged back as captives destined either for eating or sacrifice. Originally dejected by the death of my friends, I consigned myself to my fate, but when the children were hurled into the holding pen with me I grew determined to help them escape. Tyran and I overwhelmed their guards with more than a little help from the courageous Kimi Eavewalker. As we sprinted for freedom, Tyran and Hollin were felled by paralytic-poison-coated spears, but the other children and I made it to this level. We took a wrong turn toward the forge, where I watched helplessly as the forge spurned there dragged little Jurin Kreed into the darkness. We reversed direction but the kobolds, fast on our heels, caught up to us here in the Mess Hall. Kimi and I decided to make a stand and buy Mikra and Savram time to escape." Edgrin is a sweaty, moon-faced little halfling whose heart is as big as his stomach. His once debonair, brocaded, green-velvet doublet and silk leggings are torn and covered in grime, and his lute still hangs on a strap at his side although he splintered it on a kobold’s skull in defense of the kids. Edgrin is all courage and spitfire, willing to die to save any of the children. "Savram fled the Mess Hall toward the north. Mikra made it as far as that table there."


Kibbo and Jarrdreg begin searching the downed warriors.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen will keep an eye out for anymore Kobolds.

Perception: 1d20 + 6 ⇒ (8) + 6 = 14

"So there be more kids alive ye think?" A ping of sadness in Rhen's voice


"Yes, sir. There are five of us. Two here. Savram went north. The forge spurned has one and another was taken back down below. Sure hope you can help us out. You are a dwarf! I never saw a real life dwarf. Yeah they are alive. For now at least. What is he?" Pointing at Reinar.


Kibbo searches Yagric's corpse. He finds 4 vials. He sniffs them and looks at them from every angle. "Great Liberator B-bastard-Lizard I finds poison. Tiny centipede poison. You wants Great Liberator B-bastard Lizard?" He is having difficulty holding all 4 vials. As he approaches Great Liberator B-bastard-Lizard he drops one and it breaks when it hits the floor. He freezes in a contorted posture trying to maintain the remaining three vials.


M Human M Human Ranger 2 | HP 52/52 | AC 20, T 17, FF 15 | F +6, R +10, W +2 | Init +4 | Per +7 |

Bulgard holds his hand out for the vials


Jarrdreg see that Kibbo is having a hard time. He takes each vial and gives it to Great Arrowstickie. "Hes you go, mastah."


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"Master? They are a bit confused dun ye think?" Rhen smirks a bit at Bulgard.


M Human M Human Ranger 2 | HP 52/52 | AC 20, T 17, FF 15 | F +6, R +10, W +2 | Init +4 | Per +7 |

He takes he three vials and applies the poison to three arrows.

poison self?: 1d100 ⇒ 30
poison self?: 1d100 ⇒ 94
poison self?: 1d100 ⇒ 90


"What's this?" Mikra is holding up a flying talon he found on Yagric.


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

Zevon will take the talon from Mikra and look it over.

It is a nasty little weapon young man, and a fine job you did in finding it for us. My name is Zevon. Tell me Edgrin, you mentioned forge spurned; while it is know to us that this was once a dwarven temple rededicated to a dark god of toil, that particular term is unknown to me. It is our intent to rescue all of the children taken from Falcon's Hollow, any information on their captors would be welcome. If you are willing, we could even use you help in escorting located children to safety as we search. Perhaps we could establish a defensible position as a sort of rally point.


M Human M Human Ranger 2 | HP 52/52 | AC 20, T 17, FF 15 | F +6, R +10, W +2 | Init +4 | Per +7 |

Bulgard has no idea but he thoroughly searches the bodies in the room for any other treasures.


Halfling AC 13, touch 13, flat-footed 11 | hp 08/10 | Fort +1, Ref +6, Will +5 (+7vs. fear)

"The jangling of heavy chains echoeing ominously is the first thing I heard. Then A hulking dwarf wrapped in heavy steel links approached. Its face, hands, and body are riddled with glowing hot hooks and half-melted razor wire. Black smoke rises from its smoldering beard, framing its freakishly contorted face in ashy darkness. The tormented thing hefts a black iron hammer and as it charges the chains draping its form spring to life like metal serpents. It has Jurrin down there. It is my intent, sir to rescue these children as well. Savram was here just a few minutes ago. He ran that way, through those doors." Points to the north.

Lady Cirthana mentioned the forge spurned in Hollow's Last Hope Here

Bulgard's search:

Yagrik had short spear, studded leather, 2 javelins
Other kobolds had 4 spears


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

Ahhh, yes, I understand now. Rhen, more of your kin that we will put to a peaceful rest. Kibbo, what is to the north of here? Anything we should be wary of? Also, what do you know of these forge spurned?

Zevon steps into the kitchen a takes a look around.


"Kibbo no go that way. He always turn before he get there. Not know, Great Liberator Weevon Wingding. Kibbo do know to run away from forgie spurred."


This once well-appointed kitchen has suffered from long neglect. Shelves covered in broken stone and other refuse line the walls, while across the room an old rusty cauldron rests in the ashes of an ancient fire.


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

Very well. It seems the next point of order is to seek out Savram, strength in numbers and all that. With luck, those doors may provide a defensible position. With that in mind, it would be in our best interest to keep them intact. He gives Reinar a glance and good-natured grin Edgrin, you and the kobolds stay to the rear with the young ones.

Zevon loads his crossbow and holds it in one hand, his whip in the other.


Halfling AC 13, touch 13, flat-footed 11 | hp 08/10 | Fort +1, Ref +6, Will +5 (+7vs. fear)

"Kimi, Mikra. Come here. Stay right behind me."


" Grand Whipem-up, slaves always do whats they mastuhs says."


Where present, doors are strong, wooden and unless otherwise noted locked.


Male Human Unchained Barbarian (Invulnerable Rager) 2 | hp 26/28 | AC 17, T 12, FF 15 | F +5, R +2, W +3 | Init +2 | Per +7 | DR 1/- | Rage Turns: 3/8

"Here. Pick one.", Reinar says, offering his dagger and longsword to Kimi. "I'm a human alright, i come from the Ulfen peoples of north at the region known as Land of the Linnorm Kings, and i too will be a Linnorm King one day.", he follows the group.


"That one is just a little too big for me. I'm pretty good with a short sword, though. Thank you, Prince Linnorm. This blade should protect us." She takes the dagger.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"No peaceful rest for children killers. We be guttin' em and leavin' em ta rot. Torag won't be takin' them inta his forge." Rhen puts his game face on.

Rhen moves up to the door, checking to see if it is trapped and locked.

Detect Traps: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20

Disable lock: 1d20 + 8 ⇒ (9) + 8 = 17


Actually, these doors could not be locked. Savram came through here. My bad. Synchronized posting Rhen. No traps, no lock.


"A dwarf and a prince all in one day. Wow....Awe..."


Draconic:

"You notice these tiny pinkskins smell funny Kibbo?"


Draconic:

"Uh huh"


Rhen looks at Reinar still wearing his game face. "Ye be welcome to do yer thing. No traps, not locked."
Reinar says "Maybe I can get warmed up now." He pushes the door open battleaxe in hand. He looks about for victims....

This dark ossuary is cold and full of the sound of dripping water. A dark corridor runs north down the center of the room, while to either side two large bays open into small niches that contain ancient dwarven skeletons. At the far end of the corridor rests a large iron anvil. You can make out that Savram is crouching down behind the anvil. This grim mini-catacomb of alcoves contains the bones of several dwarven monks of the crucible. All of the niches were once barred with locked iron grates. The grates are rusted and broken along the far east and west walls. The ones that seal the alcoves directly adjacent to the corridor, however, are still solid. Each of the twelve open alcoves (six on each side) contains a dwarf skeleton. The sealed alcoves also contain dwarf skeletons, five on either side of the corridor.


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

Careful now. We have seen a similar situation in the citadel above. These corpses may be more animate than we would prefer.

perception: 1d20 + 8 ⇒ (10) + 8 = 18


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen will take a careful approach and creep in in the middle of the group.

Keeping an eye out: 1d20 + 6 ⇒ (12) + 6 = 18 +2 for anything unsual with the stone work


Just the sound of dripping. Savram moves a little bit.


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

Zevon points and whispers to the crouched figure, willing the sound to reach Savram's ears.

Savram, I am Zevon. I have come with Edgrin to aid you. Is this a safe place? Motion if it is.

Message


"Those skeletons are dangerous. They scratched me bad when I ran by them. I'm bleeding pretty good."


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

It seems that very few of these wayward dwarves are able to find a final rest. What say we assist them in finding peace. Reinar, what say we wake the dead?


Halfling AC 13, touch 13, flat-footed 11 | hp 08/10 | Fort +1, Ref +6, Will +5 (+7vs. fear)

"So many dead to be disturbed. Perhaps you should give me arms to help should you awaken them. I am proficient with all simple weapons, plus the longsword, rapier, sap, shortsword, shortbow, and whip."


Draconic:

"Kibbo ready to flee?"


Draconic:

"Kibbo ready to flee. Just say so. Pinkskin suicide."


"Hahaha...4 against 22. Hahahaha."


"Awe...Wow..."


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"I don't be having any extra. I gots a silve dagger. Ask the big man. " Rhen smiles

-Posted with Wayfinder


Male Human Unchained Barbarian (Invulnerable Rager) 2 | hp 26/28 | AC 17, T 12, FF 15 | F +5, R +2, W +3 | Init +2 | Per +7 | DR 1/- | Rage Turns: 3/8

"You can take my longsword, little man.", he gives Edgrin his longsword and turns to Zevon, grinning. "Seems you're speaking my language today, i take the eleven on the left, if thats what you want.", he'll wait for everyone to be ready.


Halfling AC 13, touch 13, flat-footed 11 | hp 08/10 | Fort +1, Ref +6, Will +5 (+7vs. fear)

"Thankya prince. I will do my best." Edgrin struggles with the size of this longsword. -2 for size


Draconic:

"Jarrdreg, get your sling ready. We help the pinkskin mastuhs. Skeleton kill us one scratch so we stay way back. When pinkskins start to die we flee."


Draconic:

"Good plan Kibbo."


Savram whispers to Zevon "My dad can do that too. Are you a wizard? Are you gonna turn these dead?"

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