Hey, that sounds like a great idea. Here is a link to the discussion thread for the game, with the guidelines for character creation. Feel free to head on over to introduce yourselves when you're ready.
Just in case you're interested, thought I'd put in a reminder that you have 12 potions at your disposal, in a satchel you found on the Jenivere . They're listed on the campaign thread under Magic. I'm pretty sure at some point during the game you worked out what they were.
Sorry for my absence. Been in bed, sick as a dog for a whole week. Trying to pick up work as well as the games, so please bear with me for a few days more.
Its been a bad stretch for illness. Flu, nasty colds, bronchitis, norovirus. Hope you're feeling a little better and glad to have you back on your feet.
I'll wait a bit longer to give Woodsmoke a chance to post, then I'll move the game forward. And I think Grym's player will be back, but it may be some time and not sure how gaming will fit in with his new work schedule.
In the meantime, has anyone read Ernest Cline's "Ready Player One"? It's awesome. Imagine a future where having an encyclopedic knowledge of D&D, videogames, and 80's movies and pop songs would make the difference in saving the world?
My wife has very kindly given away our laptop (hopefull not permanently), so for the timebeing I'm withou access to Paizo. I'm hoping it's just temporary, so might be able to update the game later this weekend.
Yes, have a great vacation. We can spend a little time plotting our next move while you're gone. Leveling is pretty easy for Yeks
Trick Shot: Disarm
Weapon Focus (Longbow)
1 skill point each into Stealth and Survival
HP for Level 3 1d10 + 2 + 1 ⇒ (10) + 2 + 1 = 13
LN Male Half-Orc Druid 3 | HP: 32/32 | AC: 17, FF: 16, T: 11 | F +5, R +2, W +6 | Init +1, Perc +8
Any suggestions for a feat for third level? I don't have any build I'm going for, so if anyone has any requests for the betterment of the group? I was originally planning on being a bit of a buffer but so far it seems our non-whole camp encounters are dealt with pretty quickly so I don't know if it is as prudent to focus on such spells, though dropping a few party members might say otherwise.
I'm not the best judge of feats either, though there are plenty that might be useful to a druid. Buffing feats are always useful, and Augment Summoning or Combat Casting might come in handy. Greater Wild Empathy from Ultimate Magic might be worth a look at, and I'm curious whether animal companions can qualify for teamwork feats; by each taking a teamwork feat, you and Shiv could probably create some pretty devastating combat combos.
LN Male Half-Orc Druid 3 | HP: 32/32 | AC: 17, FF: 16, T: 11 | F +5, R +2, W +6 | Init +1, Perc +8
I believe animal companions are only able to take the feats listen under Animal Feats in the animal companion entry, but if you choose to raise their intelligence to 3 through ability points, they are able to take any feat for which they qualify. Combat Casting was what I was leaning towards, but right now I am actually thinking about going the summoning route. I've never really done that before, but I think it might be useful, particularly in large combat situations. Spell Focus (Conjuration) is a bit underwhelming, but between Augment Summoning, Sunlight/Moonlight/Starlight Summons, Superior Summoning, etc, it could be pretty cool.
I'm starting to play with summoning for some clerics. It does look like an interesting route. Should play better in PbP than in person games too. Just don't put too much cover out there for poor Yekskya.
You are correct on the feats question unless CHH house rules. Its one of the reasons why Eye for Talent is well-regarded as a human racial trait since it gives you a +2 to an ability score for an animal companion.
No, you're right, I think animal companions are limited to the feats listed for them under druids. The summoning feats sound like a great choice.
Has anyone tried playing a summoner? I've crafted a few, but haven't yet played one in a game. I think they're a fun class, very different from any of the core classes.
I've played alongside a summoner in Kingmaker, but that one was so ridiculously overpowered. No fun at all. Before any of us had a chance to act (well, the inquisitor regularly beat him on initiative) the fight often was over before it had really started. The player is a great guy, but he's mapped every character's life from creation right up to epic levels as soon as he creates a character. He doesn't see it as munchkin or even min-maxing, but....
Anyways, Rowena's HP for level 3: 1d8 + 2 ⇒ (2) + 2 = 4 Blarghhh!
LN Male Half-Orc Druid 3 | HP: 32/32 | AC: 17, FF: 16, T: 11 | F +5, R +2, W +6 | Init +1, Perc +8
My friend's girlfriend played a very morose half-elf (basically a teenager in a depressed phase) with a colorful, rambunctious, loud, and silly eidolon; like a teenager having her 5 year old brother handcuffed to her. It was very entertaining.
Shoot, completely missed that. I'll have a look as soon as I can. Real life if is quite hectic at the moment with all the preparations going on for the arrival of The Twins ;-)
No worries. I'll not drop out of any game without at least giving you guys a heads-up. But since I'm not going to leave at all, you won't be seeing any messages to that effect. Checking in daily, but I hate not doing a proper post, so my latest one is really only borderline acceptable for me. Will try to stick to a more regular schedule. And to remember that Firefox needs to be refreshed after restoring the previous session if I want to see new posts ;-)