CrazyHedgehog's Red Hand of Doom

Game Master GeraintElberion

Characters must undertake vital missions in order to confront the relentless advance of a bloodthirsty horde.


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Male Human Alchemist 9 (HP 58/58; AC18; Initiative +3; Perception +13)

I've kept things simple for Aleste with the 'extra bombs' feat and upping the skills he was already good at.
Have added 'orchid's drop' to his discoveries: +2 to all saves for 9 hours a day!


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Red Hand of Doom, guide to the elves in the adventure book wrote:


Trellara Nightshadow: Normally an energetic, bright-eyed beauty always ready to break into song at a moment’s notice, High Singer Trellara takes the death of her brother quite hard. Lanikar was her only surviving family. With him gone, a part of her joy in life vanishes as well. Vowing to avenge her brother’s death, she approaches the PCs with an offer to become a member of their group. (She would be an excellent prospect to become the cohort of a PC with the Leadership feat, especially if that character is looking for a cohort who can offer healing and combat support.)

My bold.


From Shore to Sea GM All-powerful dictator of reality 4

Looking at Leadership, I would say that you have "great renown" amongst the elves, so your leadership score is level 11.

This means that Trellarra brings a company of 6 elf rangers with her. They are fairly inexperienced (level 1) but this does mean that their facoured enemy is goblinoid.

Tiri Kitor Rangers:

Tiri Kitor Ranger
Elf ranger 1
NG Medium humanoid (elf)
Init +5; Senses low-light vision; Perception +7
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Defense
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AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 13 (1d10+3)
Fort +4, Ref +5, Will +2; +2 vs. enchantments
Immune sleep
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee handaxe +2 (1d6+1/×3)
Ranged longbow +4 (1d8/×3)
Special Attacks favored enemy (goblinoids +2)
--------------------
Statistics
--------------------
Str 12, Dex 17, Con 14, Int 8, Wis 13, Cha 8
Base Atk +1; CMB +2; CMD 15
Feats Point-Blank Shot
Traits indomitable faith, warrior of old
Skills Acrobatics +0 (-4 to jump), Handle Animal +3, Knowledge (nature) +3, Perception +7, Ride +4, Survival +5; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Elven
SQ elven magic, track +1, wild empathy +0
Other Gear leather armor, arrows (40), handaxe, longbow, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), pot, spell component pouch, torch (10), trail rations (5), waterskin, wooden holy symbol
--------------------
Special Abilities
--------------------
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Favored Enemy (Goblinoids +2) (Ex) +2 to rolls vs. goblinoids foes.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +0 (Ex) Improve the attitude of an animal, as if using Diplomacy.


Male Lion Shaman 9 | AC (22) 16/12/14| HP 79/79 | F+11,R+7,W+11 | Init.+8| Perception+17 |

Awesome! I'm glad she was sort of Intended to be used for the Leadership feat. Do you want to control her, DM? I've heard that can help keep things from gettting crazy, as I don't want to abuse the fact you allowed the feat.


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From Shore to Sea GM All-powerful dictator of reality 4

I'll control her but she is incredibly loyal and obedient, and reluctant to improvise.

She will also be sergeant for the rangers.


NG Male Human Emissary 9 | HP: 91/91 | AC: 25, FF: 25, T: 12 | F +10, R +4, W +6 | Init +0, Perc +9

Leaving tomorrow for a work trip; will be back Friday night. I'll have my tablet with me so I may be able to post, but if not, that's why. Now that we're in a legit settlement, maybe I'll use the five and a half hour plane ride to think of some things to purchase.


NG Human Sorcerer 9 | (Modifiers) Mage Armor, Fly 6 min, Haste 7/10 | HP: 59/59 | AC 15 (18), Tch 14, Fl 11 (14) | CMB: 3, CMD: 18 | F: +6, R: +8, W: +7 | Speed 30ft, Flight 60 (good) | Metamagic Adept 2/2 | Perc: -1, SM: -1 (both +1 near Familiar) | Init: +7

I'll likely be able to post my aid attempt and plea to the Merchent Lady tomorrow morning. I also could be interested in some purchases if that is an option prior to further battle.


Melee: +1 keen waraxe+21/+16 (1d10+10 19-20/x3); Ranged: chakram +13 (1d8+4 20/x2) Range 30 Ammo 5 HP99/99 Fort +11 Ref +9 Will +7 (+5 vs Poison/Disease/Spell/SLA) AC 32 Touch 13 FF 30; Darkvision 60, Perception +17

So, what kind of money are we looking at?

If I get enough coin, I'd like to upgrade my belt of strength, cloak if resistance, and/or armor & shield if possible.

If, by any chance, they had an improved version of a keen Dwarven waraxe, that'd be sweet too.


From Shore to Sea GM All-powerful dictator of reality 4

The party fund is 23874gp

If you want to improve that axe, Immerstal the Red can be paid to enchant weapons.


NG Male Human Emissary 9 | HP: 91/91 | AC: 25, FF: 25, T: 12 | F +10, R +4, W +6 | Init +0, Perc +9

We can sell the +2 full plate I was holding onto as well. I was thinking of using it, but when we leveled up and I was reading my abilities again and I forgot as an Emissary archetype I don't have proficiency with heavy armor!

I wouldn't mind getting some magical horseshoes maybe for the upcoming city defense. I feel like I'll get to be on horseback a lot and if we will be coordinating to move about the city striking at key points then horseshoes of speed might be nice. +30 feet movement for 3,000 gp is kind of a steal. I think Ambrose needs AC more than anything, so maybe for him just an extra enchantment on shield or armor, or a amulet of natural armor or something. He already has a +2 deflection bonus from the ring.


NG Human Sorcerer 9 | (Modifiers) Mage Armor, Fly 6 min, Haste 7/10 | HP: 59/59 | AC 15 (18), Tch 14, Fl 11 (14) | CMB: 3, CMD: 18 | F: +6, R: +8, W: +7 | Speed 30ft, Flight 60 (good) | Metamagic Adept 2/2 | Perc: -1, SM: -1 (both +1 near Familiar) | Init: +7

If we get over 24k from that sale a 6 way split gives ~4k to each.


From Shore to Sea GM All-powerful dictator of reality 4

I've slowed down a bit: both my kids have chicken pox.

I'll try to post soon.


From Shore to Sea GM All-powerful dictator of reality 4

Okay, trying to get back on track. Hit the shops and then we can get on with this invasion.


From Shore to Sea GM All-powerful dictator of reality 4

Waiting for Shaylar...


Not waiting for Shaylar I hope. Already posted what I was going to buy.


From Shore to Sea GM All-powerful dictator of reality 4

I’ve just finished running a PFS game and completed two pbp games as a player.

I have not picked up any replacement games.

I was over my limit and finding it hard to fit things in.

I should be able to get this up and running again soon.


Great! Looking forward to continuing


From Shore to Sea GM All-powerful dictator of reality 4

I’m down to running 2 and playing 5.

I reckon 2 and 4 is a solid number for me.


Melee: +1 keen waraxe+21/+16 (1d10+10 19-20/x3); Ranged: chakram +13 (1d8+4 20/x2) Range 30 Ammo 5 HP99/99 Fort +11 Ref +9 Will +7 (+5 vs Poison/Disease/Spell/SLA) AC 32 Touch 13 FF 30; Darkvision 60, Perception +17

Merry Christmas for those who celebrate, and a warm and happy winter's Monday for those who don't!


From Shore to Sea GM All-powerful dictator of reality 4

Merry Christmas, everyone!


From Shore to Sea GM All-powerful dictator of reality 4

So, it's on like King Kong!

Sorry for the delays and excuses. Let's save/destroy Brindol!


From Shore to Sea GM All-powerful dictator of reality 4

Lions of Brindol:

Lion of Brindol CR 4
Human fighter 5
LN Medium humanoid
Init +1; Senses Perception -1
________________________________________________________________
AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield)
hp 45 (5d10+10) (+5 hp favored class)
Fort +6, Ref +2, Will +2 (+3 v. Fear)
_______________________________________________________________
Speed 30 ft. (Armor Training)
Melee +1 longsword +11 (1d8+7/19–20)
Ranged mwk composite longbow +7 (1d8+3/×3)
________________________________________________________________
Str 16, Dex 13, Con 14, Int 10, Wis 8, Cha 12
Base Atk +5; CMB +8; CMD 19
Feats Iron Will, Mounted Combat, Ride-By Attack, Skill Focus (Ride), Spirited Charge, Weapon Focus
(longsword), Weapon Specialization (longsword)
Skills Handle Animal +6, Intimidate +6, Ride +12
Languages Common
________________________________________________________________
Masterwork breastplate, masterwork heavy steel shield, +1 longsword, masterwork composite longbow
with 20 arrows, potion of bull’s strength, potion of cure serious wounds, leather pouch containing 35 gp.
________________________________________________________________
Weapon Training Lions of Brindol gain +1 to hit and damage with heavy blades (figured above).

Lions mounts:

Unnamed Hero CR 2
XP 600
Heavy horse (Pathfinder RPG Bestiary 177)
N Large animal
Init +4; Senses low-light vision, scent; Perception +8
--------------------
Defense
--------------------
AC 19, touch 13, flat-footed 15 (+4 armor, +4 Dex, +2 natural, -1 size)
hp 19 (2d8+10)
Fort +8, Ref +7, Will +3
--------------------
Offense
--------------------
Speed 50 ft.
Melee bite +5 (1d4+5), 2 hooves +0 (1d6+2)
Space 10 ft.; Reach 5 ft.
--------------------
Statistics
--------------------
Str 20, Dex 18, Con 21, Int 2, Wis 17, Cha 11
Base Atk +1; CMB +7; CMD 21 (25 vs. trip)
Feats Endurance, Heavy Armor Proficiency, Light Armor Proficiency, Medium Armor Proficiency, Run
[b]Tricks
Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Acrobatics +2 (+6 to jump with a running start, +10 to jump), Perception +8
SQ combat riding
Other Gear chain shirt
--------------------
Special Abilities
--------------------
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.


From Shore to Sea GM All-powerful dictator of reality 4

Soranna Anitah:

CAPTAIN SORANNA ANITAH CR 5
Female human fighter 6 (Archer Build - APG)
CG Medium Humanoid
Init +3; Senses Perception +6
________________________________________________________________
AC 23, touch 14, flat-footed 19 (+7 armor, +2 shield,+3 Dex, +1 Dodge)
hp 42 (6d10+6) (+6 hp favored class)
Fort +6, Ref +5, Will +1
_______________________________________________________________
Speed 20 ft.
Melee mwk longsword +8/+3 (1d8+1/19–20)
Ranged +1 composite longbow +12/+7 (1d8+5/×3) or
+1 composite longbow +10/+10/+5 (1d8+5/×3) with Rapid Shot
Special Attacks Deadly Aim, Point Blank Shot, Precise Shot
________________________________________________________________
Str 13, Dex 16, Con 12, Int 10, Wis 8, Cha 14
Base Atk +6; CMB +7; CMD 19
Feats Deadly Aim, Dodge, Persuasive, Point Blank Shot, Rapid Shot, Precise Shot, Weapon Focus
(longbow), Weapon Specialization (longbow)
Skills Bluff +6, Diplomacy +8, Intimidate +12, Knowledge (local) +4, Perception +6, Ride +9
Languages Common
________________________________________________________________
+1 composite longbow with 20 arrows, masterwork longsword, +1 breastplate,
masterwork heavy steel shield, 2 potions of cure moderate wounds, potion of fly, 45 gp.
________________________________________________________________
Hawkeye (Ex) Soranna has a +2 bonus on Perception checks (figured above), and the range increment
for her composite longbow is 120'. This ability replaces Bravery.
Trick Shot (Ex) Soranna can perform the Sunder maneuver with a bow against any target within 30 feet,
with a –4 penalty to her CMB. This ability replaces Armor Training 1.
Expert Archer (Ex) Soranna gains a +1 bonus on attack and damage rolls with bows (figured above).This
ability replaces Weapon Training 1.


NG Human Sorcerer 9 | (Modifiers) Mage Armor, Fly 6 min, Haste 7/10 | HP: 59/59 | AC 15 (18), Tch 14, Fl 11 (14) | CMB: 3, CMD: 18 | F: +6, R: +8, W: +7 | Speed 30ft, Flight 60 (good) | Metamagic Adept 2/2 | Perc: -1, SM: -1 (both +1 near Familiar) | Init: +7

Thanks for the stats for my assistant! I copied them to my character block and updated with her current spell modifier.


From Shore to Sea GM All-powerful dictator of reality 4

It’s handy for me as well to have them online.

Credit should go to the person who did the PF conversions I found


NG Male Human Emissary 9 | HP: 91/91 | AC: 25, FF: 25, T: 12 | F +10, R +4, W +6 | Init +0, Perc +9

Excellent! Glad to be up and running again; looking forward to the battles to come.


From Shore to Sea GM All-powerful dictator of reality 4

Anyone got contact info for Shaylar?

I think he only comes on the boards for this game.


Back :-)
And if needed, I can be reached @ werner.verboom[at]gmail.com


From Shore to Sea GM All-powerful dictator of reality 4

Magic, cheers!


NG Human Sorcerer 9 | (Modifiers) Mage Armor, Fly 6 min, Haste 7/10 | HP: 59/59 | AC 15 (18), Tch 14, Fl 11 (14) | CMB: 3, CMD: 18 | F: +6, R: +8, W: +7 | Speed 30ft, Flight 60 (good) | Metamagic Adept 2/2 | Perc: -1, SM: -1 (both +1 near Familiar) | Init: +7

I just noticed that Soranna only has 20 arrows and is carrying a heavy shield. Would it be possible that Helakuu had bought her a MW buckler and at least 80 more arrows while they were preparing for this fight?


Hello all,

Just a heads up: wife had an MRI yesterday and the tumor had grown signifcantly despite the chemo therapy. So, chemo has been stopped and neither radiation therapy nor surgery are considered viable options. We are now pursuing leads about treatments in the US, where friends have suggested several options that look promising. Please bot my character when needed to speed up the game


From Shore to Sea GM All-powerful dictator of reality 4
Helakuu wrote:
I just noticed that Soranna only has 20 arrows and is carrying a heavy shield. Would it be possible that Helakuu had bought her a MW buckler and at least 80 more arrows while they were preparing for this fight?

Yeah, if you've got the cash then I am fine with that.


From Shore to Sea GM All-powerful dictator of reality 4
Shaylar Kallanereth wrote:

Hello all,

Just a heads up: wife had an MRI yesterday and the tumor had grown signifcantly despite the chemo therapy. So, chemo has been stopped and neither radiation therapy nor surgery are considered viable options. We are now pursuing leads about treatments in the US, where friends have suggested several options that look promising. Please bot my character when needed to speed up the game

Hey Shaylar,

That's intolerably awful.

I hope that you find what you need.

My sympathies to you both.

We'll keep on keeping on with the game.


Melee: +1 keen waraxe+21/+16 (1d10+10 19-20/x3); Ranged: chakram +13 (1d8+4 20/x2) Range 30 Ammo 5 HP99/99 Fort +11 Ref +9 Will +7 (+5 vs Poison/Disease/Spell/SLA) AC 32 Touch 13 FF 30; Darkvision 60, Perception +17

Man, that sucks.

Sorry to hear of your family troubles, I hope things turn for the better for you!


Best of luck with the search for treatments, new methods are being developed all the time. My wife and I will keep you in our prayers.


Male Lion Shaman 9 | AC (22) 16/12/14| HP 79/79 | F+11,R+7,W+11 | Init.+8| Perception+17 |

Thoughts are definitely with you, Shaylar.


NG Male Human Emissary 9 | HP: 91/91 | AC: 25, FF: 25, T: 12 | F +10, R +4, W +6 | Init +0, Perc +9

Very sorry to hear, Shaylar...that's a rough deal I cannot even comprehend and I hope she is able to turn the tide and make a healthy recovery. Good spirits and favorable runes to you and your family.


This morning 0435 local time, my wife of 21 years passed away in her sleep at the age of 46. She will be missed very much, but her suffering is at an end.


I am very sorry for your loss, my prayers will be with you and your family.


Melee: +1 keen waraxe+21/+16 (1d10+10 19-20/x3); Ranged: chakram +13 (1d8+4 20/x2) Range 30 Ammo 5 HP99/99 Fort +11 Ref +9 Will +7 (+5 vs Poison/Disease/Spell/SLA) AC 32 Touch 13 FF 30; Darkvision 60, Perception +17

Sorry to hear, Shaylar.

My sincerest condolences.


Male Lion Shaman 9 | AC (22) 16/12/14| HP 79/79 | F+11,R+7,W+11 | Init.+8| Perception+17 |

So sorry to hear, Shaylar. Thoughts are with you and your family.


From Shore to Sea GM All-powerful dictator of reality 4

Oh, man, that is the hardest thing.

My condolences.


NG Male Human Emissary 9 | HP: 91/91 | AC: 25, FF: 25, T: 12 | F +10, R +4, W +6 | Init +0, Perc +9

I'm so sorry, Shaylar. I can't even imagine the weight of that. Strength and will to you and yours.


From Shore to Sea GM All-powerful dictator of reality 4

Apologies, I have been overwhelmed by IRL stuff recently.

I will try to get the show back on the road in June.


Thanks all for the kind words. Hard times indeed


Melee: +1 keen waraxe+21/+16 (1d10+10 19-20/x3); Ranged: chakram +13 (1d8+4 20/x2) Range 30 Ammo 5 HP99/99 Fort +11 Ref +9 Will +7 (+5 vs Poison/Disease/Spell/SLA) AC 32 Touch 13 FF 30; Darkvision 60, Perception +17

Just an FYI: I will be busy this weekend celebrating my son's first birthday. I'll try to post tomorrow night or Sunday, but no guarantee. Please bot as needed, thanks.


From Shore to Sea GM All-powerful dictator of reality 4

As I said, June has come.

We'll get back to the dragon in a couple of days.

Shaylar, if you want to slide back in at any point, that would be great. Shaylar is pretty badass even on auto-pilot.


From Shore to Sea GM All-powerful dictator of reality 4

Battle is on again! Go get that dragon, before she eats you all.

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