Crystal Shalhoume |
Crystal moves to the cultist who has not had a left foot removed. She slaps him awake, if needed. "Tell me. What do you offer on this altar?" Her lips are pursed, her patience at an end.
Crystal Shalhoume |
Crystal snickers in amusement at the half-orc, gathering up the discarded robes from earlier. She does her best to put them on the woman she was speaking to, malicious smile on her face as she does so. After doing so, she tests yet another theory, holding onto one of the posts coming out of the top (now the bottom) of the table as it cooks Sarcon's cultist.
Victoria Fate |
Fate holds one of the other posts, and she sighs. "Are ve even sure that ve need to offer anything to continue onvard? So far, this table seems to be rather insatiable."
Crystal Shalhoume |
Victor sighs wearily, his gaunt face stretched tight over his cheekbones as he plays follow the leader, bending down to hold a post as his nose wrinkles at the smell from the offering. The necromancer's belly rumbles as he debates internally on how much cooked cultist would taste like bacon.
Crystal Shalhoume |
Crystal pulls out her mace, casting a spell of light upon the head. While she thinks about it, she also dons her shield, in case terrible things decide they don't like light. She will side step as well, keeping at least one party member between her and the unpredictable half-orc. She looks around at her new surroundings.
DM-Kal |
From the light of Crystal's mace, stone floor is illuminated. Very little else is visible to the human eye, save for a small concave pedestal that is both topped and surrounded by burned offerings.
Crystal Shalhoume |
Perception: 1d20 + 4 ⇒ (13) + 4 = 17
Crystal approaches the pedestal a bit more cautiously than Sarcon, anxiously awaiting any explosions or other terrible things to happen at the half-orc's approach. If nothing happens, she will also approach, sweeping the area with a spell to detect magic as she does.
Crystal Shalhoume |
Not really surprised, Crystal nods at her find. She then proceeds to start moving towards a wall (we'll say north, or up). "Let us figure out what else this chamber contains." She will walk to wherever the wall is, then start making a circuit, exploring the dimensions of the cavern, looking for doors/holes that lead from the chamber, or anything else of note. She continuously keeps detect magic activated, sweeping it before her like a divining rod.
Perception: 1d20 + 4 ⇒ (16) + 4 = 20
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Victor gets a bit of pep in his step at the sight of all the dead, crispy offerings. "Hmmmm...with a bit of work and some twine, we could make this work, yes we could. Sarcon, do you think you could collect some of these parts for me?" Victor will cast his own 'light' spell upon the pedestal as the light source moves away with Crystal.
Crystal Shalhoume |
Crystal concentrates, homing in on the magic auras. She tries to determine if they eminate from the chest itself, or what it contains.
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Victor's lips press together in what appears to be a ghastly smile at Sarcon's proclamation, the necromancer rummaging through the bodies and parts, sizing up arms, legs, and everything else. He discards most, but sets some aside in a 'keeper' pile.
Victoria Fate |
Fate casts Light on one of her gauntlets and she takes in the surroundings. Her voice has a tone of slight amusement. "Vell, vell. It appears that ve are finally getting somevhere. Quite literally, in fact."
Fate will attempt a spellcraft check on the auras as well.
Spellcraft: 1d20 + 7 ⇒ (3) + 7 = 10
Spellcraft: 1d20 + 7 ⇒ (2) + 7 = 9
Crystal Shalhoume |
Crystal will look at the aura on the wall, attempting the same.
Spellcraft: 1d20 + 5 ⇒ (8) + 5 = 13
Regardless of the outcome, she calls out, "Any of you have a way to handle magic locks? If not, Sarcon, we might need your expertise over here."
Crystal Shalhoume |
Crystal arches a brow at the half-orc, his attempts to potentially burn her amusing...likely because it didn't work. Crystal keeps her mirth to herself in this instance, since crisped Sarcon was probably not the most easy-going fellow in the world. She walks up to the wall (where the magic emanated), inspecting it.
Perception: 1d20 + 4 ⇒ (16) + 4 = 20
Crystal Shalhoume |
Victor acts excited at the prospect of having a container for his parts, eagerly grabbing arms, legs, and other extremities and tossing them in the box. "Hmmmm...yes. With all of these, I should be able to find the appropriate elbow to knee ratio to give an undead minion the perfect combination of speed and power..."
Victoria Fate |
Fate shakes her head as she pulls out a scroll of Cure Light Wounds."Ve must keep our brute at full strength if he is to stand on the frontlines. Fate vould not be surprised if there are guardians that vere roused by that noise."
Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3
Seeing Sarcon still has wounds, she pulls out another. "Bah! Unreliable healing magic."
Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7
She attempts to search the wall with Crystal. "If there is not more treasure to be found here, Fate vill be most displeased. So far, all this expedition has done is cost her a scroll."
Yes, I know that she can't actually roll higher than Crystal :P
Perception: 1d20 - 2 ⇒ (12) - 2 = 10
Victor Ravenport |
After having smeared off the festering puss and the rotting flesh from his emaciated hands, Victor proceeds with weary steps towards the rest of the group, quickly thanking Sarcon with a faint inclination of his head for his services and for carrying his “spare parts” in the former deadly box trap.
He pauses for a moment as he reaches the edge of the initial’s Light spells and swipes a small stone (or pebble or whatever else should be available) off the ground, within a moment his new light-enchanted pebble provides sufficient light for him to continue with only little discomfort towards the rest of them. “It is a very unique situation we currently stand in, is it not?”
Crystal Shalhoume |
Crystal toys with the idea of sending Sarcon to the door, but fears his reaction should it contain another trap. Steeling herself, she approaches the wall and 'opens' it.
Victor Ravenport |
What Trickery is This?: 1d20 + 3 ⇒ (17) + 3 = 20
Victor, upon spotting the feeble piece of illusionary work, doesn't deem it worth to pause his weary stride but rather continuous directly through the doorway. His hands drawn high with his illuminative piece of stone as he strides forward and through the illusion.