Control The City! (Inactive)

Game Master D-Kal

A game for villains with dastardly plans.
Throne Room Map


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Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

Sarcon gets up and picks up the table.

"I found a self heating table, what did you guys find?"


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

"Shall we try my suggestion, Sarcon?"


Sarcon the Enduring wrote:
Sarcon gets up and picks up the table. "I found a self heating table, what did you guys find?"

best thing I've read all week

-Posted with Wayfinder


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Crystal moves to the cultist who has not had a left foot removed. She slaps him awake, if needed. "Tell me. What do you offer on this altar?" Her lips are pursed, her patience at an end.


"Humanoids. Just wanderers, lost travelers, anyone who strays too far from the city. What happened? Where are the others?" the woman asks tentatively.

-Posted with Wayfinder


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Crystal ignores the woman's question. "Where do the offerings go? Do you put anything else on the table with them?"


"Go? Asmodeus takes them of course. If they're worthy that is. We prepare them with traditional robes and a poison to keep them unconscious for the... process. I really should find the others." she says with obvious concern in her voice.

-Posted with Wayfinder

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

Sarcon take the table and presses one of the cultists to the floor, holding the legs of the table to keep it steady.

"What? i wanna make sure it still works."


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Crystal snickers in amusement at the half-orc, gathering up the discarded robes from earlier. She does her best to put them on the woman she was speaking to, malicious smile on her face as she does so. After doing so, she tests yet another theory, holding onto one of the posts coming out of the top (now the bottom) of the table as it cooks Sarcon's cultist.


AC 19 T 11 FF 18 | Current HP 51/51 | F +3 R +2 W +2 (+8 vscharms/compulsions) | Init +1 (roll twice, take better) | Perc -2
Spells Per Day Remaining:
2nd-4/4 1st-7/7
Human

Fate holds one of the other posts, and she sighs. "Are ve even sure that ve need to offer anything to continue onvard? So far, this table seems to be rather insatiable."


Crystal and Fate hold onto table posts as the new offering cooks.
Anyone else holding anything?

-Posted with Wayfinder


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Victor sighs wearily, his gaunt face stretched tight over his cheekbones as he plays follow the leader, bending down to hold a post as his nose wrinkles at the smell from the offering. The necromancer's belly rumbles as he debates internally on how much cooked cultist would taste like bacon.

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

"this seems likes a plan, still not sure how i feel about those."
Sarcon says to the group as he stops surfing on the cultist and grabs the remaining post


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Crystal chuckles, looking over at Sarcon as he reluctantly gives up on his fun. "It's more like improv, good sir. Just winging it at this point."


As everyone grabs onto a post and the offering finishes cooking, a flash of light consumes the offering... and the table, and the statue, and indeed the entire surrounding world. The five now stand in cold, damp darkness.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Crystal pulls out her mace, casting a spell of light upon the head. While she thinks about it, she also dons her shield, in case terrible things decide they don't like light. She will side step as well, keeping at least one party member between her and the unpredictable half-orc. She looks around at her new surroundings.


From the light of Crystal's mace, stone floor is illuminated. Very little else is visible to the human eye, save for a small concave pedestal that is both topped and surrounded by burned offerings.

Darkvision:
The chamber is roughly 100ft wide and over 60ft deep.

Perception DC 10:
You appear to be in a natural cave rather than a structure.

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

perception: 1d20 + 5 ⇒ (19) + 5 = 24
"Oh, a thingy."
Sarcon perks up at this new change and heads over to the pedestal and begins to climb to the top.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Perception: 1d20 + 4 ⇒ (13) + 4 = 17

Crystal approaches the pedestal a bit more cautiously than Sarcon, anxiously awaiting any explosions or other terrible things to happen at the half-orc's approach. If nothing happens, she will also approach, sweeping the area with a spell to detect magic as she does.


Crystal and Sarcon both notice a socket in the pedestal similar to the socket near the door in the offering chamber.
Sarcon then stands upon it.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Any magic?


Oops, sorry, missed that.
Crystal finds the pedestal holds magic likely similar in nature to the previous chamber. In all probability, another teleporter.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Not really surprised, Crystal nods at her find. She then proceeds to start moving towards a wall (we'll say north, or up). "Let us figure out what else this chamber contains." She will walk to wherever the wall is, then start making a circuit, exploring the dimensions of the cavern, looking for doors/holes that lead from the chamber, or anything else of note. She continuously keeps detect magic activated, sweeping it before her like a divining rod.

Perception: 1d20 + 4 ⇒ (16) + 4 = 20

------------------------------

Victor gets a bit of pep in his step at the sight of all the dead, crispy offerings. "Hmmmm...with a bit of work and some twine, we could make this work, yes we could. Sarcon, do you think you could collect some of these parts for me?" Victor will cast his own 'light' spell upon the pedestal as the light source moves away with Crystal.


Crystal finds the chamber to be roughly 100ft by 200ft, mostly unworked, with two magic auras near the far end. As she approaches, she finds what appears to be a steel chest.

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

"stupid button things"
Sarcon finishes his climb, striking a pose he shouts
"I'm king of the castle! I'm king of the castle!"

"We can take whatever you want, Vic. Just pick the ones you want."


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Crystal concentrates, homing in on the magic auras. She tries to determine if they eminate from the chest itself, or what it contains.

---------------------------------------

Victor's lips press together in what appears to be a ghastly smile at Sarcon's proclamation, the necromancer rummaging through the bodies and parts, sizing up arms, legs, and everything else. He discards most, but sets some aside in a 'keeper' pile.


Crystal finds that one aura emanates from the chest, while the other from the wall behind.

-Posted with Wayfinder


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Crystal will focus on the aura around the chest, attempting to determine its nature.

Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23


AC 19 T 11 FF 18 | Current HP 51/51 | F +3 R +2 W +2 (+8 vscharms/compulsions) | Init +1 (roll twice, take better) | Perc -2
Spells Per Day Remaining:
2nd-4/4 1st-7/7
Human

Fate casts Light on one of her gauntlets and she takes in the surroundings. Her voice has a tone of slight amusement. "Vell, vell. It appears that ve are finally getting somevhere. Quite literally, in fact."

Fate will attempt a spellcraft check on the auras as well.

Spellcraft: 1d20 + 7 ⇒ (3) + 7 = 10
Spellcraft: 1d20 + 7 ⇒ (2) + 7 = 9


Crystal:
The chest appears to be secured by an arcane lock.

Fate is unable to discern any useful information.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Crystal will look at the aura on the wall, attempting the same.

Spellcraft: 1d20 + 5 ⇒ (8) + 5 = 13

Regardless of the outcome, she calls out, "Any of you have a way to handle magic locks? If not, Sarcon, we might need your expertise over here."

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

"Oh, treasure you say?"
Sarcon slides down his mountain of parts, careful not to bury Vic, and heads to the chest drawing his crowbar as he goes.
Take 20=26 to pry it open


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Crystal backs about 30 feet away from the chest as Sarcon approaches. She only detected an Arcane Lock, but is very aware that it might also go boom.


Crystal wisely retreats as Sarcon crowbars the chest, discovering in short order that the chest contained only one thing: fire.
Burning Hands Trap: 2d4 ⇒ (4, 3) = 7 DC 11 Reflex half

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

holy crap!: 1d20 + 2 ⇒ (1) + 2 = 3
really...

As Sarcon wipes the soot and char from his face, he pokes around inside the chest looking for something worth guarding with fire.


Sarcon finds piles of rust, rot, and dust. Whatever may have been here before is no longer.

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

Sarcon closes the Lid the box, runs up to crystal and opens it at her.


Sarcon displays the worthless contents of the box to Crystal.

-Posted with Wayfinder


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Crystal arches a brow at the half-orc, his attempts to potentially burn her amusing...likely because it didn't work. Crystal keeps her mirth to herself in this instance, since crisped Sarcon was probably not the most easy-going fellow in the world. She walks up to the wall (where the magic emanated), inspecting it.

Perception: 1d20 + 4 ⇒ (16) + 4 = 20

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

"Boo, here Vic put the parts in here."
Sarcon is visibly disappointed the box has no more fire.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Victor acts excited at the prospect of having a container for his parts, eagerly grabbing arms, legs, and other extremities and tossing them in the box. "Hmmmm...yes. With all of these, I should be able to find the appropriate elbow to knee ratio to give an undead minion the perfect combination of speed and power..."


AC 19 T 11 FF 18 | Current HP 51/51 | F +3 R +2 W +2 (+8 vscharms/compulsions) | Init +1 (roll twice, take better) | Perc -2
Spells Per Day Remaining:
2nd-4/4 1st-7/7
Human

Fate shakes her head as she pulls out a scroll of Cure Light Wounds."Ve must keep our brute at full strength if he is to stand on the frontlines. Fate vould not be surprised if there are guardians that vere roused by that noise."

Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3

Seeing Sarcon still has wounds, she pulls out another. "Bah! Unreliable healing magic."

Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7

She attempts to search the wall with Crystal. "If there is not more treasure to be found here, Fate vill be most displeased. So far, all this expedition has done is cost her a scroll."

Yes, I know that she can't actually roll higher than Crystal :P

Perception: 1d20 - 2 ⇒ (12) - 2 = 10


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

After having smeared off the festering puss and the rotting flesh from his emaciated hands, Victor proceeds with weary steps towards the rest of the group, quickly thanking Sarcon with a faint inclination of his head for his services and for carrying his “spare parts” in the former deadly box trap.

He pauses for a moment as he reaches the edge of the initial’s Light spells and swipes a small stone (or pebble or whatever else should be available) off the ground, within a moment his new light-enchanted pebble provides sufficient light for him to continue with only little discomfort towards the rest of them. “It is a very unique situation we currently stand in, is it not?”


Crystal:
Will save.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Ok:
Will Save: 1d20 + 7 ⇒ (12) + 7 = 19


Don't get snarky:
You realize that the magic is an illusion. There is actually a doorway here rather than simply wall.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Crystal toys with the idea of sending Sarcon to the door, but fears his reaction should it contain another trap. Steeling herself, she approaches the wall and 'opens' it.


Crystal walks through the wall behind where the chest once sat.

Crystal:
No door, just a doorway.

Everyone who might have been looking can give me a will save.

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

Will: 1d20 ⇒ 15
"huh?That was cool."
Sarcon heads to the wall where crystal dissapeared and attempts to follow her.


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

What Trickery is This?: 1d20 + 3 ⇒ (17) + 3 = 20
Victor, upon spotting the feeble piece of illusionary work, doesn't deem it worth to pause his weary stride but rather continuous directly through the doorway. His hands drawn high with his illuminative piece of stone as he strides forward and through the illusion.

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