Claremont Academy of Higher Learning (Inactive)

Game Master inxpitter

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Female Human

Finals should be over next week, hopefully the GM gets some rest, and does good on them.


Female Human

Anyone heard from the GM? I can't find any recent posts..


Male Human

According to his May 6th update (it mistakenly says April I think):

inxpitter, 06 May 2018 Update wrote:

It's that time of year again!

FInals....blarg.

I give no guarantees for when updates will come and for which games for this week, as the alternative, is failing classes or losing time and money.

Apologies all, hope to be back soon!


Female Human

No, he had that up at least 2 weeks ago. I saw it back in April.

Hopefully nothing bad has happened.


Male Human

Well, he seems to have posted recently in his Masks recruitment thread, so I am sure he will be coming our way sooner or later. ;-)


Yep, his last final was today, so we should be going strong shortly :)


Female Human

Yay!


December 26th Update

IM BACK! THE CLUTCHES OF ACADEMIA HAVE RELEASED ME!

To clarify, some of my courses were a bit behind so the weeks leading up to finals were spent rushing through material, homework, and test before the actual finals.

yay

But I'm back now, and we shall resume!


Welcome back. ^^


Kestrel - in case you missed it, Kjersti offered you a stick of juicy fruit before the challenge. :)

------

Allison Hazel, the Undying Magi wrote:
Using Spellcasting to create the following: Binding Blaster: Burst Area Affliction 6 (1st degree: Hindered, Vulnerable, 2nd degree: Defenseless, Immobile, DC 16; Alternate Resistance (Dodge), Burst Area: 30 feet radius sphere, DC 16, Extra Condition, Homing: 1 extra attempt, Increased Range: ranged, Multiattack; Limited Degree) [25 points]

Homing and multiattack don't work on areas because you aren't making attack checks. What you want is the cloud area. It's only 15' radius, but it persists for a round. Two attempts on your original targets, plus you get to target anybody who moves or is moved into the area. Without multiattack, you can bring it up to your original 30' radius. Or you can add cumulative, so that people that fail two saves barely are still immobile.


They don't? Huh. Well, shows my level of mastery with the system, I suppose. XD


Oh I saw, but as I said in the reply,that's for emergencies ;)

I wanted to show off more perceptive stuff for this scene anyways


Area effects don't roll to hit. The victims get a dodge save at power +10 (DC 16) in this case. If they have the evasion advantage, they get a bonus on this. If they fail the Dodge save, then they roll the effect. In this case, damage. DC 21. If they succeed on the Dodge save, then they roll against the damage at half power level. DC 18.


Ah, the complexities of superhero gaming. XD


Oh, there are simpler superhero games, but they sometimes have problems expressing the details of unusual powers. You end up with, "I'm the strong guy, she's the stretchy one, and the robot shoots lasers.


Female Human

HERO is a good system, very flexible. If you're looking for other systems. A bit more math heavy, but they sell a very good program for it that makes it easy, and it's got more control over the various powers.


December 26th Update

Hey guys, this might be my overwhelming paranoia (hyperbole) but I just want to make sure this isn't a thing that's going on.

No one is rolling the dice, seeing its bad, then changing their actions to work around that right?

It's happened to me in games before, so I might just be overly cautious. If everyone is playing straight, then I can breathe easy.

So yeah, just checking so I can put my fears to rest.


Well, I've just been avoiding rolls in general, in part because I'm still not too experienced in this system and trying to avoid an obvious muck-up. With, uh, not as much success as I might have hoped, actually. *Glances up the thread*

The other part is that Allison really is trying to show off a little, and that happens to involve slightly bigger, flashier things instead of narrow stuff. If you'd like me to do more dice rolls, though, I'd be happy to come up with ideas to support that. ^^ One thing I'm not lacking is flexibility, and I'm sure I can come up with something that'd balance out a request for more die and Allison's plausible behavior. XD


December 26th Update

Honestly Allison, it's mostly my paranoia. The system allows for people to be flexible so I shouldn't be worried about some weird all-in-my-head "cheating" going on.

Blarg, sometimes I get too into my headspace.


For what it's worth, I plan to avoid anything really disruptive, like too much divination or any time travel shenanigans (unless you want those to be used, anyway). ^^ Nothing, y'know, truly cheat-like even if its, and I quote, "legal" as-written.

I'm much more interested in the sorts of shenanigans these kids'll get up to. XD


December 26th Update

Oh god.....I forgot divination and time travel were a thing....


Well, they aren't if you don't want them to be. XD There's absolutely nothing wrong with saying "X won't be a thing in this game, don't take powers/items/whatever that grant it".


Female Human

Not much I can do about bad rolls. Not sure when I can avoid a roll or not, so bleh. On the ones I did, I either succeeded or failed based on the DC, and had no idea whether they did or not (the design things). The placing of the car was in response to your request, I just lucked out. Wasn't sure if I needed a paper control roll or an attack roll or some other roll, so waited for you to tell me what to roll.


Female Human

Now, what I will do is if I know a roll failed, I'll edit my post to take that into account. Same if I know it succeeded wildly (IE: rolling a 20). However, that requires me to know more about the rolls than I do now, so, for now, just posting what I'm doing and the rolls, and letting the GM handle the results. (IE: If I roll a 1 on an attack, I'm pretty sure that's a miss, so I can just post it as a miss, same with 20, pretty sure that's a hit, etc).


Male Human

I usually roll the dice in the order of their respective IC actions, come what may. So, for example, I roll saves and defenses first and attacks second, reasoning that when my character's turn begins he first has to resolve any attacks and such that were made against him before attacking himself.

Other than that, I do try -not always, mind uou- to build the fluff of my post around the crunch when there is an obvious miss, say a roll of 1 or 2, or a definite hit, say a 20.

That said, this is an entirely new system for me and a GM I have not played with before (plus, English is not my first language, though I do believe I speak and write it quite well if I do say so myself), so I will on occasion prefer to ask for clarification (for example, my question about throwable objects) before posting an action that may need retconning afterwards due to misunderstanding things or overstepping.


I definitely am looking to see how the roll went in order to tweak my description to match it, but, similarly to Castor, my dice rolling will always be in the order I'm taking the actions.


I'm going to be making lots of rolls, so that inherently limits the amount I can cheat. I've been rotating who acts first, but if you prefer, I can keep it the same each time.

For the team attacks, I'm using the highest roll as primary and the others get the +5 to assist.


One thing to remember about artificing is that the things it creates should be picked before you go out. If you have to make on on the fly you need the right weight of paper and the time to rebuild it.

Using it too much like a utility belt is like getting a huge variable pool for a single point and some skill ranks. It's a huge point cost savings.

(sorry, I'm a bit of a rules lawyer, but I'm ethical. I call 'em for and against us.)


Female Human

There's no way to make it 'on the fly' unless we have a lot of down time. It takes 4 hours per point to make something that's equipment. So unless it's a 1 point power, it's going to take way more time than an adventure is going to allow.

Making the car takes 48 hours of work. That's not 48 hours straight, since Elsi has to sleep and eat, that's basically a full week to rebuild it at 8 hours a day (six days). And if she drops it out of her equipment load out, she's basically taking the psychic imprint off it, which means it collapses into a pile of colored paper with some wind shields in it.

Now, she can make multiples of the same thing, like a car and a bike, and have both of those stay active by paying 1 point for the additional vehicle, per the base rules, but if she drops one from the equipment, she only gets a few points back, not the whole amount, unless she drops both.

This is not really all that different from dropping a regular car from her equipment allotment. She could just go buy brand new car every adventure and drive it into a bad guy if she wanted to. :) That would actually be cheaper for her.


December 26th Update

Thanks guys :)

I just wanted to hear from you all to assuage my fears. Sometimes things look funny and the doubts wear down my motivation and creativity. No need to change anything on my account, if you're being honest with your rolls, I'm fine with what you're doing.

As for Elsibeth's devices/equipment/constructs, she and I have talked and worked out a few things in regards to how she approaches the system.


DM Default wrote:

Each pillar of stone is 3 ft x 3ft x 10 ft. They are composed of limestone, and with the average density weight of 150 per cubic foot, each individual pillar weighs roughly 13,500 lbs.

Perhaps if you'd have said the size at the beginning, we might have had a different idea. After all, we are limited with what information we get.


Female Human

I have to admit, I was thinking more along the lines of decorative marble pillars, not stonehinge pillars.


December 26th Update

Apologies. I thought that since most folks can’t assess how heavy a large stone pillar is by sight, leaving the info for later would be more accurate.


Well, my character is at the edge of human intelligence and probably has a ton of trivia..... buuuuuuuuuuut I didn't actually try to figure anything out, so that'd be on me. XD Gimme juuuuust a sec to go add something.


DM Default wrote:
Apologies. I thought that since most folks can’t assess how heavy a large stone pillar is by sight, leaving the info for later would be more accurate.

Oh, not giving the exact weight was good, but the dimensions are something we can see. :)

Since tone doesn't come across well online, this is the "friendly advice for the future" instead of "if you do that again, I will track you down."


Female Human

Yeah, not complaining over much, just commenting that there's a difference when looking between pretty marble column (1x1x8) and stonehenge (3x3x10). Normally no big deal, just if we're timed, more information is better. Or even better yet, a picture link is worth a thousand words in PbP games! (Like above).

Note, this is not telling you how to run the game, just friendly suggestions! (As stated above, tone is hard to convey via text).


December 26th Update

I like suggestions!

Sometimes I'm not sure where to tread the line between too much info, and not enough.

I'll apologize for any miscommunication, and thank you for any advice :D.


Male Human

Huh, I just noticed...

Kestrel is kinda tiny.

And Elsibeth is taller than Jason!


Oh, I'm shorter and taller than either of them. 5' / 5'8" / 6'4". :)


Male Human

I am assuming Derek is the one who is 6'4". So, of the other two, who is which height?


Female Human

Elsi is a tall lanky sort, yes.


Yeah, Kestrel has something like a gymnast's build, but is certainly on the scrawny side.


Kjersti is the short one and Alejandra is in the middle.


December 26th Update

We'll really get the heights sorted out when you guys are arrested for the first time ;D


Female Human

Poor cops, trying to lie about what they do or do not know, and not realizing that Elsie can read their notes their reading from. :)


They call taking 10 a "Routine Check" in M&M3

So now we have to worry about our paper mage releasing a bioplague on the world?


Female Human

I'd hope not, not sure where you got the idea she'd be putting out any plagues.


That's a mean way to talk about a group of player characters, especially if Elsi learns enough lawyering to talk right through any arrest attempt. o wo


Male Human

Sigh...

Hey your GMness, could you possibly remove the F. Castor alias from the list of Current Characters?


The red and white parasol. It's like the Umbrella Corp from Resident Evil. :)

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