Gunder Undertable |
"You are welcome, Mr. Banderswell. I like to loose no one on my watch - neither woman nor wolf. "
Gunder turns towards Aldous when he mentions hearing something. "Do you think its a foe? Maybe we can smoke it out instead of fighting in a dark narrow corridor: throw in one of these wall hangings, light it on fire, close the door and wait."
He casts a spark spell to illustrate his point.
Then he looks at Garuneh apologetically. "Or we could use your flint of course."
Nebten |
1d16 ⇒ 11d20 ⇒ 181d16 ⇒ 41d20 ⇒ 41d20 + 4 ⇒ (14) + 4 = 181d20 + 3 ⇒ (9) + 3 = 12
Elizabeth sneaks down the hallway for several feet. It opens up into a 20' x 20' stone room. The original purpose of this plain stone room has been lost to history, but numerous footprints have disturbed the dust covering the floor.
As the shadows start to creep in at the edge of the light, Elizabeth can see two humanoid figures in the dim, far corners of the room. One directly in front of her appears to be a walking corpse. It wears only a few soiled rags, its flesh rotting off its bones as it stumbles forward, moaning, arms outstretched.
Skeletal figure in the other corner is without any armor or weapons. Its finger tips appear to have been sharpened into clawed points.
Both undead figure appear to have vessels upon their bodies that glow with an iridescent hue. The skeleton's skull swings over in Elizabeth's direction when she reached the edge of the room. Its jaw starts to chomp up and down. The clacking that resonates would mimic laughter if those bones could laugh.
Elizabeth goes first, then the rest of the heroes, then the undead.
Durnolf Banderswel |
"Here, you can use this right?"
Durnolf attempts to hand his sling-staff to Gunder, (standard action? Drop it if not immediately accepted) then moves to the zombie while drawing his earthbreaker.
"Ruckus, kill!"
bite+trip: 1d20 + 2 ⇒ (15) + 2 = 171d6 + 1 ⇒ (4) + 1 = 51d20 + 2 ⇒ (18) + 2 = 20
Gunder Undertable |
Gunder takes the sling-staff from Durnolf (is this an action?) and then moves into the room.
I knew it: one day I would forget to cast my protective spells on everyone before we enter a room and that will be the end of us all.
If I still have an action left, I will spend it to move Gunder to AJ54.
Nebten |
Elizabeth's arrow strikes true into the zombie with a dull wet thud. It seems unfazed by the piercing arrowhead.
Durnolf gives his kin a sling staff (move action), then rides off into combat. Ruckus bites into the zombie and nashes off its left foot. Unbalanced, the zombie falls prone but still moans and paws at its doggy treat.
Aldous follows Durnolf into the room. He draws powdered silver and rubs it into his hands. The elf then lays his hand upon the halfling knight which produces a holy glow for a moment.
Gunder takes the sling staff (free since it was given) and move into the room (AJ54).
Nebten |
Tina deftly moves into the room to perform a flying jump kick, but comes up short of the skeleton.
Garuneh lights his torch and joins the fray with his flaming brand.
The zombie claws at Ruckus in an attempt to soften him up so he can chew through the flurry and fur.
Zombie, prone vs Ruckus AC: 1d20 ⇒ 191d6 + 4 ⇒ (6) + 4 = 10
The skeleton jaw jitter's in excitment as Tina steps forth to him. It shows her bony tiger style with a quick left jab flows by a right handed rake.
Skeleton, 2 claw attacks vs Tina's AC: 1st 1d20 + 2 ⇒ (13) + 2 = 151d4 + 2 ⇒ (3) + 2 = 5 2nd 1d20 + 2 ⇒ (15) + 2 = 171d4 + 2 ⇒ (1) + 2 = 3
Heroes' turn!
Durnolf Banderswel |
Mounted Combat Ride check D: 1d20 + 7 ⇒ (13) + 7 = 20
SWOOSH
Durnolf will then bring his hammer down on the zombie while Ruckus tries to keep gnawing.
Earthbreaker: 1d20 + 3 ⇒ (8) + 3 = 111d10 + 6 ⇒ (10) + 6 = 16
Bite: 1d20 + 2 ⇒ (6) + 2 = 81d6 + 1 ⇒ (1) + 1 = 2
"Eat this!"
If the zombie is gone, he'll move over to AI52.
Garuneh Lasandarman |
Garuneh swings a torch at the skele-monk.
Torch Schwing: 1d20 - 4 ⇒ (2) - 4 = -2
Damage: 1d4 ⇒ 3 plus 1 point of fire damage
did I light myself on fire, or hit something on the Negative Energy Plane?
Nebten |
Round 2
Durnolf is able slam his earthbreaker on the back of the crawling zombie. With it laying prone, the knigh's strke is true. A wet thud and the cracking its spine can be heard. It still slow squirms on the ground.
Ruckus bites into the zombie's shoulder, but its vessels glow red and the zombie seems to be unarmed by the attack.
Garuneh steps up between the whirling combatants. He is distracted and nearly burns his face as he attempts to hit the skeleton with his alit torch.
Elizabeth moves back into the room and fires an arrow at the prone zombie. She hits the backwall as she tries to avoid hitting Ruckus and his rider.
The skeleton continue to clack, clack, clack at Tina. She performs a spinning back kick and pops the jaw from its hinges. The skeleton slumps over. Tina then jumps high in the air and comes down on the rib cage with a powerful stomp crushes the bones beneith her feet.