Waifrin Goddon |
"Perhaps...but I can't help but notice that your answer's leave room for other questions. Now we are looking for an item called a crux, a kind of puzzle-box we believe is in here somewhere. Where is it located with relation to our current position?"
Last Vestige of Aroden |
A Cheliaxian Crux:
Raven stirs in the corner. " I can volunteer some information. A Chelish Crux is a puzzle box. Often shaped like one of the ideal geometrical solids or a sphere. They were something of a fad in the city shortly after Thrune took power. You don't see them much outside of Royalist houses these days."
"I'm not sure I like the sound of this. Seems we're likely to be caught searching the mayor's house when it's full of guests. Celebrities or not he's likely to take a dim view of it. We could be tried as thieves or worse."
Last Vestige of Aroden |
"Oh all manner of things. There's the dogs near the entrance, the shadows, the devil in the cells, the trolls in the pool. There's a pool of diseased filth inhabited by a polluted elemental, a changing maze that could trap you forever, the flawed one and the outcast king and his court."
Thanks for hanging on with me during my hiatus. It's good to be back. Two questions remain plus you've got "where's the crux?" waiting for Liva to contact her friend.
Zarabeta |
Zarabeta's mind fills with inane questions of no relevance, and she keeps her mouth shut to avoid wasting any of their important questions on such irrelevant trivia as 'What do the trolls eat and where does their waste go?' and 'Is time flowing the same outside of this place so that we will return to the party long after everyone has gone home, or is it slowed or suspended so that we will return perhaps mere moments after we left?' and 'What madness could have taken a spellcaster of such power as to be able to create an entire world outside of our own to do so, then fill it with things of no value or import?' and 'Arael's missions seem to have us doing the work of the Dottari for them, could he have been possessed or replaced during his time of captivity and are we pawns in some deeper game?'
She bites her tongue and frets, using prestidigitation to change the color of her scarf from red, to blue, to yellow, and back to red again.
Last Vestige of Aroden |
"All right, then, but we don't have to go anywhere. I will call her. She likes her answers short, and sometimes, if she's busy or in a bad mood her answer can be so brief as to be uninformative. So it's best if the questions are very specific. "
Last Vestige of Aroden |
Livy's arms begin to make a swimming motion, or maybe it's like someone parting tall grass to deflect it from their face as they walk through it. Or maybe it's like someone parting a stage curtain...
"Setagle, come, I implore you.... Setagle, come I ask you.... Setagle, come I tell you ...."
Care to tighten up the question or prepare follow-ups?
Last Vestige of Aroden |
It appears that Marius' mood is destined for spoilage.
"Setagle, come! I command you!"
A glimmer of red light like cooling embers sparks in the middle of the room then flares to brightness and fades to a ghostly image of a broad-winged devil. Setagle scowls at you all. It's lips pull back revealing long pointed fangs.
Livy dissolves into laughter. "Come! I command you! Oh -- Oh -- OH! AS IF! Ahhhh. Oh." Another outburst of laughter sends her pitching backwards to rebound from the wall.
Setagle waits patiently for Livy to regain her composure. The imp eventually does so.
"Setagle, I have some patients here. The Master's treatment worked! They are quite sane now. I told them as a reward that I would answer some questions, but they have a hard one. I hoped you might help."
Setagle's bulk settles. "Ask."
Last Vestige of Aroden |
Here are the questions for this greater demon, as previously put to Livy: Now we are looking for an item called a crux, a kind of puzzle-box we believe is in here somewhere. Where is it located with relation to our current position?
You've got two questions left in this golden opportunity. There are many cruxes (cruxi) in the world. I feel like I've got to warn you that the question may be wasted if left so open ended. Feel free to search back in the thread for why you're looking for this crux and what might be special about it that would distinguish it from all others.
To assume that this demon would know which crux you are looking for -- well that is a truly frightening Big Brother scenario.
Last Vestige of Aroden |
Livy pipes up. "My patients here are looking for a crux. You know a puzzle box ...."
In the transplanar window, Setagle settles her bulk and looks interestedly at the group. "A puzzle box --"
Last chance before I cheat you all of the answers you really want.
Components V, S, M (holy or unholy water and incense worth 500 gp), DF
Range personal
Target you
Duration 1 round/level
You contact your deity—or agents thereof—and ask questions that can be answered by a simple yes or no. (A cleric of no particular deity contacts a philosophically allied deity.) You are allowed one such question per caster level. The answers given are correct within the limits of the entity's knowledge. “Unclear” is a legitimate answer, because powerful beings of the Outer Planes are not necessarily omniscient. In cases where a one-word answer would be misleading or contrary to the deity's interests, a short phrase (five words or less) may be given as an answer instead.
The spell, at best, provides information to aid character decisions. The entities contacted structure their answers to further their own purposes. If you lag, discuss the answers, or go off to do anything else, the spell ends.
Last Vestige of Aroden |
OK. We've seriously bogged down. I'll try a kickstart.
The heavyset devil chuckles mirthlessly. "Livia, life in that hole must be driving you mad. They can only be looking for one crux there, one belonging to your master Dargentu Vheed. Molikandus Defiled guards it now."
Livy tries to dope-slap herself with her feet, an action which sends her somersaulting backwards through the air. "Yes,yes. I know now. I just needed a reminder. Thank you, Setagle."
One question left.
Waifrin Goddon |
Sorry I have been absent, work as it is piled up on me, and I still have a lot to clear.
Waifrin pauses, thinking rapidly. Where is it? Who or what is Molikandus Defiled? But we only have one question...Hold on, he said who guarded it, he didn't say where it was, and that was our question!
"You haven't answered the question of where it is located," Waifrin points out.
Last Vestige of Aroden |
Livia, "Molikandus is...."
Setagle, "Molikandus was ..."
Both stop and look at each other. Livia bows slightly and Setagle continues, "Molikandus was a model, a paragon, an exemplar of the Barbazu. Dargentu Vheed fouly abused him, melding him with an eater of carrion and stool. He is now an abomination."
Setagle turns away and the portal is broken.
Livia looks carefully at where the larger devil's image was before speaking.
"Molikandus was my Master's favorite and all of us in the master's service here nearly worshipped him. Master suspected Molikandus of treachery and punished him like Setagle said. Setagle never believed that Molkandus would betray the master. I think she had a soft spot for him."
The imp shakes her head. "Now we call him the Outcast King."
Waifrin Goddon |
"Most guards try and keep people out, not in. I think we could make our way out - just claim to have drunk so much we got lost in the mansion and passed out, and ask for the nearest exit. I don't want to blow our last chances here."
Last Vestige of Aroden |
It is a plan.
The party settles down for some rest. Zarabeta takes first watch. The imp flutters near her, whispering. The floor is hard. Sleep is elusive although eventually most of you fall into a drowsing doze.
SNAP!
Livia shrieks in pain and drops to the floor.
The party starts from their fitful sleep to see Zarabeta standing between them and a black-clad figure in the northern doorway. Tight shiny black leather skin and glowing red eyes and mouth to match the shock of red hair between two sweptback crescent-like horns. She holds a small (hand) crossbow and is pulling back on the shuttle to reload.
The imp lies twitching at Zarabeta's feet, transfixed by a small crossbow quarrel.
SD attack: 1d20 + 9 ⇒ (5) + 9 = 14... Damage 1d4 + 3d6 ⇒ (3) + (2, 6, 5) = 16
Save 1d20 + 1 ⇒ (2) + 1 = 3 Damage 1d2 ⇒ 2
Init, L 1d20 + 3 ⇒ (4) + 3 = 7
http://paizo.com/pathfinderRPG/prd/monsters/devil.html#_devil-imp
Initiative:
Intruder: 1d20 + 3 ⇒ (7) + 3 = 10
Zarabeta 1d20 + 7 ⇒ (1) + 7 = 8
Round 1: Remember it is a move action to rise from prone.