Kavaki Gossamar |
"That was very odd. I could have swore that was real, but apparently it was not. I thought I had a keener eye than that. At least I was the only one tricked by that illusion."
Evenstar |
Evenstar nods at Seinaru. "A coward, without doubt," she says. "Watching us through this hole and running away when we see 'em. Let's keep going and find this runner."
Farg |
Farg not intent on starting another fight with the human woman merely nods.
GM Baerlie |
Evenstar opens the double door to the east. Behind that door is a bigger room. Against the east wall sits an ornate brass throne, sculpted to resemble an enormous hand of flame. Wood painted to resemble tendrils of smoke rising from behind the throne merge into a detailed mural of Moloch’s idol on the wall.
Beautiful tapestries line the other walls, depicting a grand battle between soldiers of flame and the dervishes of Sarenrae.
After entering this room you suddenly hear a large squadron of soldiers approaching behind the door to the south-west.
Farg |
Farg hoists up his Longspear ready to fend off any assault but wondering if they are being tricked again.
Kavaki Gossamar |
Kavaki quietly asks the rest of the party, "Squad outside the temple? Does anyone think this is another sort of illusion, perhaps replaying history?"
Evenstar |
Evenstar frowns. "I do not know, but if it is an army, we are ill-equipped to deal with those numbers. Let us deal with this room to the southwest before we are overwhelmed."
Should we hurry and open this southwest door before more come?
Seinaru Kage |
"It may very well be an echo from the past playing out again. We may want to move on though. We dont want to disturbe the ghosts of the past." Sen says.
That may be a good idea. Also Sen gives you all rings and you feel connected to the Oracle.
Farg |
Perception 1d20 + 11 ⇒ (10) + 11 = 21
Frg examines the door for any mechanismsm before opening it.
GM Baerlie |
You open the door, but you see nobody on the other side.
Although formerly full of finery, this large hall has been completely ransacked. Scarlet drapes lie in tatters on the floor, obsidian pedestals are smashed, and shards of red and black clay cover the floor. The southeast corner is the only exception — a large table sits there undisturbed. On it, the cultists have reconstructed an idol of Moloch: a large, armored flame creature with the head of a bull. Three torches line the chamber, but they are near the end of their lives, casting only dim light.
Evenstar |
Evenstar looks into the room, a perpetual scowl on her face.
"I was hoping our little illusionist friend would be in here, but I guess we'll have to look elsewhere."
perception: 1d20 + 10 ⇒ (2) + 10 = 12
Farg |
Even if he was we might not see him...illusionsist tend to be good at that kind of thing.
GM Baerlie |
You enter the room and once everybody is inside suddenly the door closes behind you. You hear a chuckling coming from the other side of the northern wall and a second later a flaming sphere appears in the room.
1d20 + 3 ⇒ (12) + 3 = 15
1d4 ⇒ 4
The flaming sphere gets really close to Seinaru, he can already feel the heat. DC 16 reflex save
Farg |
Farg joins Evenstar but uses his wits instead of his muscle in attempting to open the door.
Disable Device1d20 + 12 ⇒ (16) + 12 = 28
GM Baerlie |
Seinaru tries to move out of the way of the sphere, but he's too slow and gets hit. Fire Damage: 3d6 ⇒ (5, 2, 4) = 11
Opening the door to the throne room is easy, the door is not locked or trapped. Behind that door a man awaits you, grinning. "Welcome, intruders. Now it's time to meet Moloch." he says.
Ini Evenstar: 1d20 + 2 ⇒ (19) + 2 = 21
Ini Farg: 1d20 + 2 ⇒ (17) + 2 = 19
Ini Kavaki: 1d20 + 4 ⇒ (20) + 4 = 24
Ini Seinaru: 1d20 + 1 ⇒ (16) + 1 = 17
Ini Gali: 1d20 + 2 ⇒ (19) + 2 = 21
Round 1
Kavaki
Evenstar
Gali
Farg
Seinaru
Kavaki Gossamar |
"Let's see if THIS one is real!"
Kavaki moves into the room and passes by the enemy (drawing AoO). Getting to the other side to set up flanking for one of his teammates.
if enemy takes AoO...
redirection: trip: 1d20 + 10 ⇒ (11) + 10 = 21 DC:14 reflex, fail = sickened 2 rounds, success = sickened 1 round
if trip succeeds...
vicious stomp: 1d20 + 7 ⇒ (18) + 7 = 25 -4 enemy AC for prone
damage: 1d8 + 4 ⇒ (3) + 4 = 7
DC:14 reflex, fail = flat-footed
Once in position Kavaki will attempt to trip again if trip failed or AoO was not taken, or attack if enemy is already prone.
attack: 1d20 + 7 ⇒ (2) + 7 = 9 -4 enemy AC for prone, or +3 if not prone and making trip attack
damage: 1d8 + 4 ⇒ (7) + 4 = 11
Evenstar |
Evenstar charges after the monk into the room. Her anger boils over into a barbaric rage.
"RaaHHAAAAAA!!!"
rage
MW Greatsword Power Attack: 1d20 + 7 + 2 + 2 ⇒ (15) + 7 + 2 + 2 = 26 for Greatsword damage: 2d6 + 9 + 3 ⇒ (2, 2) + 9 + 3 = 16 Bonuses for flanking and rage...if there are any others granted by what Kavaki does, please add in.
Seinaru Kage |
If i have time before we open the door i would use my CLW wand twice.
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
Otherwise
Sen says a quick chant then casts a spell.
Cast Bless on the party
Farg |
Awaiting the results of Kavaki's trip check. Then again I might as well roll my attack... Activate Archaeologists luck.
Farg enterd the chamber his fangs barred and his Longspear gripped tightly. As his companions rush the man he delays for just a moment to stab with his spear.
Attack PA1d20 + 11 ⇒ (1) + 11 = 12 Damage 1d8 + 11 ⇒ (7) + 11 = 18
GM Baerlie |
Healing before opening the door is fine, I'm sure everybody would have waited before opening it.
AoO Gali
Gali uses his dagger to stab Kavaki while he passes.
Dagger: 1d20 + 3 ⇒ (5) + 3 = 8
Reflex DC14 Stomp: 1d20 + 4 ⇒ (5) + 4 = 9
Reflex DC14 Counter: 1d20 + 4 ⇒ (8) + 4 = 12
Kavaki moves beside Gali and trips the sorcerer. With another kick in Gali's stomach Gali starts to caugh. With a mighty swing with her greatsword Evenstar injures the caughing sorcerer more.
Gali drops his dagger and tries to get up.
Aoos for Kavaki/Evenstar
Farg tries to hit Gali with his spear, but the movement in front of him makes it hard to aim.
Round 1
Kavaki Aoo
Evenstar Aoo
Gali -23HP FF sickened 2R
Farg
Seinaru
Evenstar |
Evenstar swings at the sorcerer so powerfully that she throws herself off balance.
MW Greatsword Power Attack AoO: 1d20 + 7 + 2 + 2 ⇒ (1) + 7 + 2 + 2 = 12 for Greatsword damage: 2d6 + 9 + 3 ⇒ (3, 6) + 9 + 3 = 21
Kavaki Gossamar |
"Bad move, Moloch does not smile upon you!"
AoO: 1d20 + 7 ⇒ (20) + 7 = 27 -4 AC for prone
damage: 1d8 + 4 ⇒ (4) + 4 = 8
Confirm crit: 1d20 + 7 ⇒ (14) + 7 = 21 -4 AC for prone
crit damage: 1d8 + 4 ⇒ (1) + 4 = 5
DC:14 reflex
Hex (witch): Evil Eye (Su): The witch can cause doubt to creep into the mind of a foe within 30 feet that she can see. The target takes a –2 penalty on one of the following (witch's choice): AC, ability checks, attack rolls, saving throws, or skill checks. This hex lasts for a number of rounds equal to 3 + the witch's Intelligence modifier. A Will save reduces this to just 1 round. This is a mind-affecting effect. At 8th level the penalty increases to –4.
DC:13 Will = -2 AC, 4 rounds (fail), 1 round (success)
Kavaki takes the opportunity to summon the power of his patron and deal a devastating, debilitating blow to the enemy.
Farg |
Farg is wielding a longspear thus threatens an AoO as well. Aoo 1d20 + 11 ⇒ (18) + 11 = 29 Damage 1d8 + 11 ⇒ (5) + 11 = 16. Lingering Refrain kicks in to extend archaeologiusts luck. 5 foot step and full attack.
The savage Tiefling thrusts his spear once more att he human as he attempts to rise and atehn drops his spear and steps in looking to shread the human to bits.
Claw PA1d20 + 11 ⇒ (6) + 11 = 17 Damage 1d4 + 9 ⇒ (3) + 9 = 12
Claw PA1d20 + 11 ⇒ (4) + 11 = 15 Damage 1d4 + 9 ⇒ (3) + 9 = 12
Bite PA1d20 + 11 ⇒ (17) + 11 = 28 Damage 1d4 + 9 ⇒ (1) + 9 = 10
Farg |
Moloch smiles at you today fool...
Farg grumbles as he ties up the man's hands. You boys sure you want to queston an illusionist?
Evenstar |
Evenstar glares at the illusionist.
"That's one thing we have in common, then," she says with a menacing voice.
"Who do you work for?" she asks, brandishing her greatsword.
intimidate: 1d20 + 9 ⇒ (7) + 9 = 16
Seinaru Kage |
Edit. I got ninja'd by an angry barbarian.
"Now, now there is no reason to be like that." Sen says to Star resting his hand lightly on her shoulder as he does. "You help us and we can help you." Sen says smiling to the mage.
Diplomacy: 1d20 + 12 ⇒ (16) + 12 = 28