Citadel of Flame T1 (Inactive)

Game Master Baerlie

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Grand Lodge

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With a lot of effort you finally destroy the relief. The smoky forms fly out and screech loudly before fading into smoke, never to reappear. Moloch's cult is now halted completely.

With the idol and the priestess you leave the building and return both to the Pathfinder Society in Absalom, where the chroniclers and sages study its planar powers and the heritage of the archdevil Moloch. The Qadiran sandstorms recede, the fire creatures that have already wandered through the portal disperse, and the cult quiets in Qadira once more.

end of the scenario

Grand Lodge

Male Human Fighter 4 / AC 25 T 12 FF 23 / HP 40/40 / F+7 R+3 W+2 / Init+1 / Perception+1

Awesome. Thanks for running it, GM Baerlie. :)

Liberty's Edge

male Tiefling Ranger 5/ Slayer 3 [hp 70/70] [Init +8] [AC 23, T15, FF 18] [Fort +9, Ref +11, Will +5 {+5 Fort/ DR 5 vs Cold, Elec, Fire}] [CMB +10, CMD 25] [Perc +16/+17 vs traps/+20 vs human/+18 vs animals/+2 while in forest]

Yes, thank you very much. I had a lot of fun!

Grand Lodge

F Human Witch 1 [hp 8] [Init +8] [AC 12, T12, FF10] [Fort +1, Ref +2, Will +2][CMB-2, CMD 10] [Perc +6]

Thanks bunches!

Grand Lodge

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Gregory and Winella, I need your DJ rolls if you have one. I already reported the game, I will send the missing chronicles as soon as I have the missing information.

Grand Lodge

Male Ifrit Sorcerer 2, HP 14, Spells (1/6), AC 13/13/10, Saves 2/3/3, Init +3, Perception -1, Fire ray 7/7

Gregory has no day job.

Grand Lodge

Male Human Cleric/1 HP 14/14, AC 15, 10, 15, saves F 3, R 0, W 4, cmb +2, cmd 12, init +1

Thanks for bring Good Time! Baerlie!

Grand Lodge

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The remaining chronicles are out. See you next time!

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