Chronicles of the Silver Rose Company

Game Master Patrick Curtin

This campaign is my attempt to play a canonical Planescape campaign using the updated Pathfinder ruleset. The game actually predates the release of Pathfinder, but we have managed to update as we have needed.


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Karrin's stealing Justin's schtick! ;P

(OK, only in my mind is Justin witty and clever. It's not MY fault that Guy is a better writer than me!) ;)

<sigh> I love this group. :)

Dark Archive

male human

Quick question for the more rules-savvy folks: spells such as magic vestment and greater magic weapon do NOT stack with an existing magical enhancement bonus, correct? In other words, if Ekuur memorized magic vestment (+2 bonus at CL 10) and cast it on his +3 half-plate, it would have no effect, right?


Correct. Both bonuses would be enhancement bonuses.


Yes indeed, bonuses only stack if they have different NAMES (UNnamed bonuses stack with anything, but they are far and few between)

So, (Making up a cheesy example here) IF you had magic armor +1, (Enhancement bonus +1)
ANd you cast 3 spells, each of which gave you a +1 bonus, but were all enhancement bonuses, they would NOT stack,
But if each spell gave you a different bonus, (+1 Natural armor, +1 SHield, +1 Dodge) then they would stack.

Note- Even if a spells BONUSES do not stack with your current gear, any OTHER effect they have other than the actual +# bonus still take effect.

A Shield spell will not stack its numerical bonus on top of your actual shield you are using, BUT it's 'negates magic missiles' power still works fine. Etc.

EDIT- Sorry, was ninja'ed by Philo almost an hour ago, but hadn't hit update my web page before answering! :)

Dark Archive

male human

That's what I thought. Thanks!


Ex-human meat shield. HP 121/182 PP 19/27 Current Effects: Deathwatch; Reconfigure 3/4 -stalwart - cold resist +flight 40' Good

Well Eberron has living spells. We just need a living Cure Critical Wounds!

And I may have ninja'd you, but you went deeper into the wound.


True,
Having never actually PLAYED Eberron, just read some of the material, I had forgotten about that.

Of course, MOST of those living spells tend to be destructive types, but with all of that destructive -living-spell-capability out there, you'd think there might be ONE 'Living Mass Cure Light Wounds' roaming around. Probably used as an attack spell on a group of low-level undead.

;P


Ex-human meat shield. HP 121/182 PP 19/27 Current Effects: Deathwatch; Reconfigure 3/4 -stalwart - cold resist +flight 40' Good

You've missed out, it's an awesome setting. I remember the living cure wounds ooze. We once had a game in the Mournland, where healing doesn't work. We went in with a cure wounds ooze in a portable hole. When we needed healing, we had to open it out and try and keep it inside while we lowered the injured person in. And figure out when to pull them out before they exploded.


Shadow's Status
Arnav Longarm wrote:
You've missed out, it's an awesome setting. I remember the living cure wounds ooze. We once had a game in the Mournland, where healing doesn't work. We went in with a cure wounds ooze in a portable hole. When we needed healing, we had to open it out and try and keep it inside while we lowered the injured person in. And figure out when to pull them out before they exploded.

Nice!

I run two tables of Eberron here on the boards, if I get an opening Justin I'll let you know.


Arnav Longarm wrote:
You've missed out, it's an awesome setting. I remember the living cure wounds ooze. We once had a game in the Mournland, where healing doesn't work. We went in with a cure wounds ooze in a portable hole. When we needed healing, we had to open it out and try and keep it inside while we lowered the injured person in. And figure out when to pull them out before they exploded.

Wow indeed. I like thinking outside the box, but that pretty much takes the cake! :)

I'm trying to imagine RP'ing that setup, and I'm laughing a whole lot. Is this normal? ;P


Storyteller Shadow wrote:


Nice!

I run two tables of Eberron here on the boards, if I get an opening Justin I'll let you know.

Very Cool, Thank you, I appreciate that. :)


DO NOT STICK FINGERS IN CAGE
Ragadolf wrote:
Storyteller Shadow wrote:


Nice!

I run two tables of Eberron here on the boards, if I get an opening Justin I'll let you know.

Very Cool, Thank you, I appreciate that. :)

Damn Storyteller, you are a PbP beast!


Patrick Curtin wrote:
Ragadolf wrote:
Storyteller Shadow wrote:


Nice!

I run two tables of Eberron here on the boards, if I get an opening Justin I'll let you know.

Very Cool, Thank you, I appreciate that. :)
Damn Storyteller, you are a PbP beast!

I know, right? :)


Shadow's Status
Patrick Curtin wrote:
Ragadolf wrote:
Storyteller Shadow wrote:


Nice!

I run two tables of Eberron here on the boards, if I get an opening Justin I'll let you know.

Very Cool, Thank you, I appreciate that. :)
Damn Storyteller, you are a PbP beast!

and I regret it almost every day, until I start posting again and then I know it was all worth it :-)


Shadow's Status
Patrick Curtin wrote:
Ragadolf wrote:
Storyteller Shadow wrote:


Nice!

I run two tables of Eberron here on the boards, if I get an opening Justin I'll let you know.

Very Cool, Thank you, I appreciate that. :)
Damn Storyteller, you are a PbP beast!

What's really fun is running that Vamp game when everyone splits up, it's like 13 separate adventures!


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Oi, vay, I thought I was the glutton for punishment! ;P

ANd I felt sorry for the GM when we split into TWO parties!
(Sorry Pat!) ;)


DO NOT STICK FINGERS IN CAGE
Storyteller Shadow wrote:
Patrick Curtin wrote:
Ragadolf wrote:
Storyteller Shadow wrote:


Nice!

I run two tables of Eberron here on the boards, if I get an opening Justin I'll let you know.

Very Cool, Thank you, I appreciate that. :)
Damn Storyteller, you are a PbP beast!
What's really fun is running that Vamp game when everyone splits up, it's like 13 separate adventures!

Yeah I'm running one now that is basically three separate ones. But it's down from like five so I should be thankful


Wow,
Wait, do I know of this game?

You have another one I'm not reading!?!?!?

WAAAAUUUUGHH!!

(/end Charlie Brown Cry)

;P


DO NOT STICK FINGERS IN CAGE

Here's the link


<facepalm>
Oh yeah, the new one!

Now added to Favorites,...

<Tries to schedule time to read THAT thread and catch up, on top of everything else going on this week,...>

;P

Sovereign Court

Male hu-man Paladin

Is halfling even a language? I'm not sure if it is or not :D


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Female awww, but that would be telling unknown

Halfling is indeed listed as a language under the linguistics skill, and is in fact one of the few languages that Nari doesn't know, further proving Karrin's point. :P


LOL! :D

Sovereign Court

Male hu-man Paladin

To be fair, I'm sure speaking halfling would only be useful in a buffet setting. It would be nice to know all the uses for potatoes and what thridsies and second breakfast is. Surprising that Karrin doesn't speak halfling now that I think about it.


LOL +1 ;)


DO NOT STICK FINGERS IN CAGE

Lol. Much as Inuit has 30 words for snow, Halfling has 34 distinct words for eating times.


Wow, and I thought my daughter was having a hard time learning Spanish! ;P

At least learning the 34 words for eating times would be fun! Provided they teach by demonstration of course,... :D

"How do you conjugate 'Thirdsies'?"

"Pass that platter of sausage and I'll show you!" ;P


DO NOT STICK FINGERS IN CAGE

Some examples:

Breckendage: A casual pre-noon meal when neighbors or relatives drop by and you raid the larder for what's on hand.

Numpsie: High tea when someone is attending that you wish to impress.

Thardol: Elevensises that last so long they segue into lunch.


<Sigh> I'm pretty certain that in a former life I was a hobbit.

I still enjoy eating WAY too much,... ;P


Ex-human meat shield. HP 121/182 PP 19/27 Current Effects: Deathwatch; Reconfigure 3/4 -stalwart - cold resist +flight 40' Good

This week is going to be pretty crazy. Lots of meetings at work, and juggling termite tenting, prep and taking care of the dogs in my off time.

I'm not sure how much time I'll have, so please robot me as needed for the exciting week of talking about what the creature might be talking about and the possible repercussions of actually going into the next room. ;)


Male Shadow's Status | Human Scout 6/Barbarian 1/Dervish 5 | HP=114/114 | AC=23 (Variable) | Init. +6 | F +8 | Ref +15 | Will +10 | Per +19 (Darkvision)
Arnav Longarm wrote:

This week is going to be pretty crazy. Lots of meetings at work, and juggling termite tenting, prep and taking care of the dogs in my off time.

I'm not sure how much time I'll have, so please robot me as needed for the exciting week of talking about what the creature might be talking about and the possible repercussions of actually going into the next room. ;)

I know right pins and needles! :-)

Tis all fun and games till somebody steps through that portal and it turns out to be a sphere of annihilation that just looks like a portal...


You should REALLY stop giving the GM more ideas!!!! ;P


DO NOT STICK FINGERS IN CAGE

LOL. Sorry for my delayed postings. It's been a hectic week here :/


<Hee Haw Style Singing>

If it weren't for delayed posts,
I'd have no posts at alllllllllll,...
Gloom! Despair! and Agony on me!

</Hee Haw style singing>

;P


I hope it is at least a GOOD hectic week, and not a bad hectic week!
:)

At the risk of sounding punny,

'Hang in there Monkey!' ;P

Sovereign Court

Male hu-man Paladin

I do hope Karrin's latest post doesn't cap off some Soviet Russia jokes.


DO NOT STICK FINGERS IN CAGE

In Negative Energy Plane, undead turn YOU!

Sovereign Court

Male hu-man Paladin

In Negative Energy Plane, Dungeon delve You!


LOLs

Sovereign Court

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Male hu-man Paladin

In Negative Energy Plane, Fool pities Mr T


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In Negative Energy Plane, Dessert eats YOU first! ;P


DO NOT STICK FINGERS IN CAGE

In Negative Energy Plane, treasure loot YOU!


Ex-human meat shield. HP 121/182 PP 19/27 Current Effects: Deathwatch; Reconfigure 3/4 -stalwart - cold resist +flight 40' Good

Eh, in Pathfinder, I rarely use Identify after low levels. A good spellcraft check is usually enough.


Arnav Longarm wrote:
Eh, in Pathfinder, I rarely use Identify after low levels. A good spellcraft check is usually enough.

Good point, I'm still in a mental rut from playing the 3.x version via PC games. (Neverwinter Nights) In PF by our levels you have enough skill points in SPellcraft to do the same thing! :)


Dungeon Monkey wrote:
The monocle is a Gem of True Seeing. The black gem is just a gem, the pendant is an amulet of protection +3. I'm sorry the spell list isn't done, but I'll have it by tomorrow

Wow. Cool.

'Just' a gem? I disagree sir! THAT is a future enchanted item right there! The description is far too awesome to not become a magic item now! :)

No worries Pat, I remember you posted about working for profitable Holiday pay. (MAN I do miss being hourly and getting OT)

Happy Thanksgiving to all! :)


Wowsers, those are some pretty awesome spells, :)

"Necromancers get all the good stuff!" ;P (J/K)

When you have time, can you note the sources of those spells? Are they all from older books? Or from newer ones that I haven't gotten to look at yet? Just a lot of cool thematic spells in there.

<Cue Wizard drooling,...> ;P

Sovereign Court

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Male hu-man Paladin

I think it's from those metallic disks


DO NOT STICK FINGERS IN CAGE

They come from Deep Magic-The Kobold Press 3rd party book. I will write up the details, but I wanted to try some new spells, and I figured since necromancy was a theme here..


Kewl,... :)


Blayze wrote:

Just the words "Prismatic Meteor" are terrifying.

I know! Right?!? ;D

<Rubs hands together gleefully w/ an evil smile, like Jim Carrey in 'The Mask' ;)

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