Chronicles of the River Kingdoms.

Game Master Waterhammer

Chapter One: Into the Stolen Lands.

Stag Keep

The Greenbelt- Exploration.

A Dark Glen

Thorn River Camp

Keep on the Tuskwater

Map of Oleg's.


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Bard 1: HP 16/16: AC 16/12/14: Fort +1, Ref +5, Will +4: Init +4: Perception +7; Bardic Performance 11/11

I have a bad habit of just thinking of the avatars for appearance, so my descriptions tend to tally with them as much as possible. Its a good idea to have a link when the image does not quite tally.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

I tried to get an avatar picture that was as close to her picture as I could but also had a darker hair color for when the moon isn't out.


Bard 1: HP 16/16: AC 16/12/14: Fort +1, Ref +5, Will +4: Init +4: Perception +7; Bardic Performance 11/11

Yeah, I normally spend an age looking, gotten to the point where I select an avatar and then write up appearance, which isn't great really.


Male Ulfen Human Cleric 3 Hp:24/24 F +4, R+2, W +6 AC16 T-11 FF-13 Initiative +1, Perception +3, Sense Motive +7

eventually i commission something, but that also requires spare funds... *lawls*


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Hmm, what are these spare funds you speak of? XD


Bard 1: HP 16/16: AC 16/12/14: Fort +1, Ref +5, Will +4: Init +4: Perception +7; Bardic Performance 11/11

BTW Elirious has the Flagbearer feat, which basically gives a +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects when he is holding it - the to hit and damage stacks with inspire courage since that is a competence bonus.

Since this would probably end up being the party flag almost by default I wondered if anyone had any preferences? I vaguely had it down as a dragon coiling around a golden egg, while he sews important mementos around the rim to form a border, but anything that would fit as having been a noble symbol would be fine.


Ulfgar is just having some teenage angst. Nothing to worry about. ;)


Bard 1: HP 16/16: AC 16/12/14: Fort +1, Ref +5, Will +4: Init +4: Perception +7; Bardic Performance 11/11

@GM Water hammer is it alright for me to assume normal earning for perform? In this case it would be 1d6 gold.

Also hoping it is alright for Elirious not to have charter? Basically planning for him to tagalong with the group and then gradually integrate if that will not be problematic?


@ Elirious. I don't know where you are getting that 1d6 gp number from. You'd have to hit a DC 25 perform check to do that well. Also please note that Oleg's trading post is not a large prosperous city. Because of the small audience, I'm going to cap you at routine performance. (1d10 cp/day)

Other than that; please perform away. Break a leg, as they say.

It's Perfectly fine that Elirious doesn't have a charter.

Edit: Never mind, I see where you got the 1d6 number. Thought I'd get the much shorter discussion thread done with first.

Note to self: Read both before replying.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Any answer on my Thistle arrows yet?


Autumn Moon wrote:
Any answer on my Thistle arrows yet?

Sorry, forgot to look into it.

I think thistle arrows can not be durable. The two seem mutually exclusive. Wicked, nasty weapon it would be if the two could be combined.

It doesn't help that herolab offers no way of combining the two.


Bard 1: HP 16/16: AC 16/12/14: Fort +1, Ref +5, Will +4: Init +4: Perception +7; Bardic Performance 11/11

Seems reasonable, is there a price list for Oleg's or is it just by the book prices for drinks and such?


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Well technically, because there is no rules for or against it, none of the arrow types overlap. But then you'd run into problems with special types of arrow heads. For example, if none of the arrow types are allowed to overlap than you couldn't have durable mythral arrows and lets face it, if that was the case when it came to DR bypass any archer would be more screwed than they already are.

I can't speak for hero lab, I don't use it.
Normally what I've run on, and this is just me you don't have to use it, if it effects the same area of the arrow it cannot be overlapped. Like archetypes. So you could have a durable mythral arrow, but not a durable mythral Thistle arrow as both mythral and Thistle effect the arrow's head.

Now if you just don't want me to have durable arrows of bleeding pain I'm okay with you saying that too! XD
They are wicked things. I mainly wanted to durable so that I wouldn't have to spend coin to get more... Though if we're allowed to craft in this game later than I guess I could just make a s+*~ ton of them... the DC isn't that bad and at 1/4th the cost in exchange for time I'm okay with this!

Sovereign Court

Male Human (Taldorian)
Spoiler:
AC 23/T12/FF21 HP32/32 F+5 R+3 W+2 Init +2 Perception +8
Cavalier (Beastrider) 3 (Order of the Sword)

Aktually I think thistle arrows aren´t that bad.
They do initial D6 damage and do another 1 bleed damage for 1d6 rounds.
But as it is the same bleed damage, it does not stack.
You could use Thistle arrows for one round then use regular ones for a few rounds and then again thistle again.
And quite a few enemies are immune to it anyway.

Also, why are archer even more screwed?
Archery is the strongest combat style in the game.


Male Ulfen Human Cleric 3 Hp:24/24 F +4, R+2, W +6 AC16 T-11 FF-13 Initiative +1, Perception +3, Sense Motive +7

I believe Autumn meant for bypassing damage reductions like slashing, bludgeoning etc... for the screw part I mean I know the archer charectors ive used its been an annoyance but thats mostly cause i dont remember to get special arrows >.<


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Yes, bypassing any form of Damage Reduction is difficult for archers. The feat clustered shot does help with this but the damage output needed but till they get there a archer is little underpowered.

A DR of 10 would eat all of the damage Autumn could do right now with ease. If it is bludgeoning or slashing she has no way to combat that. Where as your common melee fighter has both if not all types on them. Archers are oddity, early game they are great, mid game they take a few hits from DR problems, then late game they can be gods!

With the right type of arrows an archer can stand on par with a twohander. But if they have to keep buying special arrows to keep up, they will fall behind on their magical equipment.

Sovereign Court

Male Human (Taldorian)
Spoiler:
AC 23/T12/FF21 HP32/32 F+5 R+3 W+2 Init +2 Perception +8
Cavalier (Beastrider) 3 (Order of the Sword)

I have a totally different experience.
Yes you need a little more preperation as an archer, but your solutions are on the average much cheaper. ;-)
And while you have some problems with damage reduction, so does your 2 hander with flying opponenents ;-)
And no other combat style has something like cluster shot!


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Touché my friend touché.

Though I think that depends upon the game you're playing in. A game heavy in lycanthopes is going to drain an Archer's purse more heavily than a two hander's.

Also is it sad that I want Autumn to start doing handle animal checks on the horse! XD

Edit: That bit about the lycans is on the grounds that you can't stack types of arrows. Such as durable silver arrows.

Sovereign Court

Male Human (Taldorian)
Spoiler:
AC 23/T12/FF21 HP32/32 F+5 R+3 W+2 Init +2 Perception +8
Cavalier (Beastrider) 3 (Order of the Sword)

Durable is not to save your purse, it is to save your carrying capacity.
My level 6 Zam goes through 5 arrows per round. That adds up very very quickly.
Also you can for sure ask for durable regular material (Cold Iron, Mithril, adamantine) arrows.
And durable blunt and flight arrows.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

I see it as both. Because if you have to keep buying special arrows, no matter if it is all at once or as you use them, the price will still be the same.

That is also part of this. Seeing what can stack with what. Which is where I brought the archetypes up as an example.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

I take it the radish patch isn't too far away as going from there to here only took us half a day. So is it on the map? Or do we need to make it ourselves?


No taking 10 on opposed checks, please. That's not a houserule. It's RAW.


Bard 1: HP 16/16: AC 16/12/14: Fort +1, Ref +5, Will +4: Init +4: Perception +7; Bardic Performance 11/11

Ah, fair enough, most people think its the rule anyway, so no biggie :) Should I roll for the diplomacy check I made previously?


The overuse of take ten is one of my pet peeves. I do understand why people like to do it. I've been kicked around by the die roller quite a bit myself.

Up to you, Elirious, if you want to. The horse issue has been solved, but perhaps you want to make friends with the NPCs.

Sovereign Court

Male Human (Taldorian)
Spoiler:
AC 23/T12/FF21 HP32/32 F+5 R+3 W+2 Init +2 Perception +8
Cavalier (Beastrider) 3 (Order of the Sword)

With the horse issue done, let us continue with the exploration


Tactical map is up.


If you're trying diplomacy Autumn, you should roll for it.


OK, I changed the permissions for the exploration map. Hopefully the labels are visible now.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

This is a simple update to all my games. My laptop is finally starting to die. It no longer can hold a charge and it is so old that it is just better to replace it. But as we're moving out of our appartment this month it might be a bit before I get one. I still plan on using my laptop, unless it totally dies, which at that point I will be using my phone which will make my posts... well lets just say the auto-correct on my phone sucks and isn't worth the space it takes up. I'll still be here! I will totally be reading, just I might be slower.

Sovereign Court

Male Human (Taldorian)
Spoiler:
AC 23/T12/FF21 HP32/32 F+5 R+3 W+2 Init +2 Perception +8
Cavalier (Beastrider) 3 (Order of the Sword)

Faith manages!


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Is our bard still around?


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

I'm up for another day of adventure! It is what our characters are here for no?

Sovereign Court

Male Human (Taldorian)
Spoiler:
AC 23/T12/FF21 HP32/32 F+5 R+3 W+2 Init +2 Perception +8
Cavalier (Beastrider) 3 (Order of the Sword)

Absolutely.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

So, I have a question and this may feel like more of a preemptive strike but... we build our own kingdom in the game no? Should we be talking names and such now as to not bog down game play later? I mean waiting for players to come to an agreement can kill a game when doing it in game at the same time.


Yup, build your own country. Exact form of government is up to you. So you all may want to decide on a name for it at some point.


Male Ulfen Human Cleric 3 Hp:24/24 F +4, R+2, W +6 AC16 T-11 FF-13 Initiative +1, Perception +3, Sense Motive +7

Crazy weekend.

Two things have occured, My long term relationship has dissolved in a messy fashion, and the manager at the place I work has passed away in a car accident. I'm defacto in charge now for the next few weeks until The regional director can arrange for us to have someone in charge.

What that means for you all folk is that for the next two weeks (or so) I will probably be too busy to post daily, but i will post when i can.

Once again Im terrible sorry, but I will get full speed again in a few weeks.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Oh my... I'm so sorry to hear about your relationship and the passing of your manager. But I do hope that everything goes well!


Sorry to hear that, Herger. Hope it straightens out for you soon.

Sovereign Court

Male Human (Taldorian)
Spoiler:
AC 23/T12/FF21 HP32/32 F+5 R+3 W+2 Init +2 Perception +8
Cavalier (Beastrider) 3 (Order of the Sword)

My best wishes.


Seems like Elirious is gone, so I've contacted Torek Vakt, one of the other characters that was submitted. He will be joining us soon.


Male Human(Kellid) Ranger/3

Hi,
I'm the new guy. Very happy to be invited here, I've played in Kingmaker PbPs before but for one reason or another they haven't lasted.

I'm in the Midwest Central time zone. I usually post in the mornings but it can happen at any time.

I wrote a couple of generic encounters into my background that could be party members. I like previous connections because I think it's more believable for people to trust when they've known each other a while, rather than just met. But I don't want to presume on anyone else's backstory.

@Autumn Is it okay that Autumn be the gifted young hunter that Torek met some years ago?

@Herger Good wishes to you, may a new and better normal come swiftly. I had you in mind to be the cleric that taught the ways of Erastil and some diplomacy to Torek, is that okay by you?


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Welcome welcome!! Glad to have you!

Hmmm, I don't see why not! Autumn has been a hunter since she was 14, and being the eldest of four kids she was always willing to teach and offer help where she could. So long as Torek is willing to take lessons from one younger than him, I don't have a problem with it!

Though he would find it odd that she is so far from home if he knows her. Erastians don't stray from home often... if ever.

Sovereign Court

Male Human (Taldorian)
Spoiler:
AC 23/T12/FF21 HP32/32 F+5 R+3 W+2 Init +2 Perception +8
Cavalier (Beastrider) 3 (Order of the Sword)

Well maybe if they are special kind of trappers who support their family hunting special furs or such!
Just saw the revenant, got the idea from the movie.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Well yes, but even then they aren't that far from home. Most hunters sell to merchants and then those merchants sell to others. It is often the merchant that travels more than the hunter.


Male Human(Kellid) Ranger/3

@Autumn
Neither I nor Torek would have any trouble with learning things from someone younger. As I wrote my background I had you introducing him to a deeper understanding of Erastil, but at the time he respected his father's wishes and stayed with the spirits, later undergoing full conversion with a refugee cleric of Erastil - Herger I hope.

As to wondering why you are there, he would likely understand given that his family was driven out of frontier areas by bandit activity and forced to live in the slums of Restov where his father died of a fever. He likes bandits about as much as you do.

@GM Waterhammer
I was wondering if perhaps Torek picked up some bounty notices in Restov or later on his trip for fugitives suspected of fleeing to the Stolen Lands. He's considering a career change but bills still have to be paid.

edit Ninja'd

Hi, Titian

Torek family traveled more than most, Dad was a restless guy - an exiled barbarian (social class not necessarily a rpg class). And performing troops often traveled


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

@Torek
Then yeah I'm cool with Autumn having started his interest in the faith. She's fairly devote and would gladly share all she knows though state she is not a priestess and thus can't explain everything. But she would focus mainly upon the family and community parts of the faith, as those are the most important to her.

Oh I'm sure after she explains he would. But as I stated the family and community parts of the faith being so important to her it would be odd to find her here as it is just so far for her. Kinda just a talking point.


Torek can have a charter; I don't think he would have any bounty notices though. Restov is aware of the bandit problem, but nothing specific.

As for Autumn's question about using Survival for foraging: Normally you can forage by moving at half speed. Since you are already moving quite slowly in exploration, I think the foraging could be done as part of that. So just make the roll.

Speaking of rolling: Everyone should be making perception rolls, without being prompted. If I ask you for a roll it kind of tells you that there is something to be found. Also, if you think that a skill is pertinent, go ahead and roll. It may not be, but it doesn't hurt to try.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Will do! I'll also roll two parts, one for foraging and another for finding their way.

I shall also include perception rolls every time we enter a new area, along with anything else I think they might need.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

I hate this phone... I type tribe and it turns it into trouble?! WTF?! How does it even get there?!

*sighs* I'll just have to watch it more closely I guess seeing as my phone might become my main line to posting. Laptop is dying at a rapid pace.


Male Human(Kellid) Ranger/3

Torek having a charter is good, he is like a boy scout, always be prepared. As regards to the bandit problem I wasn't thinking specifically of that, more that someone committed a serious crime in Brevoy and is believed to have fled justice to the Stolen Lands. But if you don't want that all good.

I'll post a minor intro in gameplay and let the GM take it from there.

@Autumn
Sorry that you're having tech problems, always a pain when you want to do what's important - Playing Rpg's of course. Hope things work out.

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