Chronicles of Arcania: B/X Homebrew game.

Game Master Peet

Lost in the desert! The party gets separated from a desert caravan during a sandstorm. Parched and starving, they stumble on a ruined city in the middle of the desert. The pyramid at the center of the city seems mostly intact, and they find a secret door leading inside...

Tier 1 Map | Tier 2 Map | Tier 3 Map | Tier 4 Map | Tactical Map | Party Loot Spreadsheet
FIRE BEETLE NEST MAP

Initiative: Ana, Brathas.


1,351 to 1,400 of 4,350 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>

Male Dwarven Axe-man (Level 3) hp 22/37  || AC 1 || F11 A15 C12 D11 H6 W8 || THAC0 17 || Mv 20' || Infravision 60

Wise Auriga. I am happy to bring the feet of Dwarves again to your home. There is much we could learn from each other. Ferrous stops and looks at the rest in his party. We have seen several others wearing masks here. Perhaps you could tell us about the custom as we do not wish to offend. Also when did the cataclysm occur? And what is known of the world before the cataclysm?


"The custom of wearing masks started several centuries ago. It is now considered vulgar to show one's face in public. Showing one's face in public is much like showing one's privates."

Auriga looks around at the party, a little embarrassed.

"Ahem. Well, I can see that is not your custom, of course. We consider the goblins to be most uncouth for not wearing them, but they don't care about that sort of thing."

"For a long time it has been the fashion for most people to have many masks, and one would don a mask that suits one's mood. Many wear masks that show the faces of animals. We, of course, show the face of our Lord Usamigaras, to show our religious devotion."

Auriga pauses, then continues.

"As to the cataclysm, that happened many centuries ago. I don't recall the exact date; perhaps 500 years? I think we have it recorded somewhere."

"Before that, we lived in the city you see above ground. There isn't much remaining, though you can see the city was quite large. Back then the land was green with gardens, and orchards, and fields, and a river flowed through the city. Cynidicea was a mighty nation then. Other nations paid us homage from all around. No more, though."

"A horde of demon worshipers came from the north and burned the city to the ground; those few that survived did so by hiding underground. The demonic masters of these barbarians, their work complete, turned on the barbarians and burned the world to sand and dust, and it remains this way to this day."

"The city had already fallen into decline by the time of the cataclysm. Zargon had already revealed himself at that stage."

The way that Auriga says the word 'Zargon' makes it sound like a curse.


Alphatian 3 | 15/17 hp | AC 7 | F15 A10 C14 D13 H11 W12 | Mv 40' | Detect/Read Magic 2-6
Spells:
Cantrip (3-6) | Charm Person, Sleep, Binding / Invisibility, Wizard Lock

Zynazyr listens carefully to what Auriga has to say. He cringes for a moment when Fistep mentions that he is the group's wizard, not having decided yet if he should let that be known. He relaxes when Auriga doesn't say anything, seeming to be more interested in the dwarf and elf. He nods in agreement to everyone's stories.

"Our apologies on not wearing masks. We certainly don't mean to offend you. As you stated, it is not our custom and while we have found a few, I don't believe we have enough for everyone."

"It is a shame what happened to your city. I'm sure it was quite lovely. This, Zargon, that you speak of; who, or what, is it?" he asks carefully, not wanting to upset Auriga.


Zynazyr wrote:
"This, Zargon, that you speak of; who, or what, is it?"

"Zargon... it must be nice to have never heard that name."

Auriga shakes his head and stares at the floor for a little while.

"Zargon is... a creature of unspeakable horror and terrible power. He came forth in the latter days of the city, before the cataclysm. No-one is sure from where, though we believe he is a creature of the outer planes. He is certainly no natural being of this world."

"For a time he rampaged through the city, killing hundreds. Perhaps thousands. Zargon hungered and fed on our people. The warriors of the city stood before him and fought, but against Zargon they could do nothing but be killed."

"After a time, the people of the city gathered to offer Zargon captives, to appease him. Sacrifices. And this worked. As long as Zargon was fed, he was content to remain in his lair, though if unfed for too long he would emerge again."

"Eventually, those who organized these 'Sacrifices' began to think of themselves as priests, and Zargon their god. A vile religion was born. What was once done out of dire necessity became an act of gleeful religious fervor."

Auriga lets out a sigh. "After the cataclysm, the Church of Zargon came to rule over my people. The Zargonites rule through fear and intimidation. They hired the goblins as mercenary enforcers and set them over their own people. Only a few continued to hold to the true faith, the old religion of our city, practicing in secret or behind stout walls."

Auriga pauses for a moment, and then looks at Zynazyr and the others.

"Make no mistake. Zargon is our enemy. For centuries we have struggled to discover some way that he can be defeated, banished back to whatever nightmare dimension he comes from. Perhaps then our city can be returned to its former glory."

Auriga shakes his head.

"I am sorry to speak of such dark things. Hah! Some host I am! You are already suffering hardship. I wish I had more cheerful news for you. But perhaps you can take some comfort in the fact that we still stand here and oppose Zargon."


M Half-Elf CORE Rog 1 | HP 11/11 | AC 18 (T15, FF 13, CMD 19) | F +2 R +7 W +2 | Mv 30' | Per +9 (+10 vs traps), low-light vision | Init +5

Might you have some materials so I could make a mask for myself? I, too, wish to respect the customs of this city.

So this Church of Zargon increased its hold over the city after the cataclysm, even though their 'god' had failed to protect Cynidicea from the demon worshipers? That is most unfortunate. But perhaps in the past centuries these priests have learned some weakness of this demon, and perhaps through some guile we may uncover that secret. That is, I admit, a lot of 'perhaps.'

Do you think the goblins could be turned against the priests? Such creatures are not known for their fanatical loyalty. Perhaps if we led them to believe that Zargon was asking for goblin sacrifices?


Female Elf 2 HP 9/15 || AC 3 || F13 A12 C14 D15 H11 W13 || Mv 15' || Infravision 60' || THAC0 19 (bow or sword)/15 (battleaxe/two-hand sword) || Find secret doors/hear noise/detect magic 2 in 6

"Goblins are not noted for their intelligence, either. They may be unable to reach such a conclusion. Better we should slaughter them all." Ana's smile at the thought is a bit unsettling.


Brathas wrote:
Might you have some materials so I could make a mask for myself?

"Hmmm.... I'm not sure we have anything like that. You could use cloth, or leather or something like that I suppose. The only spare masks we have are like these ones," Auriga indicates their own masks, "and they are only for members of our order."

Brathas wrote:
...even though their 'god' had failed to protect Cynidicea from the demon worshipers?

"That's not the kind of 'god' Zargon is. One worships Zargon because one wants protection from Zargon."

"Mind you, it would have been... interesting... if Zargon had come forth while the barbarians were sacking the city. Heh. I don't know that it would have saved the city though."

Brathas wrote:
But perhaps in the past centuries these priests have learned some weakness of this demon...

"An interesting thought. The priests of Zargon do engage in a variety or rituals that we do not understand. I'm not sure that the priests themselves are actually looking for that though. Zargon is their meal ticket. Whatever real knowledge they hold is no doubt held only by the highest priests."

Brathas wrote:
Do you think the goblins could be turned against the priests?

"The goblins serve for gold, and have no loyalty beyond that. Sometimes they can be bribed, but the Church of Zargon has deep pockets. They have been forcing 'offerings' from the city for years."

"I doubt spreading a rumor would be enough to turn them... but on the other hand it couldn't hurt."


Anastoria wrote:
"Goblins are not noted for their intelligence, either. They may be unable to reach such a conclusion. Better we should slaughter them all." Ana's smile at the thought is a bit unsettling.

Auriga looks at Ana oddly for a long moment.

Then, "Ah, yes. The goblins are an ancient enemy of your people, aren't they?" He nods sagely.

"Nobody here would mourn their passing. But... we Magi would prefer a more elegant solution. Putting people to the sword, even goblins, is not our way. You will note that we don't carry swords."

"There are others who think as you do. But their knee-jerk urge to respond with violence often makes things worse rather than better."


Male Dwarven Axe-man (Level 3) hp 22/37  || AC 1 || F11 A15 C12 D11 H6 W8 || THAC0 17 || Mv 20' || Infravision 60

Wise Auriga perhaps you can tell us more about the people of this place. You have mentioned the church of Zargon and there are you the Order of Magi? But who else inhabits the remains of this great city. Is there any service that we may do for you in exchange for some fresh water? Perhaps you can share where there is water below and we can gather some ourselves. Ferrous looks at the masked human while stroking his long beard for comfort.


Male Human Fighter 3 hp 16/17, 2NL || AC -1 || F11 A15 C15 D10 H12 W12 || Mv 15'

Nods,Yes, water... what might you need in exchange?


Ferrous Grimgond wrote:
But who else inhabits the remains of this great city.

"When the cataclysm struck, the survivors fled to the great caverns deep below the city. There is a living city there to this day, and though no one has ever done a census, I would guess there are somewhere around 1,000 people down there. Most of them live under the heel of the Church of Zargon."

"There are two other religious orders here. While they also oppose Zargon, they do so in ways that are either useless or do more harm than good."

"There is the Brotherhood of Gorm. Gorm is a god of war and bloody vengeance. They just want to kill Zargonites. While I have no love for the Zargonites, killing their fanatics is rather useless. They can always recruit more, whereas it is difficult for us who oppose them to replace our losses."

"Then there are the Warrior Maidens of Madarua. Madarua is a goddess of death. She is sometimes called 'the Reaper.' They like to fight Zargonites too, and they sometimes try to capture those intended for sacrifice to Zargon. This is particularly foolish. If Zargon is not fed he will come forth, and all the steel of the Madaruans and the Gormites will not stop him."

"If you were outside then you have seen the statues of Gorm, Usamigaras, and Madarua on top of the pyramid."

"Like us, these orders have enclaves within the pyramid, because they also must occasionally visit the surface, for oraclular reasons."

Ferrous Grimgond wrote:
Is there any service that we may do for you in exchange for some fresh water? Perhaps you can share where there is water below and we can gather some ourselves.

"I'm not sure there is a 'service' we need... are you good housekeepers? Or cooks? What sort of work can you do?"

"But the location of available water is no secret. Two levels down... well, sort of three levels down actually... down from here there is a large temple chamber that is no longer used. There are several fountains there that have clean water."

Fistep wrote:
Nods,Yes, water... what might you need in exchange?

"Hmmm... well, there is something you might be able to help with. At some point yesterday our storeroom was broken into and a large quantity of our supplies were stolen. We're not sure how the thieves got in... you wouldn't know anything about that, would you?" Auriga eyes the party warily.

"If you could track down and recover the missing supplies, I'm sure that we can furnish you with some water. Or do you have something else to offer?"


Male Human Cleric 3 Prophet Male Cleric 3 | hp 16/16 | AC 1 | F15 A15 C12 D15 H11 W13 | THAC0 Ranged 17, melee 18| Mv 15'

Walia a friar has been with you the whole day but has been sweating profusely and up to this point kept what you thought his mouth shut to try to abate the sickness that has afflicted him the past few days.

He then coughs and says, "Thieving is a major sin my son. It mayhaps would be a good idea to see whom may have perpetrated said crime."

Walia then takes his left hand and wipes the sweat off his brow and takes out a handkerchief and blows his nose.


Male Human Fighter 3 hp 16/17, 2NL || AC -1 || F11 A15 C15 D10 H12 W12 || Mv 15'

Uh, where is this storeroom? he asks cagily.


Auriga looks at Wallia and Fistep for a moment.

"If you go back the way you came past the statue, and then turn south, there is another door. The storeroom is beyond. Of course, I'm sure you had nothing to do with the missing materials."


Male Human Fighter 3 hp 16/17, 2NL || AC -1 || F11 A15 C15 D10 H12 W12 || Mv 15'

Not sure... where does the angled hallway lead? he asks Oh and yes, we have trade goods that were part of the caravan that could be traded. He pauses I'm sure it was some goblins, or the brotherhood... sooner or later we'll find them whose took your stuff


Fistep wrote:
Not sure... where does the angled hallway lead?

"So you didn't come that way? Interesting. Then you came here through the storeroom?"

"That other door leads back to the main hallway."

Fistep wrote:
he asks Oh and yes, we have trade goods...

"Really? What sort of goods?"

Pretty much everything you have is stuff that you have found in the dungeon.


M Half-Elf CORE Rog 1 | HP 11/11 | AC 18 (T15, FF 13, CMD 19) | F +2 R +7 W +2 | Mv 30' | Per +9 (+10 vs traps), low-light vision | Init +5

We encountered a man who said he served King Alexander. What can you tell us of this king?


Male Human Cleric 3 Prophet Male Cleric 3 | hp 16/16 | AC 1 | F15 A15 C12 D15 H11 W13 | THAC0 Ranged 17, melee 18| Mv 15'

Walia doesn't really remember what happened in the past few days says, "I have hardly any recollection,sir, I have been feverish and doing mostly manual task and trying not get worse. I think I feel fit now. Could you tell me a little about this stronghold?"


M Half-Elf CORE Rog 1 | HP 11/11 | AC 18 (T15, FF 13, CMD 19) | F +2 R +7 W +2 | Mv 30' | Per +9 (+10 vs traps), low-light vision | Init +5

We can fill you in, Walia.
Probably faster to read through the past 28 pages and assume we have explained it to you. Or at least the last 2. This structure is all that remains of the once great city of Cynidicea.


Male Human Cleric 3 Prophet Male Cleric 3 | hp 16/16 | AC 1 | F15 A15 C12 D15 H11 W13 | THAC0 Ranged 17, melee 18| Mv 15'

Fair enough, just playing my character


M Half-Elf CORE Rog 1 | HP 11/11 | AC 18 (T15, FF 13, CMD 19) | F +2 R +7 W +2 | Mv 30' | Per +9 (+10 vs traps), low-light vision | Init +5

Oh, I know, but we've just had walls of exposition text.


Brathas wrote:
We encountered a man who said he served King Alexander. What can you tell us of this king?

"Hah ha hahh!" Auriga gives a deep belly laugh.

"Yes, I think I know the one you speak of. We've had to chase him away a few times. Did he call you rebels? Hah!"

"King Alexander is regarded as Cynidicea's greatest king. He lived in the golden age, before Zargon and the cataclysm. So he's been dead for some 600 years or so. This structure was begun after his death, and it is his tomb, among other things. No one is sure exactly where his tomb lies, but surely it is in the complex somewhere. He and Queen Zenobia died around the same time and are buried together, or so it is said."

"Before you get all excited about becoming tomb robbers, you should know that a variety of dire traps and wards surround the tombs. Wise men leave them alone."

"Anyway, after the cataclysm, the church of Zargon assumed control, and they have ruled ever since. There hasn't been a king since then."


Wallia of Winterbourne Stoke wrote:
"Could you tell me a little about this stronghold?"

"'Monument' would probably be a better term than 'stronghold,' I think. As I mentioned before, this pyramid was meant to be the King's tomb. But after he was dead the planners decided to make it a religious center as well, on the grounds that the building was so large to begin with and far larger than was necessary to house a tomb. So you could call it a temple as well, I suppose."

"So aside from tombs and common areas the pyramid was divided up into zones for the use of the Gormites, Madaruans, and of course, us Magi. The central chamber on the main level is a huge temple that was dedicated to all three deities. Rituals were also performed outside once. I would have liked to see this place in those days."

"You may have noticed all sorts of noxious creatures roaming the halls. They wander around like they own the place! Creatures occasionally come up from the depths is search of food or a place to lair. Anyone that tried to guard the entrances to the pyramid would be an easy target for the other factions, so they have a free rein here. We just try to avoid the monsters when possible."

"So while we still hold this little enclave, most of the pyramid is now under the control of various critters, intelligent or otherwise. The whole place could use a good fumigation! Heh heh. But a great deal has been lost as a result. Great knowledge, surely, and who knows what else."


Alphatian 3 | 15/17 hp | AC 7 | F15 A10 C14 D13 H11 W12 | Mv 40' | Detect/Read Magic 2-6
Spells:
Cantrip (3-6) | Charm Person, Sleep, Binding / Invisibility, Wizard Lock

Zynazyr takes in the history of the building. "That is quite a rich history this place has had. It amazes me that your civilization has survived for so long cut off from the outside world. Thank you for taking the time to teach us. You mentioned that Usamigaras is concerned with magic as well as medicine and commerce. As the Master Auspex of your order, are you a spell caster?" Zynazyr asks.


Female Elf 2 HP 9/15 || AC 3 || F13 A12 C14 D15 H11 W13 || Mv 15' || Infravision 60' || THAC0 19 (bow or sword)/15 (battleaxe/two-hand sword) || Find secret doors/hear noise/detect magic 2 in 6

"Perhaps we should slay this "god" Zargon, and install a king who displays wisdom and virtue," Ana says. By the look on her face, you can tell that she is only half-joking. "I strongly suspect that Zargon is little more than a petty dictator with delusions of grandeur."


Zynazyr wrote:
"...are you a spell caster?" Zynazyr asks.

"Indeed," Auriga smiles. "They don't call us Magi for nothing! Most of those initiated into the order can use magic. Not all, but most."

Anastoria wrote:
"Perhaps we should slay this "god" Zargon, and install a king who displays wisdom and virtue," Ana says. By the look on her face, you can tell that she is only half-joking.

"Did you have anyone in mind to be our new king?" Auriga asks, chuckling.

"Slaying Zargon would be an achievement. We can worry about what happens afterwards once Zargon is dead."

Anastoria wrote:
"I strongly suspect that Zargon is little more than a petty dictator with delusions of grandeur."

"You think Zargon is a hoax? Well, I suppose you have to consider all the possibilities. I admit I have never seen Zargon. And I hope this happy state continues."

"But all accounts describe Zargon as a huge beast, taller than a Fire Giant, with a huge toothy maw and a mass of tentacles. He has a single eye in the midst of his forehead, like a cyclops. His symbol is a mass of tentacles with an eye in the middle."

"When the priests of Zargon initiate new priests, they take them down to witness Zargon feeding. They come back... changed."

"We don't know what Zargon is. We call Zargon 'he' but it could just as easily be a 'she,' or more likely an 'it.' As far as we know Zargon does not speak, which leaves the priests to interpret his will however they like, as long as Zargon is fed. Zargon could easily be some dumb beast with no mind at all. Though he is said to be cunning as well as strong."

"Who knows what Zargon is? But I very much doubt he is a man in disguise."


Male Human Cleric 3 Prophet Male Cleric 3 | hp 16/16 | AC 1 | F15 A15 C12 D15 H11 W13 | THAC0 Ranged 17, melee 18| Mv 15'

Walia pipes up, "Zargon is of course one of the gods or demigods, who inhabit this plane of existence, each has their own mystery. One should respect all of the gods even those one might consider unsavory. Even in the Abbey at Winterbourne Stoke we have shrines to the other known deities, not to say others do not exist and we try not to dishonor them, neither."

Walia then makes a fist except for his ring finger with his left hand and then bows his head and makes a half circle clockwise and then stops and then a 3/4 circle counterclockwise and then flicks his fingers open and looks skywards. "Savorius Malefecterum Siantius Ponti!"


Wallia of Winterbourne Stoke wrote:
"Zargon is of course one of the gods or demigods,...."

Auriga's eyes narrow.

"And what is your basis for that assertion? That he is worshipped? Worship alone does not make one an immortal. If you found a group of people worshipping a giant snake, or a crocodile, would you then assume that the snake or the crocodile had to be a god? Or would you conclude that the people were worshipping falsely, and had been duped or misled somehow?"

"No, Zargon is no god. His religion is a false one."

Dark Archive

Tier 3 Map | Tier 4 Map | Tactical Maps | Party Loot Spreadsheet | Party Thirst: 0. Party Hunger: 0.5 |

@ Wallia: Did you see the post in the recruitment thread? I note you haven't fixed your character sheet yet. Also please confirm that you read the PM I sent you.


M Half-Elf CORE Rog 1 | HP 11/11 | AC 18 (T15, FF 13, CMD 19) | F +2 R +7 W +2 | Mv 30' | Per +9 (+10 vs traps), low-light vision | Init +5

We have a lot of work ahead of us before we start slaying ancient demons. Try to learn of any weaknesses it may have, pit its allies against each other, search this city for weapons, and then unite whatever of our allies we can.
I think we should take our leave of you, find your supplies, and eliminate a few more vermin if need be. Do you have any advice for us on how we may approach the Brotherhood and the Warrior Maidens in peace?


Male Human Fighter 3 hp 16/17, 2NL || AC -1 || F11 A15 C15 D10 H12 W12 || Mv 15'

Uh, yeah, but first we *must* find a ready source of water... without it, none of the rest can happen

Looks at the magi

How do you survive? Where is your hearth? That store room with the cough missing supplies would only last so long. Do you not grow food? or raise animals? These things we had to do where I came from...

He pauses Even I, a warrior, had to do my fair share of work in the fields and pens He laughs Which is why I left, and now find myself here


M Half-Elf CORE Rog 1 | HP 11/11 | AC 18 (T15, FF 13, CMD 19) | F +2 R +7 W +2 | Mv 30' | Per +9 (+10 vs traps), low-light vision | Init +5

Noooo! Don't poke holes in the pulp fantasy logic! Okay, Moldvay might have addressed that.
We now have two sources for water, which is two more than we had an hour ago. We can find their supplies in exchange for some water, and we can find our way two or three levels down to the temple chamber with the fountains.


Brathas wrote:
Do you have any advice for us on how we may approach the Brotherhood and the Warrior Maidens in peace?

Auriga chuckles. "Well, if you want to fit in with the Gormites, you could beat your chest with your fists like a gorilla and say things like 'Me hit tings wif sword reel gud.' You'll fit right in. Heh."

"As to the 'Warrior Maidens,' only one of you has a real chance of fitting in," he looks at Ana for a moment. "That is, unless you happen to be good at wearing a dress and speaking in a falsetto. But if you have a good disguise, just spend your time shrieking and talking about how you hate men."

Auriga laughs for a moment.

"Really, the Warrior Maidens and the Brotherhood are both a bunch of violent fools. You would be best to steer clear of both of them."

Fistep wrote:

How do you survive? Where is your hearth?...

"There is a dormitory in a nearby chamber where the Magi sleep. There is a hearth there, among other things."

"But the rest of our supplies must be brought up from the city below. Around the city are mushroom forests where a variety of edible crops grow, and certain animals that live in the underworld are raised for meat. The City sits on the shore of the Silent Sea and there are fish there too. Oh, we don't starve."

"The chore of bringing such things here is tedious, and were it not for our religious duties we would have abandoned this little outpost long ago."

Brathas wrote:
We can find their supplies in exchange for some water...

"Well, I wish you luck on your quest!"

Dark Archive

Tier 3 Map | Tier 4 Map | Tactical Maps | Party Loot Spreadsheet | Party Thirst: 0. Party Hunger: 0.5 |

Guys: Are we ready to move on? Or would anyone like to ask any more questions?

If you want to leave, which way do you want to go?
* Back through the storeroom to the main hallway?
* Through the diagonal hallway that you passed?
* Ask to use the door in this room?


Male Human Cleric 3 Prophet Male Cleric 3 | hp 16/16 | AC 1 | F15 A15 C12 D15 H11 W13 | THAC0 Ranged 17, melee 18| Mv 15'

I am cool to leave. I will pick up the lore en route. :)


Alphatian 3 | 15/17 hp | AC 7 | F15 A10 C14 D13 H11 W12 | Mv 40' | Detect/Read Magic 2-6
Spells:
Cantrip (3-6) | Charm Person, Sleep, Binding / Invisibility, Wizard Lock

"Yes, hopefully we will be able to find your supplies, but before we go, I had a few more questions. First, what is the easiest way back to the main hallway? Through that door?" he says pointing to the door in the east wall. Secondly, we noticed there are buttons with symbols at the doors in the main hall. Are you able to tell us what to push to open them? And lastly, I too am a spell caster. Do you need to memorize your spells or do they come to you naturally?"


Male Human Fighter 3 hp 16/17, 2NL || AC -1 || F11 A15 C15 D10 H12 W12 || Mv 15'

Uh, Brathas... WE "looted" their supplies :)

What route to do you follow on the laborious task of bringing up supplies from the city? Can you provide us a map?


M Half-Elf CORE Rog 1 | HP 11/11 | AC 18 (T15, FF 13, CMD 19) | F +2 R +7 W +2 | Mv 30' | Per +9 (+10 vs traps), low-light vision | Init +5

Oh, I know that. But we can't exactly discuss that in front of them. When we are out of the room we can discuss if we want to apologize, explain that we were desperate, and return the supplies in exchange for water. Was there anything really essential in that stuff?


Female Elf 2 HP 9/15 || AC 3 || F13 A12 C14 D15 H11 W13 || Mv 15' || Infravision 60' || THAC0 19 (bow or sword)/15 (battleaxe/two-hand sword) || Find secret doors/hear noise/detect magic 2 in 6

I do think that we need to get someplace where we can discuss what to do in private.


Zynazyr wrote:
"First, what is the easiest way back to the main hallway? Through that door?"

"Either that door or the diagonal one in the hallway you came through."

Zynazyr wrote:
Secondly, we noticed there are buttons with symbols at the doors in the main hall. Are you able to tell us what to push to open them?

"If there is one button, just push it. Where there is a selection of eight buttons, it depends on which direction you want to go. The center of this level is a turntable. "

"I've never quite understood why it was built, actually."

Zynazyr wrote:
Do you need to memorize your spells or do they come to you naturally?"

"I prepare them using a spellbook. You?"

Fistep wrote:
What route to do you follow on the laborious task of bringing up supplies from the city? Can you provide us a map?

"The route is very simple. When you return to the main hall, go to the end and take the stairs down. On the next tier, follow the main hall until you get to the stairs down again; wherever it branches keep to the right. The next level down, go to the main temple, and out the main doors. There is a big hall with a spiral staircase in the corner; go down that. You are then in a long sloping passage which goes for about a mile. At the end you find the City."

Dark Archive

Tier 3 Map | Tier 4 Map | Tactical Maps | Party Loot Spreadsheet | Party Thirst: 0. Party Hunger: 0.5 |
Brathas wrote:
Was there anything really essential in that stuff?

For the record, the supplies consisted of 100 half-meals of preserved food, three barrels of a nasty kind of ale (though Ferrous seemed to like it), and one barrel of some sort of mushroom wine, which was cloying but not terrible.


Male Dwarven Axe-man (Level 3) hp 22/37  || AC 1 || F11 A15 C12 D11 H6 W8 || THAC0 17 || Mv 20' || Infravision 60

Slightly less half meals as those thieving *goblins* must have ate some.
Well met Auriga and I hope we may return with your supplies there are several creatures roaming these halls and goblins are everywhere.


Alphatian 3 | 15/17 hp | AC 7 | F15 A10 C14 D13 H11 W12 | Mv 40' | Detect/Read Magic 2-6
Spells:
Cantrip (3-6) | Charm Person, Sleep, Binding / Invisibility, Wizard Lock

Zynazyr listens carefully as Auriga gives directions about this level and how to get to the city. "Thank you for that information. It will be very helpful. As to spells, I too prepare them from a spellbook. I know one of the reasons I joined the caravan was that it was travelling to "The Golden City" ruled by gold dragons. I was hoping to find more spells to add to my book. Perhaps you would be interested in trading some spells. I am able to put creatures to sleep and to send a missle of force at them. What are you able to cast?" he says with anticipation.


Zynazyr wrote:
"I am able to put creatures to sleep and to send a missle of force at them. What are you able to cast?" he says with anticipation.

Auriga nods. "Both are useful spells. But both are known to us."

"If you wish us to teach you spells we know, we would be willing to do so - for a fee, of course." Auriga smiles.

Practially speaking, the Magi can teach any of the first level spells available. Auriga also knows some second level spells but is cagey as to which ones.

Also, FYI: When you use your lightning specialty to substitute magic missile for a prepared spell, it manifests as lightning, not as "force." You aren't actually able to teach this spell, as it is intuitive for you. You can learn the "regular" version of magic missile which would be prepared in the normal way and could be reversed, unlike your spontaneous version.


Ferrous Grimgond wrote:

Slightly less half meals as those thieving *goblins* must have ate some.

Well met Auriga and I hope we may return with your supplies there are several creatures roaming these halls and goblins are everywhere.

"Indeed. Fare thee well, and good fortune to you. May Usamigaras light your path."

Dark Archive

Tier 3 Map | Tier 4 Map | Tactical Maps | Party Loot Spreadsheet | Party Thirst: 0. Party Hunger: 0.5 |

Does anyone else have any more questions? Or are people ready to move on?


Male Human Cleric 3 Prophet Male Cleric 3 | hp 16/16 | AC 1 | F15 A15 C12 D15 H11 W13 | THAC0 Ranged 17, melee 18| Mv 15'

Walia says, "Thank you kind sir for your candor."

Dark Archive

Tier 3 Map | Tier 4 Map | Tactical Maps | Party Loot Spreadsheet | Party Thirst: 0. Party Hunger: 0.5 |
Lost City DM wrote:
Does anyone else have any more questions? Or are people ready to move on?

Looks like Ana, Brathas, Ferrous, and Wallia are good to move on.

Fistep & Zynazyr: Do you guys have anything else to discuss with the Magi?

If you want to leave, which way do you want to go?
* Back through the storeroom to the main hallway?
* Through the diagonal hallway that you passed?
* Ask to use the door in this room?
* Something else?


M Half-Elf CORE Rog 1 | HP 11/11 | AC 18 (T15, FF 13, CMD 19) | F +2 R +7 W +2 | Mv 30' | Per +9 (+10 vs traps), low-light vision | Init +5

The diagonal hallway seems a good option.


Male Human Fighter 3 hp 16/17, 2NL || AC -1 || F11 A15 C15 D10 H12 W12 || Mv 15'

I'm good, and yes diagnol seems good

1,351 to 1,400 of 4,350 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Chronicles of Arcania: Gameplay All Messageboards

Want to post a reply? Sign in.