Chapter 6: Crown of Fangs! (Inactive)

Game Master James Martin

The endgame is nigh for Korvosa! Can the heroes stop a mad queen and end her threat before she sacrifices an entire city to fuel her aims?

Map Link!


1,401 to 1,450 of 1,685 << first < prev | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | next > last >>

Bonekeep Slides

No, he's not summoned, so you're getting all the bad touches!


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Caster level check 1d20 + 13 + 2 + 2 ⇒ (18) + 13 + 2 + 2 = 35


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

That should do it Pai!
Sorry Paxs... be safe, Ruperta will heal you shortly.

Ruperta shudders at the image of Slumper, his beloved, possessed by that demon, and assaulting her.
"You will never have him! I won't let you do it!"
She flies 5' towards the fiend (getting in 30' range) and unleash a barrage of bolts against him.
Using Rapid Shot, Haste and +2 from Blessing of Fervor, +1 for Point Blank shot.
Attack 1: 1d20 + 23 ⇒ (11) + 23 = 34
Damage: 1d10 + 9 ⇒ (1) + 9 = 10 (Good Aligned, Adamantine)
Extra Damage if Evil: 2d6 ⇒ (1, 4) = 5
Attack Rapid Shot: 1d20 + 23 ⇒ (16) + 23 = 39
Damage: 1d10 + 9 ⇒ (10) + 9 = 19 (Good Aligned, Adamantine)
Extra Damage if Evil: 2d6 ⇒ (6, 5) = 11
Attack Haste: 1d20 + 23 ⇒ (17) + 23 = 40
Damage: 1d10 + 9 ⇒ (1) + 9 = 10 (Good Aligned, Adamantine)
Extra Damage if Evil: 2d6 ⇒ (5, 3) = 8
Attack 2: 1d20 + 18 ⇒ (16) + 18 = 34
Damage: 1d10 + 9 ⇒ (5) + 9 = 14 (Good Aligned, Adamantine)
Extra Damage if Evil: 2d6 ⇒ (6, 1) = 7
Thanks to her Clustered Shots feat Damage resistance only applies once to the sum of all the damage.


Bonekeep Slides

Rupert's bolts hit the devil and result in cursing and swearing! Pai's black ray seems to further sap the devil's powers, but it still fights on!

Slumper, Paxs and Corbyn are up!


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Missed round:
Steps up and attacks invisibly.
Attack: 1d20 + 20 + 1 ⇒ (9) + 20 + 1 = 30
damage: 1d6 + 6 + 2d6 ⇒ (4) + 6 + (6, 4) = 20
Sneak Attack: 7d6 ⇒ (6, 3, 1, 5, 3, 3, 4) = 25

Current round:
Full attack (still invisible)
Attack: 1d20 + 18 + 1 ⇒ (1) + 18 + 1 = 20
damage: 1d6 + 6 + 2d6 ⇒ (2) + 6 + (5, 6) = 19
Sneak Attack: 7d6 ⇒ (6, 3, 2, 4, 6, 1, 4) = 26

Attack: 1d20 + 18 + 1 ⇒ (5) + 18 + 1 = 24
damage: 1d6 + 6 + 2d6 ⇒ (4) + 6 + (6, 5) = 21
Sneak Attack: 7d6 ⇒ (2, 1, 2, 6, 1, 4, 2) = 18

Attack: 1d20 + 16 + 1 ⇒ (20) + 16 + 1 = 37
damage: 1d6 + 4 ⇒ (4) + 4 = 8
Sneak Attack: 7d6 ⇒ (1, 2, 5, 6, 6, 5, 5) = 30

Attack: 1d20 + 13 + 1 ⇒ (16) + 13 + 1 = 30
damage: 1d6 + 6 + 2d6 ⇒ (5) + 6 + (1, 6) = 18
Sneak Attack: 7d6 ⇒ (1, 3, 2, 1, 6, 1, 2) = 16

Attack: 1d20 + 11 + 1 ⇒ (1) + 11 + 1 = 13
damage: 1d6 + 4 + 2d6 ⇒ (6) + 4 + (1, 2) = 13
Sneak Attack: 7d6 ⇒ (3, 2, 6, 6, 5, 5, 2) = 29

Crit Confirm
Attack: 1d20 + 16 + 1 ⇒ (13) + 16 + 1 = 30
damage: 1d6 + 4 ⇒ (6) + 4 = 10


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

Forgot to use the temp hps last time so this will use part of that so Ruperta takes no dmg Slumper 155/165 2 temp hps left keeping the +2

Slumper laughs in the face of the devil and attacks. "Claiming this old body won't do you any good worm" attacks are good if that matters leading with shield if I hit I think Corbyn gets some more attacks

1d20 + 24 + 2 + 2 ⇒ (3) + 24 + 2 + 2 = 31shield
1d4 + 9 + 2 + 1 ⇒ (4) + 9 + 2 + 1 = 16
1d20 + 24 + 2 + 2 ⇒ (10) + 24 + 2 + 2 = 38shield
1d4 + 9 + 2 + 1 ⇒ (1) + 9 + 2 + 1 = 13
1d20 + 19 + 2 + 2 ⇒ (7) + 19 + 2 + 2 = 30shield
1d4 + 9 + 2 + 1 ⇒ (3) + 9 + 2 + 1 = 15
1d20 + 14 + 2 + 2 ⇒ (10) + 14 + 2 + 2 = 28shield
1d4 + 9 + 2 + 1 ⇒ (4) + 9 + 2 + 1 = 16
1d20 + 19 + 2 + 2 ⇒ (1) + 19 + 2 + 2 = 24rapier
1d6 + 6 + 1 ⇒ (4) + 6 + 1 = 11
1d20 + 14 + 2 + 2 ⇒ (14) + 14 + 2 + 2 = 32rapier
1d6 + 6 + 1 ⇒ (6) + 6 + 1 = 13


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Thrak will continue to attack the devil while Paxs pulls out his wand of cure serious wounds and uses it on himself.

Bite 1d20 + 21 ⇒ (2) + 21 = 23, 2d6 + 1d6 + 1d6 + 26 ⇒ (3, 5) + (6) + (1) + 26 = 41
Bite 1d20 + 21 ⇒ (3) + 21 = 24, 2d6 + 1d6 + 1d6 + 26 ⇒ (3, 4) + (3) + (3) + 26 = 39
claw 11d20 + 18 ⇒ (3) + 18 = 21, 1d8 + 1d6 + 1d6 + 17 ⇒ (5) + (4) + (6) + 17 = 32
claw 2 1d20 + 18 ⇒ (5) + 18 = 23, 1d8 + 1d6 + 1d6 + 17 ⇒ (2) + (3) + (3) + 17 = 25
claw 3 1d20 + 18 ⇒ (18) + 18 = 36, 1d8 + 1d6 + 1d6 + 17 ⇒ (2) + (4) + (1) + 17 = 24
claw 4 1d20 + 18 ⇒ (17) + 18 = 35, 1d8 + 1d6 + 1d6 + 17 ⇒ (1) + (2) + (2) + 17 = 22
Rend (Ex): 1d8 + 14 ⇒ (3) + 14 = 17
UMD 1d20 + 23 ⇒ (8) + 23 = 31
cure serious 3d8 + 5 ⇒ (6, 1, 4) + 5 = 16


Bonekeep Slides

Corbyn's invisible blade cuts deep, while Slumper and Thrak bash, bite, slash and claw into the devil.

"Pathetic mortals!" Screams one head.
"Insignificant scum!" screams another.
"Mewling bastards!" screams the third.
"Know this: You may have cast me back into Hell, but I will claw my way back and I will make war upon you, your children and your children's children! You shall never be safe! Fear meeeeeee..." The worm head cries as it disappears in a flash of hellfire and brimstone, cast back into the pit where it came.

The Grey Maidens, their postures showing a mix of defeat and disgust, sheath their swords. The lead one removes her helmet, revealing a beautiful woman disfigured by a scar that cuts across one eye through her nose and ends just above the opposite corner of her mouth. She nods to each of you and speaks, "My name is Carrin Bostov. I am acting Captain of the Queen's Guard. I offer you my surrender. Now, please, can one of you tell me what the hell just happened?"


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta flies back to Slumper's arms, and smiles mischievously.
"You know... hear him talking about our children has made me think... after we defeat Illeosa, that is something I would like. That way our strong beautiful son may defeat him again and again."
Still holding to Slumper she turns to Carrin.
"The evil that occupied the Crimson Throne have deserted it, and a new Dawn for Korvosa is about to start. I hope you are ready to abandon the evil ways that caused so much dead and sorrow, and you are willing to redeem yourselves by helping the people of the city. The seneschal was a devil in disguise, and the "Queen" was but a magical puppet. And the real Queen has escaped, for now, but we will find her and make her pay for her crimes. So, are you willing to redeem yourselves? Are you ready to help and love the people, instead of harming and hating? Nothing would please me more than see you all redeemed, and transformed in a force for good."
Diplomacy Roll: 1d20 + 20 ⇒ (12) + 20 = 32


Bonekeep Slides

The Grey Maiden captain shakes her head. "Listen, I don't know much about this city, but I know we're not going to be welcomed with open arms. I guess we're willing to help, but... I doubt the people are going to welcome us." Carrin scratches her chin. Then she pulls a slip of paper out of her armor. "The... Queen, or whatever it was, left this behind this morning. I was going to give it back to her, but... She's dead. Or dissolved. Or I don't know. I guess there's no harm giving this to you." She hands over a small map drawn in a precise hand.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

"You are right, the people will despise you, hurt you and chastise you. And if you want to attune for your actions, you will accept it and win back their trust the hard way."


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai nods at Ruperta's sage advice. "Did the queen say anything about this map? She knew we were coming...did she leave this as a trap, I wonder? Maybe we can cast some spells and divine more knowledge about it," Pai suggests, scratching her chin.

any Knowledge skills help here, DM?


Bonekeep Slides

Knowledge Geography, Arcana and History might be of use.

Carrin shrugs. "She left it behind this morning when she came out here. It fell from her pocket. Didn't look intentional."


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Knowledge (Arcana) Aid Another Check: 1d20 + 4 ⇒ (20) + 4 = 24
Knowledge (History) Aid Another Check: 1d20 + 4 ⇒ (2) + 4 = 6


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Arcana 1d20 + 25 ⇒ (19) + 25 = 44
History 1d20 + 15 ⇒ (18) + 15 = 33

Well hell. I never noticed, I didn't put a rank in Know. Geography. My bad.


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

"Let's hope they have your looks and my strength, otherwise people may mistake them for goblins. Are we done? Is the city safe?"


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta smiles to Slumper.
"Thanks for the compliment, and in any case they would be lovely goblins. The city is not safe, as Illeosa wants to sacrifice everybody in it in her mad quest for power. But now we have a clue where she might be, and she won't be able to avoid us forever. But today it will be a day of celebration! Carrin, please make your maidens drop their weapons and masks, and make them announce that Korvosa is free from the evil queen tyranny! Let everybody know that Korvosa is free! Let everybody celebrate liberty!"


Bonekeep Slides

History: The name Sorshen triggers a memory: a listing of the Runelords, great wizards and rulers of the lands in the Thassalonian Empire. Sorshen was the Runelord of Lust, a beautiful woman who was also cruel and terrible in her rule.

Arcana: The Sunken Queen... You recall it is a ruin of Thassalonian times, a strange pyramidal structure in the swamps known as the Mushfens. It's a famous landmark, but getting to it is difficult due to the constantly shifting waterways on the fens. If you had some sort of depiction, or something from there, it might make teleporting there possible!

Carrin sighs deeply and issues the orders. The Maidens obey, removing their sword belts and helmets. Each woman is stunningly beautiful, but their beauty is marred by a scar on their face.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta goes and hugs each of the woman.
"I am happy you come back to us! People will be hard on you, but in time they will learn to love your true selves, as you yourselves will do. Remember, protect the innocent, defend the people, cherish freedom."
She makes an effort to show the burn scar (from the cinderlands) and her cut mark (from the fight in the plague central) to the woman.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Time to look for the rest of the resistance? Kroft, Vencarlo, Grau, etc?


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

I think that makes sense. Maybe they will know enough to help us get enough info to bust out a teleport there.


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Dont forget i have greater teleport now. So all i need is a reliable description.I can always make 3 trips.


Bonekeep Slides

Sounds of alarm and battle ring from the city. Across the City Grey Maidens and rioters clash, with a few Erinyes adding to the mix. There is anarchy in the streets! You aid where you can, convincing more Maidens to give up their arms or forcibly making them if need arises. Finally, toward dusk, you find Marshall Croft, Vencarlo Orsini and Grau in a square near the northern quadrant of the city, giving a speech to the cheering crowds.

The revolution is not over. But it is going in your favor.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

"Marshall! Vencarlo! Grau! The Queen has fled! The city is free!"


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai doesn't trust that the Queen is totally gone yet, and continues searching the skies for more threats to the team.


Bonekeep Slides

There is a cheer of triumph as the cry that the Queen has fled goes up. Marshall Croft gestures for you to join them near the makeshift stage and finally, unable to hear over the crowd, ducks into a nearby shop that has been looted by the crowds.

"What's happened? Where is Illeosa?"


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta hugs Cressida Kroft.
"She left a simulacrum behind, which we have destroyed. She went out of the city, trying to do a ritual sacrificing the city for eternal life. We need to follow, and stop, her once and for all. But at least the city is free."


Bonekeep Slides

"She's fled to do what!?! What do you mean, sacrificing the city? Where's she gone?" Marshall Croft looks confused and alarmed.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

"We think she will try to do a ritual in an old ruin. But don't worry about it, as we will prevent her from succeeding. We need to focus on the issue at hand, which is to finish freeing the city, and making it sure for the people."


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai asks Ruperta to show that strange map to Cressida, Grau and Vencarlo. "This is the only clue we have. Hopefully we can use this to track down that evil Queen!"


Bonekeep Slides

Cressida shakes her head, but Orsini leans in. "I know these locations. I have a book written by a Pathfinder from a few decades ago that refer to these names. I will retrieve it and meet you back at the hideout." He nods to Grau and together they move off into the crowd.

Croft shakes her head. "At the moment, the revolt is winning. The Queen's forces have withdrawn to the Castle and word is they're fortifying for a siege. We have the city, but taking the Castle may involve a protracted struggle. At the moment, though, the City is ours!"


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai can't help but think of all the deaths they have seen while trying to achieve this very goal. "Great news! We e got the queen on the run. Her most powerful friends are gone now. We are closing in!"


Bonekeep Slides

Croft nods, but her face is set. "I will rest far easier when the Queen is brought to justice. Now, let's get you back to the headquarters." Croft nods to some nearby fighters and indicates that she'll be back. She escorts you back to the Pharasmin catacombs. On the way, you can see that fires burn here and there as citizens organize bucket brigades to put them out. Bodies of both citizens and Grey Maidens are piled in heaps, awaiting disposal. Ragpickers move through the corpse piles, looting what they can from the Maidens.

Once back, you are offered food and drink. There are a few injured fighters here, being overseen by the Pharasmin priests. After a while, Orsini arrives, carrying a bound volume. "Here it is! I knew I'd heard of it!" He opens the book to a section which details a site called the Sunken Queen. The author did not get to enter it due to a tribe of Boggards which apparently thought it holy. But importantly, there is a fairly well done sketch depicting a pyramid, half tilting to the side, with the figure of a beautiful naked woman perpendicular to the base, nearly as tall as the structure itself.


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Oooo, that is really cool! Spooky...

Pai nods her head. "Well, that's certainly a creepy space. And I prefer to keep my naked people closer to my size, thank you very much."

She turns to Pax. "Do you think you can teleport us there? It might be wise to head out tomorrow at full strength..."


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

"As soon as we are not needed in the city, yes, we should go finish the evil former queen's plans."


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

did the crazy Mage leave behind anything of consequence don't think we ever looked :)


Bonekeep Slides

The fat mage had a staff of evocation (32 charges); bracers of armor +4, handy haversack, headband of vast intelligence +4, necklace of adaptation, ring of protection +2, ring of keys (opens all physical locks in the castle, unless a specific lock’s description says otherwise). The fake queen had a +1 returning dagger, headband of alluring charisma +2, gloves of incredible dexterity +2, ring of protection +2, extravagant royal gown worth 2,500 gp, crown (nonmagical duplicate of the Crown
of Fangs) worth 5,000 gp.


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai could use the staff and the bracers, if we do not have time to sell anything and re-equip, which I am getting the feeling is probably the case. Could the eidolon wear bracers? Pai has Mage Armor most of the time anyway, so the bracers would be a bit of overkill.


Bonekeep Slides

In preparation for the final chapter of our saga, level up to 14th level.


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Woo woo!

I think I'll take Form of the Dragon II and Reverse Gravity for my new spells known.

Hit points 1d6 ⇒ 6


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

I would benefit from one of the rings of protection +2.


Bonekeep Slides

Not rushing you, but I wanted to get the last chapter started!

Armed with a pretty decent description and an accurate drawing, you gather around Paxs, who murmurs a few words of arcana and suddenly you feel the there/not-there feeling of teleportation! When the scene clears, you see a strange sight. Surrounded by a grove of primeval mangroves and draped in immense sheets of moss and vines, the horns of the Sunken Queen seem to claw at the sky like the blind talons of an immense monster drowned in an abyss of mud. On the east side of the pyramid, which leans heavily into the marshy slough, one of the three original horns has collapsed, leaving a jagged, metallic stump. On the south side, barely dented by the elements and millennia of neglect, is a giant relief of a standing, naked woman, her lean, idealized figure immersed in murky water up to the knees.

The only entrance you can see consists of stairs going down into a submerged chamber!


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

Go ahead and go down or look around up here first?


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai detects magic, making sure there were no magical traps or
Illusions that the group might blunder into. She also casts Mage Armor and False Life.

False Life 1d10 + 10 ⇒ (4) + 10 = 14


Bonekeep Slides

Pai, there does appear to a section of the wall, not far above the water line that appears to have an illusory aura about it.


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai points out to the others what she gleaned. "Look, over there! I can't be sure what that is, but there is illusion magic there. It might be an entrance, or it could be a trap, I can't be sure. All I know is we need to be careful, but that might be a good place to start."


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

"Corbyn, can you check it? Be careful!"


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Perception vs Traps: 1d20 + 26 ⇒ (9) + 26 = 35


Bonekeep Slides

Corbyn carefully climbs to the spot indicated and begins to examine. He's able to determine three things:
1. It seems to be an illusory wall covering some sort of entrance.
2. There doesn't appear to be any traps.
3. There does appear to be a guard... as a boggard lets out a mighty croak and attacks him! ATTACK!: 1d20 + 18 ⇒ (1) + 18 = 19 Unfortunately, Corbyn is ready for anything and manages to dodge out of the way of the frogman's clumsy attack!

Initiative!
Pai: 1d20 + 6 ⇒ (19) + 6 = 25
Slumper: 1d20 + 4 ⇒ (9) + 4 = 13
Paxs: 1d20 + 8 ⇒ (7) + 8 = 15
Corbyn: 1d20 + 9 ⇒ (15) + 9 = 24
Ruperta: 1d20 + 7 ⇒ (3) + 7 = 10
Boggard: 1d20 + 5 ⇒ (7) + 5 = 12

Round 1:
25 Pai
24 Corbyn
15 Paxs
13 Slumper
12 Boggard
10 Ruperta

Pai, Corbyn, Paxs, Thrak and Slumper are up first! The boggard appears to be half in and half out of a solid wall!


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai delays to see if her friends could dispose of the creature.

[ooc]Delay until just before the boggard.[/oc]

1,401 to 1,450 of 1,685 << first < prev | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Chapter 5: Skeletons of Scarwall! All Messageboards

Want to post a reply? Sign in.