Cell 23-Dark Heresy

Game Master Kevin O'Rourke 440


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Fate 3/4 Human Wounds 13/13 Fatigue 1

Fr Tunt swings his flamer around and settles it against his hip before firing.

Damage: 1d10 + 4 ⇒ (4) + 4 = 8 Pen 4 Spray and Flame


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

1. How long would it take Mordecai to put on a voidsuit in combat rounds if rushing? He does have Trade (Technomat) if that helps.

2. How long after that emergency release is activated will it take for the hanger doors to open? As in does he think someone could activate it and run back to the shuttle in time?


Male Human Level 3 Investigator

1. Lets be very nice and say two rounds. 2. It'll be only a few seconds at best... this place hasn't been maintained properly, it'll be more exploding off with this pattern. A check might be involved to get out of there n time.


Male Human Medic • FP: 4/4 • W: 13/13 • Fatigue: 0 • TB: 4 (6 on arms)

Aim+Semi-auto, under 67: 1d100 ⇒ 76

7/15 shots remaining in charge pack.


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Mordecai shouts:

"Get inside and get suits on! I will allow us to escape!"

As he begins to put on his battered void suit.


Male Human Level 3 Investigator

"Get inside and get suits on! I will allow us to escape!"
As he begins to put on his battered void suit.

Fr Tunt swings his flamer around and settles it against his hip before firing. The flames wash over the servitors.

The servitors continue running forward despite their loses.

Mordecai In the Shuttle
Tunt 12 Meters
Bas 0 Meters
Horde 78/100 20 Meters +40 To hit now


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Mordecai continues to put on his void suit, getting ready to run out of the shuttle.


Fate 3/4 Human Wounds 13/13 Fatigue 1

"There isn't time for that but we can whittle these guys down as long as we stay ahead of them. Get your shotgun and get shooting."


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Mordecai has to make a quick decision. Whether to continue with his plan, or Tunt's.

It is a risk either way. At least with his, we die with weapons in hand.

He moves out of the shuttle, shotgun in hand, and blazes away at the horde.

Semi-auto 36+40+10+0: 1d100 ⇒ 58

Damage 1: 1d10 + 4 ⇒ (1) + 4 = 5
Damage 2: 1d10 + 4 ⇒ (8) + 4 = 12


Male Human Medic • FP: 4/4 • W: 13/13 • Fatigue: 0 • TB: 4 (6 on arms)

Aim+Semi-auto, under 87: 1d100 ⇒ 99
Missing without flair continues uninterrupted.

5/15 shots remaining in charge pack.


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Substitute dos in first hit, so it becomes 8 damage


Fate 3/4 Human Wounds 13/13 Fatigue 1

Fr Tunt backs up slowly not keeping ahead of the horde but still putting distance between them.

Half action back up 4 meters
flamer: 1d5 + 8 ⇒ (1) + 8 = 9


Male Human Level 3 Investigator

Mordecai has to make a quick decision. Whether to continue with his plan, or Tunt's. It is a risk either way. At least with his, we die with weapons in hand. He moves out of the shuttle, shotgun in hand, and blazes away at the horde.

Fr Tunt backs up slowly not keeping ahead of the horde but still putting distance between them.

1d100 ⇒ 44

The group of servitors almost look as if they are about to scatter but hold their ground and advance, strange behaviour for servitors.

Five more heavily armoured servitors clearly designed for combat come through the doorway stepping over their charred kin.
Mordecai In the Shuttle
Tunt 8 Meters
Bas 0 Meters
Horde 67/100 14 Meters +40 To hit now
Combat Servitors x5 44 meters


Male Human Medic • FP: 4/4 • W: 13/13 • Fatigue: 0 • TB: 4 (6 on arms)

Bas swaps his compact las pistol for his longlas and starts aiming at a combat servitor.


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

"They will not act as dumb servitors. For *it* commands them."

Mordecai thumbs the pin out of a frag grenade and throws the explosive at the mass of servitors.

Throw 36+40+0+10: 1d100 ⇒ 71


Fate 3/4 Human Wounds 13/13 Fatigue 1

Fr Tunt turns and hustles away from the horde moving 12 meters and circling slightly to go around the shuttle while keeping line of sight on the horde.


Male Human Level 3 Investigator

Bas swaps his compact las pistol for his longlas and starts aiming at a combat servitor.

"They will not act as dumb servitors. For *it* commands them." Mordecai thumbs the pin out of a frag grenade and throws the explosive at the mass of servitors.

Fr Tunt turns and hustles away from the horde moving twelve meters and circling slightly to go around the shuttle while keeping line of sight on the horde.

Mordecai In the Shuttle
Tunt -4 Meters
Bas 0 Meters
Horde 62/100 8 Meters +40 To hit now, -20 from Running
Combat Servitors x5 38 meters -20 from Running


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Mordecai draws, arms, and flings another frag grenade at the nearest servitors.

Frag 36+40+0+10: 1d100 ⇒ 3


Male Human Medic • FP: 4/4 • W: 13/13 • Fatigue: 0 • TB: 4 (6 on arms)

Under 67 to hit = 37 + 10 aim + 10 singleshot -20 running + 10 red dot + 10 short range + 10 accurate.

Bas shoots at a combat servitor, under 67: 1d100 ⇒ 81
Spending fate Point, under 67: 1d100 ⇒ 25
Damage: 1d10 + 3 ⇒ (1) + 3 = 4Bonus damage: 2d10 ⇒ (4, 8) = 12
20 damage (after substituting degrees), pen 1, feeling (4)

He then falls back 3m.


Fate 3/4 Human Wounds 13/13 Fatigue 1

Fr Tunt Backs up again, turning his flamer on the servo horde.

Move back 4 meters

Flamer: 1d5 + 8 ⇒ (1) + 8 = 9


Male Human Level 3 Investigator

Mordecai draws, arms, and flings another frag grenade at the nearest servitors.

Fr Tunt Backs up again, turning his flamer on the servo horde before moving back four meters

Bas fires his longlas.

1d100 ⇒ 78

The horde of servitors scatter and start to exit the lighter bay but their more heavily armoured peers continue to advance.

Mordecai In the Shuttle
Tunt -8 Meters
Bas -3 Meters
Combat Servitors x5 32 meters -20 from Running


Fate 3/4 Human Wounds 13/13 Fatigue 1

Fr Tunt advances and calls out. "Ira justorum! Iram ex pura! Iram servi sui sancti!

High Gothic:
Wrath of the righteous. Wrath of the pure. Wrath of His Holy Servants.

Move forward 4 meters
Inspire 42: 1d100 ⇒ 11 Woot, +10 to next tests


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Mordecai finds fresh heart in the sight before him.

It is as if the Omnissiah banished them. All hail the machine god!

Now, to slay the remainder.

He steels himself to task, draws combat shotgun, and opens fire on the nearest servitor.

Combat Shotgun, semi-auto, 36+0-20: 1d100 ⇒ 11 With inspire, that's 2 DoS

One hit, Damage: 1d10 + 4 ⇒ (5) + 4 = 9

Truly, He is with us!


Male Human Medic • FP: 4/4 • W: 13/13 • Fatigue: 0 • TB: 4 (6 on arms)

Under 77 to hit = 37 + 10 aim + 10 single shot -20 running + 10 red dot + 10 short range + 10 accurate + 10 inspire.

Bas aims and shoots at a combat servitor, under 77: 1d100 ⇒ 62
Damage: 1d10 + 3 ⇒ (1) + 3 = 4
5 damage with degrees.


Male Human Level 3 Investigator

Mordecai finds fresh heart in the sight before him. It is as if the Omnissiah banished them. All hail the machine god!
Now, to slay the remainder. He steels himself to task, draws combat shotgun, and opens fire on the nearest servitor. Truly, He is with us! The armoured hide of the combat servitors brings the triumphant moment to a close.

Bas's shot likewise pings off the armour of the servitors.

Fr Tunt advances and calls out. "Ira justorum! Iram ex pura! Iram servi sui sancti!" his words lifting the spirits of those around him.

The combat servitors continue at the same sedate but inevitable pace.

Mordecai In the Shuttle
Tunt -4 Meters
Bas -3 Meters
Combat Servitors x5 26 meters -20 from Running


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Mordecai realises that the combat shotgun will be insufficient. He stows it away, while drawing a krak grenade. He then aims for the most badly damaged servitor.

Draw, aim


Male Human Medic • FP: 4/4 • W: 13/13 • Fatigue: 0 • TB: 4 (6 on arms)

Under 67 to hit = 37 + 10 aim + 10 single shot -20 running + 10 red dot + 10 short range + 10 accurate.

Bas aims and shoots at a combat servitor, under 67: 1d100 ⇒ 11
Damage: 1d10 + 3 ⇒ (10) + 3 = 13Bonus damage: 2d10 ⇒ (5, 10) = 15
28 damage pen 1 to the targets right arm.

Crit: 1d5 ⇒ 4
The shock of the attack causes the character to temporarily lose control of his autonomous functions. He is Stunned for 1 round
and is knocked Prone. The arm is Useless for 1d10 ⇒ 9 rounds.


Fate 3/4 Human Wounds 13/13 Fatigue 1

"For the glory of The God Emperor!"
Inspire
inspire 42: 1d100 ⇒ 1

Fire flamer 30 meter range

flamer: 1d10 + 4 ⇒ (4) + 4 = 8 Pen 4


Male Human Level 3 Investigator

Mordecai realises that the combat shotgun will be insufficient. He stows it away, while drawing a krak grenade. He then aims for the most badly damaged servitor.

Bas' longlas hits a weak spot in the servitors armour it's arm exploding off and vital fluids spilling forth, it collapses no longer a threat.

"For the glory of The God Emperor!" Tunt declares before firing his flamer.
Servitor A 15: 1d100 ⇒ 37
Servitor B 15: 1d100 ⇒ 29
Servitor C 15: 1d100 ⇒ 58
Servitor D 15: 1d100 ⇒ 31

Not to catch Fire
Servitor A 15: 1d100 ⇒ 18
Servitor B 15: 1d100 ⇒ 37
Servitor C 15: 1d100 ⇒ 34
Servitor D 15: 1d100 ⇒ 14

Fire Damage A: 1d10 ⇒ 10
Fire Damage B: 1d10 ⇒ 7
Fire Damage C: 1d10 ⇒ 9

The servitors catch fire but continue heading towards you. Klaxons go off warning you that the shuttle bay doors will imminently open.

Mordecai In the Shuttle
Tunt -4 Meters
Bas -3 Meters
Combat Servitors x4 20 meters -20 from Running, On Fire A -6, B -3, C -5


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

"Get into the shuttle *NOW*!"

Mordecai aims a moment longer and throws the krak grenade at a servitor. The danger to him and his comrades is now twofold.

Throw at A 36+0 range+20 aim+10 single-20 running: 1d100 ⇒ 79

Scatter Direction: 1d10 ⇒ 9 Southeast on the scatter diagram.

Scatter Distance: 1d5 ⇒ 1


Male Human Medic • FP: 4/4 • W: 13/13 • Fatigue: 0 • TB: 4 (6 on arms)

Bas will spend his turn moving into the shuttle.


Male Human Level 3 Investigator

"Get into the shuttle *NOW*!" Mordecai aims a moment longer and throws the krak grenade at a servitor. The danger to him and his comrades is now twofold.

The others hurry into the shuttle but behind them they hear buzzing noises and suddenly the rate of footfalls increases as the combat servitors surge forward at a previously unseen speed.

The air starts to get suck out of the area.

Fire Damage A: 1d10 ⇒ 4
Fire Damage B: 1d10 ⇒ 1
Fire Damage C: 1d10 ⇒ 3

Mordecai In the Shuttle
Tunt In the Shuttle
Bas In the Shuttle
Combat Servitors x4 8 meters -20 from Running, On Fire A -6, B -3, C -5


Male Human Medic • FP: 4/4 • W: 13/13 • Fatigue: 0 • TB: 4 (6 on arms)

Bas draws and throws a stun grenade, under 47.: 1d100 ⇒ 28
Blast (3), Concussive (2) centered on the combat servitors.


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Mordecai grasps the door and says to the others:

"Tunt, fire, and I close it!"

He waits for Tunt to fire before he will try and slam the door shut.


Fate 3/4 Human Wounds 13/13 Fatigue 1

Fr Tunt grins in acknowledgement as he opens up with the flamer on the combat servitors one more time.
Flamer: 1d10 + 4 ⇒ (8) + 4 = 12 Pen 4


Male Human Level 3 Investigator

Bass throws a stun grenade.
Bas BS 37 -10/Long Range -20/Running +10/Single Shot=17 to hit. Scatter.

Scatter: 1d8 ⇒ 5

Stun B: 1d100 ⇒ 91
Stun C: 1d100 ⇒ 41

Mordecai grasps the door and says to the others: "Tunt, fire, and I close it!" He waits for Tunt to fire before he will try and slam the door shut.

Fr Tunt grins in acknowledgement as he opens up with the flamer on the combat servitors one more time setting fire to the last servitor.

Servitor D: 1d100 ⇒ 64
Fire Damage A: 1d10 ⇒ 10
Toughness: 1d100 ⇒ 33
Fire Damage D: 1d10 ⇒ 1

Tunt slams the shuttle door shut with a clang... the two servitors run into the side with enough force to actually feel it moving. Air continues flowing out of the cargo bay.

Mordecai In the Shuttle
Tunt In the Shuttle
Bas In the Shuttle
Combat Servitors x4 Outside the shuttle meters -20 from Running, On Fire A Crit 2, D B -3, C -5


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Mordecai moves to the controls, and prays out loud while he tries to appease them into making the shuttle rise up and away from the servitors.

"Omnissiah, hear the prayer of your least of servants! May the levers of preparation and the rune of ignition reveal themselves to mine eyes!"

Trade (technomat) 52 +/- modifiers: 1d100 ⇒ 90


Fate 3/4 Human Wounds 13/13 Fatigue 1

"Maybe if we use the emergency beacon? It sends out the distress hail but if we alter it maybe we can use it to warn off the ship. If we turn it off and on in a rhythm we could send something in trench tap?"


Fate 3/4 Human Wounds 13/13 Fatigue 1

Inspire 42+10 devotional Iconography: 1d100 ⇒ 72


Male Human Medic • FP: 4/4 • W: 13/13 • Fatigue: 0 • TB: 4 (6 on arms)

Bas starts getting into his void suit.


Male Human Level 3 Investigator

Mordecai moves to the controls, and prays out loud while he tries to appease them into making the shuttle rise up and away from the servitors. "Omnissiah, hear the prayer of your least of servants! May the levers of preparation and the rune of ignition reveal themselves to mine eyes!"

Mordecai pulls the levers he thinks will stir the machine spirits into action... lumens flicker on illuminating the area outside slightly more.

"Maybe if we use the emergency beacon? It sends out the distress hail but if we alter it maybe we can use it to warn off the ship. If we turn it off and on in a rhythm we could send something in trench tap?"

Bas starts getting into his void suit.

Fire Damage A: 1d10 ⇒ 9
Fire Damage D: 1d10 ⇒ 10

Outside one of the servitors shudders convulsing as the conflagration consumes it. The other strikes the door of the shuttle, you can feel the vibrations from where you stand.

The external door halts... it's still large enough to get the shuttle through.

Mordecai In the Shuttle
Tunt In the Shuttle
Bas In the Shuttle

Combat Servitors x4 Outside the shuttle meters -20 from Running, On Fire A Crit 7 Stunned, D -6


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Mordecai is focused on his self-appointed task.

"I beseech thee, aid your lowly servant!"

Trade Technomat 52: 1d100 ⇒ 60


Male Human Medic • FP: 4/4 • W: 13/13 • Fatigue: 0 • TB: 4 (6 on arms)

Bas continues getting into his void suit.


Fate 3/4 Human Wounds 13/13 Fatigue 1

Inspire 42+10: 1d100 ⇒ 2

"Oh Emperor guide this mans hands or have a word with these spirits, we'll take either one."


Male Human Level 3 Investigator

As quickly as Mordecai tries to decipher the machine the relentless pounding outside does not help. The door of the shuttle judders in it's frame.

The door to the lighter bay begins to grind downwards... there is still time but the servitor outside begs the question will it be enough?


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Again.

"I shall serve the Machine God unto my expiration."

Which may be very soon.

Mordecai keeps fiddling with the controls, trying to keep down mounting desperation.

Trade Technomat 52+10: 1d100 ⇒ 60


Fate 3/4 Human Wounds 13/13 Fatigue 1

Fr. Tunt breathes a sigh of relief but its not over yet. Going to the door he braces against it, trying to delay however much he can the entry of the servitors.

"Emperor give me strength", he says as he applies pressure to the door.

Heroic Inspiration 42+10: 1d100 ⇒ 92

Holdor 40: 1d100 ⇒ 91


Male Human Medic • FP: 4/4 • W: 13/13 • Fatigue: 0 • TB: 4 (6 on arms)

Bas moves to brace the door, Athletics? under 46(STR+inspiration): 1d100 ⇒ 15


Male Human Level 3 Investigator

Fr. Tunt breathes a sigh of relief but its not over yet. Going to the door he braces against it, trying to delay however much he can the entry of the servitors. "Emperor give me strength", he says as he applies pressure to the door.

"I shall serve the Machine God unto my expiration." Which may be very soon. Mordecai keeps fiddling with the controls, trying to keep down mounting desperation.

With a roar the shuttle begins to propell itself forward then punctuated by a grinding screech increasing in pitch as it shuddering slides across the floor and out of the ship.


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

"Praise the Machine God and all of his works!"

This is easily the most excitable that you have seen Mordecai, as his efforts finally bear fruit.

"We must plan our next move carefully. We have an advantage-", looking at Bas,"-and we must not waste it."

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