Cell 23-Dark Heresy

Game Master Kevin O'Rourke 440



Male Human Level 3 Investigator

Migrating the campaign here so people can make their own rolls etc.


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

I'm happy to push things on whenever everyone else is.


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Stun Grenades CM: Target 46: 1d100 ⇒ 90

Fate point to avoid influence loss and to try and have stuns. Now 1/3

Stun Grenades CM Reroll: Target 46: 1d100 ⇒ 94

-1 Influence 36 -> 35


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Modified Stock Parts AV: Target 35: 1d100 ⇒ 60

No dice.


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Mordecai equipment for "Harbinger of Hope" mission

Total 51.35 / 56kg max

Deep Guard-Pattern Enforcer Carapace Armour 15
Deep Guard-Pattern Shock Maul 2.5
Deep Guard-pattern Knife 1
Deep Guard-pattern Stub Revolver 1.5
Compact Laspistol 0.75
Silencer for Laspistol 0.5
18 Stub Rounds 0.3
2 Fire Bombs 1
2 Frag Grenades 1
2 Smoke Grenades 1
Combat Vest 2
Rebreather 1
Photo Visors 0.5
Chrono 0
Data Slate 0.5
Clip Harness 2
Manacles 1
Stablight 0.5
7 Stimm 0
Lho sticks 0
Deck of Cards 0
Concealed Holster 1
2 pairs of Filtration Plugs 0
Respirator 0.5
Stummer 2

Borrowed
Combat Shotgun 6.5
2 x Shotgun Clips 1.3
Void suit 8
Radiation Badge 0


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Mordecai equipment for "Harbinger of Hope" mission

Total 53.65 / 56kg max

Deep Guard-Pattern Enforcer Carapace Armour 15
Deep Guard-Pattern Shock Maul 2.5
Deep Guard-pattern Knife 1
Deep Guard-pattern Stub Revolver 1.5
Compact Laspistol 0.75
Silencer for Laspistol 0.5
18 Stub Rounds 0.3
2 Fire Bombs 1
2 Frag Grenades 1
2 Smoke Grenades 1
Combat Vest 2
Rebreather 1
Photo Visors 0.5
Chrono 0
Data Slate 0.5
Clip Harness 2
Manacles 1
Stablight 0.5
7 Stimm 0
Lho sticks 0
Deck of Cards 0
Concealed Holster 1
2 pairs of Filtration Plugs 0
Respirator 0.5
Stummer 2

Borrowed
Combat Shotgun 6.5
4 Shotgun Clips 2.6
Void suit 8
Radiation Badge 0
3 Krak Grenades 0.5
3 more Frag Grenades 0.5 (total 5 frag grenades)


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Revised gear, to let Mordecai carry a second void suit and ration.

Deep Guard-Pattern Enforcer Carapace Armour 15
Deep Guard-Pattern Shock Maul 2.5
Deep Guard-pattern Knife 1
Deep Guard-pattern Stub Revolver 1.5
Compact Laspistol 0.75
Silencer for Laspistol 0.5
18 Stub Rounds 0.3
2 Frag Grenades 1
2 Smoke Grenades 1
Combat Vest 2
Photo Visors 0.5
Chrono 0
Manacles 1
7 Stimm 0
Lho sticks 0
Deck of Cards 0
Concealed Holster 1
2 pairs of Filtration Plugs 0
2 Microbead 0
1 Ration 2

Borrowed
Combat Shotgun 6.5
4 Shotgun Clips 2.6
2 Void suit 16
Radiation Badge 0
3 Krak Grenades 0.5
3 more Frag Grenades 0.5 (total 5 frag grenades)


Fate 3/4 Human Wounds 13/13 Fatigue 1

Max Capacity(St+To=8)56kg
Equipment:
Duncans long barrel flamer 6kg
Feudal Plate + Iconography.31kg
Backpack 2kg
Glow-Globe 0.5kg on mission
Monotask Servo Skull(Laud Hailer) 2kg Floats
compact laspistol 0.75kg
filtration plugs
6 flamer ammo 3.6kg
2 microbead
Chainsword 6kg
2 rations 4 kg
Auspex 0.5kg

Total 54.35kg

Leaving 10 and 1/2 flamer clips on shuttle


Male Human Medic • FP: 4/4 • W: 13/13 • Fatigue: 0 • TB: 4 (6 on arms)

Advanced Medi-kit 5kg
Chrono
Combat Vest 2kg
Compact las pistol 0.75 kg
Data-slate 0.5 kg
Enforcer Light Carapace 15kg
Filtration Plugs
Lascutter 4kg
Long Las with red dot 5kg
2 additional clips for the Long Las 0.9kg
Microbead
Rations (2 days) 2kg
Smoke Grenade 0.5kg
Stun Grenade 0.5kg
void suit 8kg
Total weight 44.15/45


Male Wounds: 12/12, Fate Points: 2/2, TB: 4, Armour: All 0. Fatigue: 0

Mordecai Influence 35 -> 38

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