Male Goblin Paladin/Bard 1/1 HP 13/13, +3 Init, AC 18/ 14t/ 15ff, F +3 R +5 W +3, Per -1
Am I up? Are we waiting on me? If so, Celes, do I consider myself prone or standing? If prone, may I, for descriptive purposes, make a kip-up to charge the closest Skeleton?
example:
Momentarily knocked down by the violence of the Skeleton's assault, Irnk springs back to slam his Flail into the offending revenant in an arching overhand blow.
Heavy Flail attack:1d20 + 3 ⇒ (18) + 3 = 21, if successful, Flail damage:1d8 + 1 ⇒ (6) + 1 = 7
HP 27; AC 17 (T 15, FF 12); saves F +2, R +9, W +2; bab: 2; melee 3(+7), ranged +7; CMB 3, CMD 18; speed 30; init +5, perc +6 Kitsune rogue/3
I will be leaving on a retreat in a few minutes and may or may not have internet access until Sunday evening. If I don't, GM, please bot my character for me.
Male Goblin Paladin/Bard 1/1 HP 13/13, +3 Init, AC 18/ 14t/ 15ff, F +3 R +5 W +3, Per -1
I'm working extra shifts this week & I have family in town, so I will likely not be able to check more than once a day or so until next weekend at the earliest.
Male Goblin Paladin/Bard 1/1 HP 13/13, +3 Init, AC 18/ 14t/ 15ff, F +3 R +5 W +3, Per -1
Celestine8 wrote:
The last skeleton is reduced to dust by the heroic goblin.
FINALLY! Now the moment at least I've been waiting for
Yay!!!
Not just you.
@Hijiro: I think Cele was just saying that she was getting sick & tired of this combat seeming to take forever.
Or that could just be me projecting...
Male Goblin Paladin/Bard 1/1 HP 13/13, +3 Init, AC 18/ 14t/ 15ff, F +3 R +5 W +3, Per -1
@Wanwa'lasse: Don't worry too much about Irnk. A certain amount of pissing & moaning and general 'this was your brilliant plan?!?' is inherent to the character.
I seem to gravitate towards that, hopefully it is more amusing than annoying for the rest of you.
On the bright side, at least he isn't as bad as several of my 'Amber' characters have been. I had one who was actually relieved when the BBEG effectively turned around & betrayed him & all of the forces he was leading for the guy in question, because otherwise things had been going too well & he had no frame of reference...
I seem to gravitate to extremes that way. Either they are incredible cynics, or obnoxiously Pollyanna-ish.
Except when they manage to be both at once...
HP: 10/10 AC 16/14/12: F+2, R +4, W+2, Per:+4, Init: +6
Heh, I have to see that. I'm not too worried about Irnk, as a matter of fact, Wanwa'lasse growing more comfortable with him could be a good character building exercise.
As for oxymoronish characters, my character in a WotW campaign has been described as "innocently evil." She's hugged the necromancer, skipped across a courtyard in a lightning storm, and broken one of the good guys with naught but her wits and a high bluff score.
Most of my other characters have some issue that comes out over time. My favorite though is the greatsword wielding rogue in a CoT campaign on the boards here.
Male Goblin Paladin/Bard 1/1 HP 13/13, +3 Init, AC 18/ 14t/ 15ff, F +3 R +5 W +3, Per -1
I'm just hoping it's a matter of 'holiday season means free time is at a premium' & not something more...
Well, I'm still here & will be as long as it takes.
Female Human Witch 2, HP 15/15, AC: 16/12t/14f, saves: 3/4/4, Ini: 8
I haven't forgotten about that, Sienna is just subconsciously indulging Hijiro for the moment. She'll go visit her mother before leaving town again don't worry :).
HP 27; AC 17 (T 15, FF 12); saves F +2, R +9, W +2; bab: 2; melee 3(+7), ranged +7; CMB 3, CMD 18; speed 30; init +5, perc +6 Kitsune rogue/3
I'll be at a show for two days starting Friday morning and probably won't be able to post... maybe a little at night but the days will be too busy. After tonight's postings, except for maybe a token showing tomorrow night, see you in two days. GM - if you need to run my char for any reason - everything is in the profile.
Male Goblin Paladin/Bard 1/1 HP 13/13, +3 Init, AC 18/ 14t/ 15ff, F +3 R +5 W +3, Per -1
Irnk deals with feeling Socially uncomfortable by being an a+%!%!#. He doesn't feel like he belongs here in Sandpoint so he acts like an ass when he is here unless doing so interferes with what he is trying to do. Last time, he was trying to work out some manner of justice for both Sandpoint & the surviving Goblins, which was why he was on good behavior. This time, he is only here because the others are...
& he is hoping to get enough loot himself to be able to buy a good breeding pair of hogs for the Licktoad Goblins.
Although he hasn't said anything about that to anyone else yet. The fact that being an ass right now could still hurt his chances hasn't occurred to him yet. Eight Wisdom, go figure...
Male Goblin Paladin/Bard 1/1 HP 13/13, +3 Init, AC 18/ 14t/ 15ff, F +3 R +5 W +3, Per -1
It amuses the hell out of me that the Cha 8 Ranger is doing a better job of diplomatically bringing up all the points the Cha 14 Paladin can't seem to articulate. On the other hand, up to this point Irnk has been more of an intimidation Charisma than a 'friendly' Charisma, it also helps that Wanwa'lasse has a high enough Wisdom to perceive what Irnk is trying to say.