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Cele's Jade Regent

Game Master Celestine8


251 to 300 of 378 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>

HP: 10/10 AC 16/14/12: F+2, R +4, W+2, Per:+4, Init: +6

Yup, and I already know what's going to happen when Wanwa'lasse meets Irnk for the first time.


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

Am I up? Are we waiting on me? If so, Celes, do I consider myself prone or standing? If prone, may I, for descriptive purposes, make a kip-up to charge the closest Skeleton?

example:
Momentarily knocked down by the violence of the Skeleton's assault, Irnk springs back to slam his Flail into the offending revenant in an arching overhand blow.
Heavy Flail attack: 1d20 + 3 ⇒ (18) + 3 = 21, if successful, Flail damage: 1d8 + 1 ⇒ (6) + 1 = 7


female DM

You're not knocked down. I messed up. Sorry, my week was crazy, yet again.


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

Darn, those were some really sweet rolls too...

No worries, we will be here.


HP 12/27; AC 17 (T 15, FF 12); saves F +2, R +9, W +2; bab: 2; melee 3(+8), ranged +7; CMB 3, CMD 18; speed 30; init +5, perc +6 Kitsune rogue/3

dotting so I don't miss anything here


HP: 10/10 AC 16/14/12: F+2, R +4, W+2, Per:+4, Init: +6

Dot.

Well, it looks like the boards are working again.


HP 12/27; AC 17 (T 15, FF 12); saves F +2, R +9, W +2; bab: 2; melee 3(+8), ranged +7; CMB 3, CMD 18; speed 30; init +5, perc +6 Kitsune rogue/3

redotting


HP 12/27; AC 17 (T 15, FF 12); saves F +2, R +9, W +2; bab: 2; melee 3(+8), ranged +7; CMB 3, CMD 18; speed 30; init +5, perc +6 Kitsune rogue/3

I will be leaving on a retreat in a few minutes and may or may not have internet access until Sunday evening. If I don't, GM, please bot my character for me.


Male Human (Varisian) Monk 2 / HP 20 of 20 / F+4 R+5 W+5 / AC 16.16.13 / Init. +2 / Perc +7

Hey guys, I'm currently away and won't be able to post till probably wednesday. Please bot my character and have a good game!


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

I'm working extra shifts this week & I have family in town, so I will likely not be able to check more than once a day or so until next weekend at the earliest.


female DM

Free and clear for the next while, posts will be coming up from me more often, except those days dominated by Christmas parties and such.


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

Back from out-of-town for Thanksgiving. Not sure when I am in the initiative count, but I am ready to post again!


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision
Celestine8 wrote:

The last skeleton is reduced to dust by the heroic goblin.

FINALLY! Now the moment at least I've been waiting for

Yay!!!

Not just you.
@Hijiro: I think Cele was just saying that she was getting sick & tired of this combat seeming to take forever.
Or that could just be me projecting...


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

@Wanwa'lasse: Don't worry too much about Irnk. A certain amount of pissing & moaning and general 'this was your brilliant plan?!?' is inherent to the character.

I seem to gravitate towards that, hopefully it is more amusing than annoying for the rest of you.

On the bright side, at least he isn't as bad as several of my 'Amber' characters have been. I had one who was actually relieved when the BBEG effectively turned around & betrayed him & all of the forces he was leading for the guy in question, because otherwise things had been going too well & he had no frame of reference...

I seem to gravitate to extremes that way. Either they are incredible cynics, or obnoxiously Pollyanna-ish.
Except when they manage to be both at once...


HP: 10/10 AC 16/14/12: F+2, R +4, W+2, Per:+4, Init: +6

Heh, I have to see that. I'm not too worried about Irnk, as a matter of fact, Wanwa'lasse growing more comfortable with him could be a good character building exercise.

As for oxymoronish characters, my character in a WotW campaign has been described as "innocently evil." She's hugged the necromancer, skipped across a courtyard in a lightning storm, and broken one of the good guys with naught but her wits and a high bluff score.

Most of my other characters have some issue that comes out over time. My favorite though is the greatsword wielding rogue in a CoT campaign on the boards here.


HP 12/27; AC 17 (T 15, FF 12); saves F +2, R +9, W +2; bab: 2; melee 3(+8), ranged +7; CMB 3, CMD 18; speed 30; init +5, perc +6 Kitsune rogue/3

redotting... what are we waiting for? Cele, you still with us?


Female Human Druid, Pace: 6 Parry: 8 (3) Toughness: 6 (+2 vs ranged) Charisma: 0, Wounds 3/3, Bennies 3/3, Power points 15/15

I think we are just waiting for Cele to post, as we don't really control what is in that box.


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

I'm just hoping it's a matter of 'holiday season means free time is at a premium' & not something more...
Well, I'm still here & will be as long as it takes.


HP: 10/10 AC 16/14/12: F+2, R +4, W+2, Per:+4, Init: +6

Same here.


female DM

Yes, hopefully I'm back for a good long while now. Sorry about that. The holiday season is crazily busy for me, but most of it's out of the way now.


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

And people wonder why Irnk suspects Sienna is sweet on Hijiro...

To be honest, very nicely written, good demonstration of a low charisma character trying to be sociable.


HP: 10/10 AC 16/14/12: F+2, R +4, W+2, Per:+4, Init: +6
Irnk, Prodigal of Old Deadeye wrote:

And people wonder why Irnk suspects Sienna is sweet on Hijiro...

To be honest, very nicely written, good demonstration of a low charisma character trying to be sociable.

And then we have the Goblin-a-phobe with the goblin. :D

Seriously that was some good writing. I just hope I'm up to your standards.


Female Human Druid, Pace: 6 Parry: 8 (3) Toughness: 6 (+2 vs ranged) Charisma: 0, Wounds 3/3, Bennies 3/3, Power points 15/15
Irnk, Prodigal of Old Deadeye wrote:

And people wonder why Irnk suspects Sienna is sweet on Hijiro...

To be honest, very nicely written, good demonstration of a low charisma character trying to be sociable.

Heh, thanks, I quite like playing up Charisma as a character facet.

Can't wait to see what else unfolds from this.


HP: 10/10 AC 16/14/12: F+2, R +4, W+2, Per:+4, Init: +6

Hey, just a heads up. I'm going to be out of town tomorrow for my college graduation.


M kitsune rogue (pirate)/4; bard(sea singer)/2 AC18 (T 16, FF 12); HP 43/53; saves F +2, R +12, W +4; bab: 4; melee 4(+9), ranged +9; CMB 4, CMD 20; speed 30; init +5(+7); perc +9(11)(+13)

congrats on your graduation!


Female Human Druid, Pace: 6 Parry: 8 (3) Toughness: 6 (+2 vs ranged) Charisma: 0, Wounds 3/3, Bennies 3/3, Power points 15/15

Yea, congrats! Hope you have a good time.


HP: 10/10 AC 16/14/12: F+2, R +4, W+2, Per:+4, Init: +6

I did. It was pretty good I got to spend some time with some of my family that I am not around as much.

Now if I only knew what I made in those two classes. :|


female DM

Congratulations!


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

Actually, Irnk really wanted you guys to talk to Koya so she could tell you if it was safe to bring back to Sandpoint.


Female Human Druid, Pace: 6 Parry: 8 (3) Toughness: 6 (+2 vs ranged) Charisma: 0, Wounds 3/3, Bennies 3/3, Power points 15/15

I haven't forgotten about that, Sienna is just subconsciously indulging Hijiro for the moment. She'll go visit her mother before leaving town again don't worry :).


HP 12/27; AC 17 (T 15, FF 12); saves F +2, R +9, W +2; bab: 2; melee 3(+8), ranged +7; CMB 3, CMD 18; speed 30; init +5, perc +6 Kitsune rogue/3

Hijiro obviously misunderstood


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

Just confirming that I am still in play & wishing everyone a happy holiday.


M kitsune rogue (pirate)/4; bard(sea singer)/2 AC18 (T 16, FF 12); HP 43/53; saves F +2, R +12, W +4; bab: 4; melee 4(+9), ranged +9; CMB 4, CMD 20; speed 30; init +5(+7); perc +9(11)(+13)

I'm hoping we are just down for the holidays... is everyone still here?


Female Human Druid, Pace: 6 Parry: 8 (3) Toughness: 6 (+2 vs ranged) Charisma: 0, Wounds 3/3, Bennies 3/3, Power points 15/15

Yup still here


Male Human (Varisian) Monk 2 / HP 20 of 20 / F+4 R+5 W+5 / AC 16.16.13 / Init. +2 / Perc +7

Here. A little busy between holidays and RPG Superstar (and working holidays, too) :P


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

Cool! Good luck w RPG Superstar!


HP 12/27; AC 17 (T 15, FF 12); saves F +2, R +9, W +2; bab: 2; melee 3(+8), ranged +7; CMB 3, CMD 18; speed 30; init +5, perc +6 Kitsune rogue/3

Good luck with the Superstar competition, Balth and to everyone, Have a Merry holiday season - see you all when we resume.


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

Happy New Year!


female DM

Ouch. That was a loooong holiday. Sorry about that guys! This takes forever for my family. Finally back. Good luck with Superstar!


HP 12/27; AC 17 (T 15, FF 12); saves F +2, R +9, W +2; bab: 2; melee 3(+8), ranged +7; CMB 3, CMD 18; speed 30; init +5, perc +6 Kitsune rogue/3

Welcome back, Cele!


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

Yay! We have our GM back! No worries, I put my Mouse Guard PbP on hold for December & I'm only now managing to get back to it.


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

Sorry for going AWOL. I'll be catching up tonight.


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

WooHoo! Congratulations Balthazar! I/Irnk had already assumed that Balthazar was still back in Sandpoint.


Male Human (Varisian) Monk 2 / HP 20 of 20 / F+4 R+5 W+5 / AC 16.16.13 / Init. +2 / Perc +7

Thank! And sorry for posting the announcement in the gameplay thread, I thought I was posting in the discussion one. My bad. ;)


HP 12/27; AC 17 (T 15, FF 12); saves F +2, R +9, W +2; bab: 2; melee 3(+8), ranged +7; CMB 3, CMD 18; speed 30; init +5, perc +6 Kitsune rogue/3

I'll be at a show for two days starting Friday morning and probably won't be able to post... maybe a little at night but the days will be too busy. After tonight's postings, except for maybe a token showing tomorrow night, see you in two days. GM - if you need to run my char for any reason - everything is in the profile.


female DM

Still lurking! Sienna and Hijiro are amazing.


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

Irnk deals with feeling Socially uncomfortable by being an a!~%*$~. He doesn't feel like he belongs here in Sandpoint so he acts like an ass when he is here unless doing so interferes with what he is trying to do. Last time, he was trying to work out some manner of justice for both Sandpoint & the surviving Goblins, which was why he was on good behavior. This time, he is only here because the others are...
& he is hoping to get enough loot himself to be able to buy a good breeding pair of hogs for the Licktoad Goblins.
Although he hasn't said anything about that to anyone else yet. The fact that being an ass right now could still hurt his chances hasn't occurred to him yet. Eight Wisdom, go figure...


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

Hey, we broke a grand! Yay us!


Male Goblin Paladin 1 HP 10/11, +3 Init, AC 18/ 14t/ 15ff, F +3 R +3 W +1, Per -1, 60' Darkvision

It amuses the hell out of me that the Cha 8 Ranger is doing a better job of diplomatically bringing up all the points the Cha 14 Paladin can't seem to articulate. On the other hand, up to this point Irnk has been more of an intimidation Charisma than a 'friendly' Charisma, it also helps that Wanwa'lasse has a high enough Wisdom to perceive what Irnk is trying to say.


HP: 10/10 AC 16/14/12: F+2, R +4, W+2, Per:+4, Init: +6

Heh, and the bad part is, it's the chaotic good ranger that's agreeing with Irnk.

Then again, considering how she hides her scars, privacy is a big thing for her.

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