Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
Recruitment   Play-by-Post   Play-by-Post Discussion  
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

PaizoCon 2013!

Search

Links
Shop
Messageboards

Is Craft really that slow?, by EldonG

3e and Pathfinder, faulty assumptions by developers., by Odraude

Ninja Dip for a Cleric?, by The_Hanged_Man

Is the Witch broken (Op?), by Adamantine Dragon

Item for knowledge checks?, by Akriloth

2 questions: One for the group and one for any PF developers who may be around., by Dabbler

>>Ask *Jason Bulmahn* ALL your Questions Here!<<, by Jason Bulmahn

Summoner / Battle Oracle / Mystic Theurge. Viable?, by lantzkev

Gravewalker Witch question, by doc the grey

Zen Archery and Reflexive Shot, by Writer

How do you map your dungeons or encounters, by noblejohn

Making new characters in PFS-- "Optimized" or not?, by Maezer

Paizo Blog: First World Problems, by Evil Midnight Lurker

Your silicone is in my peanut butter!, by zylphryx

Suggestions for AP to run?, by Wyrd_Wik

Online Campaigns

GM Blood's Way of the Wicked #2 Discussion, by Patrick McDade

Ambitious Hearts: Tales from the Forgotten Realms, by Voice of Awesomeness

Tales of Agartha: The Avalon Chronicles Discussion Thread, by Tybalt Baneko

Through the Dungeons, by Master of the Campaign

The Absalom Gambit, by Varin Artusk Darkthane

Rappan Athuk: The Dungeon of Graves (PFRPG), by GM Alice

Crypt of the Everflame, by Nivel Klist

Baldwin the Merciful's, CoT Campaign, by Daniel Arrisen

Ambitious Hearts: The Discussion Thread, by Akor Scourgebane

Motteditor's Snows of Summer PBP, by Hektir the Tracksmage

Follow the Flood Road Gameplay, by Pellius Fullonna

Shadowwalker's Shackled City, by Engineer #3

Age of Dragons: Dragonlance alternate timeline adventure, by Solinas Astariel

PFS PbP First Steps - Part 3: A Vision of Betrayal Discussion, by GM Aarvid

Here be dragons! A Discussion on how to kill adventurers., by Vaklam

Paizo / Messageboards / Online Campaigns
RSS RSS RSS Facebook Twitter Email


Caravan to Minkai - Jade Regent AP
Game Master Azure_Zero

Another game brought to you by Azure Zero



Search Thread
Search this Thread:
751 to 800 of 1,407 << first < prev | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | next > last >>

Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

"Well, on to the one on the right. Let's block these other doors, though, to keep the remaining goblins from sneaking up behind us."


Female Tielfling(Half-elf) Ninja / Fighter (2-Weapon)

"Are we ready for the door on the right?"


"Ready."


Male Half Elf Cavalier /Ranger L2 Gestalt | AC 18 | HP: 18/27 | Percep +5 | Condition: Normal

Sir Alfric, ready at the northeast door at (10,3), wait for the others to assume the position, then open the door.


LickToadVillage

perception checks


Male Half Elf Cavalier /Ranger L2 Gestalt | AC 18 | HP: 18/27 | Percep +5 | Condition: Normal

Perception: 1d20 + 4 ⇒ (18) + 4 = 22


Perception: 1d20 + 3 ⇒ (2) + 3 = 5


Female Tielfling(Half-elf) Ninja / Fighter (2-Weapon)

1d20 + 5 ⇒ (10) + 5 = 15


Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

Perception: 1d20 + 5 ⇒ (16) + 5 = 21


GM:
1d20 ⇒ 2

The room appears empty.


Male Half Elf Cavalier /Ranger L2 Gestalt | AC 18 | HP: 18/27 | Percep +5 | Condition: Normal

Sir Alfric looked around the room. The emptiness of the endless succession of goblin dwellings was beginning to oppress his sense of what was normal. Where are the goblins?
Sir Alfric moves over to the southeast door (12,5), waits for the others to set up, then opens the door.


Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

Natara will continue to follow Sir Alfric.


Female Tielfling(Half-elf) Ninja / Fighter (2-Weapon)

"What the heck, where's the goblins.
Don't tell me those were the only survivors."


Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

"They may be gathered in one central location for security. What building around here looks most important and most likely to be easily guarded?"


Female Tielfling(Half-elf) Ninja / Fighter (2-Weapon)

"We'll find that out sooner or later."


Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

Narata cautiously looks out the door Sir Alfric has thrown open.


LickToadVillage

The door lead to a walkway


Male Half Elf Cavalier /Ranger L2 Gestalt | AC 18 | HP: 18/27 | Percep +5 | Condition: Normal

IF the walkway is clear and no threats appear, THEN...
Sir Alfric leads the way up the walkway to the north door at (13,7), waits for the others to assume their positions, then opens the door.


Radko steps on the walkway, taking the opportunity to look around the village from a vantage point, then assumes position beside Sir Alfric if all is safe.
Perception: 1d20 + 3 ⇒ (15) + 3 = 18


Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

As Natara follows Sir Alfric, she also takes an opportunity to survey the area.

Perception: 1d20 + 5 ⇒ (20) + 5 = 25


Female Tielfling(Half-elf) Ninja / Fighter (2-Weapon)

Perception: 1d20 + 5 ⇒ (13) + 5 = 18

"This is still a little creepy, I also hope soggy does not come inside this village."


"Well supposedly it's a river monster, so the village should be too dry for its taste."
Radko tries to sound reassuring, but really it's just wishful thinking on his part.


Sir Alfric open the door
What do you do?


Unless anything jumps at Radko from the room, Radko jumps at anything in the room :)
Perception: 1d20 + 3 ⇒ (3) + 3 = 6


Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

Natara moves into the room, taking a position to support Radko.


Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

Perception: 1d20 + 5 ⇒ (6) + 5 = 11

Natara quickly examines the room.


GM:
1d20 ⇒ 16

Evil GM grin

the room looks empty


Male Half Elf Cavalier /Ranger L2 Gestalt | AC 18 | HP: 18/27 | Percep +5 | Condition: Normal

Sir Alfric looks about. Empty, like the rest.
He heads to the East door at (14,8), waits for the others to get into position, then opens the door.


Radko follows Sir Alfric through the empty room, swinging his axe nonchalantly. What's the worst that can happen, anyway?

Detect Evil would be useless as the DM's evil grin would show up and block everything else in the room.


Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

Natara quickly follows the rest, checking the area the entire time.

Perception: 1d20 + 5 ⇒ (5) + 5 = 10


Female Tielfling(Half-elf) Ninja / Fighter (2-Weapon)

1d20 + 5 ⇒ (1) + 5 = 6

"Wow, it's empty again.
Was their only one room of goblins?"


1d20 ⇒ 3

just as Sir Alfric goes to open the door
perception checks.


Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

Spoiler:
I could have sworn I posted...Well at least I'm not blind.

Perception: 1d20 + 5 ⇒ (12) + 5 = 17


Natara Kaijitsu:
Something changed in the room, that's why


Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

Natara turns to check the room again. "Look out. There's something wrong here."


Male Half Elf Cavalier /Ranger L2 Gestalt | AC 18 | HP: 18/27 | Percep +5 | Condition: Normal

Sir Alfric whirls around from the door, drawing his sword. He looks around at the room again.
"What? I don't see anything."


not going to roll the perception check?


Male Half Elf Cavalier /Ranger L2 Gestalt | AC 18 | HP: 18/27 | Percep +5 | Condition: Normal

Oh, OK.
Perception:1d20 + 4 ⇒ (4) + 4 = 8
"What? I don't see anything."


Oh boy, Hope Mai or Radko rolls good


Female Tielfling(Half-elf) Ninja / Fighter (2-Weapon)

1d20 + 5 ⇒ (6) + 5 = 11

Nope nothing


Radko also turns back, startled by the sudden commotion.
Perception: 1d20 + 3 ⇒ (12) + 3 = 15


Radko and Natara hear something move in the back,
and notice the smell of ammonia, methane, and refried beans.


Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

Natara, suspecting a trap, dives for cover, yelling "Down!


Radko echoes Natara's outcry and throws himself on the floor.
Ref: 1d20 ⇒ 15


Female Tielfling(Half-elf) Ninja / Fighter (2-Weapon)

Mai still standing up
"What?"


Male Half Elf Cavalier /Ranger L2 Gestalt | AC 18 | HP: 18/27 | Percep +5 | Condition: Normal

Sir Alfric looks down on Natara and Radko.
"What on earth are you two...?"


Female Tielfling(Half-elf) Ninja / Fighter (2-Weapon)

perception: 1d20 + 5 ⇒ (7) + 5 = 12

"Did someone just soil themselves?"


Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4

Perception: 1d20 + 5 ⇒ (16) + 5 = 21

"Over there, I think."

Natara stands back up cautiously and goes to investgate the source.


Male Half Elf Cavalier /Ranger L2 Gestalt | AC 18 | HP: 18/27 | Percep +5 | Condition: Normal

Sir Alfric follows Natara to back her up.


I think I've rolled more perception checks in this thread than in all others combined
Perception: 1d20 + 3 ⇒ (20) + 3 = 23
Radko slowly gets up. "We haven't been blown up yet? I smelled incendiary gas and was afraid its source will have fire, too."
He moves to investigate with the others.
casting Detect Magic in that direction

751 to 800 of 1,407 << first < prev | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post / The Brinewall Legacy - Jade Regent AP (part 1) All Messageboards

Want to post a reply? Sign in.



©2002–2013 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.