Cap'n Voodoo's Freebooter PBP

Game Master voodoo chili

est. 2011
PF6 Fun and Plunder in Green Ronin's Freeport, around the Shackles, and Beyond
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Male Human Sorcerer 6/4, Cleric 1: HP 44/(44); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 5/5, 2:7/7, 1:7/7) IP-17

Sorry about that

"More kisses of the snakes tongue for you".

3d4 + 3 ⇒ (4, 1, 3) + 3 = 11 VV


Male Half Orc Rogue (Thug) 6+5 | HP 70/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: -

Round 2

Kaul see's his opportunity as the once-Lanteri's escape is stymied by Jimmer.

"Stay an' play! Don't run away! Hur-hur-hur!"

The brute rushes forward, hacking wildly...

Melee Power Attack: Lopper (+1 Keen Adamantine Boarding Ax): 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14

Power Attack Damage: 1d10 + 9 ⇒ (5) + 9 = 14

If flank is in play and that crappy roll is lucky enough to hit, then add Sneak Attack as well 3d6 + 1 ⇒ (1, 5, 4) + 1 = 11

If flank is in play and that crappy roll missed... then invoke Assault Leader ability - allowing Jimmer to immediately attack her as a swift action :)


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 61/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

Jim went to some trouble to set up the flank, so just in case:

Assault leader attack, incl. flank: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29
Damage, incl. shock: 1d6 + 7 + 1d6 ⇒ (5) + 7 + (2) = 14

Attack, incl. flank: 1d20 + 13 + 2 ⇒ (6) + 13 + 2 = 21
Iterative attack, incl. flank: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18
Damage #1, if applicable, incl. shock: 1d6 + 7 + 1d6 ⇒ (5) + 7 + (3) = 15
Damage #2, if applicable, incl. shock: 1d6 + 7 + 1d6 ⇒ (4) + 7 + (3) = 14

"Much obliged for the setup, mate!" Jim stabs at Redclaw repeatedly.


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A little dark cloud appears where Dibbets was dangling from Anatoly's grasp and floats free. Dingus releases another burst of swarming force snakes. Through his blood haze, Kaul mistakes The Redclaw for Lanteri. She easily dodges his befuddled strike, but is set up for Jim to lay into her with flashing and crackling blade. She falls before the treacherous onslaught. Belinna and Zossrov step back with looks of awe at their officers' ferocity.

With the cloud in retreat, the pale thing that was once Anatoly steps from the table and grabs Dingus. Dingus-4 slam, grappled At that moment, a loud crack is heard and the object of Kaul's ire appears in a cloud of smoke through the open door. In the confusion, it takes Jim a heartbeat or two to notice that he's been shot in the back by Lanteri. Jim-25 piercing

Round 2
Dibbets
Dingus
Kaul
Jim and Crew
R3
Captain Too


Male Human Sorcerer 6/4, Cleric 1: HP 44/(44); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 5/5, 2:7/7, 1:7/7) IP-17

"Ahhh! Get it off me! Jim order him to stand down!".

1d20 + 3 ⇒ (2) + 3 = 5 Escape Artist

The Lithe sorcerer tries to wriggle free like a snake, but ends up tangling himself further in his robes.


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 61/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

"Little busy here! Zossrov, Belinna--deal with 'Toly, and don't hold back--Dibbets can patch him up."


Male Wee Radge Oracle of the Big Wind

The small cloud of noxious mist that is now Dibbets floats free from the where Anatoly can swipe at him, slowly drifting to where Jimmer stands blasted, but bullish.


Male Half Orc Rogue (Thug) 6+5 | HP 70/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: -

Kaul lumbers toward where Jimmer stands, attempting to put himself into the melee-mix.

"Let Ol' Kauly handle this mate!"

Enough room for Kaul to squeeze past or is a Acro check required? If its the latter: 1d20 + 11 ⇒ (7) + 11 = 18


The cloud floats toward Jim as Dingus wiggles helplessly in Sticky-toly's grasp. Lanteri tries to hold the door, but it is sized too wide for her to totally block it and Kaul powers through. She slashes at him with her blade, but it grates off his chainshirt.

As ordered, Zossrov and Belinna go to Dingus' aid. Zossrov strikes hard, but there is no evidence of damage as his cutlass sticks to the gooey wiry flesh. Belinna does no better though she retains her blade.

Jim up


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 61/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

Jim closes with Lanteri, trying to keep her between him and Kaul, before going for the disarm.

Disarm attempt (add +2 for flanking, if applicable): 1d20 + 15 ⇒ (5) + 15 = 20

Maybe not this time.


Lanteri is ready for Jim's trick and pulls her blade aside. She follows with two quick slashes, one is particularly deep. Jim-12 slash Anatoly ignores his assailants and continues to squeeze Dingus. Dingus-3 bludge

Round 3
Dibbets
Dingus
Kaul
Jim and Crew
R4
Captain Too


Male Human Sorcerer 6/4, Cleric 1: HP 44/(44); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 5/5, 2:7/7, 1:7/7) IP-17

"Ahhhhh! Let me go you slimy Bestard".

1d20 + 3 ⇒ (10) + 3 = 13 Escape artist


Male Wee Radge Oracle of the Big Wind

Free of the immediate threat, Dibbets reforms (Standard Action?) with a scowl as he see's Anti-toly still crushing his snake-hipped shipmate, then looks toward the battered Jimmer forlornly:

"Feckin' feck-feck! Kauly drop the b1tch sharpish!"

The grubby oracle weighs the situation, then nods to himself;

"Time to end this..."


Male Half Orc Rogue (Thug) 6+5 | HP 70/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: -

Heeding his wee pal's words Kaul flashes a feral grin hacks at Lanteri;

Flanking Melee Power Attack: Lopper (+1 Keen Adamantine Boarding Ax): 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18

Power Attack Damage: 1d10 + 9 ⇒ (5) + 9 = 14

Sneak Attack Damage (For Flank): 3d6 + 1 ⇒ (1, 6, 4) + 1 = 12


Dingus continues to squirm in the sticky swabs grasp. Kaul hacks, but the canny captain spins aside avoiding the blow.

I think Dibbets could have de-vaporized for his action last round. Jim and crew up


Male Halfling Oracle of Gozreh 6

Wispishly cursing in words unheard Dibbets decries his flinch towards the intangible, having though to hold his trump just in case he needed to get out of dodge sharpish... but the die is cast and there ain't naught fer it. Briefly contemplating attempting to re-incorporate with his foot firmly lodged up Lanteri's arsecrack... he reconsiders and tempts not the limits of the seaweeded kilts talent.

Instead he comes to on the side like and within spittin distance o' Jimmer (in case of a need to prop up the ladychaser), but settling eyes instead on Anatoly. Reaching through the rubbered haze of sh1te that's covered him and hoping beyond hope that there's something still sane-ish held within he growls "Stop it ye bastard!"

Casting forbid action to have him cease attacking Dingus. Grappling requiring an attack roll to maintain it should fall within the spell. Will DC 15 to negate (unless he's been turned mindless).


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 61/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

Flanking stab: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29
Iterative flanking stab: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24

Stab damage: 1d6 + 7 + 1d6 ⇒ (2) + 7 + (4) = 13
Stab damage: 1d6 + 7 + 1d6 ⇒ (5) + 7 + (5) = 17

Despite his wounds, Jim stabs twice at the false Lanteri, then prepares to block her next attack. "Keep working on 'Toly, you two!"

Opportune parry and riposte, if applicable: 1d20 + 13 ⇒ (19) + 13 = 32

So if Lanteri hits Jim, Jim burns a panache point and blocks her attack if she failed to roll less than 32 on her attack. Since at that point Jim will have one panache point left, he'll be able to riposte and roll a free attack on her.


SR: 1d20 + 6 ⇒ (8) + 6 = 14; save: 1d20 + 5 ⇒ (7) + 5 = 12

Somehow, Dibbets' spell reaches deep into the transformed mind of Not-a-toly and his grip loosens on Dingus though the adhesive goo keeps them together. Dingus- DC 17 Str check to get unstuck. Jim lays into the Lanteri bloodying her. Zossrov reaches in and pries his blade off Anatarry. He receives a hard clout for his trouble while Belinna grabs a handful of Dingus' robes and pulls, trying to help him out of the sticky situation. Dingus- +2 assist from Belinna

Lanteri snarls at Jim as blood soaks her coat. She unexpectedly spins to the side catching Jim off guard and ducking below Kaul's heavy ax before she disappears from sight once again.

Round 4
Dibbets
Dingus
Kaul
Jim and Crew
R5
Captain Too


Male Half Orc Rogue (Thug) 6+5 | HP 70/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: -

Skipper - she's disappeared from sight... as in ducked through a door or just plain vanished?


Male Halfling Oracle of Gozreh 6

Ditto on Kaul's sentiments - she was flanked by Kaul and Jimmer, so shouldn't have been able to withdraw without an AoO from at least one of them... unless she's invoked 'magical powers unknown'.


move= Acrobatics good enough for no AoO from either. action= cast vanish


Male Half Orc Rogue (Thug) 6+5 | HP 70/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: -

The sneaky little...


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"Keelhaul" Kaul wrote:
The sneaky little...

yeah, she's a REAL rogue ; )


Male Half Orc Rogue (Thug) 6+5 | HP 70/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: -

One of them eh? Heard tale o' them. Sneaky little sneakers the lot o' them


what are you all doing? Dingus is still stuck on Anatoly. Lanteri is somewhere.


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 61/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

Jim's at the back of the line, so I'm waiting for the rest of the crew to go.


Male Halfling Oracle of Gozreh 6

Seeing the shifty lass wriggle out of sight and into thin air, Dibbets implores "Dingus, try an light up 'Teri in yer dusty sh1te. 'Toly... behave!" trying to repeat the dose on Anatoly so that Dingus can free his wigglers for the purpose.

Forbid action on 'Toly again: Spell Pen: 1d20 + 6 ⇒ (10) + 6 = 16
Hoping that Dingus glitterdusts where Lanteri 'disappeared'.


Male Half Orc Rogue (Thug) 6+5 | HP 70/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: -

Kaul grins as Lanteri slips from sight, gleefully breathing in deep then exhaling in a hacking laugh;

"Hur-hur-hur... Kauly don't need eyes to see you witch..."

Activate Keen Scent ability (5mins/day) - can detect opponents by sense of smell, generally within 30 feet.

Snuffling like a boar, the brute tries to zero in on his quarry...


Snuffling, Kaul smells blood and sweat and something off. He moved toward the scent and the unseen captain.

Dingus is around the corner from Lanteri's position at the moment and he still needs to get unstuck. Dingus up.


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Male Human Sorcerer 6/4, Cleric 1: HP 44/(44); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 5/5, 2:7/7, 1:7/7) IP-17

1d20 + 1 ⇒ (20) + 1 = 21 STR Check

"Somebody get this thing off me... or me off it... or whatever"!

And gritting his teeth with effort, the vein on his forehead pulsating like a young viper is trying to erupt, he breaks from the traitorous crewman with a sucking sound.

"Never mind. I'll do it myself".

He then heads to join the reminder of his crewmates.

Finally. I'll hit up the Glitterdust next round, with maybe Kaul's nose to show me where to send it.


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 61/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

With Dingus free, Jim goes after Not-a-Toly. "Sorry, mate--can't let you take the rest of us down with you."

Attack: 1d20 + 13 ⇒ (4) + 13 = 17
Damage, if applicable, incl. shock: 1d6 + 7 + 1d6 ⇒ (2) + 7 + (5) = 14


Miraculously, Dingus breaks free! He rushes up to the door to help against Lanteri while Dibbets hexes the transformed Anatoly again, but this time the shambling creature shakes it off. Zossrov and Belinna lay into the thing, managing to cause minor harm and both lose their weapons in the bargain this time. Jim interposes himself and more importantly, his crackling blade, just before the monster gets grabby with Belinna. Jim Ref: 1d20 + 7 ⇒ (7) + 7 = 14 The blade twists in his hand as it is caught in the goo, but Jim drags it out.

Meanwhile in the other room, which Kaul barely registers contains a single great machine that looks like a great piano or harmonium adorned with countless crystalline keys made of amethyst and spans the full length of the southern wall, the other door suddenly slides open revealing a small floorless chamber with another beam of light the runs from ceiling down into the pit. Kaul senses motion and the eddies of receding blood scent that reach his flat brutal nose reveal that Lanteri has leapt into the shaft of light and descended away from the crew.

Round 5
Dibbets
Dingus
Kaul
Jim and Crew
R6
Captain Too


Male Halfling Oracle of Gozreh 6

Delaying until end of round.


Male Half Orc Rogue (Thug) 6+5 | HP 70/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: -

Kaul growls as Lanteri disappears once again, his scowl grows as the continued clamour against Antoly rises again;

"Keep on 'er or deal with that wreck back there eh Lopps?"

The brutish thug bellows his findings... and a belligerent warning;

"She's run deeper... on one o' them light stair things! An' there's a piano-machine too! SO DEAL WITH 'TOLY, CHOP-CHOP! OR I FECKIN' WILL!!!"


¿Dingus or Jim?


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 61/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

Jim follows up his first attack, trying to take 'Toly down with a minimum of effort. He's going to attack once, and if that doesn't do the trick he'll attack again. He can call his blade once per round, so even if the 12 fails to save vs. sticking he can attack again.

Stab the swab: 1d20 + 13 ⇒ (14) + 13 = 27
Damage, incl. shock: 1d6 + 7 + 1d6 ⇒ (4) + 7 + (5) = 16

Reflex save: 1d20 + 7 ⇒ (5) + 7 = 12

Iterative attack, if necessary: 1d20 + 8 ⇒ (13) + 8 = 21
Damage, incl. shock: 1d6 + 7 + 1d6 ⇒ (6) + 7 + (3) = 16

Reflex save: 1d20 + 7 ⇒ (19) + 7 = 26


Jim hacks at his oozy adversary, getting his blade stuck at one point, but quickly calling it back. The mutant wobbles on his feet.

Dingus and Dibbs up


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Male Human Sorcerer 6/4, Cleric 1: HP 44/(44); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 5/5, 2:7/7, 1:7/7) IP-17

Well we can't have that one sticking... I mean sneaking up behind us.

"Sorry old Chum. Can't let you STICK around".

3d4 + 3 ⇒ (1, 4, 2) + 3 = 10 VV


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With a final blast of Dingus' hissiles, the pale creature crumples. Your crew pry their blades out of the mess and Zossrov looks down at his former mate with pity. "He was a good sailor," he says simply.

Belinna looks around. "Where's Lanteri?"
out of combat


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 61/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

The immediate danger past, Jim winces in pain as he realizes how badly he's been beaten up. "Dibbets, mate, a bit of indifference wouldn't be taken amiss, hey?"


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Male Halfling Oracle of Gozreh 6

Jim turns to find Dibbets slumped down to his knees with eyes fixed to Anatoly's crumpled and pale form. He doesn't react or respond initially, just staring with empty eyes lifeless and devoid of hope. It takes a span of a few seconds before the halfling hangs his head and painfully forces himself back up to his feet... favoring his less wasted leg heavily. Wordless and without looking he backhands Jim on the way past, delivering a jolt of bracing vigor...
CSW: 3d8 + 6 ⇒ (8, 3, 7) + 6 = 24
...as he moves over to Redclaw's corpse. Without any ceremony he lines up a kick and thumps home impotent rage into the b1tch's midsection.


Male Half Orc Rogue (Thug) 6+5 | HP 70/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: -

Equally belligerent Kaul comes stomping back into the room. The brutes beady eyes flicker across the corpses and Dibbs;

"Hur. Think she's dead matey... Hur..."

For a second the thug weighs a potential spot of gallows humour, but seeing the bubbling rage in the oracle he thinks twice of it;

...but best make sure eh?"

Kaul looks to the rest of the crew and cranks his no-neck toward whence he came;

'Lanteri went down one o' them light magic things... An there's a piano-machine through there too... Don't play music tho... Hur."


The red metal claw flexes open with a whirring sound at Dibbets' assault on the dead captain, then falls still.


Male Halfling Oracle of Gozreh 6

"Aye... dead..." Dibbs parrots tonelessly at Kaul's words. With a sigh he ferrets through Red Claw's belongings before adding "Best we take tha b1tch's arm eh?" before standing up and looking to where Lanteri departed, raising an eyebrow t'wards Madman "Best be gettin on iffin ye wants tae end it."


Male Half Orc Rogue (Thug) 6+5 | HP 70/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: -

Kaul looks to his own hook paw, then back to the mechanical claw with a enthusiastic grin.

The thug measures up Red Claw's arm as Dibbs rifles through her gear, then putting axe to fleshy anchor he hacks away metal from meat.

"Hur... Now we's armed an' ready hur-hur..."


With the historic captain disarmed, literally and figuratively, the crew stow the +1 cold iron cutlass and mechanical claw, the only items of value on the corpse. Zossrov asks if he might make use of the magical sword. Kaul thinks that the clever elf back in Freeport that did his grillwork might attach the claw as well. Evidentally, Captain Redclaw has not retained her legendary treasure on her person, perhaps it yet lies ahead.

The crew progresses to the weird music room and find that the door to the floorless closet-like chamber where Lanteri seems to have gone remains open. A column of light cuts through it vertically.


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 61/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

"Just so it does what you tell it, and not the other way 'round."


Male Human Sorcerer 6/4, Cleric 1: HP 44/(44); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 5/5, 2:7/7, 1:7/7) IP-17

Dingus Casts detect magic on the light, to try and determine what type of magic it might be, and what it might do.

1d20 + 10 ⇒ (1) + 10 = 11 Spellcraft


Male Half Orc Rogue (Thug) 6+5 | HP 70/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: -

Kaul looks at the claw, then his own hook paw with a bemused expression.

As Jimmer's insinuation sinks in the thug scowls and grumbles a retort;

"What you think Ol' Kauly has a screw loose an' easy swayed eh? The claw ain't no Tum... chum.."

The thug picks up the claw and presses it to one battered ear, then shrugs his shoulders with a grin:

"'B'sides... It don't speak. All quiet like see? Not chatty with Kauly like Lopps is! Hur!"


Dingus hasn't a clue what the eerie light is. In fact, he wonders if it's magic at all!

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