CONFIRMATION CORE #1 (Inactive)

Game Master JASON RODARTE

Map I

mAP 2

Chronicles

Minotaur
Map III


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M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Please dot in.

Grand Lodge

M Human Cleric of Erastil 1 | Initiative +2 | HP 8/8 | AC (17/12/15) | Saves +3 +2 +5 | Longbow +2 (1d8/x3) | CMB +0 CMD 12 |

DotDotDotDotDotDotDotDotDotDotDotDotDotDotDotDot


Female Halfling Sorceror 1 (Draconic Bloodline - Copper), Hp 7. AC13 T13 FF11. Init +3. Perception + 6

Dotting.

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

Dot


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Looks like everybody is dotted too!


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The invitation delivered last night was remarkably simple,
especially given the importance of the occasion: “Start where it
all began. Meet us at the Pig’s Paunch one hour before dawn. The Pig’s Paunch is a run-down building with a faded sign
of a large pig standing on its hind legs, arms folded above a
corpulent belly. Inside, the air is thick with the scents of human
sweat, stale tobacco, and leftover food. In the center of the
room, surrounded by inebriates sleeping off their revelries, a
familiar elven man stands high upon top of a large round table.

I think that this is a good place to begin with this part and would give everyone a chance to introduce themselves.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Waiting for everyone to check in before we continue. Feel free to interact and RP

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

Not quite knowing what to expect, Jelly makes his way into the building with a curled face as the stench creeps into his nose. He begins analyzing his surroundings attempting not to disturb any of the sleeping people hoping it has more to offer than a bunch of sleeping drunks.


Female Halfling Sorceror 1 (Draconic Bloodline - Copper), Hp 7. AC13 T13 FF11. Init +3. Perception + 6

Emma strolls into the Paunch, wondering if the stench is better or worse at human level? "Wonder what happens if you yell Fire?" She says quietly, looking over the unconscious drunks.

Setting her eyes on the center table Emma walks towards it with her usual confident stride, nodding a friendly greeting at it's occupant.

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

"A piece of gold if ya do it."Jelly whispers, overhearing the gnome's comment as he follows her stroll toward the table. "The name's Jelly. And I was serious about the gold, I could use some entertainment."

Grand Lodge

M Human Cleric of Erastil 1 | Initiative +2 | HP 8/8 | AC (17/12/15) | Saves +3 +2 +5 | Longbow +2 (1d8/x3) | CMB +0 CMD 12 |

Jared enters and sees the halfling and human gathering and decides to join them. While that may be entertaining to you, it will definitely not be to those men - and an army of angry drunks is not something you want to deal with.


Female Halfling Sorceror 1 (Draconic Bloodline - Copper), Hp 7. AC13 T13 FF11. Init +3. Perception + 6

Emma gives Jared her best innocent look. "Just a thought." She smiles. "Though cleansing this place with fire would only improve it."

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

"I suppose you're right about that. I'm guessin we are all here for the same reason? Seeing as it looks like we were a bit late for the party." Jelly asks as he begins to inquire about the newcomers before acknowledging the elf on the table. "Yall get a vague note too?"

Trying to bide time until C walks in to talk to dude on the table. Unless we should begin without her seeing as she is on the trip.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Biding time is okay


Female Halfling Sorceror 1 (Draconic Bloodline - Copper), Hp 7. AC13 T13 FF11. Init +3. Perception + 6

If there is anyone conscious at the bar Emma orders a mug of brandy, popping herself onto a chair at the table and eyeing everyone curiously. "Okay. Mysterious note with a cryptic invitation. That's a good start, but the meeting spot? Smells like an Orcs armpit on a hot day! Minus 50 for atmosphere."

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

A curious look falls across Jelly's face as the halfling wanders away talking to herself, ignoring his question.


Female Halfling Sorceror 1 (Draconic Bloodline - Copper), Hp 7. AC13 T13 FF11. Init +3. Perception + 6

Emma gives Jelly an apologetic look "Sorry friend, I get a bit nervous and babble to cover it when I get mysterious notes to meet in low class dives." You notice she's perched herself behind the mug almost defensively, and while she was wandering around babbling nonsense she was checking the room as best she could.

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

"No worries little one. I'd be more concerned if this place didn't throw you off a little." Jelly says with a smile. "By the way what's your name?"


Female Halfling Sorceror 1 (Draconic Bloodline - Copper), Hp 7. AC13 T13 FF11. Init +3. Perception + 6

Emma sighs at the reference to her size, she's used to it but still.. "Emma Baker." She tells him, "Just call me Emma. And you?"

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

"The name's Jelly. Pleased to meet you Emma."Jelly says with his warmest smile. "So me you and the serious one seem to all be here for the same reason."

Looking to the other newcomer to the building Jelly asks "And what do we call you?"

Grand Lodge

M Human Cleric of Erastil 1 | Initiative +2 | HP 8/8 | AC (17/12/15) | Saves +3 +2 +5 | Longbow +2 (1d8/x3) | CMB +0 CMD 12 |

My name is Jared Delgante, but most people just call me Jared. Or Delgante. Depends on what mood they are in. I do not care which you choose.

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

"JD it is then." Jelly says trying to lighten the mood and failing. "How about we go find out what we were sent here for? If someone would be kind enough to grab the attention of the elf."

Grand Lodge

Male Half-Elf DEAD

A thin, wiry man, dressed in drab hunting leathers, with a well-cared-for bow strapped to his back, glides into the room. Peculiarly, he wears an all-encompassing great-helm, its visor stylised to look like a construct.

"Greetings. I am Kent. Apologies for being a trifle late..."

Sorry, I was traveling, and had to wait until I got home, to determine *which* of my PCs could play this...

I should have his profile updated in the next hour or so.

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

Welcome Kent! Are we ready to begin?

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

Growing restless, Jelly walks up to the Elven man to find what has brought these adventurers together.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

We will begin in earnest tomorrow.

Grand Lodge

M Human Cleric of Erastil 1 | Initiative +2 | HP 8/8 | AC (17/12/15) | Saves +3 +2 +5 | Longbow +2 (1d8/x3) | CMB +0 CMD 12 |

Jared smiles.

Grand Lodge

Female NG Half-Elf Fighter 4 | HP: 36/36 | AC: 18 (12 Tch, 16 Fl) | CMB: +8, CMD: 20 (18 Fl) | F: +7, R: +4, W: +3 | Init: +2 | Perc: +13, SM +0 | Speed 20ft | Active conditions: none

A half-elf woman walks in, outfitted in sturdy (but not expensive) armor, and an array of weapons. She looks about and smiles, taking in the atmosphere of the place. Seeing the others gathered in the center of the room, she approaches. "Are you the other Pathfinders? This is great, isn't it? I mean, the history here!"

Edited to correct race.


Female Halfling Sorceror 1 (Draconic Bloodline - Copper), Hp 7. AC13 T13 FF11. Init +3. Perception + 6

Emma raises an eyebrow, "Yes, it positively reeks of history." She dryly agrees.

She then remembers to think before speaking. "Oh yes, I'm a Pathfinder too. Don't know about these two?" Indicating Jelly and Jared.

Grand Lodge

M Human Cleric of Erastil 1 | Initiative +2 | HP 8/8 | AC (17/12/15) | Saves +3 +2 +5 | Longbow +2 (1d8/x3) | CMB +0 CMD 12 |
Carini wrote:
A human woman walks in

Do you mean half-elf?

We are indeed pathfinders. Although we don't really know what is going on...

Grand Lodge

Female NG Half-Elf Fighter 4 | HP: 36/36 | AC: 18 (12 Tch, 16 Fl) | CMB: +8, CMD: 20 (18 Fl) | F: +7, R: +4, W: +3 | Init: +2 | Perc: +13, SM +0 | Speed 20ft | Active conditions: none

Oooops.... Yup, Carini is a half-elf. I just rebuilt her and she was human before. Good catch; thanks!

Grand Lodge

M Human Cleric of Erastil 1 | Initiative +2 | HP 8/8 | AC (17/12/15) | Saves +3 +2 +5 | Longbow +2 (1d8/x3) | CMB +0 CMD 12 |

One of my teachers calls me "The Editor." I think of myself as more of just a perfectionist with a high perception bonus - a dangerous combo these days.

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

"I'm no PathFINDER, I'm a PathCREATOR." Jelly replies with another miserable joke. "But it's great to meet you all, hopefully the invitation wasn't some kind of weird joke."


Female Halfling Sorceror 1 (Draconic Bloodline - Copper), Hp 7. AC13 T13 FF11. Init +3. Perception + 6

"But first we must perform the secret handshake." Emma says in a dramatic tone!


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

"“Welcome! Welcome, my students! Please, have a seat!” With
that, Kreighton Shaine, the Pathfinder Society’s Master of Scrolls,
nimbly drops down to sit cross-legged on the table before
looking about the tavern with a sense of reverent wonder. “Can
you believe it? It all started here years ago—well, over four hundred of them at least. Under this very roof the Pathfinder
Society was born.
“But today! Today you will begin your Confirmation! Master
Farabellus, Master Zey, and I all agree you each have shown your
worth and dedication to the Society, so there’s no better time
to see if you can handle becoming full field operatives. Allow
me to introduce you to Janira Gavix,” he says as he motions
for an excitable halfling woman to approach. She wears a large
backpack and carries all manner of tools, pouches, and scroll
cases around her waist. Shaine continues, saying, “Janira here
will be going with you on
your Confirmation. She was
one of my brightest pupils
and will no doubt be an
invaluable resource on your
journey, for she discovered the
caves you are about to explore
during her own Confirmation.”


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

"Janira speaks up in an
enthusiastic and cheerful
voice, “Greetings,
aspiring Pathfinders! Six
months ago, while I was
mapping cave entrances
in the foothills of the Kortos
Mounts, I witnessed a lone
gillman entering a concealed cave.
I thought little of it at the time, but I saw
another one enter the cave again a month
later as my Confirmation stretched on. A few
days later, after I completed my assigned task, I entered the
cave system, but was unable to find the gillmen.”
Master Shaine hops to his feet. “Initiates, for your Confirmation,
you will travel to these caves to explore and document its many
passages. Additionally, and most importantly, you are to learn
what the gillmen are up to in there. Oh, and you need to come
back alive as well.” With these parting words, the Master of
Scrolls jumps off the table and strolls out of the building while
humming to himself.

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

Jelly searches his brain for anything about the Kortos Mountains he may have heard of that may help the group. Knowledge Geography: 1d20 + 6 ⇒ (6) + 6 = 12

He then asks Janira, "What should we expect as far as resistance on the journey to the foothills, and throughout the cave system?"

Grand Lodge

M Human Cleric of Erastil 1 | Initiative +2 | HP 8/8 | AC (17/12/15) | Saves +3 +2 +5 | Longbow +2 (1d8/x3) | CMB +0 CMD 12 |

Mapping a cave system. Sounds pretty boring. Disappearing gillmen, on the other hand... now that adds flavor. Jared says knowingly.

We experienced xp-lacking heroes ;)

Grand Lodge

Male Half-Elf DEAD

Kent listens attentively, his metallic mask unreadable.

"Agreed. To be forewarned, is to be forearmed. Knowing about the area will be useful. That said... do we have anyone who is good at finding/following trails (Survival)? That might be useful..."


Female Halfling Sorceror 1 (Draconic Bloodline - Copper), Hp 7. AC13 T13 FF11. Init +3. Perception + 6

"Hopefully one of the tall timber has the outdoors stuff. I'm a city girl." Emma helpfully replies.

Grand Lodge

Female NG Half-Elf Fighter 4 | HP: 36/36 | AC: 18 (12 Tch, 16 Fl) | CMB: +8, CMD: 20 (18 Fl) | F: +7, R: +4, W: +3 | Init: +2 | Perc: +13, SM +0 | Speed 20ft | Active conditions: none

"My talents are very much tied to this," Carini states, lightly shaking her guisarme to indicate the polearm. "Trails I'm sadly not good at."

Carini pulls a small wand from a pouch at her side and shows it off. It's simple, well-polished wood, and lacks adornment. "If I get injured while we're out there, I would greatly appreciate if someone with the divine touch would use this to save me. I keep it here." She taps the pouch, then slips the wand inside.

Carini looks expectantly at Janira, waiting to hear answers to the good questions the other Pathfinder's asked.

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

"I've dabbled in tracking for most of my life. I believe I can be of assistance in that area. As well as moving about unseen as our scout." Jelly says to the group. Giving a little information and trying to receive a little in return as he waits for Janira to be prepared to answer their questions.

Grand Lodge

M Human Cleric of Erastil 1 | Initiative +2 | HP 8/8 | AC (17/12/15) | Saves +3 +2 +5 | Longbow +2 (1d8/x3) | CMB +0 CMD 12 |

My real skills are in my bow and my mouth, but I also have experience in the divine arts.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The Halfling will inquire as to whether or not anyone needs to get anything/ You better get it now because you won't have the change to do it in the forests and caves

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

Jelly, being too poor to afford anything else, replies, "I have plenty for the adventure. I can make due with what I'm lacking. Is anyone prepared to pick a lock if the time comes?"

I'm ready when you guys are.

Grand Lodge

Male Half-Elf DEAD

Kent nods.

"I have some skill with locks, but it is only a hobby, not a calling..."

Grand Lodge

Female NG Half-Elf Fighter 4 | HP: 36/36 | AC: 18 (12 Tch, 16 Fl) | CMB: +8, CMD: 20 (18 Fl) | F: +7, R: +4, W: +3 | Init: +2 | Perc: +13, SM +0 | Speed 20ft | Active conditions: none

Carini, arm still comfortably draped around her guisarme, addresses Janira directly. "What do you recommend. I think I'm outfitted with most of what I'd need, but if you have any particular concerns, I have some coin; I'm game to shop before we leave if we have to."


Female Halfling Sorceror 1 (Draconic Bloodline - Copper), Hp 7. AC13 T13 FF11. Init +3. Perception + 6

Emma nods agreeably. "I've got all I need." She says, patting her pack.

Grand Lodge

M Human Cleric of Erastil 1 | Initiative +2 | HP 8/8 | AC (17/12/15) | Saves +3 +2 +5 | Longbow +2 (1d8/x3) | CMB +0 CMD 12 |

I am all good Jared signals.

Grand Lodge

M Human Ranger 1 | HP 11/11 | Init +6 | Per +5 | AC 17 : T 14 : FF 13 | Fort +2 : Ref+ 6 : Will +1 | Greatsword +3 (2d6/19-20×2)+3, Lbow +5 (1d8×3)

"It's better than nothing." Jelly says to Kent. "I suppose we can always bash something open if need be. Maybe someone can pick up a crowbar and portable ran. I don't believe them to be very expensive."

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