Broken Towers (Inactive)

Game Master JonGarrett

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Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Non-mythic stuff:

Inspired by the vision scene at the Thirsty Dryad, I think it would be fun to make Ayreth more seer-y. It helps that Paizo recently released this archetype: Cyclopean Seer. It seems like a very cool idea, especially with Ayreth having a hag mother. I keep thinking of the original Clash of the Titans.

However, there is an issue: The archetype replaces all the mystery bonus spells, so she wouldn't have her Color Spray, and therefore would lose some of her battlefield control. Therefore, if I were allowed to pursue the archetype, I'd like to switch mysteries. Lore would be a strong possibility, with the idea that she taps into the spirit realm to receive knowledge from the great beyond.

So, first, Overlord, is this an idea that you're willing to entertain? We've done a lot, so I understand if not, but I wanted to ask.

Second, how would the party feel about it? I ask because it really would change her versatility in combat.

-------------------------------------------------------------------

Indirectly related question:

Overlord, would you be okay with the third-party feat, Strange Revelation?

-------------------------------------------------------------------

Regarding the template "bump":

I've been looking through the templates to see what might fit for Ayreth should she need the CR+1 boost that was discussed previously. So her are some ideas...

Holy: This one is cool and I like it considering the idea for Ayreth's father is that he was a paladin,, though it has a slight little hiccup for our party, at least half of which is Neutral: Grace: Every nongood creature within 30 ft. of a holy creature automatically takes a –1 penalty on all attack rolls, checks, and saves. Grace is a mind-affecting effect.

Dream: This one has some nice interactions if I stick with Ayreth's Color Spray build. And, it captures some of that seer-y vibe.

Celestial Blessed- Solar: I could take Longbow proficiency with my level 5 feat (now that Divine Protection is terrible) and use the bow we found in the temple.

Divine Guardian: Neat, but I could never leave Khalharum.


Male. Mostly. Human. Mostly. Archaeologist

Yes, I allow Strange Revelations. I usually use it to pick up some of the Life Oracle tricks to be a better healer.

You can swap over to the Cyclopean Seer if you like. If anyone can figure out a way for you to keep Colour Spraying away it could limit the change, but it's up to you. I might be open to removing the Bonus Spell feature from the Archetype since it will remove your chance to get spells from other class lists.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Yeah, being able to pick up channeling or something could be useful.

In case it isn't obvious, I'd be completely okay with keeping my original bonus spells. It would result in a lot less change for me. Just let me know what you decide. =)

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@ Mihara/Aibek:

Backstabber (Ex): You are an expert in the fine art of attacking when an opponent’s back is turned. When flanking an opponent, add one-half your tier to attack rolls (minimum +1) and if you have the sneak attack class feature you may add 1d6 to your sneak attack damage for every two mythic tiers you possess (rounding down). If you are in flanking position threatening a non-mythic enemy that normally cannot be flanked, you can expend one use of your mythic power to treat that creature as flanked until the end of your next turn.


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

That looks really, really, really strong, and I'm not sure I want to take it for that exact reason.

I mean, it looks good, but it looks a bit 'too' good.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)
Yao Mihara wrote:

That looks really, really, really strong, and I'm not sure I want to take it for that exact reason.

I mean, it looks good, but it looks a bit 'too' good.

Uh, it seems a little on the weak side to me: both abilities work at half your mythic tier, so it takes some time to get going, and the extra sneak dice requires at least two ranks and is an average of +2 to damage. The flank ability, too, will mostly just give flanking bonuses most of the time: most of the things that are immune to flanking are also immune to precision damage.

I dunno, I guess I prefer mostly flashier things for a Mythic campaign: here I can beat people using other people, while doing damage is something I can do everywhere else. :P

@Ayreth: Yup, I agree that keeping your old spell and spirit would require the less retcons: plus, like you said, it works well with the super cool Dream template. ^.^
After I looked at it, losing your Color Sprays could be problematic: I just realized that most of us are extremely focused on taking down single targets. Nigrum has studied target, Az is a witch, and I'm playing the poster build for "Screw that guy in particular". Having to debuff and grapple every single mook is going to get tedious. :P

PS: Whoa, I didn't think that you guys would take such and hostile approach toward double sword over-compensation guy: I thought we would just say "Ahah, we're going to take all of them first kthxbye." and then go to the kobold lair where there's 95% a Symbol, and take it.


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

Interesting feat, though Aibek has gone more shadow blade arrows and slashy than sneak attack backstabby but I will keep it in mind.

I'm also currently working out when best to add the changes already discussed: from Shadow Creature (CR+1) to Shadow Lord (CR+2) which can happen time after Aibek is 5th level. I could do so asap or wait - we'd previously discussed it as Aibek taking that in place of levelling up, but mainly trying to figure out an in-game reason for the boost...


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)
A. Aibek wrote:


I'm also currently working out when best to add the changes already discussed: from Shadow Creature (CR+1) to Shadow Lord (CR+2) which can happen time after Aibek is 5th level. I could do so asap or wait - we'd previously discussed it as Aibek taking that in place of levelling up, but mainly trying to figure out an in-game reason for the boost...

I'm fairly sure we said that at level 5 everyone will get the bump in Template, so no reason to take that instead of leveling. ;)

Also, Foxy,Mihara, I'm the CN one, I was supposed to be the bad cop. :P


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

*Gives Mihara a foe-biting weapon and triples the bonus damage from that other ability*

8D

Mythic can be quite silly. I'm not even trying to do damage, though - I prefer more flavorful and useful things, possibly picking up crafting and looking for good ways of accelerating the creation time.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

All the Mythic Craft X feats start with:

At the beginning of each day when you regain
your uses of mythic power, you can expend one use of mythic power to accomplish eight hours of work on one X you are crafting. You can only do this once per day per X you are crafting, though you may also add an actual eight-hour work day toward the crafting of such a X. Unlike normal magic item crafting, work accomplished by expending a use of mythic power does not require any special work space or quiet (though the cost of making magic items created this way is normal).

Though that's a lot of feats to hit them all.

The Valet familiar archetype can help too.

A. Aibek wrote:
Interesting feat, though Aibek has gone more shadow blade arrows and slashy than sneak attack backstabby but I will keep it in mind.

Aye, sorry, I didn't realize Shadow Assassin was its own class and had assumed it was a rogue variant.

Selena Halfblood wrote:
@Ayreth: After I looked at it, losing your Color Sprays could be problematic: I just realized that most of us are extremely focused on taking down single targets. Nigrum has studied target, Az is a witch, and I'm playing the poster build for "Screw that guy in particular". Having to debuff and grapple every single mook is going to get tedious. :P

Aye, an excellent point, which is why I wanted to run it past the group. If Overlord decides to let me keep my pattern spells with the archetype, well, that's my ideal situation.

Selena Halfblood wrote:
PS: Whoa, I didn't think that you guys would take such and hostile approach toward double sword over-compensation guy: I thought we would just say "Ahah, we're going to take all of them first kthxbye." and then go to the kobold lair where there's 95% a Symbol, and take it.

Interesting. The vibe I felt was this guy is kind of skeezy, but maybe that's just my own filter consisting of tropes. Haha!

Besides, I am inspired by Azri's "This is our town!" attitude. I'm happy to High Noon it.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)
Ayreth wrote:

Interesting. The vibe I felt was this guy is kind of skeezy, but maybe that's just my own filter consisting of tropes. Haha!

Besides, I am inspired by Azri's "This is our town!" attitude. I'm happy to High Noon it.

Eh, I just wanted to give the guy the benefit of the doubt: the least enemies we have, the better.

Beside, now that I think about it, Selena may be CN, but she has the highest Wisdom of the party.
I'll have to start thinking about some Succubus-Monks pearls of wisdom to say. <.<


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

"Don't let go of the important things until you're finished."

"You can be tied up or you can tie others up - but you shouldn't do both at the same time."

"Become one with all."


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Eh, they sound a little too serious: I was thinking more on the Succubus part of the Succubus-Monk scale.

"Wash and disinfect after feeling negative emotions."
"Don't stick it in crazy, or into Eldritch abominations."

Dark Archive

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CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Always grease, don't release!


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

>:)

I got something to post with Nigrum, I can't miss the set up.

Concerning our mythic advancement and template stuff. I am trying to keep Nigrum simple and focused, as is his build to a degree. He will be able to hit often and hard enough to rattle a titan like a screaming goblin baby. Not to mention stare down devils until they wet themselves or give him stuff. But yeah for the first few tiers he will be fairly nonmythicaky, due to picking up those feats needed to make him a good tank without hindering his offense ability. This is mostly due to never expecting to play that role. But those are the breaks. As far as template, I have been meaning to make a custom Celestial one for our DM to review but have placed that as well as other things on the backburner due to RL things popping up. So will try to get that up and running again. ;)


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

My apologies for being late to post; tonight I have all the energy of a frozen gelatinous cube. Please go on without me and I'll catch up tomorrow evening.


Male. Mostly. Human. Mostly. Archaeologist

Given my recent issues with depression and grieving and all that fun crap, totally understand.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |
Nigrum Ensis Halfblood wrote:

Competition over combat, anyways why kill when you can conquer! (Deep Wound= 25% hp, in Nigrum's case 14 dmg)

Edit- O.O I swear our DM is a freakin cyber ninja. I change nothing! Let it roll anyways! xP

First, I really like this whole post. While it may not be Ayreth's first choice of a resolution, this is SO Nigrum.

Second, yes he is. I'm not sure how many times I've asked myself "Where did that post come from?" and had to edit or delete.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Remember Nigrum is a bounty hunter, he has honor and all that. But he is flexible and used to dealing with scum on both sides. Ally or enemy, that said ole big sword is tricky. That Halfblood name was earned, plus he is smarter then the average thug. Not that he going to outwit a mage or get philosophical with a priest. ;)

Also I agree, that avatar is perfect for him. I can feel his scaly little gaze upon my neck. Yet I never spot the little reptile. I know your there! xD


Male. Mostly. Human. Mostly. Archaeologist

That's OK. I only really exist in your collective imagination.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Let's do the Errata Warp again!

They're getting better at it, but there's still random nerfs: namely, to Rapid Grapple, and Final Embrace is now effectively a monster only feat.

Ignore?


Selena Halfblood wrote:
Also, Foxy,Mihara, I'm the CN one, I was supposed to be the bad cop. :P

I'm still trying to pin down how much I want Mihara to be noble and diplomatic, and how how much I want her to be a bit more on the aggressive side, befitting her status as a kitsune noble.

This time, Ayreth's stance influenced her to that second side, haha.


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

Honestly, I feel like a Half-Succubus is the type of character who ought to qualify for monster-only feats. XD Kind of the way Half-Elves can take both Human and Elven things.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

What Azri said.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Update: Overlord has been most generous and I'll be keeping my old spells (Color Spray, etc.) with the archetype. Yay!

It turns out that a bribe of non-diet soda and cherries DOES work!

By the way, the "Errata" stuff drives me crazy! It really jacked up one of my other characters.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

When I meant that it's practically a monster only feat, I meant that the prerequisites have been changed to...

Final Embrace prereq wrote:
Str 13, Int 3; naga, serpentfolk, or creature that has the constrict special attack as a racial ability; base attack bonus +3.

No character playable race grants that. <.< With things wrote like that, I'm fairly sure that not even the Boa AC can take that, as it gains constrict only at level 4. <.<

@Ayreth: Yay for shooting rainbows! And I agree: while this Errata actually fixes some things (I'm particularly happy with MoMS: it got turned from something that was only useful as a dip in a cool functioning archetype.), it annoys me a lot.
It's like they're trying to tone back the power level, but shooting at completely the wrong thing, or if they target actually strong things they make them completely useless *coughDivinecoughProtectioncough*.
The nerfs to the Gunslinger are particularly baffling, considering that it was never a strong class to begin with.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

New Divine Protection just makes me sad. It opens up my level 5 feat though. Silver Lining, I guess? I absolutely recognize that it was crazy good for oracles before, but this...

Ouch on Final Embrace.

Overall, it does seem a bit haphazard. Some good, some bad, some that are just 'why?'.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

I have been out of touch with PF stuff and such for a while, annoying RL. So if anyone would keep an eye out for slayer/champion nerfs I would appreciate it. :)


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

I second Nigrum's request for Rogue and trickster.

Agreed that some nerfs are baffling.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Sorry if I couldn't post the last two days: they've been busier than I expected.

PS: That was one short duel!
PS2: Jon, are we ignoring the erratas to UC I linked some days ago?


Male. Mostly. Human. Mostly. Archaeologist

I am, yeah.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |
Overlord Jon wrote:
an increasing dissonance between prophecy and reality.

A W E S O M E

Wow, how eager am I to go there?!


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

To be fair, you were born in an age where prophecy is unreliable so it's not really a new condition or anything.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

But Ayreth doesn't necessarily know that, and with my mythic path and new archetype, there's a lot of potential for our Overlord to mess with my character in such an arena.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Aptly, We're going to know ho Aroden kicked the bucket in three or so months, when AP issue #100 comes out: bets are open!

My money is on a Zyphus assassination trough banana peel*.

*Almost completely joking.


Male. Mostly. Human. Mostly. Archaeologist

Wait, they're answering how Aroden died? I wonder if they'll answer how he ended up as Pharasma's cabana boy too.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)
JonGarrett wrote:
Wait, they're answering how Aroden died? I wonder if they'll answer how he ended up as Pharasma's cabana boy too.

Yup! (Link)


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

On one hand, gold scales usually means good dragon: on the other hand a) I don't know if it applies to kobolds and b)they could have discovered spray paint.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

They approached us diplomatically; I'm willing to hear them out. I like that we're not trying to kill everything that isn't human(ish).


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Unless stated otherwise by the DM, based on lore. Kobolds tend towards lawful alignment, most commonly encountered is lawful evil ones. But it's not unreasonable to encounter lawful neutral ether. A tribe of anything else would be strange and an exception to the norm.

Personally I am more concerned about this master, they have not said chief or implied he himself is a kobold. So they may just be serving him, which makes things tricky.


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

Azri, at least, is trying to approach things from the perspective of a leader - she'd rather negotiate than exterminate, and if possible, add others' forces to the city's power. Long-term, she wants to have Khalharum seen as a welcoming place to anyone with good intentions - and a very scary place for those who'd try to hurt it. XD

Also, she literally has no fear of what they could do to her. XD It's an interesting view to play - though she does worry for the rest of her family.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Yeah traveling with a group of midget's is a interesting view too. But I say that lovingly. XP


Male. Mostly. Human. Mostly. Archaeologist

I'm 6ft 3, so that's my typical day. But as my dear wife reminded me today, 'Complaining that someone is too short just mean's you're saying that you want more of them to love.'


Male. Mostly. Human. Mostly. Archaeologist

Jon is a lazy GM sometimes. Very Lazy.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |
JonGarrett wrote:
Jon is a lazy GM sometimes. Very Lazy.

That is fantastic. I usually use google translate and pick something obscure.


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

For not-too-exotic languages like, say, Varisian or Elven, I often just use my native french.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

I keep posting one hour later after someone already said what I wanted to say.

Regarding language, I usually use an online translator and sometimes भाषते मषी सम्भाषणसंस्कृत.

I wish I could find a list of Paizo-supported fonts. :/

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Howdy, I know my last couple of posts have been a bit expositional. Please indulge me as I have some fun with the transition of the direction of the character in my mind.

Speaking of which, Ayreth might be less focused and present, so she may need a little guiding here and there.

And, Overlord, I hope it's okay if I do little visions like this in addition to any that you throw at her. Please let me know if I overstep.


Male. Mostly. Human. Mostly. Archaeologist

Looks good so far Ayreth. I'll mention it if things go too funky.


Male. Mostly. Human. Mostly. Archaeologist

Is anyone else having issues with no new post notifications on Paizo right now? Yesterday it claimed I only had one post when there was actually 5, and today it says I had none when Azri had posted.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Mine seems to be okay. Did you get signed out somehow?

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