Male Dwarf Ranger 9/Barbarian 2 HP: 113/113; AC:26; F +12; R +13; W +8; Init: +3 (+7); Percep: +20 (+22)
BT: With 10-1 odds on the first fight, when Valgrim bet 250 gp, it means he received 2500 gp in return, with a net profit of 2250 gp. Correct? Or am I doing something wrong?
I forgot that Vug also gets two new alchemist formulas. I'm open to suggestions, but I was leaning towards Monstrous Physique I (poor man's Fly and/or Water Breathing and/or Barkskin and/or Disguise Self), Displacement or Arcane Sight. There are lots of buff-type formulas available, though (e.g. Elemental Aura, Thorn Body).
I actually don't remeber if i did in time, checking through the thread. Displacement is a great defensive one. Allows her to fly and carpet bomb without having to worry too much about archers and the like.
Male Dwarf Ranger 9/Barbarian 2 HP: 113/113; AC:26; F +12; R +13; W +8; Init: +3 (+7); Percep: +20 (+22)
Treasure list (since I have not updated it in awhile, if you wish to claim anything) with sale value
Magical:
Potion of Cure Serious Wounds
Scroll of Restoration (goes to Friar)
Scroll of Heal (goes to Friar)
Brooch of Shielding (35 points) (750 gp)
Wand of Inflict Moderate Wounds (32 charges) (2250 gp)
+1 Chainmail (650 gp)
+1 Light Fortification light wooden shield (2076.5 gp)
+1 Unholy club (9150 gp)
Periapt of Health (3750 gp)
Potion of Cure Moderate Wounds
Scroll of Death Ward (goes to Friar)
Two scrolls of Ethereal Jaunt
Three pinches of Dust of Tracelessness (375 gp)
Two blocks of Incense of Meditation (goes to Friar)
*Wand
Sustaining Spoon (2700 gp)
Three vials of Oil of Gentle Repose each containing a Kyuss worm (taken by Vug)
Non-magical:
Trophy from 1st fight
Trophy of dwarven gladiator
Jade holy symbol of Kyuss worth 100 gp
Bag of 300 gp
Four deep green spinels worth 100 g each
Three aquamarines worth 500 gp each
Seven blocks of exotic incense worth 200 gp each
I was mulling over the idea of summoning a satyr to cast Fear on the froghemoth, but I suspect having a panicked froghemoth rampaging through the stands would be frowned upon.
Yes, I suggest you spend the rest of the day recuperating and levelling up. If you like, you can go exploring during the night. Only Feres won't be able to pray for new spells before dawn.
That's cool. I did leave a few spell slots open this morning prior to the battle (2 - 2nd level spell slots and 1 - 4th level spell slot). Per the rules for preparing divine spells, I just need 15 minutes to fill those slots - I plan to prepare two more Bull's Strengths and a Freedom of Movement. I'll also use one of my Pearls of Power to recall Shield of Faith.
Male Dwarf Ranger 9/Barbarian 2 HP: 113/113; AC:26; F +12; R +13; W +8; Init: +3 (+7); Percep: +20 (+22)
Updated Treasure list
Magical:
Potion of Cure Serious Wounds
Scroll of Restoration (goes to Friar)
Scroll of Heal (goes to Friar)
Brooch of Shielding (35 points) (750 gp)
Wand of Inflict Moderate Wounds (32 charges) (2250 gp)
+1 Chainmail (650 gp)
+1 Light Fortification light wooden shield (2076.5 gp)
+1 Unholy club (9150 gp)
Periapt of Health (3750 gp)
Potion of Cure Moderate Wounds
Scroll of Death Ward (goes to Friar)
Two scrolls of Ethereal Jaunt
Three pinches of Dust of Tracelessness (375 gp)
Two blocks of Incense of Meditation (goes to Friar)
*Wand
Sustaining Spoon (2700 gp)
Three vials of Oil of Gentle Repose each containing a Kyuss worm (taken by Vug)
Non-magical:
Trophy from 1st fight
Trophy of dwarven gladiator
Gold statuette of a human gladiator
1500 + 5000 + 10,000 = 16500gp (prize money)
Jade holy symbol of Kyuss worth 100 gp
Bag of 300 gp
Four deep green spinels worth 100 g each
Three aquamarines worth 500 gp each
Seven blocks of exotic incense worth 200 gp each
Got it. That was a Wand of Restoration with 36 charges. Note that you can't use it if the use of the spell needs extra material components, such as removing a permanent negative level.
Male Dwarf Ranger 9/Barbarian 2 HP: 113/113; AC:26; F +12; R +13; W +8; Init: +3 (+7); Percep: +20 (+22)
Friar: Scroll of Restoration, Scroll of Heal, Scroll of Death Ward, Scroll of Ethereal Jaunt (x2), two blocks of incense of meditation, Wand of Restoration
Bubba: +1 Light fortification light wooden shield
Vug: Three vials of Oil of Gentle Repose each containing a Kyuss worm
Valgrim: Potion of Cure Serious, Potion of Cure Moderate
Party: 4 Scrolls of Freedom of Movement (2800gp already taken out)
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Unclaimed Magical Loot:
Brooch of Shielding (35 points) (750 gp)
Wand of Inflict Moderate Wounds (32 charges) (2250 gp)
+1 Chainmail (650 gp)
+1 Unholy club (9150 gp)
Periapt of Health (3750 gp)
Three pinches of Dust of Tracelessness (375 gp)
Sustaining Spoon (2700 gp)
Non-magical:
Trophy from 1st fight
Trophy of dwarven gladiator
Gold statuette of a human gladiator
1500 + 5000 + 10,000 = 16500gp (prize money)
Bag of 300 gp
One aquamarine worth 500 gp