Torch cuts down the first skeleton. The following steps up and slashes at Torch but he easily dodges. Hrakar unleashes a burst of energy that crumbles one more skeleton and harms the two remaining.
Did the skeleton attacking me collapse, or was that one of the other two? And if it wasn't the one in front of me, could Ralf have actually found anywhere to stand to make that attack?
Female Human Fighter (Mobile) 4 HP: 32/44 AC19/T13/FF16 (AC24vsAoO) Condition(none)
If possible, Aerys would try and climb along the wall of the tunnel to get some height and then leap past (onto) a skeleton? Is this possible to attempt, i.e. are their carvings along the passageway that would allow her to climb along, sword in teeth (so much like a pirate)? And is the tunnel high enough for this?
Strictly speaking the skeletons are ahead of Torch and the one that Hrakar destroyed was the last in line, but there are alcoves along the way, so you can squeeze in beside Torch, although the skeleton will have cover. Or you can run around (the two passages connect) or try to tumble past it with an Acrobatics check.
If you spend a hero point, I'll allow you to bend the rules a little to do something cool, so Aerys's plan might actually work. You'll still need an Acrobatics check to avoid the AoOs, though.
male human oracle 4 (lore mystery, stargazer archetype, words of power)
Sam "Torch" McQuarry wrote:
Did the skeleton attacking me collapse, or was that one of the other two? And if it wasn't the one in front of me, could Ralf have actually found anywhere to stand to make that attack?
Oops, I forgot that we're in a narrow corridor. In that case, Ralf will probably just delay.
Female Human Fighter (Mobile) 4 HP: 32/44 AC19/T13/FF16 (AC24vsAoO) Condition(none)
Aerys, impatient at not getting involved, jumps up to the ceiling of the tunnel, where she noticed some rough hand holds. She swings her legs backward and forward once, twice, three times as she gains momentum and height, before propelling herself forward, she tucks into a ball. Her sword held in her mouth and poking out from her body, is almost an axle as she plummets to wards the skeletons.
Landing on the floor behind a skeleton, she slices at the boney undead enemy.
Acrobatics + 1 Hero Point (well for a good bit of cinematic action it has to be done) 1d20 + 1 ⇒ (13) + 1 = 14 with mobility, her AC is 22 against AoO. Longsword power attack 1d20 + 6 - 1 ⇒ (16) + 6 - 1 = 21 Longsword power damage 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Gelik whistles and claps as Aerys pulls of her stunt.
Bored with standing in the back, and with no useful options available to him, Gelik decides to run an experiment. He casts a simple cantrip, pointing at one of the skeletons.
Trying to cast Prestidigitation on one of the skeletons and turn it purple. It should work, as long as the skeleton is considered a non-living "item".
Torch grins distractedly as Aerys jumps over his head, but can't risk paying too much attention while he tries to deal with the skeleton in front of him.
I am operating under the assumption that the bridge and the stairs lead to the same place. If this turns out not to be true, I imagine we'll figure that out soon enough.
Gelik stares at the carvings for a minute or two, squinting in concentration.
Any idea what they say? Linguistics: 1d20 + 1 ⇒ (3) + 1 = 4
Hmm. I believe these runes are ancient Azlanti. This particular one translates roughly to... he frowns in concentration ...Hrakar's bum smells like poo. His delivery is deadpan. Fascinating. How would the ancient Azlanti have known that? Perhaps they could detect the stank from the distant past? He rubs his chin in a scholarly manner.
Torch looks right long enough to verify that there is a set of stairs there - if there are (and nothing untoward occurs), he reverses course and goes left.
Hrakar assumes the mildest tone he's capable of and calls after Torch:"What is this new sport you champion McQuarry? Trap diving? You must be one of the best at it! Why don't you try teaching Gelik? Would save me the effort of drilling same sense in his head with my hammer!"
I'm already pretty good at falling down, Hrakar. Thanks, though, for yet another casual offer of cranial violence.
Gelik looks down into the pit, whistling when he sees how deep it is.
Anyone got a rope?
If no-one offers one up immediately, Gelik will lower the butt end of his spear down into the pit, then solicits help from anyone nearby to help haul Torch out.
Once he's out, Gelik is at a loss as to how they should get across. Is there a ledge on the sides, or will we have to climb down to the bottom then back up the other side?
I assume we still have the rope I used to get in and out of the last hole I dropped into in this dungeon, although that was more intentional on the front end than in this escapade. I'm waiting to see if I get jumped before I take another action, though.
Female Human Fighter (Mobile) 4 HP: 32/44 AC19/T13/FF16 (AC24vsAoO) Condition(none)
Aerys sits down, "Perhaps there's another way around? We could go back and try those stairs. But first of all, are you alright Torch? You sure you are OK to carry on?" She tilts her head to one side thinking. "You know, that place with the skeletons, its easy to defend, would make a great place to hole up if we need to." She gets up, ready.
Torch ponders, testing his leg. "I'm worried about what Ieana might be doing down here," he says finally, "but we are all getting close to the ragged edge. What do the rest of you say?"
When Torch is out of the trap hole Hrakar motions the others towards the stairs:"I'd say Lassie here has a good idea about what to do next... let's follow her or do you want to lead again, McQuarry?"
When the subject of holing up and resting comes up, Gelik replies in a low voice. Boooorrrriiiiing.
His suggestion is that the group climb down into the pit, then climb up the other side. It'll give him the chance to peek into the little tunnel entrances.
Female Human Fighter (Mobile) 4 HP: 32/44 AC19/T13/FF16 (AC24vsAoO) Condition(none)
Well Gelik, I didn't mean we'd have to abandon our task just yet, but come the time, we'll have somewhere we can easily defend against whatever other denizens are here. Aerys shrugs. She looks at the blade of her sword and swings it in one or two sweeps, keeping her muscles warm. "Anyone bring a grappling hook with them?" She looks expectantly around her companions, her mouth ready to thank whoever might have one. If not, she holds the rope and lets others climb down before she too jumps down, after holding the edge of the pit and lowering herself down.