Roylenna manages to help the ogres sort out the coins and their differences and some sort of calm is restored to the room. That's when you hear a muffled groan from behind the door in the back.
In Common"Oh! Sorry! They were having a misunderstanding about the sorting of their coins - see these copper pieces? and I helped them with that. I asked about the noise I heard coming from the door over there, if it was a friend that was feeling ill, and they said it was supper."
The ogres shrug, but it seems an argument is brewing. As Roylenna opens the door it reveals a room full of filthy piles of fur. An inexpertly bound and gagged human man looks pleadingly at you.
Artival, listening to the ladies, feels he has to add to the conversation. "We can get them something now, but what happens when they get hungry again. We all know, they are going to go looking for a yummy humanoid type. Unless you can change their outlook through discussion, we are going to have to forecefully change their outlook."
1d20 - 1 ⇒ (7) - 1 = 6 Bluff - Non verbal communication
The bound and gagged figure's eyes widen upon seeing possible rescue. He begins to squirm, and nod, and gesture with any movable body part trying to communicate something to his saviors...but seems to come across as having a bad itch with no way to scratch it.
Plainly growing tired of all the conversation she can't understand and everyones indecision, the barbarianess strides over to the bound man and brings out her greatsword. She slices through the ropes and says to him, "Now remove that thing from your mouth and tell me how you ended up here."
Readied action. Trigger, one of the ogres makes aggressive movement towards Ka'kara/ the prisoner. 1d20 + 9 ⇒ (13) + 9 = 22 1d8 + 3 + 1d6 ⇒ (6) + 3 + (1) = 10
"Well as to who I am, and what I'm doing here, that is a story for less stressful times". "Perhaps it shall suffice for now to say that my name is Kem Het". "I found myself employed by these monsters as a cook, due to that being the preferred choice at the time...and they have recently decided that since my cooking is so delectable that I myself must be even more so". "I am inclined to disagree".
"Now if you can help me find my bag, and weapons, perhaps we can get out of here".
Sorry for being away for so long, but I'm back now...
Lyria moves towards Kem, waiting for the ogres to be distracted in order to quietly escort him out of the room. Meanwhile, she examines him quickly for any sign of injury.
Kem is all right but I'm still waiting for that Diplomacy check (or equivalent). The ogres haven't survived in this environment by tangling with well-armed parties so they aren't really itching for a fight, but you still need to make an effort.
Roylenna's no diplomat, but I'm not sure who else has Giant in their repertoire (other than Tika at the moment). I can go for the bluff if no one else can do the diplomacy roll.
Well you did have that awesome diplomacy check to start this all off Roylenna so don't sell yourself short. When it comes to ogres you are a charmer ;)
sorry was waiting to see if anyone else had any suggestions
In now fluent Giant Tika begins to speak to the Ogres
Spoiler:
"You really dont want to eat that man...I mean look at him He's so hairy and gods knows where he has been before he got here. If I were you I wouldent even touch him never mind eat him. You know that they say a good cook means a terrible taste right? I'm sure there are plenty of other things in these caves and tunnels much better tasting and far more nutritonal than a dirty foul scragly human."
Well you did have that awesome diplomacy check to start this all off Roylenna so don't sell yourself short. When it comes to ogres you are a charmer ;)
Yeah, but cute as she is, she's no fool. Two such checks in a row are just not likely enough...
Giant:
"Oh, yes, I had forgotten that. And look at his fingertips! Those stains? Likely as not, he works with poisons so much, he's poisonous to eat now!"
The second door is not locked and there is no sound coming from it, so you enter. This looks like some kind of storage closet.
Along the walls lie piles of wood and tools, neatly stacked. A large box sits in the center of the room. Various carpentry equipment used for making coffins is stored here, including 120 8-foot-long 2x4s, 3 hammers, 2 saws, one axe, a chisel and 10,000 rusty but usable nails in an iron box. There are no visible exits.
The next room is occupied with 3 bloated female dire rats and their brood. I won't even bother to roll if you decide to kill them, which you will have to if you want to search the room. The only exit is a number of rat tunnels.
That is the last of the doors. The corridor continues about 80 feet, where a passage branches off to the right, ending in a door, while ahead there is a dead end.
I do intend to update the map soon. It's just that right now I'm spending my weekends flitting around like a euphoric faerie dragon. It's a good thing you guys are a patient lot.
Kem Het rushes around gathering his things, mumbling under his breath, and shooting dagger like glances at the ogres. Finally he rushes to join the rest of the party.
"Well ya see it's kind of a long story...and I know difficult to believe...but here it is". "I was just minding my own business, me and my truffle hog Daisy, hunting for some truffles a couple of miles from here, when these hungry Ogres came upon us by surprise". "Got the jump on me I'll tell you they did". "Course, I was more worried about Daisy, than myself, but one of them got in a lucky shot with a log harder than even my head". "Har...Har...Harr".
"Well when I finally came to we was here in this place, and my poor Daisy" (At this point Kem takes a soiled cloth from his breast pocket, and dabs his eyes, before noisily blowing his nose into the cloth, pausing for a moment to examine it's contents before continuing.)"Well I was able to convince them that I could make poor Daisy taste better than anything they'd ever eaten before, so I proceeded to do so". "At that point they decided that as long as I made all their food taste good, they'd keep me around"..."Which worked out pretty good till I ran out of Red Pepper". "So just before you'uns showed up they'd decided that I'd lost my touch, and since I was already here and they didn't have to chase me down...well you know the rest of the story".
"I'm much obliged to you all for saving my sorry skin by the way". "Iffen you don't mind I'd kinda like to stick around you guys for company till I...we can get outta this place". "I'm pretty good with mechanical things, like locks, and traps". "I can mix up several fancy brews, and exploding things, and am capable of helping when you're hurt as well".
Kem Het then goes quiet for a bit before barging in again, "Where the blazes are we" by the way, if you don't mind me asking".
Lol. That's what I get for typing the first half of my post an hour before the second half.
hehe, could not pass that one up.
Roylenna grins and tries a serious response this time. "We're under some nasty old cemetery and mausoleum. What's it called again?" She looks to the others for the answer to her question.
With a broad smile, "Oh, thank the ancestors! Someone who knows how to cook! Now, lets see what is on the menu for tonight." Holding up a now dead bloated dire rat by its tail, "What can you do with this? Gregori, (nodding toward the paladin) seems to have grown a taste for them...but my sisters (nodding down toward the halflings) always seem to cook them until they resemble charcoal heavily seasoned with 'Lenna's spell reagents." She wrinkles her nose up in distaste at the apparent memory.
Kem wrinkles his nose at the Dire Rat. "Well I suppose I could make it palatable if not enjoyable". "I'd prefer we look around a bit however, and see if we can come up with something more fitting". "Even the Ogres ate better than that".
1d20 + 6 ⇒ (14) + 6 = 20 Profession Cook (To see if he thinks he can do anything with the rat)
After handing Kem the rat by the tail she leans close to Gregori and whispers while trying to stifle a grin, "I think he is actually considering making it for you. Now...don't be ungrateful." Before he can respond she strides the direction Artival just indicated, "Yes, let's go that way.
I may be posting erratically over the next week as I'll be on vacation. Please run Ka'kara as needed. Thanks.
Lyria rolls her eyes after Kem seriously thinks about cooking the dead vermin. "Thank you for your offer, but I believe I'll be healthier and happier with simple travel-rations".
Of course there is a secret door (at the end of the left wall). It does not seem to be trapped and when you open it a horrible stench of carrion wafts towards you. A narrow passage winds its way further in. You hear a distant chattering inside.