Big OM's Way of the Wicked (Inactive)

Game Master Big OM

It is good to be bad.


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Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

It happens.
No worries GM. I have made mistakes too. But so have players.

Best is to resolve quickly, discuss at a later stage or in this case "off screen" but try to not let it hamper the game play

So all good, Vex is currently pre-occupied to make sure the captain doesn't join the fight

=^^=


Can you bind someone in a non-threatening way? Is that not a threatening action?


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

Bdsm mrGM... bdsm ;)

-Posted with Wayfinder


Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834

Don't know the trick is Zull is trying to bind up his feat first invisible. So you have to decide if it is an attack that would make him visible. If not then no one is threatening him just a rope wrapping up his legs while fascinated.


I understood that Zull relieved him of his weapons, not a threatening action. Then that Randu and Erodin would tie him up.

My thoughts on the subject is that tieing someone up almost equals a grapple an attack action which is why I would consider it a threatning action.

Zull being invisable slowly wrapping rope around his feet is not as clear cut as two human trying to hold and bind him.


Inactive

I liked Vex's interpretation myself.


Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834

Yeah Zull is just doing that first. Then we will try and bind him up further or we could just try and knock him out. What do you guys think. Unarmed he shouldn't be too much trouble.


Inactive

We can knock him out - agree it shouldn't be that hard.


Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6

I'll happily go along with whatever the plan is :)


Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834

Cool, Alright Zull will attempt to tangle up the legs then I will try and hold person him and let Erodin and Randu start the beating.


Drogan, what family are you writing about in regards to Varning. The way I read his background, he is from a minor noble family not living in or near Aldencross/Balentyne.


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

Dont think it matters with that roll ;) if he thinks we know it will just help with making him talk

-Posted with Wayfinder


Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834

I have no idea, just going on the assumption he has loved ones he would like to see unharmed.


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

Would u guys mind if she tries to gain the services of as many people we capture as possible?

And at a later stage
Change their Minds about her

-Posted with Wayfinder


Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6

Heck, Randu may ask if you do requests ;)


Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834

nope, go for it, my doggy hurt his foot and needed surgery so I'm away from the computer. Just checking in. Should be able to catch up tomorrow. Sorry.


Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6

Ah, poor dog.
Of course, given your avatar, I'm picturing a hellhound going to the vet

but I hope for a swift recovery


Inactive

I'm off to Europe for a bit over a week, starting tomorrow. Please bot me as needed!

-Posted with Wayfinder


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

HP: 1d4 + 4 ⇒ (3) + 4 = 7

Now i can make pets, only lasts 5 days, but it works

Reckless Infatuation

as a side note, do you guys think i should aim for Shadow Dancer PrC?


Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834

Not sure. The shadow is a nice add but the I think the class is pretty week, but it is pretty cool. It is probably fine sine we will be vampires.


Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6
Vex Silvertongue wrote:

[dice=HP]1d4+4

Now i can make pets, only lasts 5 days, but it works

Reckless Infatuation

as a side note, do you guys think i should aim for Shadow Dancer PrC?

I don't know the Prestige Classes well enough to judge. Love the spell though


Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6

For hit points for next level

1d5 + 5 ⇒ (3) + 5 = 8 +2 for Con


Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834

HP: 1d4 + 4 ⇒ (3) + 4 = 7

Looks like we operate at night now. Vex and I need coffins.


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

Away for weekend. Will update my sheet when im back on sunday =^^=


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

Just look at all that pretty undead bonuses... yey. no more 26HP Vex


I have quite a heavy autumn and winter coming up with 1 research article to write and 2 projects to start along with teaching responsibilities, so I am afraid this is the end for me. It was nice to play with you best of luck with your games to come.


Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834

ah, it was really slow but it was a long running game. Fun gaming everyone.


Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6

It had a good run. I'm sorry I wasn't always as attentive as I should have been but you guys were always pretty cool. Thanks.

Be well, Big OM.

If you could set this to inactive so it doesn't show for us it might help us keep our game list tidy

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