Big OM's Way of the Wicked
(Inactive)
Game Master
Big OM
It is good to be bad.
First of all welcome to a hopefully great and potential evil game, may you escape safe and sound.
I'll have the game thread up later to day.
If you have any questions let me know. Now is the time for any changes in backgrounds.
{HP 15/15 | AC13 T13 FF10 CMD13 | F/R/W 1/4/2 | Init +3 Per +1 S.M -1 }Female Wizard (Manipulator) 3 XP: 5229
Thank you for the acceptance, Big Om. It will be a pleasure to bring Talingarde to it's knees with you, and with the others.
Male Human Anti-Paladin HP:11, AC: 15, FF:15, TAC:9, Fort::3, Ref:-1, Will: 1, Perception: -1, Initiative: 3 CMD: 3, CMB, 4
Definitely, this should be a blast.
{HP 15/15 | AC13 T13 FF10 CMD13 | F/R/W 1/4/2 | Init +3 Per +1 S.M -1 }Female Wizard (Manipulator) 3 XP: 5229
Hello Tykk, and welcome to prison :)
Though I see neither of us will be the hand of wisdom in this group.
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
Hey everyone. So happy to finally make a way of the Wicked game :)
Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6
Whoops, sorry I'm a bit late. Rectifying that now :)
Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834
thanks for the selection, I'm very active during the week post multiple times a day, weekend normally I only get on once or twice. I go out of town a lot. This should be awesome and I'm excited.
Do you have any suggestions on how I move a page from a pdf to a picture editor?
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
I'm wondering if it will help getting improved grapple at some point
{HP 15/15 | AC13 T13 FF10 CMD13 | F/R/W 1/4/2 | Init +3 Per +1 S.M -1 }Female Wizard (Manipulator) 3 XP: 5229
The ogre link is access denied when I try to click it, just an FYI Big OM.
Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834
yeah it was for me as well,
@Orodreth, yeah I was thinking about it as well just making the bite my primary way of attacking later as a Vampire.
I am little new to sharing with google drive, but the link should be open now. Expect this and other troubles like this to continue.
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
@drogan. Was looking at the best way to get it and probably have to use rogue talents to get the feats. Or a couple levels of monk or fighter would do it...
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
Is anyone here intending to become a lich?
Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6
Nope. Randu isn't smart enough for lichdom. Truth to tell, Vampire MIGHT go for Randu, but I think if he had a way to stay young and strong without becoming undead he'd probably try that.
{HP 15/15 | AC13 T13 FF10 CMD13 | F/R/W 1/4/2 | Init +3 Per +1 S.M -1 }Female Wizard (Manipulator) 3 XP: 5229
I've been toying with it back and forth. To be truthful, I don't see Lyrysa taking that route, not for a long while being a long lived elf and all. This may change as we play of course, and with Lyrysa's Charisma modifier it could definitely be beneficial.
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
What if a vampire became a lich... is that even possible? :p
I am not ignring this thread but I am letting you play this out in character, so unless you need something I will not post before you have a plan and want to execute it.
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
Yea I don't think we have a concrete plan yet. Would we have any idea of knowing when the guards swap shifts or perhaps hearing them do that?
Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834
Thanks for the heads up, we will let you know when the plan is a go :)
Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6
I'm still here, but unfortunately my character has been put in a situation where he can't currently contribute much since he doesn't speak the language.
Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834
sorry for that as well, not trying to exclude you, just want the ogre to stay in the dark and we know he can understand common so hands were tied.
Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6
I'm a bit bored, but I recognize the logic. Chiefly I wanted folks to know that slow posting on my part didn't mean I was gone or giving up on the game; I just can't contribute much.
Male Human Anti-Paladin HP:11, AC: 15, FF:15, TAC:9, Fort::3, Ref:-1, Will: 1, Perception: -1, Initiative: 3 CMD: 3, CMB, 4
I think at this point, the plotting in secret is over.
Hey, can anyone detect magic? I want to make sure that we're not going to trip an alarm spell by picking the locks or if we're being scryed upon.
Male Human Anti-Paladin HP:11, AC: 15, FF:15, TAC:9, Fort::3, Ref:-1, Will: 1, Perception: -1, Initiative: 3 CMD: 3, CMB, 4
I for one, cannot wait until something finally brooks the "evil" part of my Lawful Evil. I love being charming and jovial up until that sudden moment of savagery and bloodshed that truly sets the alignments apart.
It sounds like a plan is beginning to hatch, let me know if you have any technical questions and we'll take them here.
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
ooh I don't think I'll need grapple feats. I'm going Assassin asap and they get Death Attacks which can kill or paralyze(my choice). A paralyzed target would be helpless therefore no CMD to beat to grapple and SUCK YOUR BLOOD!!! hahaha
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
@GM. So i'm kinda bored and was thinking about the combination of vampire energy drain and assassin death attack.
Say I study my opponent for 3 rounds. I can now use death attack. Then I use my slam attack(which I am proficient in all my natural attacks thanks to being undead) which then procs Energy Drain and Death Attack. So what i'm unsure about is... Does the creature get it's fortitude save to resist the Death Attack before or after Energy Drain takes effect(also can be saved against).
Of course I want them to be energy drained first so they have less of a bonus to their fort saves on Death Attack, but thought I should find out what you reckon. And this is what happens when I have too much free time lol. Worked out that i'm probly going Rogue5/Assassin8/Master Spy7. Master spy stacks with assassin for Death Attack DC :D
First of all ????
I have no idea, it take some time to look into it but I'll get you an answer. Just to be clear slam attack and energy drain is from the vampire template while death attack is from the assassin prestige class?
The chains can be used as an improvised weapon.
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
Yes that's right. So this will only happen at level 6 when I start going Assassin prestige class. So a while away.
Does this mean you're ready to breakout? When you are please describe your plan here, so I know what you want to do.
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
We're going to try to call the guards in. Lyrysa will do this and make the guards an offer.Hopefully they open the door to the cell and then we rush them :)
{HP 15/15 | AC13 T13 FF10 CMD13 | F/R/W 1/4/2 | Init +3 Per +1 S.M -1 }Female Wizard (Manipulator) 3 XP: 5229
It should be when I call them in, the cuffs will have been removed and the someone will be armed with the dagger hidden on their person. When I call them in, it will be in an attempt to seduce them, hoping they come in to release me.
I'll go ahead and throw up my post, since I probably won't be able to post again until late tomorrow.
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
Oops. Ill make another post. I meant to give the components to you, symbol to drogan, daggers to randu and Tykk
Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834
Yeah she calls them in they open the cell and come in to unlock her. Then One of us will need to go for the door. Only one guard may come in to unlock her and if we jump him we don't want the other shutting the cell and going for help.
Two things. One I am away from my copy of WotW and can't advance untill Monday. Two you do know that the cells are "open", only seperated by bars - the guards can see into the cells as soon as they enter.
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
Would hiding weapons behind our backs work?
Sure with a disguise check, I will give you a good bonus. However they might be alerted if your hands are free.
Male Human Anti-Paladin HP:11, AC: 15, FF:15, TAC:9, Fort::3, Ref:-1, Will: 1, Perception: -1, Initiative: 3 CMD: 3, CMB, 4
Disguise, or sleight of hand?
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
Our hands are still in the unlocked shackles so hopefully the guards need to come inside before they would notice that or the weapons behind us. Then it would be too late *evil grin*
Sleight of hands, you are right. I think we are ready, any comments? If not feel free to begin executing your plan. At which time of day do you want to begin.
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
Probably the first night when we have a vision advantage and to help us not be seen? Would that make sense?
We're ready for you to update with the guards reactions I think.
I need those disable device checks first. Like I wrote in the game thread failure might change What happens. If you succeed make the sleight of hand checks to hvide the weapons.
Would one of you make a bullet point list discriebing the plan?
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
Oh totally missed that. I posted that I was taking 10 on the disable device checks. Which would be 10+8+2(MW tools) = 20
{HP 15/15 | AC13 T13 FF10 CMD13 | F/R/W 1/4/2 | Init +3 Per +1 S.M -1 }Female Wizard (Manipulator) 3 XP: 5229
Sorry for the missed day, the trip back was hectic, along with Easter and my youngest sibling's birthday. I'll throw up a bulleted listing. Please everyone weigh in on it. I want to make sure I'm not missing anything and more than one sets of eyes help with that.
The Plan
- Orodreth removes the tools from the veil
- Orodreth removes his manacles (Taking 10 if allowed)
- Orodreth removes everyone else's manacles, if order matters Tykk, Randu, Drogan, Lyrysa
- As each is released, they are given the item from the veil
- Daggers,symbol,pouch are hidden behind the persons out of sight
- Hands are placed back into the unlocked shackles
- Lyrysa calls out to the guards
- When guards come in, we attack
Male Human Rogue 1 [ HP: 7/7 | AC:18 T:14 FF:14 | F: -2 R: +6 W:+0 | Init +6 Perc +6 Darkvision 30ft. | CMB +3 CMD +17 | EXP: 320 ]
I rolled mine(couldn't beat it with take 10) but intended to take 10 with you guys since we aren't in danger or distracted.
That list is good as far as I can think.
Male [ HP:69/69 | AC:22 T:12 FF:20 |, Per. +11 F: +7 R: +5 W:+8 | Init +6 | CMB +7 CMD +18, EXP:5834
Looks good, but we need the guards to get close and drawn in.
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