Beyond Fort Horizon (Inactive)

Game Master Terquem

New Notes are in the Campaign Tab

An Edit was done to the end of K'vin's story

Jeannine's Story is added


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male

Here in the USA, colleges are starting up their semesters right about now, the Super Bowl is about to take place, and I imagine a lot of people are dealing with winter snow storms, so if there is a slow down for the next couple of weeks, I understand.

Just remember, barring some unforeseen catastrophe, I’m not going away anytime soon (in fact for the next three days I am attacking CC3+ with more effort and am going to try to finally learn how to make a good map, wish me luck, I am old, and grumpy, but darn it, I want to be able to take all my old hand drawn maps and turn them into something I’d be proud to show my players).

I think Ritmush,and Droka are going to be busy for a little bit longer, but do Unbolath, Portia, Minerva, and Thikka have a plan for what they are going to do next? I am a little disappointed that the four of you haven't talked to each other very much.


Female Ratfolk HP (7)
Stats:
AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4
Skills:
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9
Witch 1

I've been posting... nobody responded to my posts.


male

Well, that sort of goes both ways doesn't it? Brenda responded directly to you, and her first question was , "Who are you?" and you seemed to ignore that, which is probably going to make her suspicious of you, don't you think?


Female Ratfolk HP (7)
Stats:
AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4
Skills:
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9
Witch 1
Terquem wrote:
Well, that sort of goes both ways doesn't it? Brenda responded directly to you, and her first question was , "Who are you?" and you seemed to ignore that, which is probably going to make her suspicious of you, don't you think?

Thikka doesn't really like to give out her name unless she has to when obvious trouble is afoot (like grave digging, backstabing, and possible crooked town officials). Nothing Carvol's fault. Now that someone else gave it away, she'll admit to it. :)


Status:
HP: 9/19 Active Spells: None
Male Aasimar Wizard 1/Ranger 1 HP 19/19 AC 12 T:12 FF:10 For:3 Ref:4 Wil:3 | Init: +2 Per: +9 Int: +1 CMD: 17

I thought we decided to go to the sheriff's office.


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

So a small concern for future here. Ritmush has absolutely no reason to follow you guys back to the fort. He just shoot straight to the prison.
If you have a thought as to how to solve that problem please do let me know.


Female Ratfolk HP (7)
Stats:
AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4
Skills:
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9
Witch 1

There is a rumor that the Prison has banned all bacon.

On a more serious note, the NPC could express the idea that htere are not enough guards, and Portia, Unbolath, or Minerva could go track down more guards. Thikka's a bad choice, she'd never pick Ritmush. :)


male

If you were to suggest to me that there is a reason why Ritmush does the things he does do, I would call bullshit on you, so telling me he doesn't have reason to follow the others is moot.


Status:
HP: 9/19 Active Spells: None
Male Aasimar Wizard 1/Ranger 1 HP 19/19 AC 12 T:12 FF:10 For:3 Ref:4 Wil:3 | Init: +2 Per: +9 Int: +1 CMD: 17
Quote:


.... but do Unbolath, Portia, Minerva, and Thikka have a plan for what they are going to do next? I am a little disappointed that the four of you haven't talked to each other very much....

I think part of this is we are roleplaying our characters as the not very chatty, socially outcast, paranoid and/or crotchety people that they are. We are held together by a cool storyline, fun world and similar mission, but it could be a stretch to see some or most of us sitting down over some cold ales and chatting cheerily about the weather. Luckily, business at hand forces us to interact just enough to get things done. ;)


Female Human Ranger (Falconer)...HP: 14/14 | AC: 17 FF:15 TCH: 12 | F/R/W: +1/+4/+2 | Init: +4, Intuition:+4, Perception: +3...xp:1900

^^

+1


Female Tiefling Rogue 2

Unless Unbolath or Portia have an interest in ancient languages, Minerva has likely little to say

Though just to say so, Minerva prefers sweet dessert wines, or fortified reds on the road. She may well get chattier after drinks at the tavern.

Drunk people are generally more forgiving of her fiendish appearance.


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

Well I do suppose you've a point there. Trouble being that ritmush specifically has a vested interested in going to the jail as he still needs to give retribution to the Valley Ambusher's bosses.
However it sounds like with very little effort one of the four who are talking with Brenda right now could convince him to come along with them by telling him that there is good chance that the guy who actually ordered the ambush (who ritmush thinks is in the prison) is in fact in fort horizon.
He basically cares about making sure it doesn't hapen again so He "Don' wanna smack a mok whens I'se can jus hurt their leader an makse sure it don'hapen again." Or something like that.

Unfortunately I'm not really sure how we would be getting that concept across in character, as ritmush has not actually demonstrated any capabilities that would make him useful help yet either.
Though I suppose that most of the villagers in the town would be able to spoil the secret of Ritmush actually being a sorcerer.

If the party has a Wagon I could finagle ritmush sneaking into it assuming that they are headed to the prison only to wake up halfway there and realize that he isn't traveling north. Not sure if we would even actually have a wagon for the trip back though.

Now I would say as a player that ritmush as a character actually has fairly simple motivations. Food, Drink, fun, the harming of folks who abuse those he considers kin...
The reasons for which he does these things are certainly absent though.

As for alcohol ritmush's answer is Yes. Though much of the reason behind that would likely be not having had the chance to drink many of the brews outside of what he can get from town here. (And with the lady barkeep aware of who he is I get the feeling she cuts ritmush off rather quick.)


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

Ritmush does his best to avoid looking at the fourth wall as Minerva's face falls off.

... and fails

"Sweet scales of Arun're's tha' Grater! I's so confused now.."


Why has my face fallen off?

I'm quite confused here


Male human Nerd 2

You posted as you rather than minerva. I know a few folks who find that irritating so I figured id let you know so as to give you the option of charging it or not.
Well I mean unless minerva is infact a supremely sneaky sentient hydra.


HAHA


Female Tiefling Rogue 2

Well

I am a rather sneaky hydra


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

but not sneaky enough for ritmush's kobold eyes!
Definitely didn't just trip over it used tha' powars o'Deeduckshun an fond tha' truth with mah monocowl!


Status:
HP: 9/19 Active Spells: None
Male Aasimar Wizard 1/Ranger 1 HP 19/19 AC 12 T:12 FF:10 For:3 Ref:4 Wil:3 | Init: +2 Per: +9 Int: +1 CMD: 17

I feel like this was explained once recently, but I cannot find the post. What is the dollars to gold piece conversion? I assume all prices in this town are dollars? Trying to get a rough idea of the payment Brenda gave before I go to buy provisions.


male

A dollar is OE silver piece


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

Wow, if thats the case those miners just collectively blew 2700 dollars in gold flinging it all at droka and calliope's feet. They are going to regret that in the morning. Though I suppose
that droka did just rock the house to the foundations. Wonder if he needs a peanut butter and bannana sandwich after that.


male

Happy Valentine's Day everyone!


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

Gah! hadn't seen I got a post to respond to til now. will have something up soon.


male

Yeah, sort of waiting for Minerva or Portia to unlock the door as well, and Droka to acknowledge Unbolath (though I am posting today with Miss Ellie greeting Unbolath so he has someone to talk to).


male

been swamped by a sudden intense plant maintenance outage at work so I haven't been able to update all my games as I would have liked to yesterday. Hopefully after today things will be back to normal


male

Been a pretty rough week, but I hope to update tomorrow

Sorry


male

Got volunteered to drive two of my sons to an In Flames concert tomorrow, so I will be off line for the next two days (I’ll have my touch pad and can make posts if I need to, just won’t have access to my mapping software and other resources)


male

It looks like a little more cohesion in the direction the party is going to take is coming together.

Spring break is on the horizon, so I expect a lull in posting for the next week.


male

I’ll be going out of town tomorrow through Thursday for a three day two night hiking get a way. I’ll be sating in a nice lodge that has internet access and I’ll have my touch pad, so if something comes up that needs my attention I’ll try to respond, otherwise enjoy the break

And thank you to everyone for being patient.


Female Ratfolk HP (7)
Stats:
AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4
Skills:
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9
Witch 1

I'm sorry folks, I'm just having trouble staying invested in this game. With the very long delays, and then having to dig back through posts to figure out what Thikka knows and doesn't know... I just don't have the character in my heart anymore. *sigh* I hate to say this, but I think it might be best if I just withdraw.


male

Thanks for playing Thikka


Female Human Ranger (Falconer)...HP: 14/14 | AC: 17 FF:15 TCH: 12 | F/R/W: +1/+4/+2 | Init: +4, Intuition:+4, Perception: +3...xp:1900

Maybe I will see you around later rat face ;)


male

I hope that those who celebrate the holiday have a wonderful Easter or Passover, me not so much of a Christian or Jew (more like a non robe wearing Buddhist), but today I get to assemble a new swing set for my Grand Daughter. I think I need some kind of wrench or something I tried rolling to make it happen, but eh?


male

As soon as the group agrees to Brenda's terms, we'll move on to Kethinna's disappearance, and the journey to the prison.


male

Ack, I'm here, I'm swamped, don't give up on me.


male

Okay peoples!

Unbolath is going Cow Hunting, and some have expressed an interest in questioning Timothy (the old man you met coming into town)

Who is going to do what now?


Male human Nerd 2

Ritmush is attempting to keep the group in a single place, but if unholy wants to go hunting through the hills for a few hours I doubt the human can stop him.
Ritmush wants to go find out about his rat person lantern salesman. He is waiting for his magic ghost goggles to tell him things.
But he knows that the old guy in town is closer than both of them, so old guy first.


Status:
HP: 9/19 Active Spells: None
Male Aasimar Wizard 1/Ranger 1 HP 19/19 AC 12 T:12 FF:10 For:3 Ref:4 Wil:3 | Init: +2 Per: +9 Int: +1 CMD: 17

I was hoping the cow hunt thing was fairly trivial, but if it will turn into a major enterprise I can delay that, or just hire some local kids to find the cows. How hard can it be? I do agree it makes things easier if we are not all split off in 50 directions.


male

I think from my perspective it's just about time keeping issues. I mean if Unbolath takes two hours to track down the cows, and does this without incident, then the others have two hours to do something else while he is gone. You know, just so I can keep track of where everyone is and how long certain things take.


Female Human Ranger (Falconer)...HP: 14/14 | AC: 17 FF:15 TCH: 12 | F/R/W: +1/+4/+2 | Init: +4, Intuition:+4, Perception: +3...xp:1900

I figured Portia could "hopefully" track the cows fairly quickly presuming the cows are outside. If they are somehow in town. Unbolathe and I could go cow hunting for a few hours. Ritmush and whomever else could go wizard hunting. Meet back at the inn or WEAC office to recap then head into the prison mode for answers to the overarching plot?


Male human Nerd 2

So does ritmush manage to determine his path and head in the direction of lady lantern sellers house?


male

Hey everybody, two things - just had an emergency tooth extraction, everything is fine, but damn that is painful stuff, and on Friday I am putting my youngest child on a plane for Spain - so the next couple of days will be interesting for me, but I'm not going away.


male

Had an exceptionally lousy day today, sorry I didn't get the update written as I had planned


male

There are only 4 active players left in this game. I will try to push you through the forest to the prison as quickly as I can, then it is basically

"Slave Pits of the Undercity" Module A1

Minerva has not posted in game since March 15, and I have sent one final PM to the character.

If Minerva has dropped, then three characters and an NPC fighter will be all that remains.

How do you all feel about that?


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

I'm fine with that, I have a few folks still on here that I could draw on if you would like to add more players.
If not I'm entirely happy to roll forward as is until we truely run out of steam.


Status:
HP: 9/19 Active Spells: None
Male Aasimar Wizard 1/Ranger 1 HP 19/19 AC 12 T:12 FF:10 For:3 Ref:4 Wil:3 | Init: +2 Per: +9 Int: +1 CMD: 17

I'm fine with moving forward.


Male Fetchling Bard 1/Summoner (shadow caller) 1 | AC 16, t 13, ff 13 | HP: 19/19 | F 2, R 5, W3 | Init +3, Per +6 | CMD 13

I'm OK with going forward as well.


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

Spider-bird, Spider-bird.
Drops on your face and eats it up, Yum.


male

I am going to assume the party establishes a well hidden (in the sparse trees on the hill) camp site, and the waits and wat5ches for a while. The next post of mine will advance the clock a bit, and reveal some information

I hope that works for everyone


Status:
HP: 9/19 Active Spells: None
Male Aasimar Wizard 1/Ranger 1 HP 19/19 AC 12 T:12 FF:10 For:3 Ref:4 Wil:3 | Init: +2 Per: +9 Int: +1 CMD: 17

Sounds good. We want to get some more information before we attack the castle monty python style.

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