Beneath the Southseas (Inactive)

Game Master Matt, Garnished Game Designer


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hp 33/33, Fort +2, Ref +8, Will +3, Init +4, Per +9, AC 21, Touch 15, F-F 17, Swim +9

Initiative 23

Swim: 1d20 + 9 ⇒ (11) + 9 = 20

Astor swam toward one of the beasts on the end, and swiped at it with his sword.

Moving to F5
Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Confirmation: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Added Daamge if critical: 1d6 + 3 ⇒ (1) + 3 = 4


As you move forward, dealing a considerable amount of damage to the shark formed water elementals who have just finished tearing the mount apart, you notice something strange.

The water seems to become buoyant and light, shining bubbles appearing from below and rising to the surface.

Slowly, the sharks fade away into the waters and a shining passageway appears at the bottom of the room.

From where you are, the tunnel looks a good 100 feet going down.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

Nathaniel blinks in surprise and, providing none of his fellow party members are making frantic "I CAN'T BREATH" motions, heads down the passageway.

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