Baldwin the Merciful's: Razor Coast (Inactive)

Game Master baldwin the merciful

The Razor Coast has drawn men to madness and slaughter since the world was young. Tulita natives, born from the same fire as this jagged coast, claim the Razor existed long before the world’s other lands. It is a crucible of flame cooled by the ocean’s caress and its mountains, reefs, and lightless depths teem with as many terrors as lustrous spoils. The Razor bucks the trappings of civilization in much the same manner the storm-tossed sea spurns the men who dare mount her. This is no place for the weak-willed. Untested souls are food for its storms, its fickle gods, its ancient spirits, and the evil predations of unfathomable creatures. No less dangerous are the men who make the coast their home and whose dark desires put most horrors to shame.


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Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Out for the day... Back at night, maybe 8pm EST.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

All ready to go!

Haven't seen Ptahh or Embri lately, must be busy with family...?


Evil GM

Ptahh had family obligations this weekend. He mentioned it in a post a few days ago.

Bri probably the the family.


Evil GM

If Ptahh or Bri wanted to do a little shipping, we can handle that latter when they log on. To see what if anything is available and the appropriate surcharge. Other than that I'm ready to move on.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Was at Central Park NYC, yesterday. Radio Controlled sail boat rentals!

You control the single sail (left right) and rudder. No motor, mercy of the wind.

Exercise in futility with kids involved. Instant gratification out the window.

Yar!


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

The kids got to see both sets of Grandparents this weekend. So it has been a rather busy one. :)


Evil GM

It was busy day, I had no time to post. I'm going to take the night off.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Chillax... You deserve it!


Evil GM

I forgot to mention you can level up to 8th level characters! Remember roll HP here, reroll 1's.


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

Ooooooohhhh!

1d6 ⇒ 4


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Whaaaat?! That's awesome! It might be a day or two before I get everything settled.

Also trying to decide if I want Dispel Magic or Major Image for the next 3rd level spell. Probably should get Dispel Magic but dammit I want Major image.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Rogue 4: 1d8 ⇒ 7


Evil GM

Dispel magic is much more useful. Major Image is more in character for you.


Sorry. Have had internet issues the last 3 days. Hopefully it is fised.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

I'll at least update my hps and BAB, skills will be later. Oh yeah need to raise a stat too...

1d8 ⇒ 5


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

I can fly now. :)


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

1d8 ⇒ 1
1d8 ⇒ 4

...


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

New skills:
9 ranks total
3 percep
1 diplomacy
1 sing
1 string
3 sailor
1 spellcraft bard class bonus

New Spell: Major Image

8th level Spell swap, Grease for Abundant Ammunition (Prepare for the Adamantine Arrow storm!)

New ability: Dirge of Doom

+1 bab, now at +6/+1

Stat increase Charisma 18 -> 19. I was tempted to take strength from 13 to 14 considering I get stuck in melee so much, but a 1,000gp magic item can do that.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:
Embrianna wrote:
I can fly now. :)

This pleases me!

New skills:
9 ranks total
3 percep
1 diplomacy
1 sing
1 string
3 sailor
1 spellcraft bard class bonus

New Spell: Major Image

8th level Spell swap, Grease for Abundant Ammunition (Prepare for the Adamantine Arrow storm! That will never hit because I didn't take naval gunnery.)

New ability: Dirge of Doom

+1 bab, now at +6/+1

Stat increase Charisma 18 -> 19. I was tempted to take strength from 13 to 14 considering I get stuck in melee so much, but a 1,000gp magic item can do that.


Woohoo!

HP: 1d10 ⇒ 8

+1 to Constitution.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Baldwin, was wondering if you'd allow Power Attack in conjunction with Weapon Finesse.

RAW, they do not seem mutually exclusive.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Power finesse!

I will continue to make it my mission to have as many +15 skills as possible.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Bri, I believe Chell means she is limited to scribing 1/day.

It's a universal limit on items crafted per day.

A crafter generally can craft 2 hours worth/250gp, per day while adventuring.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Busy tonight.

I'm opening the Gosling's Black Seal I picked up, Baldwin.


Evil GM

PA prereq1uistes are 13 str, +1 BAB

Are you asking to substitute your Dex modifier in place of 13 str perquisite?


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Nope.

+1 Str Level 8
+1 Str Level 12

Take it Level 12 (Rogue talent combat trick) or Level 13. Another +6 damage.

That's legality.

If you think it's just a bad idea, open to advice. Anyone can chime in.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

It would be sub-optimal for a Dex character/build.

But, making Sorrin more well rounded as a front liner?


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

A lot happened with skills this round but I think all the math works out. Problem is I didn't keep track of the changes so I can't list them. +1 went to Int which bumped it up to 14 and there for 8 more skill points. That and now I have Lightning Lord ability from a the weather domain.

Also I really want to do something awesome but it will cost about 2500 gp. Can we afford that?


Evil GM
Sorrin the Wayward wrote:

Nope.

+1 Str Level 8
+1 Str Level 12

Take it Level 12 (Rogue talent combat trick) or Level 13. Another +6 damage.

That's legality.

If you think it's just a bad idea, open to advice. Anyone can chime in.

I'm fine with it.


Evil GM

Is everyone leveled up?


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

All leveled up here!

Sure Chell what do you have in mind?


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

Almost. Will we already have our new spells available on our lists?

Also, my new spells are summon monster IV and dimension door.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Great spell choices! Dimension Door is the shizz.

Bard's Escape is another great teleportation spell. You can move your allies anywhere, perfect for sandwiching the big bad between your fighter and rogue!


Evil GM

yes your spells will be available.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

By the way Baldwin that Gosling's Black Seal was fantastic! I drank it neat, do you mix it with anything?

Once it starts getting cold outside I'll probably make some spiced grog out of it...


Evil GM
Astrianna Sparacello wrote:

By the way Baldwin that Gosling's Black Seal was fantastic! I drank it neat, do you mix it with anything?

Once it starts getting cold outside I'll probably make some spiced grog out of it...

It's really good with ginger beer (ginger beer not ginger ale). It's pretty darn smooth so neat works.


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

Reading up on my hexes. Looks like my flight can't be dispelled so I don't have to worry about having the same problem I gave that mage. :)


Evil GM

Remember folks there are whispers and rumors of information, some is truthful, some not, and some has a twist on the truth.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

You, Baldwin the Mericful, would deceive us?!

I'm aghast.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Quick, channel positive energy...


Evil GM

I will forewarn you there is a twist in one of the upcoming NPCs that is not RAW, but the game designers decided to go with flavor over RAW, and they provide an explanation which I will post once you get to that part of the adventure.


I'm leveled up. Selected Critical Focus as my 8th level Warrior feat and put all TWO of my skill points in Sailor.


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

Oh yeah. My level up included a boost to knowledge's. This includes Religion. It also would have pushed my check up to the first Spoiler you posted. Can I assume she knows that one at least. Those were interesting.


Evil GM

that's fine Chell


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

By the way, Happy Anniversary Baldwin and Embri. This game started one year ago, today. We've come a long way!


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7
Astrianna Sparacello wrote:

All leveled up here!

Sure Chell what do you have in mind?

I want to keep it a surprise but this seems like it might turn into a small dungeon crawl and I thought we could use some celestial aid. Something more than summon monster.


Evil GM

One year...Yeah! Here's to the next year.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

If you truly think it's worth 2500 gp Chell, go for it, but that's a lot of money- we could buy more siege weapons or rigging or upgrades for our marines for that much. Whatever it is, it had better spend the day with us at least!

Also you should totally start using Divination so we can get vague, cryptic, or possibly sarcastic information from Baldwin! I mean Quell!


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Will try to level this AM.


Evil GM

I'm going to busy until the afternoon.

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