Baldwin the Merciful's: Razor Coast (Inactive)

Game Master baldwin the merciful

The Razor Coast has drawn men to madness and slaughter since the world was young. Tulita natives, born from the same fire as this jagged coast, claim the Razor existed long before the world’s other lands. It is a crucible of flame cooled by the ocean’s caress and its mountains, reefs, and lightless depths teem with as many terrors as lustrous spoils. The Razor bucks the trappings of civilization in much the same manner the storm-tossed sea spurns the men who dare mount her. This is no place for the weak-willed. Untested souls are food for its storms, its fickle gods, its ancient spirits, and the evil predations of unfathomable creatures. No less dangerous are the men who make the coast their home and whose dark desires put most horrors to shame.


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M Human Warrior/Barb1/6Init+1Fort+12Ref+3Will+4,Perc+9AC19/T11/FF19/HP44/100CMB +10/+12 Sunder CMD 21/23 Sunder

SPOON!


Female Elf Expert 1/Fighter 6 (Hp:54/54) //AC: 19/15/15//F+6 R+7 W+6//Init +4, Perception +11/

Is Torque as disgusting as he seems at a quick read, hygiene-wise?


M Human Warrior/Barb1/6Init+1Fort+12Ref+3Will+4,Perc+9AC19/T11/FF19/HP44/100CMB +10/+12 Sunder CMD 21/23 Sunder

He smells like bear but he keeps his still sparkling clean!


Female Elf Expert 1/Fighter 6 (Hp:54/54) //AC: 19/15/15//F+6 R+7 W+6//Init +4, Perception +11/

Oh, dear...


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Torgue strong like bear, smell like bear, eat like bear.

I'm having all four of my impacted wisdom teeth removed tomorrow morning. I may post tomorrow evening after becoming coherent/not cranky about having bones sawed out of my mouth.

Baldwin, please DMPC Astri until I post again.

Get some sleep Cir!


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

BUT THE STRENGTH OF A BULL. /cast bull's strength discreetly


M Human Warrior/Barb1/6Init+1Fort+12Ref+3Will+4,Perc+9AC19/T11/FF19/HP44/100CMB +10/+12 Sunder CMD 21/23 Sunder

I meant 'beer' but bear works just as well. *rawr*


Female Elf Expert 1/Fighter 6 (Hp:54/54) //AC: 19/15/15//F+6 R+7 W+6//Init +4, Perception +11/

o.o /stare


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

@ Cir - OK, I'm gonna say it.

I find that "elf" avatar, unsettling.


Evil GM
Astrianna Sparacello wrote:

Torgue strong like bear, smell like bear, eat like bear.

I'm having all four of my impacted wisdom teeth removed tomorrow morning. I may post tomorrow evening after becoming coherent/not cranky about having bones sawed out of my mouth.

Baldwin, please DMPC Astri until I post again.

Get some sleep Cir!

Good luck.


Female Elf Expert 1/Fighter 6 (Hp:54/54) //AC: 19/15/15//F+6 R+7 W+6//Init +4, Perception +11/

They gave her pointy ears, but eyeshadow. Guess that was a dwarf. O.o fixed.


Evil GM

I was busy at work today.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps
Cireladwen wrote:

They gave her pointy ears, but eyeshadow. Guess that was a dwarf. O.o fixed.

Much less creepy. Danke!


Female Elf Expert 1/Fighter 6 (Hp:54/54) //AC: 19/15/15//F+6 R+7 W+6//Init +4, Perception +11/
Sorrin the Wayward wrote:
Cireladwen wrote:

They gave her pointy ears, but eyeshadow. Guess that was a dwarf. O.o fixed.

Much less creepy. Danke!

I find this one much creepier, though.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

@Chell - Pearl of the Sirens. But, I'm very low maintenance.... any wondrous item with Air Bubble & Touch of the Sea will do.

Maybe a mask you pull up from around your neck and plunge into the water... 1 minute might work.

@Baldwin - regarding Dervish Dance feat, are we considering scimitar piercing weapon for under water purposes?


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

Seriously? That thing is 15,000. I do have a scroll of air bubble.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

@Cir - Try "Female" and "Ranger", not sure if you did... there are some creepy ones you might enjoy! Some rather un-creepy ones, too.


Evil GM

Sorrin the DD feat doesn't say that it gets around environmental issues. The scimitar is treated as a piercing weapon for feats and abilities.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps
baldwin the merciful wrote:
Sorrin the DD feat doesn't say that it gets around environmental issues. The scimitar is treated as a piercing weapon for feats and abilities.

Thanks for the call.


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

I can make anyone breath water for 1 minute without a pearl :)


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Boss Man, I just stumbled upon this... what do you think?

Serene Barbarian from 4 Winds


M Human Warrior/Barb1/6Init+1Fort+12Ref+3Will+4,Perc+9AC19/T11/FF19/HP44/100CMB +10/+12 Sunder CMD 21/23 Sunder

I wonder if I can kill their boat with Smasher+Improved Sunder.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

NOOOOO! We need a boat! Do not damage the boat!


M Human Warrior/Barb1/6Init+1Fort+12Ref+3Will+4,Perc+9AC19/T11/FF19/HP44/100CMB +10/+12 Sunder CMD 21/23 Sunder

I'm going to do the thing.


Female Elf Expert 1/Fighter 6 (Hp:54/54) //AC: 19/15/15//F+6 R+7 W+6//Init +4, Perception +11/

Don't do the thing!


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Do the thing!

If Torgue trashes the boat we can always buy the Rita. Such a good little sloop.

Edit: Also, I'm back! With significantly less teeth and blood in my body.


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

So where is the barge we were looking for?


Evil GM
Chell Silves wrote:
So where is the barge we were looking for?

You cast the fog cloud and it is covering the barge.

I'm logging off for the night.


Female Elf Expert 1/Fighter 6 (Hp:54/54) //AC: 19/15/15//F+6 R+7 W+6//Init +4, Perception +11/

o.o Night night.


M Human Warrior/Barb1/6Init+1Fort+12Ref+3Will+4,Perc+9AC19/T11/FF19/HP44/100CMB +10/+12 Sunder CMD 21/23 Sunder

Dm is gone, post ponies.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Stay focused peeps, take out bad guys and you get the barge, the ship, the hideout, the treasure, the offered reward, the glory and fame.

Now, put all that aside. Take out bad guys.

The value of the ship alone is more than The Rita, less than Baron of Tides. So, guestimating in the 6000 gp range. Money, we don't have to spend. A successsful operation witnessed by a Wave Rider.

I understand RP and character friction, I enjoy it. But, it's starting to feel like PvP... Sorrin has disagreed plenty, but never has he acted to thwart group endeavor. Nothing he's said is contrary to character or agenda that he's mentioned.

He's offering sound logic and strategic advice.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Oh, it's all RP Sorrin, please don't take anything Astrianna says as a personal attack. She doesn't like Sorrin, and is spiteful, but isn't going to try and get him killed. I have no problem with you, though our minds tend to come up with opposite plans.

If you're tired of the bickering between Astrianna and Sorrin we can simply drop it, but I have fun with the contrast between our characters.

If, I, myself, actively disagree with you, I will say so out-of-character. I agree we should take the ship and kill all the baddies. "Kill the things and take their stuff" is the adventurer way. Personally I think we're all experienced enough we know that if we rid ourselves of threats everything else will be fine after that. None of us here are newbies, just roleplayers. While we may be fearless veterans behind our computers, I don't like to play characters with no fears or concerns.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Baldwin builds the fear and concern right in.

I'm not saying to stop anything... merely an observation. Also, I never mentioned Astrianna by name or singled her out. Why so defensive?

:)~


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Not being defensive. Our characters are the only ones that actively argue about anything, who else would you be talking about?


Evil GM

I like the contrast between Astri and Sorrin and believe me I'm glad there no paladin in the group. I will say, not everything needs to be a battle of wills. Both Astri and Sorrin are playing their characters precisely as they disclosed and envisioned when the characters were presented to the group. From an alignment POV, I think both characters are spot on and that provides the natural tension between the two.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

You just like that is creates more opportunities to mess with us. Bad man, very bad man!


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

I think I just found my favorite elemental for this character. Positive energy elemental. That or Gravity.


Evil GM

I'm off line for a few hours to do some last minute shopping.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:
Chell Silves wrote:
I think I just found my favorite elemental for this character. Positive energy elemental. That or Gravity.

Wow I've never seen those before. The light elemental is an undead destroying, good cleric enhancing machine! Gravity elemental is probably really popular at parties.


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

Trying to avoid fire though that would be a great way to sink the whole damn ship.


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Stop with the ship... Tactical, surgical.


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

FLAMMABLE! HAHAHAHA


Female Elf Expert 1/Fighter 6 (Hp:54/54) //AC: 19/15/15//F+6 R+7 W+6//Init +4, Perception +11/

I was tempted to shoot while ON the rope to show off, but that would be stupid. Like, really stupid. Like... gnome with a 6 int stupid. ._.


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

I thought you were going to Tarzan in.


Female Elf Expert 1/Fighter 6 (Hp:54/54) //AC: 19/15/15//F+6 R+7 W+6//Init +4, Perception +11/

B-but.. High ground!


Female Elf Expert 1/Fighter 6 (Hp:54/54) //AC: 19/15/15//F+6 R+7 W+6//Init +4, Perception +11/

Merry Christmas Eve, by the way!


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Merry Christmas eve! I'm enjoying a delicious chocolate pudding protein shake instead of ham.

Looking forward to your entrance to the party, so far in this game party introductions usually end up being an amusing mixture of misunderstanding and desperation.


Female Elf Expert 1/Fighter 6 (Hp:54/54) //AC: 19/15/15//F+6 R+7 W+6//Init +4, Perception +11/

Oh, Astri... such things are in store for you.
/muahahahaha


Evil GM

I'm about to leave for a couple hours for church service.

Can someone find on the post when Chell did her last heal channel and the post that Jenkie took a couple arrows? I need to see if he received the benefit of her cure channel or if he was hit after she did the cure, but I don't have time to look it up.


Evil GM

Nevermind the request above: jenkie did receive the heal channel so he is still up.

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