baldwin the merciful |
The goblin in front of Orsin pokes at him with his spear.
Spear: 1d20 + 1 ⇒ (9) + 1 = 101d4 ⇒ 4
Missing again.
A goblin steps up where the Troblin fell and he sticks at john with a short sword.
Short Sword: 1d20 + 1 ⇒ (5) + 1 = 61d4 ⇒ 2
Missing of course but he didn't know any better as he doesn't realize that he is fodder.
Andrea1 |
Andrea sees that John has chosen to continue fighting and makes her choice, hoping that the armored fighter does not fall.
Andrea steps forwards to J-2 and finishes the last words of her spell, sending out a high pitched whine that lands behind the goblin's lines and explodes intoa tooth-rattling noise.
Sounds Burst at M,3 the spell is a 10 foot burst so it should hit K+l+M,1
K+l+M,2
K+l+M,3
K+l+M,4
Effect is 1d8 Sonic damage and make a fort save to avoid being stunned for 1 round
baldwin the merciful |
Andrea sees that John has chosen to continue fighting and makes her choice, hoping that the armored fighter does not fall.
Andrea steps forwards to J-2 and finishes the last words of her spell, sending out a high pitched whine that lands behind the goblin's lines and explodes intoa tooth-rattling noise.
Sounds Burst at M,3 the spell is a 10 foot burst so it should hit K+l+M,1
K+l+M,2
K+l+M,3
K+l+M,4Effect is 1d8 Sonic damage and make a fort save to avoid being stunned for 1 round
is that the number 1 or the letter L or the letter I? it looks like the number 1. Right the hex number of each intended square...that will make my workload a lot easier.
baldwin the merciful |
goblin M1: 1d20 + 3 ⇒ (19) + 3 = 22
goblin K3: 1d20 + 3 ⇒ (6) + 3 = 9
goblin L4: 1d20 + 3 ⇒ (9) + 3 = 12
goblin riding dog L1: 1d20 + 5 ⇒ (14) + 5 = 19
goblin riding dog L2: 1d20 + 5 ⇒ (8) + 5 = 13
goblin dog L1: 1d20 + 4 ⇒ (10) + 4 = 14
goblin dog L2: 1d20 + 4 ⇒ (14) + 4 = 18
gobln Lieutenant K2: 1d20 + 7 ⇒ (5) + 7 = 12
The goblins in K3 and L4 drop their weapons. The goblin riding the dog in L2 drops his weapon. The brusier looking goblin in K2 drops his shield and short sword.
Andrea you need to roll your damage.
baldwin the merciful |
[dice=Sonic damage]1d8
The goblins and the dogs in the effected area have been wounded and two have fallen over. Several have dropped their gear and are holding their ears with a glassed over look.
I've updated the map to reflect current situation. I the markers lay on top of token piece, so I've slightly offset the markers so you understand there is creature there that may not be dead but suffering from the stunned effect.
baldwin the merciful |
Maurice patiently waits for the opportunity to whack at the riderless goblin dog in front of him. Hex L2
longsword: 1d20 + 10 ⇒ (5) + 10 = 151d8 + 5 ⇒ (5) + 5 = 10
He catches the dog on the left flank and kills the beast. He steps over his dropped bow an the dead creature and moves in behind Orsin.
The Sergeant in him takes over as he barks an order, "Orsin step up 5 ft, I'm on your arse, we can turn their flank driving 'em towards Duncan."
Duncan Redhammer |
Duncan, seeing his opponent in K2 affected by the sound burst, steps up to K1 and attempts to finish off his STUNNED opponent.
2 hand Inspired, Blessed, Judgement, Divine Favor PA1d20 + 5 + 1 + 1 + 1 + 1 - 1 ⇒ (7) + 5 + 1 + 1 + 1 + 1 - 1 = 15
Damage w/D.Favor, PA, Inspire1d10 + 4 + 1 + 3 + 1 ⇒ (4) + 4 + 1 + 3 + 1 = 13
Seeing his blade (hopefully) strike home he calls to Andrea, Well done, Wasp!
EDIT: If he is down, step to K1 and hit the one in front of John.
John Deos |
John will then turn his attention to the other giant creature that has been hitting him.
Attack with power attack1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
damage1d8 + 6 + 1 ⇒ (6) + 6 + 1 = 13
If John is taken down to below 5 hp he will instead retreat to Andrea. Also I will not be on the rest of the day due to PFS. John will pretty much continue to mow down bad guys with his longsword and if he ever gets below 5 HP will retreat to Andrea. John's HP 9/33
Andrea1 |
Wow, 2 hour nap and so many posts!.
Seeing the dents and wounds covering Johhn, Andrea reaches out to heal.
Convert Bane to CLW. If John goes down before Andrea can heal, she will go full defense and stand in his hex to help ward of CDG
Drink a potion John, if you keel over you flatten me.
clw: 1d8 + 3 ⇒ (5) + 3 = 8
Orsino 'Orsin' Bessatte |
"On it!"
Orsin finishes his aria with a flourish and moves up 5 feet, bringing his glowing blade down on the goblin dog before him in L1.
With bless going, it's best to save the remaining rounds I have for the goblin king encounter, so no more inspire for right now. Of course, anyone who goes before me in the initiative will still get the benefits.
Power Attack with Bless: 1d20 + 6 ⇒ (9) + 6 = 15
Damage with Arcane Strike & Power Attack: 1d8 + 10 ⇒ (6) + 10 = 16
baldwin the merciful |
The two headed troblin directly in front of John Hex J2 wielding two heavy maces attacks. The each head seems to be directing a mace. Both maces attempteing to meet heads in the middle of the armored man's body.
Heavy Mace 1: 1d20 + 5 ⇒ (4) + 5 = 91d8 + 4 ⇒ (7) + 4 = 11
Heavy Mace 2: 1d20 + 5 ⇒ (5) + 5 = 101d8 + 4 ⇒ (8) + 4 = 12
Bite: 1d20 + 0 ⇒ (1) + 0 = 11d6 + 1 ⇒ (2) + 1 = 3
Breaking a tooth check: 1d20 + 1 ⇒ (20) + 1 = 21
Both unfortunately, the deformed creature misses his attack and does not break any teeth wiht his hard chomp.
The well armored advanced goblin has a preplexed look on his face as his ears ring. Momentarily unable to move.
baldwin the merciful |
The riderless goblin dog Hex L2 steps into the area in front of Orsin and with drooling mouth bites. Move to hex M1
Bite: 1d20 + 2 ⇒ (8) + 2 = 101d6 + 3 ⇒ (5) + 3 = 8
The slobbering dog misses his next meals arm.
The goblin in front of Ermolos dismounts his stunned dog and pokes at the young warrior.
sh sword: 1d20 + 5 ⇒ (14) + 5 = 191d4 + 4 ⇒ (1) + 4 = 5
Ermolos' defenses are pierced with the blade.
baldwin the merciful |
Round 4 Recap
Shinon - shoots his arrow and taking down the gobling riding the dog in hex L2.
Maurice - kills the goblin dog in l-2, moves up behind Orsin shouting orders.
Troblins - The two headed troblin attacked John but missed. It took 13 HP of damage from John's attack.
Adv Goblins -stunned hex k2, other goblins advanced.
Goblin Riding Dogs- Dog in hex L2 moved up to M1 missed its bite on Orsin. Orsin killed it with a massive damage. Dog in L1 is stunned.
Orsin -killed dog moving in front of him, he stepped up.
Duncan injured the stunned goblin lieutenant.
John hit the two headed goblin in hexJ2 for 13HP of damage.
Ermolos - killed the goblin dog in hex L1.
Andrea converted bane to CLW to help John giving him back 8 HP
Goblins - moved up into position filling gaps.
Initiative:
Shinon
Maurice
Troblins
Adv Goblins
Goblin Riding Dogs
Orsin
Duncan
John
Ermolos
Andrea
Goblins
Round 5 begins -
Duncan Redhammer |
This goblin leutenant in front of Duncan is REALLY annoying him. The warrior felt his pride stung he had not killed it yet.
Raghr!
2 hand Blessed, Divine Favor PA1d20 + 5 + 1 + 1 ⇒ (20) + 5 + 1 + 1 = 27
2 hand Judgement, Divine Favor, PA1d10 + 4 + 2 + 1 + 3 ⇒ (6) + 4 + 2 + 1 + 3 = 16
Confirm Crit?1d20 + 5 + 1 + 1 ⇒ (5) + 5 + 1 + 1 = 12
2 hand Judgement, Divine Favor, PA1d10 + 4 + 2 + 1 + 3 ⇒ (2) + 4 + 2 + 1 + 3 = 12
He feels somewhat better as his sword strikes powerfully home. Would it be enough?
baldwin the merciful |
RD 5
The two headed troblin once again attacks the intruder in front of him.
Heavy Mace 1: 1d20 + 5 ⇒ (5) + 5 = 101d8 + 4 ⇒ (5) + 4 = 9
Heavy Mace 2: 1d20 + 5 ⇒ (10) + 5 = 151d8 + 4 ⇒ (7) + 4 = 11
Bite: 1d20 + 0 ⇒ (14) + 0 = 141d6 + 1 ⇒ (3) + 1 = 4
The intruder, John, evades harm.
The goblin lieutenant regains his senses drawing a second short sword and stabs at the fat meal in front of him.
Sh Sword: 1d20 + 7 ⇒ (19) + 7 = 261d4 + 6 ⇒ (3) + 6 = 9
Confirming crit: 1d20 + 7 ⇒ (3) + 7 = 101d4 + 6 ⇒ (2) + 6 = 8
As solid stab but it does not hit a vital organ.
The well equiped goblin that moved in front of Orsin is holding the line. He probes with his sword but misses.
Sh Sword: 1d20 + 5 ⇒ (2) + 5 = 71d4 + 4 ⇒ (4) + 4 = 8
Orsino 'Orsin' Bessatte |
Orsin surveys the enemies around him and notices Ermolos is behind the rest. He calls to the others, "We've got pockets in the line! Ermolos, step up when you can!" He swings his blade with desperate vigor, sweat now starting to bead across his brow.
Orsin attacks the creature in L1, gaining a flanking bonus from Duncan.
Power Attack with bless & flanking: 1d20 + 8 ⇒ (5) + 8 = 13
Damage roll: 1d8 + 10 ⇒ (5) + 10 = 15
Duncan Redhammer |
Duncan, FINALLY killing the foe in front of him yells, We be gaining advantage, keep up tha pressure.
baldwin the merciful |
A goblin moves up into the small space, since he is small creature, next to the wall swinging at Orsin. Hex N1
spear: 1d20 + 1 ⇒ (12) + 1 = 131d4 ⇒ 4
Missing.
The goblins fill the gaps in front of John and Duncan.
sh sword John: 1d20 + 1 ⇒ (3) + 1 = 41d4 ⇒ 4
sh sword Duncan: 1d20 + 1 ⇒ (6) + 1 = 71d4 ⇒ 2
All attacks missing.
Shinon still has an action.
Shinon |
Shinon cheers loudly for the group's turnabout. He quickly launches an arrow at the goblin attacking Jon, then repeats his action.
1d20 + 8 ⇒ (15) + 8 = 23
1d8 + 1 ⇒ (6) + 1 = 7
1d20 + 8 ⇒ (4) + 8 = 12
1d8 + 1 ⇒ (6) + 1 = 7
baldwin the merciful |
Round 5 Recap
Shinon - killed a goblin in front of John.
Maurice stepped up to fill an hole but missed his attack.
Troblins swung his two maces at John missing. Dead.
Adv Goblins - the sereant poked Ermolos for 5 HP damage. Sergeant killed by Ermolos. Lieutenant struck Duncan for 9 HP of damage. Lieutenant was killed by Duncan. A sergeant moved up in front of Orsin but missed his attack.
Goblin Riding Dogs -dead
Orsin - missed his attack.
Duncan - divine ffavor helped to kill the goblin lieutenant.
John - killed the two headed troblin.
Ermolos - killed the adv goblin sergeant in front of him. took 8 Hp damage
Andrea - used her x-bow missing
Goblins - filled holes int eh line and made a few futile attacks against John, Duncan and Orsin.
Initiative:
Shinon - killed the Goblin near john. Hex I2.
Maurice - moves up to M1, attacks the Adv goblin in front of him. Missing
Troblins -dead
Adv Goblins - stabbed at Orsin but missed.
Goblin Riding Dogs -dead
Orsin - misses his attack then moves back to M-1.
Duncan
John - drinks a healing potion. Back to full health.
Ermolos - attacks the goblin in front of him but misses.
Andrea
Goblins
Rd 6 Begins
Orsino 'Orsin' Bessatte |
Orsin attempts to return the sergeant's attack in kind.
Attack roll: 1d20 + 6 ⇒ (2) + 6 = 8
Damage roll: 1d8 + 10 ⇒ (7) + 10 = 17
After clearly missing, Orsin looks behind him.
"Maurice, take my place in the line!"
Orsin moves back to M,-1.
baldwin the merciful |
Orsin attempts to return the sergeant's attack in kind.
[dice=Attack roll]1d20+6
[dice=Damage roll]1d8+10
After clearly missing, Orsin looks behind him.
"Maurice, take my place in the line!"
Orsin moves back to M,-1.
YOu are already in M1. If you thought you were in M2 the Adv Goblin action was before yours and beat you to the spot.
Edit: I see you are moving to M-1.