This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.
After a bit of planning it's time to get going towards the docks. Well, maybe time enough for one more mead or ale. As you head outside the streets are busy with town criers, merchants, workers and customers.
I will assuem the following marching order unless told otherwise:
duncan and John in row 1; Orsin and Faelyn in Row 2, Lucrezia and Andrea in Row 3; Sunny pulling up the rear (20 feet behind).
Here is the map for the docks. Your group is coming in from the left and they are heading towards the right hand side, that is where you have set the ambush. You have not run into Shinon or any of his guards for House Grulios, yet. That is not unexpected.
I've place only three NPC' on the map but the docs are others on the dock, these NPC's are the guards that Sunny and Fiosa ran into. The ship they are guarding is the one being loaded by the crane.
Visually you see the docks are winding down for the day. The dock workers know they only have a limited amount of daylight left. The docks are generally lit at night, and there is some limited amount of workers during the night shift, but it's not the ideal shift to be working. The shadowbeast have ventured to the alleys near the docs so, people are nervous. The docks you are heading to are suppose to be lit.
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
When we are about ready to get things going, Andrea will cast Magic Circle against Evil. on John. +2 AC +2 Saves vs. Evil plus other benefits. 10 Radious lasts 50 minutes.
All set Sunny, Faelyn? This will be no doubt be your first real fight if we get jumped.
The ship with the guards is making final preparations to put to see. "Git on board mates, Capt'n wants te shove off in 5...doubletime it." As the guards pull back to the gangplanks.
"Correction, all hostile casters are best killed quickly and ours are best kept safe and guarded. Better now?" Lucrezia sticks her tongue out and Faelyn and grins.
Male human bard 7/pathfinder savant 2: 43/66 hp, Init +2, AC 19 [touch 12, flat-footed 18], Fort +7, Ref +9, Will +7; Perception +5
Orsin readies his longsword in his right hand and the wand of silence in his left.
Perception:1d20 + 5 ⇒ (8) + 5 = 13
"Depending on there numbers, I may not begin a battle aria right away," Orsin whispers to the others. "I've picked up a new spell that I think might be useful if the situation calls for it."
You can see four dock workers placing "the cargo" on the dock in the designated area, S34 and S36 on the map. You can see a few other hands on the lower wharf and on the three nearby ships (on the right hand side of the map). So far you have seen any sign of Shinon and his guards.
"Now remember, it'd be a good time for someone to make their move while are hands are on the cargo to load it and not on our weapons. So I hope no one minds if I don't help with the loading and keep a watch with my bow out, just in case."
Sunny skips along, "Then t'is a good thing I dun't need anything specific, like, t'fo whut need bein' done, hey?" She impishly grins to Lucrezia, even as she continues to happily bounce around behind the group. Her leather gloves and 'boot sandals' about the only thing (Besides her modest shirt and skirt) that she's wearing. For today's 'fun' she has various pouches and bags affixed around a broad belt.
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
You seem to be good at moving around, making sure we don't get surrounded and such. John here is our front line fighter and Duncan likes to get side-by-side with him to increase defense. So if thugs concentrate on them, you could jump around back and thump them proper.
The tension is high when you arrive at the crates and the dock workers stop and wait for you. A simple nod is exchanged. There eyes dart around nervously. "W..w...where's da weeg'ns?'"
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
Andrea sighs. I hope this doesn't mean we will have to transport them ourselves.OMG! escort mission! but if they have been delayed, we might have to. Would we be able to get some wagons here?
"Hmm...perhaps they've been a bit delayed. I don't suppose there are any wagons for hire about here in case the wagon threw an axle or something..."Wonder if it was ambushed already?
Male Dwarf Inquisitor 6(Witchunter) Int+4, F7, R4, W7, +5 vs Spells/PoisonAC20/T12/FF18, HP3/50
There be a team and wagon near where we came in. Sunny, would ye take Ermolos and see about hiring it.
He looks at the workers unloading.
A few extra coins fer yer aid dragging this lot t,the end o the dock? Ye got a trolley don't ye?
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
As they say, 'You have to be crazy to be in this line of work'. An easily distracted elf, a hysterical priestess, a recklessly charging dwarf and a mysterious fighter. Looks like we are made for each other.