This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
Not that long ago.
Andrea watched Emily head off with the orphanage head mistress after they dropped her off after lunch. Watching the girl head off to play with the other children, Andrea's often scattered thoughts came together on somehting she had been thing of for a while.
Fiosa. I was wondering, would you conconsider allowing Emily to live with us? We could be her P..Parents. Andrea's voice caught slightly on the word, seemingly a large step that had just been crossed. We would need a bigger place, but I think I can afford it now.
Even those loosing their cookies are able to move backwards out of harms way but you will need to climb. Backtracking up the slippery tunnel is difficult.I need everyone to make a climb check or strength check to get back up the tunnel this round. You need two hands to climb and brace yourself.
Duncan if you moved with the group the creature gets an AoO. AoO:1d20 + 12 ⇒ (2) + 12 = 141d8 + 5 ⇒ (8) + 5 = 13
nauseated:
Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn.
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
Urg..Duncan,John and Lucrezia should deal with the elemental if we need to fight. Switch out if you get too wounded, as soon as I finish gagging, I can heal.
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
Lucrezia:
Lucrezia, I really hate the theatre we did the Trials in and want to burn it down. Would you like to help me? I plan on doing it when it is empty of course.
water Elemental - hit john - 12 HP of damage
Orsin
Duncan - cast CMW on John
John made his fort save and hit the elemental
Lucrezia - isn't feeling well
Andrea - CLW 2HP to Duncan
Orsin still needs to act. John needs to roll his CMW
The elemental crashes down with John's mighty blow. Leaving a sludgy muddy mess on the ground.
Lucrezia tosses her cookies and then weakly nods in agreement with Andrea. "Hells yes. Let's get the f%%& outa this cesspool before none of us can do anything but empty the contents of our damn stomachs."
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
I have no idea how deep this lake of crap is and I don't really want to find out. Remember how sick we could get in the Westcrown sewers? There are probably a hundred different diseases in this....pudding. So. If we help each other out and get a rope tied up top I think we can get back up without too much trouble.
The dice roller laughs evilly.
Andrea shivers. I do have this pole we can use to prod if you REALLY want to go across.
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
There is the passageway Lucrezia saw near the sphere of chains and another in the room with the crazy imp that did not lead to the phobia rooms. Much cleaner.
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
Indeed, but it said we need to do the 'tests' and 'be healed' before it would tell us anything. So we would no doubt be getting burned and covered in spiders.
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
Agreed. Let us head back up, hopefully we can do it without tumbling back down to much.
Is it posible to do a speedy version of us getting back up? Perhaps a flat non-lethel amount dished out to represent us pratfalling down the slope a few times? :)
The group is able to make their way up the tunnel. Back so soon...no cure for you, more therapy more treatment needed...not ready to be cured. No answers to your questions, bad patients, bad." The speaker is not visible.
There glowing light flickers and the shadowy stuff shifts.
Male human bard 7/pathfinder savant 2: 43/66 hp, Init +2, AC 19 [touch 12, flat-footed 18], Fort +7, Ref +9, Will +7; Perception +5
I'm a little bruised(non-lethal damage), but it's hardly anything serious. Perhaps we should just head through? Orsin fidgets with his blade, gently running the tip of his longsword along the ground in tiny circles.