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| 3,801 to 3,850 of 8,792 |
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| Orsino 'Orsin' Bessatte |
| Male human bard 7/pathfinder savant 2: 37/66 hp, Init +2, AC 19 [touch 12, flat-footed 18], Fort +7, Ref +9, Will +7; Perception +5 |
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Awesome! Alright guys, silence or shatter?
Honestly, I'm more likely to use my 2nd-level slots casting heroism on myself or blistering invective since my Intimidate is at a +15 and it tends to tie up the enemies' actions for a little battlefield control on top of the shaken condition. (I'm surprised by how nicely that spell has been working out.)
I'm leaning towards silence, but Andrea (and Duncan?) can already cast that. Shatter is deliciously operatic.
Decisions, decisions.
EDIT: Ninja'd by Andrea. So silence then?
| John Deos |
| Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12 |
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HP: 1d10 ⇒ 8
Leveling perks:
+1 bab (now has more attacks)
+1 to fort
8hp +2 con= 10 more HP
Detect and smite chaos.
5 skill points: 1 to knowledge planes (now a class skill), intimidate, and perception. last 2 went to knowledge local(also now a class skill).
| Lucrezia Villanova |
| Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants |
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Changes to sheet:
BAB increased by 1 plus an extra attack now
All saves up by 1
Bonus combat feat: far shot
Skill points in: DD, Perception, Stealth, Bluff, Know local, Survival
| Duncan Redhammer |
| Male Dwarf Inquisitor 6(Witchunter) Int+4, F7, R4, W7, +5 vs Spells/PoisonAC20/T12/FF18, HP3/50 |
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Awesome. Solo tactics means My allies count as having teamwork feats for me getting use out of them.
Paired OpportunistsBenefit: Whenever you are adjacent to an ally who also has this feat, you receive a +4 circumstance bonus on attacks of opportunity against creatures that you both threaten. Enemies that provoke attacks of opportunity from your ally also provoke attacks of opportunity from you so long as you threaten them (even if the situation or an ability would normally deny you the attack of opportunity). This does not allow you to take more than one attack of opportunity against a creature for a given action.
So that is my set feat from 3rd level.
My 6th level bonus feat is swappable. But I think BROKEN WING GAMBIT will synergise awesome.
Broken Wing Gambit:Benefit: Whenever you make a melee attack and hit your opponent, you can use a free action to grant that opponent a +2 bonus on attack and damage rolls against you until the end of your next turn or until your opponent attacks you, whichever happens first. If that opponent attacks you with this bonus, it provokes attacks of opportunity from your allies who have this feat.
Normally an adjacent ally (John) would need the feat. But solo tactics let's me grant the attack anyway.
So IF enemy hits me, Broken Wing gives John a free AOO.
Paired OPP grants ME a free AOO at +4 to hit.
Yay!
| Duncan Redhammer |
| Male Dwarf Inquisitor 6(Witchunter) Int+4, F7, R4, W7, +5 vs Spells/PoisonAC20/T12/FF18, HP3/50 |
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All done (I think)
Cool stuff
4+2+1HP
7 SP
+1 Attk, Saves
Some judgements improved
Can do the Paired Opp/Broken Wing Combo. (I am gonna get hit more) with Allies.
Learned SILENCE spell. (Invis Assassin with a Bastard Sword!!!)
| .Shadow. |
| [Fem Elf][Inq1/Ninja5][Init:+4][Perc:+12][33HP][AC:21(23)(Touch:14(15)(FF:17(18)][Fort+3][Ref+8][Will+4] |
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Posting to show new name and avatar.
Also, so as not to cause worry or confusion. Might I have a ruling on how theses effects/feats will be ruled as to interact/combine/stack?
Very much cheers to all.
| Andrea1 |
| Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14 |
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Posting to show new name and avatar.
Also, so as not to cause worry or confusion. Might I have a ruling on how theses effects/feats will be ruled as to interact/combine/stack?
Very much cheers to all.
Planning on sticking people with pencils/dogslicers a bunch? :)
| Orsino 'Orsin' Bessatte |
| Male human bard 7/pathfinder savant 2: 37/66 hp, Init +2, AC 19 [touch 12, flat-footed 18], Fort +7, Ref +9, Will +7; Perception +5 |
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Yes, good night Baldwin. I hope you ... sleep well.
BWAHAHAHA-HA-HA-HAAA!!!
Unrelated: I feel so sorry for Andrea. She's worked so hard to patch together a domesticated life for herself and through no fault of her own, it's beginning to dismantle under the Hellknights' watchful eye.
And now Lucrezia fears for her safety and that of her beloved Orn!
This is all positively ballad-worthy.
♫ ♪ ♫ ♪ ♫
Poor Sunny has been stricken dead,
And Orsin's in over his head,
Andrea's sent her child away,
Lucrezia needs a place to stay,
Faelyn's sworn into the 'hood,
And all of Duncan's saves are good.
♫ ♪ ♫ ♪ ♫
And then there's John, who's just kinda standing there quiet and menacing, waiting to kill something.
| .Shadow. |
| [Fem Elf][Inq1/Ninja5][Init:+4][Perc:+12][33HP][AC:21(23)(Touch:14(15)(FF:17(18)][Fort+3][Ref+8][Will+4] |
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For people's perusal, discussion, thoughts and feed back.
Also awaiting DM's adjudication on previously mentioned feats. Since how they interact will be important for feat selection.
1stLvl: Ninja: Poison Use, Sneak Att 1D6, General: Weapon Finesse.
2ndlvl: Inquisitor: Domain, Orrisons, Judgment X1 Day, Guile Lore, Misdirection.
3rdlvl: Ninja: Ki Pool, Ninja trick -> Forgotten Ninja trick, General: Disposable Weapon
4thlvl: Inquisitor: Cunning Int, Forbidden lore, Detect alignment.
5thlvl: Ninja: No trace +1, Sneak Att 2D6, General: Extra Ki.
6thLvl: Ninja: Uncanny Dodge, Ninja trick-> Combat feat-> Splintering weapon.
Inquisitor type is here => Link
Ninja is standard.
| Duncan Redhammer |
| Male Dwarf Inquisitor 6(Witchunter) Int+4, F7, R4, W7, +5 vs Spells/PoisonAC20/T12/FF18, HP3/50 |
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Role: Duncans buddy in offing scumbags!
I'd get in a 3rd Inquisitor level for the free selectable teamwork feat.
Some are awesome (Stealth Synergy, there's one for another 1d6 precision damage to name a couple)
It'sanother BAB, spell.
Then full ninja.
There are some great assassination/stealthy tricks.
Offensive Defence is a great AC buff.
TWF with Wazakashi appeals to me but looks like you want a thrower
| baldwin the merciful |
| Evil GM |
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For people's perusal, discussion, thoughts and feed back.
Also awaiting DM's adjudication on previously mentioned feats. Since how they interact will be important for feat selection.
** spoiler omitted **
I think I missed the feat request and I wasn't sure if this is your intended character. Where are your stats? I click on the avatar it is leading me to the posts only.
| .Shadow. |
| [Fem Elf][Inq1/Ninja5][Init:+4][Perc:+12][33HP][AC:21(23)(Touch:14(15)(FF:17(18)][Fort+3][Ref+8][Will+4] |
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Shadow has nothing atm. The links to the feats were posted further up thread.
Str,10
Dex,16
Int,12
Wis,12
Con,11
Cha,16
Again going to go with Elf for access to Elven Curved blade to add to weapon finesse.
Re-posting,
I had thought of that Duncan but going for 4th lvl Ninja gives me more Ninja tricks. I do know how wonderful/strong-bad the Inquisitor 'Team-work' ability is, but was hoping to survive long enough to get to 7thLvl this time. :P
Also at 7thLvl there's another feat to start working of 2WF. Not forgetting 'Quick draw' should also be going into the mix as well.
Much cheers to all.
| baldwin the merciful |
| Evil GM |
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Shadow has nothing atm. The links to the feats were posted further up thread.
** spoiler omitted **
Re-posting,
I had thought of that Duncan but going for 4th lvl Ninja gives me more Ninja tricks. I do know how wonderful/strong-bad the Inquisitor 'Team-work' ability is, but was hoping to survive long enough to get to 7thLvl this time. :P
Also at 7thLvl there's another feat to start working of 2WF. Not forgetting 'Quick draw' should also be going into the mix as well.
Much cheers to all.
I haven't really been using UC, not sure if John or Duncan have dipped in the book for their characters.
It's sort of hard to give preliminary rulings without a character concept. I may have missed it in an earlier post.
I've never played with, or incorporated, the fragile or primitive material in a game, so I need to read up on the information.
| Andrea1 |
| Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14 |
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I think it might be better to just go straight ninja or inquisitor. 3.5/PF is not friendly with multiclassing unless you choose something that more or less dovetails into it. You will NEED the Bab/saving throws/spells and skills to be up there because late game encounters are freight trains.
| 3,801 to 3,850 of 8,792 |
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| Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / Baldwin the Merciful's, CoT Campaign | All Messageboards |
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