Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
Recruitment Play-by-Post Play-by-Post Discussion
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

PaizoCon 2014!

Baldwin the Merciful's - CoT Campaign

Game Master baldwin the merciful

This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.


251 to 300 of 11,765 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>

Evil GM

We had a TPK tonight at the table top, hence the reason why I'm back. Oh, well that campaign ended in a blaze of glory.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Oh snap. What happened? TPKs can get rough at high level. Gotta create and equip, and since everyone is 1 leel below you need to kick around in side adventures. Knew one fellow who had 3 TPKs in Shackled City and they hung the adventure up beacause they were so far behind the curve and ran out of adventures.


Evil GM

This was a Deadlands basic roleplay game. We were a bunch of gunslingers, playing the campaign about a year and half, or so. We stumbled upon a vampire lair and all hell broke out.

I had an orc gunslnger, whose favorite weapon was dynamite and a gatlin gun shotgun that never emptied (it magically sucked everyone else's shotgun shells up and made them duds.) Pretty no nosense badass.

Well we had to improvise weapons...stakes, I used my shovel to kill the a few vampires. Quiet difficult because we needed called shots which made it very hard to hit. The vampires took down two of five the party members and severely injuring two others. Most the party, except my character, was near death or incapacitated. So my character simply ignited the remaining dynamite he was wearing and grappled the baddie then Kaboom. Setting off a chain reaction of other explosions. Turned out to be a TPK.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Best way to go out; take em with you.


Male Human(Minkakian) Martial Artist lvl 2 (Int +4) (AC17)

So what were the results of my gather information check. I got and 18 and with my charisma score I'd rather not roll again.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

55 gp (18 given as toll)
93 sp (20 given as toll)
121 cp
Signet ring (Given to Shinon)
Pretty shell
goblin's chapbook (10 gp)
7 iron trade bars (10 gp each)
33 ramhead copper coins
Box (25 gp)
Silver signet ring (Given to Shinon)
3 diamond chips (12 gp,17 gp,27 gp)
topaz ring worth 24 gp
IOU worth 35 gp
8 CLW potions
1 MW Longsword (1 given to Shinon)
4 Chainshirts (1 taken by andrea)
2 MW Light X-bows (1 given to Duncan, 1 taken by Andrea)
Longsword

So we should decide on how to divide the potions. Give some to our new buddies for when the battle happens?


Male Half-Elf Urban Ranger 3 HP 25/29, Initiative +5, AC 16, Touch 13, FF 13 CMD 16 Fort +4 Ref +6 Will +2

This guy that's clinging to me, what's he look like? How old is he, does he have a weapon, that kind of stuff.


Evil GM
Shinon wrote:
This guy that's clinging to me, what's he look like? How old is he, does he have a weapon, that kind of stuff.

I updated the post where he is leading Shinon to the room with a description of Lako.


Male Human(Minkakian) Martial Artist lvl 2 (Int +4) (AC17)

Just so you guys now, Sunday is a serious game day, usually is. I will disappear for HOURS in the evening with no chance to post...I am GM for that game. We tend to run near to 8 hours with maybe one or two ten minute breaks...usually while I'm setting up stages. So yeah, you will hear from between noon to 3pm and then no more until Monday. Just how Sundays work for me. Sorry for any inconvenience.

I expect when I check in next there will be like a hundred posts to go through I rekon.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

No problem with that on this end. I suppose we could hold off on the combat until Kenji returns?


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Bedtime here. Probably will be able to check in to at least read noonish.


Evil GM
Kenji Masada wrote:

Just so you guys now, Sunday is a serious game day, usually is. I will disappear for HOURS in the evening with no chance to post...I am GM for that game. We tend to run near to 8 hours with maybe one or two ten minute breaks...usually while I'm setting up stages. So yeah, you will hear from between noon to 3pm and then no more until Monday. Just how Sundays work for me. Sorry for any inconvenience.

I expect when I check in next there will be like a hundred posts to go through I rekon.

Expect 176 posts mostly actions directed at Kenji. I was going to go to the new Snow White movie today around noon but I'll go after 3:00 pm, that should help out some of the GM posting.

I will try to keep the posting this evening a down a bit.


Male Half-Elf Urban Ranger 3 HP 25/29, Initiative +5, AC 16, Touch 13, FF 13 CMD 16 Fort +4 Ref +6 Will +2

I also have a game today, which I am leaving for now. And then I have to go to a restaurant to speak with the hiring manager about scheduling an interview. No idea how long that will take. I should be done and back here around 6 PM Central, but it might go longer than that.


Male Half-Elf Urban Ranger 3 HP 25/29, Initiative +5, AC 16, Touch 13, FF 13 CMD 16 Fort +4 Ref +6 Will +2
Kenji Masada wrote:
So what were the results of my gather information check. I got and 18 and with my charisma score I'd rather not roll again.

...Wait. Gather Information isn't a skill in Pathfinder.


Evil GM

gather info falls under diplomacy (CRB 94)


Male Human(Minkakian) Martial Artist lvl 2 (Int +4) (AC17)
Baldwin the merciful wrote:

___

Expect 176 posts mostly actions directed at Kenji. I was going to go to the new Snow White movie today around noon but I'll go after 3:00 pm, that should help out some of the GM posting.

I will try to keep the posting this evening a down a bit.

176!!!! Good gravy!! How will I ever catch up after that!?!


Male Half-Elf Urban Ranger 3 HP 25/29, Initiative +5, AC 16, Touch 13, FF 13 CMD 16 Fort +4 Ref +6 Will +2

Hey, guys. I'm really sorry about this, but I got back from my game and I feel really sick. I need to go to sleep. I'll post tomorrow.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

No probs, might take a nap myself.

Or John,Duncan and Andrea can do some rping if need be since Kenji will be gone as well. We can do a little planning and chatting.


Evil GM

I was planning on keeping it light today anyway.


Male Human(Minkakian) Martial Artist lvl 2 (Int +4) (AC17)

Seems I lucked out. Only 3 posts wow. I'll see you guys in the morning, night.


Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12

Quick while he's gone, every one start posting.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

I caught something from Shinon and had a headache, so I passed out for a few hours.
*Starts typing up huge post about making out with the halfling*


Male Half-Elf Urban Ranger 3 HP 25/29, Initiative +5, AC 16, Touch 13, FF 13 CMD 16 Fort +4 Ref +6 Will +2
Andrea1 wrote:

I caught something from Shinon and had a headache, so I passed out for a few hours.

*Starts typing up huge post about making out with the halfling*

*grins* My bad! Anyway, let's go get some horses. As a side note, Favored Enemy is so great in Pathfinder. All those delicious skill bonuses.


Male Half-Elf Urban Ranger 3 HP 25/29, Initiative +5, AC 16, Touch 13, FF 13 CMD 16 Fort +4 Ref +6 Will +2

So, what was the result of my Sense Motive check on this Gorivo person?


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

47 gp (10 for horses and bribe)
93 sp
121 cp
Signet ring
Pretty shell
goblin's chapbook (10 gp)
7 iron trade bars (10 gp each)
33 ramhead copper coins
Box (25 gp)
Silver signet ring
3 diamond chips (12 gp,17 gp,27 gp)
topaz ring worth 24 gp
IOU worth 35 gp
8 CLW potions
1 MW Longsword (1 given to Shinon)
4 Chainshirts (1 taken by andrea)
2 MW Light X-bows (1 given to Duncan)
Longsword


Male Human(Minkakian) Martial Artist lvl 2 (Int +4) (AC17)

In case you couldn't tell...Kenji has a phobia of Horses =)


Evil GM
Kenji Masada wrote:
In case you couldn't tell...Kenji has a phobia of Horses =)

i figured there was something there. kenji can jog.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

OM NOM NOM! Back from a delicous meal. Let us hurry before the sugar rush leaves so I won't feel bad about our TPK. :)


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Kenji, Update your sheet before we fight, a few more HP and damage can help a lot.


Evil GM

Yes, Kenji you may want to level out. Roll Hps but reroll 1's on the Hps.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Make sure of noting magic spell effects, check.


Evil GM
Andrea1 wrote:
Make sure of noting magic spell effects, check.

That just makes it easy for quick reference. Thanks


Evil GM

I'm off to bed.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Well at least this gives us some more time to think things out. Andrea will go ahead and give each of their allies one CLW potion.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Shinon, just so we can get our ducks in a row, are you fine with checking stream depth and if we can still use the flaming oil as a potential blockade?
If I am to use my fear spell against the commander, I need to be within 30 ft (25 ft +5 ft for 2nd level) If he fails, he will flee for 1d4 rounds or be shaken for 1 round. So I may very well need someone to go with me so I am not cut down in any event.
If shooting is too much a hinderance due to rain, you will probably need to go HtH. I have 2 healing spells and can use guidance and virtue to give you a temporary increase to your attack rolls and HP

1.Guidance gives +1 to attack/saving throw/skill roll for one minute or until used. I can cast it again if needed.
2.Virtue gives 1 temp HP for 1 minute.

So if we shoot, I can keep tapping you with guidance(I'll reach up and slap your foot if you are in a tree ;)

If we need to go HtH, I'll stick close and guard your flank. We should concentrate fire since one less enemy means one less attack.

Sigh..If only the wizard showed up.


Male Dwarf Inquisitor 6 (Witchunter) Int+5, F8, R5, W9, +5 vs Spells/Poison, +2 Fort/Will when ragingAC19/T12/FF17, HP51/5563/67 when raging

I am.working on getting us a wizard player if DM.is willing.
Remember twigs?


Male Human(Minkakian) Martial Artist lvl 2 (Int +4) (AC17)

Too tired to do anything. Today the worst day ever. I will update my character in the morning and answer those questions.

P.S. I vote to keep a five person party. Six folks would be too much. Plus were awesome enough without a wizard anyways.


Male Dwarf Inquisitor 6 (Witchunter) Int+5, F8, R5, W9, +5 vs Spells/Poison, +2 Fort/Will when ragingAC19/T12/FF17, HP51/5563/67 when raging

Group and GM opinion's?

Twigs is in my 2nd darkness campaign and would keep up as much as me.

I find not having some sort of arcane caster really limits your outside the box options, but that may just be my experience.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

We can get baldwin's opinons. I am somewhat hopeful that it can help by having a wizard. We would need to tighten up I think, perhaps have a party spokesperson? Or keep the IC section neater by posting ooc stuff here? Hmm. Not sure how we can help keep things speedy with a large group.
Guess I'm kinda nervous about the upcoming fight. We are a bit split-party since we will be on oppisite sides and 15+leaders is pretty big.


Male Dwarf Inquisitor 6 (Witchunter) Int+5, F8, R5, W9, +5 vs Spells/Poison, +2 Fort/Will when ragingAC19/T12/FF17, HP51/5563/67 when raging

I agree. Nothing like a good Haste or slow spell to turn the tide of a fight.

My only concern would be another player keeping up with the posts. We are managing a cracking pace and I'd like to maintain that.


Evil GM

Initially I invited all 6 players appkicants to the thread rather than eliminate one or two. It always stinks being the odd person out on those selections. The game as moved at a steady pace with five people which I like. I'm in two games right now that have slowed down considerably, which hurts momentum. With a 6th person it will slow down the flow. Not having an arcane caster can hurt but it can also make the party be more creative. We will stay at 5 PC's for the time being.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Makes sense, looking into magic items and spells that can cover bases is something to look into.


Male Half-Elf Urban Ranger 3 HP 25/29, Initiative +5, AC 16, Touch 13, FF 13 CMD 16 Fort +4 Ref +6 Will +2

I think of a group with an arcane caster as being on "easy mode". That said, Council of Thieves is nowhere near as fun without a bard in the group that has Perform (Act), right? I would be open to the idea of an arcane caster joining if he was a bard.

I believe the penalties for shooting into the rain are -4, right? So then, actually, I'm still better at shooting then I am in melee, so Andrea is more than welcome to sit near me and buff me every round. I don't suppose you have bless, Andrea? That would certainly help since it would buff the entire group. If we have 2 minutes, though, after the first minute has passed, it might be a good idea for you to go around and guidance/virtue the entire party (would take you 8 rounds, or 10 if you include yourself, which is exactly one minute).


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Don't have bless and we will probably be too spread out for me to run around pinging for +1. Better to buff you. A -2 to hit (Magic weapon adds one guidance adds one) isn't as bad as the -4

47 gp
93 sp
121 cp
Signet ring
Pretty shell
goblin's chapbook (10 gp)
7 iron trade bars (10 gp each)
33 ramhead copper coins
Box (25 gp)
Silver signet ring
3 diamond chips (12 gp,17 gp,27 gp)
topaz ring worth 24 gp
IOU worth 35 gp
4 CLW potions (1 potion given to each of 4 allies)
1 MW Longsword (1 given to Shinon)
3 Chainshirts
Longsword


Evil GM
Shinon wrote:

I think of a group with an arcane caster as being on "easy mode". That said, Council of Thieves is nowhere near as fun without a bard in the group that has Perform (Act), right? I would be open to the idea of an arcane caster joining if he was a bard.

I believe the penalties for shooting into the rain are -4, right? So then, actually, I'm still better at shooting then I am in melee, so Andrea is more than welcome to sit near me and buff me every round. I don't suppose you have bless, Andrea? That would certainly help since it would buff the entire group. If we have 2 minutes, though, after the first minute has passed, it might be a good idea for you to go around and guidance/virtue the entire party (would take you 8 rounds, or 10 if you include yourself, which is exactly one minute).

Correct, penalties for shooting into rain are minus 4. The same as effect as severe wind.

There is no reason why indiviudal players can't take Perform "Act", its not an optimized build (don't get the +3 class skill bonus) but it adds to the creativity and fun. To add a bard at this point seems like it would be metagaming.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

[perform-bongos]

Edit: from that roll, it looks like Perception will be a better choice.


Male Half-Elf Urban Ranger 3 HP 25/29, Initiative +5, AC 16, Touch 13, FF 13 CMD 16 Fort +4 Ref +6 Will +2
baldwin the merciful wrote:


There is no reason why indiviudal players can't take Perform "Act", its not an optimized build (don't get the +3 class skill bonus) but it adds to the creativity and fun. To add a bard at this point seems like it would be metagaming.

Adding a rank in Perform (Act) to your character when it does not fit the character's backstory or personality at all is another type of metagaming. I don't think any of our characters in the party have any theater in their personalities or their backstories, no reason for us to have any ranks in Perform (Act) other than the purely meta ones of "It's going to come up later".


Evil GM

@ John- Thanks...good job. Looks like the south side of the road is bit underdefended. Evil laughter. How did you drop the avatars on the map?

@ Shinon - how would you even know about a bard's performance being a good fit? From my POV the party is what it is, play the hand and have fun. It is rarely a challenge if PCs have an ideal character for every situation. A party can attempt to learn through gathering information and make adjustments thereafter based on the knowledge they have gathered.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 74/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Shinon, get the bonuses from Magic Weapon(+1 Hit and damage) and Guidance(+1 hit) in?

So sniping before they hit the bridge?

LOL noticed map. How generous Baldwin is fighting with us.


Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12

I'm using map tools for the map, ti also has a tool for making tokens, that's how the avatars are on the map.

251 to 300 of 11,765 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / Baldwin the Merciful's, CoT Campaign All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.