Baldwin the Merciful's - CoT Campaign (Inactive)

Game Master baldwin the merciful

This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.


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Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Oh, yeah, I don't think anyone bothered with that stuff yet. Did anyone read that scroll that was in the corpse's hand though?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

We did not. Might as well have someone look at it(Orsin would be a good choice)

Edit: Something to consider for the future: Wands of Detect Evil and Detect Undead. There is little reason to occupy a spell slot with these at this point and even a 10 minute duration on Detect Evil is more than enough to ping the baddies.


Evil GM

I'm going to be on for while, if you all want to run through a few rounds of fun.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

More like Andrea running in terror.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Tsk. Another area Andrea has been lacking in knowledge.Planer creatures.


Evil GM

I forgot to tell you all to level up to 5th level when you slept last night. You can go ahead and do that.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Epic level here we come!

IMO I think a Test of the Starstone module would make a perfect Epic level module. Make it open ended so a Dm can make their own tests.


Evil GM

I'm calling it a night.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Good night. I need to sleep and level Andrea up as well.

Anyone think I should choose Selective Channel as my 5th level feat?


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

maybe.

Woo. Level 5.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Dice roll for 5th level HP

HP: 1d8 + 2 ⇒ (6) + 2 = 8

Or maybe spell penatration.

Why hello there Magic Circle of Protection against Evil. 50 minute duration!

Searing Light makes a good anti-undead spell

Leveled up except for 5th level feat choice. Waffling some.


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

Ooo.

3rd level casting:)


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Lets see how awesome a 5th level Duncan is.


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

Same as before...but more.


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5

Aww yeah, level 5 is a sweet spot for this build! Medium armor proficiency with no arcane spell failure, inspire courage +2, and a choice between one of two useless feats that I have to take for my prestige class!

...Wait, that last one's kind of a bummer.

Alright guys, I gotta take Magical Aptitude and one item creation feat for my build, but the question remains which should I take first and any suggestions for the latter? I like Craft Wondrous Item, but being CL 5 means that I can take Craft Wand, which might work well with my longsword style, but I fight two-handed most of the time and need a free hand to cast, so maybe not. If I wait til 7th level I could take Forge Ring, but I don't think it really fits my character concept.

Roll for hit points: 1d8 ⇒ 6

Could be much worse!


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

1d8 ⇒ 6 decent HP.

Check with DM to see If he is gonna give enough downtime to craft.
I'd take craft wondrous.

Sorry for spotty posting. At a kids party.


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
Duncan Redhammer wrote:

1d8 decent HP.

Check with DM to see If he is gonna give enough downtime to craft.
I'd take craft wondrous.

Sorry for spotty posting. At a kids party.

Ooo, good question. Merciful DM, do you anticipate that there will be sufficient down-time for crafting?


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

I'll try to update tonight.

Sorry guys me, wife and 3 kids having a 4day weekend away, posting will probablybe 1-2 a day for me. Bot me as needed


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Going to be at work soon, but wil try to check in


Evil GM

Looking at the groveling Orsin, "I haven't read much past the 3rd AP but I know that one begins shortly after AP2. I do know from the current AP and the next one, there are a set of events which are time sensitive that is happening behind the scenes. There has been some foreshadowing already but there is no real reason for the group to understand this quite yet." His evil grin showing a toothy smile, "I don't really expect large chunks of down time. I will try to work with you on this though especially if you need it for your prestige class."


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Ohh, I get another favored enemy now. Outsider (evil) from the enemies list covers devils right?


Evil GM
Lucrezia Villanova wrote:
Ohh, I get another favored enemy now. Outsider (evil) from the enemies list covers devils right?

Evil or lawful will do the trick.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Chose Spell Penatration. Once I get some offensive spells memorized, I can do better against those beasties that like to bounce spells.


Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12

I was wondering why the discussion was quiet, the thing wasn't telling me about it. Will update John now.
HP: 1d10 ⇒ 10


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

More awesome

Gained:
Honeyed Tongue (I can party face!!)
Retrained Protection from Evil spell for Wrath
New Skills
More HP
LEARNED BANE!!!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Just be sure to update your stat line. :)


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
baldwin the merciful wrote:
Looking at the groveling Orsin, "I haven't read much past the 3rd AP but I know that one begins shortly after AP2. I do know from the current AP and the next one, there are a set of events which are time sensitive that is happening behind the scenes. There has been some foreshadowing already but there is no real reason for the group to understand this quite yet." His evil grin showing a toothy smile, "I don't really expect large chunks of down time. I will try to work with you on this though especially if you need it for your prestige class."

Hmm, well, if it's all the same to you, maybe a metamagic feat or Skill Focus (Knowledge [arcana]) would be a suitable substitute? It's for the Pathfinder Savant. I typically hate asking for substitutions, but I hate taking a feat I'll never get to use more. :(


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

So things we will probably need in the future..

Reach weapons(Spears,polearms)
More ways for everyone to join the fight in tight areas(Like Lucrezia's precise shot)


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Attack of Oppurtunity!


Evil GM

Perhaps someone can give me quick answer, or link, what happens to an outsider when it dies? I've always played that it goes back to its plane of existence, but for the life of me I can't lay my hands on the rule.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Don't have a link but this is how I remember it.

If 'summoned' the outsider goes back to their plane upon death
If 'gated, or otherwise brought whole into another plane it dies for good when slain.
Also dies for reals if slain on their home plane.(Although powerful ones break the rule all the time)


Evil GM

Looks like that was 3.5, I just found a message board discussion.

Don't read the last messages spoiler, it reference CoT:

LINK

But I wonder how Eidolon rules apply as they go back to their plane and can be summoned back the following day.

I still have not seen a hard rule on this (if someone can post a link or rule cite on outsider death, or slain outsider, I would appreciate that.)


Evil GM

I'm logging off for the night. Chat tomorrow.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

See ya. Roll those saves John! :)


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Reading over what Lucrezia gets at 5th level:

PRD wrote:


At 5th level and every five levels thereafter (10th, 15th, and 20th level), the ranger may select an additional favored enemy. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by +2.

So I think that means that I can have my bonus versus evil outsiders be +4.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Oh yes! Do Eeettttt! Humans will also no doubt be around later on. Undead,Evil Outsiders,Humans are good choices if you don't know what is ahead since they are quite often the biggest threats. Depends on what the AP is as well


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Duncan Redhammer wrote:

More awesome

Gained:
Honeyed Tongue (I can party face!!)
Retrained Protection from Evil spell for Wrath
New Skills
More HP
LEARNED BANE!!!

Andrea has you beat with 10 ranks! *flexes muscles*


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

Eh, honestly I didn't see any clear winners for level 2.

It was either that or Scent...


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Awake and ready for action.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Updated treasure list

FromBooks shelves
Drowned Jabe and His Miserable Brothers and Sisters
From Elf
21 PP, (1)100GP diamond, (1)100 Topaz, 57GP (In pouch)
Handy haversack. (Given to Lucrezia)
parchments,
Arcane scrolls,
A pearl,
inks and quills,


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

DM do you mind if I swap Honeyed Words for Surmount Affliction? I haven't cast Honeyed Words yet....


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

Also. I HAVE DISCOVERED I AM A MORON.

Dwarves have an alternative favored bonus!

Inquisitor:

Add +1/2 to the inquisitor's level for the purpose of determining the effects of one type of judgment.

By Now I could be stacking that on my attack judgement.
That all changes next level!!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

I am awake and ready to go. Will be a bit spotty since I will be at work but will check in


Evil GM

Busy day...sorry folks...most of the day time hours are occupied until Friday. I am around in the evening.


Evil GM
Duncan Redhammer wrote:
DM do you mind if I swap Honeyed Words for Surmount Affliction? I haven't cast Honeyed Words yet....

That's fine.


Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12

Thx


Evil GM

My work schedule stinks the next tow day (Wed and Thurs) I will be offline during the day. I need to log off soon, still doing a bit of work. Should be back to normal Friday.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

So, we are on a platform that has a twisting staircase that leads back to this platform and two other stairways that lead into rooms(one up one down) I think that is correct.


Evil GM

I'm logging off...nite everyone.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Night.

Perhaps we can RP a little? ANything on people's minds?

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